diff options
18 files changed, 569 insertions, 178 deletions
diff --git a/keyboards/lets_split/keymaps/dale/config.h b/keyboards/lets_split/keymaps/dlaroe/config.h index 6b31e8d14e..6b31e8d14e 100644 --- a/keyboards/lets_split/keymaps/dale/config.h +++ b/keyboards/lets_split/keymaps/dlaroe/config.h diff --git a/keyboards/lets_split/keymaps/dale/keymap.c b/keyboards/lets_split/keymaps/dlaroe/keymap.c index 519fbc4ae3..44e16d8404 100644 --- a/keyboards/lets_split/keymaps/dale/keymap.c +++ b/keyboards/lets_split/keymaps/dlaroe/keymap.c @@ -18,17 +18,22 @@ extern keymap_config_t keymap_config; // Layer names don't all need to be of the same length, obviously, and you can also skip them // entirely and just use numbers. #define _QWERTY 0 -#define _GAME 1 +#define _ARROW 1 +#define _GAME 2 #define _LOWER 3 #define _RAISE 4 +#define _PLOVER 5 #define _ADJUST 16 enum custom_keycodes { QWERTY = SAFE_RANGE, + ARROW, GAME, LOWER, RAISE, BACKLIT, + PLOVER, + EXT_PLV }; // Fillers to make layering more clear @@ -55,6 +60,24 @@ const uint16_t PROGMEM keymaps[][MATRIX_ROWS][MATRIX_COLS] = { KC_LCTL, KC_LGUI, KC_BSLS, KC_LALT, LOWER, LT(4, KC_SPC), KC_SPC, RAISE, LT(3, KC_LBRC), KC_MINS, KC_EQL, CTL_T(KC_RBRC) \ ), +/* Arrow + * ,-----------------------------------------------------------------------------------. + * | Esc | Q | W | E | R | T | Y | U | I | O | P | Bksp | + * |------+------+------+------+------+-------------+------+------+------+------+------| + * | Tab | A | S | D | F | G | H | J | K | L | ; | ' | + * |------+------+------+------+------+------|------+------+------+------+------+------| + * | Shift| Z | X | C | V | B | N | M | , | . | / |Enter | + * |------+------+------+------+------+------+------+------+------+------+------+------| + * | Ctrl | GUI | \ | Alt | Lower|SpcRse| Space|Raise | Left | Down | Up |Right | + * `-----------------------------------------------------------------------------------' + */ +[_ARROW] = KEYMAP( \ + KC_ESC, KC_Q, KC_W, KC_E, KC_R, KC_T, KC_Y, KC_U, KC_I, KC_O, KC_P, KC_BSPC, \ + KC_TAB, KC_A, KC_S, KC_D, KC_F, KC_G, KC_H, KC_J, KC_K, KC_L, KC_SCLN, KC_QUOT, \ + KC_LSFT, KC_Z, KC_X, KC_C, KC_V, KC_B, KC_N, KC_M, KC_COMM, KC_DOT, KC_SLSH, SFT_T(KC_ENT), \ + KC_LCTL, KC_LGUI, KC_BSLS, KC_LALT, LOWER, KC_SPC, KC_SPC, RAISE, KC_LEFT, KC_DOWN, KC_UP, KC_RIGHT \ +), + /* Game * ,-----------------------------------------------------------------------------------. * | 1 | Q | W | E | R | T | Y | U | I | O | P | Bksp | @@ -80,7 +103,7 @@ const uint16_t PROGMEM keymaps[][MATRIX_ROWS][MATRIX_COLS] = { * |------+------+------+------+------+-------------+------+------+------+------+------| * | Tab | F1 | F2 | F3 | F4 | F5 | F6 | 4 | 5 | 6 | . | * | * |------+------+------+------+------+------+------+------+------+------+------+------| - * | NumLk| F7 | F8 | F9 | F10 | F11 | F12 | 1 | 2 | 3 | / |Enter | + * | | F7 | F8 | F9 | F10 | F11 | F12 | 1 | 2 | 3 | / |Enter | * |------+------+------+------+------+------+------+------+------+------+------+------| * | Esc | | | | | | 0 | | | | KP_+ | | * `-----------------------------------------------------------------------------------' @@ -98,7 +121,7 @@ const uint16_t PROGMEM keymaps[][MATRIX_ROWS][MATRIX_COLS] = { * |------+------+------+------+------+-------------+------+------+------+------+------| * | Del | Wh Up|RightC| M-Up | LeftC|QWERTY| Left | Down | Up | Right| | | ` | * |------+------+------+------+------+------|------+------+------+------+------+------| - * | | Wh Dn| M-L | M-Dn | M-R | ACL0 | ACL1 | ACL2 | | | \ | | + * | | Wh Dn| M-L | M-Dn | M-R | | - | = | [ | ] | \ | | * |------+------+------+------+------+------+------+------+------+------+------+------| * | | App | | | | | Ins | | Home | PGDN | PGUP | End | * `-----------------------------------------------------------------------------------' @@ -106,26 +129,46 @@ const uint16_t PROGMEM keymaps[][MATRIX_ROWS][MATRIX_COLS] = { [_RAISE] = KEYMAP( \ KC_TILD, KC_EXLM, KC_AT, KC_HASH, KC_DLR, KC_PERC, KC_CIRC, KC_AMPR, KC_ASTR, KC_LPRN, KC_RPRN, KC_DEL, \ KC_DEL, KC_WH_U, KC_BTN2, KC_MS_U, KC_BTN1, QWERTY, KC_LEFT, KC_DOWN, KC_UP, KC_RGHT, KC_PIPE, KC_GRV, \ - _______, KC_WH_D, KC_MS_L, KC_MS_D, KC_MS_R, KC_ACL0, KC_ACL1, KC_ACL2, _______, _______, KC_BSLASH, _______, \ + _______, KC_WH_D, KC_MS_L, KC_MS_D, KC_MS_R, _______, KC_MINS, KC_EQL, KC_LBRC, KC_RBRC, KC_BSLASH, _______, \ _______, KC_APP, _______, _______, _______, _______, KC_INS, _______, KC_HOME, KC_PGDN, KC_PGUP, KC_END \ ), +/* Plover layer (http://opensteno.org) + * ,-----------------------------------------------------------------------------------. + * | # | # | # | # | # | # | # | # | # | # | # | # | + * |------+------+------+------+------+-------------+------+------+------+------+------| + * | | S | T | P | H | * | * | F | P | L | T | D | + * |------+------+------+------+------+------|------+------+------+------+------+------| + * | | S | K | W | R | * | * | R | B | G | S | Z | + * |------+------+------+------+------+------+------+------+------+------+------+------| + * | Exit | | | A | O | | E | U | | | | + * `-----------------------------------------------------------------------------------' + */ + +[_PLOVER] = KEYMAP ( \ + KC_1, KC_1, KC_1, KC_1, KC_1, KC_1, KC_1, KC_1, KC_1, KC_1, KC_1, KC_1 , \ + XXXXXXX, KC_Q, KC_W, KC_E, KC_R, KC_T, KC_Y, KC_U, KC_I, KC_O, KC_P, KC_LBRC, \ + XXXXXXX, KC_A, KC_S, KC_D, KC_F, KC_G, KC_H, KC_J, KC_K, KC_L, KC_SCLN, KC_QUOT, \ + EXT_PLV, XXXXXXX, XXXXXXX, KC_C, KC_V, XXXXXXX, XXXXXXX, KC_N, KC_M, XXXXXXX, XXXXXXX, XXXXXXX \ +), + + /* Adjust (Lower + Raise) * ,-----------------------------------------------------------------------------------. * | C-A-I|Qwerty| | |Reset |Macro0| | | | | |C-A-D | * |------+------+------+------+------+-------------+------+------+------+------+------| * | | | |Aud on|Audoff| Game |AGswap|AGnorm| | | | | * |------+------+------+------+------+------|------+------+------+------+------+------| - * | |Voice-|Voice+|Mus on|Musoff|MIDIon|MIDIof| | | | | | + * | |Voice-|Voice+|Mus on|Musoff| Prev | Next | Mute | VolDn| VolUp| | | * |------+------+------+------+------+------+------+------+------+------+------+------| - * | Brite| | | | | | | BL_T |BL_DEC|BL_INC|BL_ST | + * | Brite| | | | | Play/Pause | | BL_T |BL_DEC|BL_INC|BL_ST | * `-----------------------------------------------------------------------------------' */ [_ADJUST] = KEYMAP( \ LALT(LCTL(KC_INS)), QWERTY, _______, _______, RESET, M(0), _______, _______, _______, _______, _______, LALT(LCTL(KC_DEL)), \ _______, _______, _______, AU_ON, AU_OFF, GAME, AG_SWAP, AG_NORM, _______, _______, _______, _______, \ - _______, MUV_DE, MUV_IN, MU_ON, MU_OFF, MI_ON, MI_OFF, _______, _______, _______, _______, _______, \ - BACKLIT, _______, _______, _______, _______, _______, _______, _______, BL_TOGG, BL_DEC , BL_INC , BL_STEP \ + _______, MUV_DE, MUV_IN, MU_ON, MU_OFF, KC_MPRV, KC_MNXT, KC_MUTE, KC_VOLD, KC_VOLU, _______, _______, \ + BACKLIT, _______, _______, _______, _______, KC_MPLY, KC_MPLY, _______, BL_TOGG, BL_DEC , BL_INC , BL_STEP \ ) diff --git a/keyboards/lets_split/keymaps/dale/rules.mk b/keyboards/lets_split/keymaps/dlaroe/rules.mk index e69de29bb2..e69de29bb2 100644 --- a/keyboards/lets_split/keymaps/dale/rules.mk +++ b/keyboards/lets_split/keymaps/dlaroe/rules.mk diff --git a/keyboards/planck/keymaps/dale/readme.md b/keyboards/planck/keymaps/dale/readme.md deleted file mode 100644 index e5ab387562..0000000000 --- a/keyboards/planck/keymaps/dale/readme.md +++ /dev/null @@ -1,6 +0,0 @@ -# Dales Planck Layout -Goals: -* Trying to fit as many characters as possible on the default layer - * its easier for me to remember logical functions than characters - * this also makes it easier to use the two US ISO keysets I had on hand -* A number pad AND a number row diff --git a/keyboards/planck/keymaps/dale/config.h b/keyboards/planck/keymaps/dlaroe/config.h index 11d51c8187..11d51c8187 100644 --- a/keyboards/planck/keymaps/dale/config.h +++ b/keyboards/planck/keymaps/dlaroe/config.h diff --git a/keyboards/planck/keymaps/dale/keymap.c b/keyboards/planck/keymaps/dlaroe/keymap.c index 5682f0b4b8..a2d5573ae1 100644 --- a/keyboards/planck/keymaps/dale/keymap.c +++ b/keyboards/planck/keymaps/dlaroe/keymap.c @@ -1,8 +1,5 @@ // Can't Remember Sh*t Keymap for Planck -// Trying to fit as many characters as possible on the default layer -// as its easier for me to remember logical functions than characters -// Also, I like me some numpad - +// http://www.keyboard-layout-editor.com/#/gists/c6c0ac051b2b118a34ef84ebadab54c7 #include "planck.h" #include "action_layer.h" @@ -13,22 +10,27 @@ extern keymap_config_t keymap_config; -// Each layer gets a name for readability, which is then used in the keymap matrix below. -// The underscores don't mean anything - you can have a layer called STUFF or any other name. -// Layer names don't all need to be of the same length, obviously, and you can also skip them -// entirely and just use numbers. -#define _QWERTY 0 -#define _GAME 1 -#define _LOWER 3 -#define _RAISE 4 -#define _ADJUST 16 + +enum planck_layers { + _QWERTY, + _ARROW, + _GAME, + _LOWER, + _RAISE, + _PLOVER, + _ADJUST +}; + enum planck_keycodes { QWERTY = SAFE_RANGE, + ARROW, GAME, LOWER, RAISE, BACKLIT, + PLOVER, + EXT_PLV }; // Fillers to make layering more clear @@ -52,9 +54,28 @@ const uint16_t PROGMEM keymaps[][MATRIX_ROWS][MATRIX_COLS] = { {KC_ESC, KC_Q, KC_W, KC_E, KC_R, KC_T, KC_Y, KC_U, KC_I, KC_O, KC_P, KC_BSPC}, {KC_TAB, KC_A, KC_S, KC_D, KC_F, KC_G, KC_H, KC_J, KC_K, KC_L, KC_SCLN, KC_QUOT}, {KC_LSFT, KC_Z, KC_X, KC_C, KC_V, KC_B, KC_N, KC_M, KC_COMM, KC_DOT, KC_SLSH, SFT_T(KC_ENT) }, - {KC_LCTL, KC_LGUI, KC_BSLS, KC_LALT, LOWER, KC_SPC, KC_SPC, RAISE, LT(3, KC_LBRC), KC_MINS, KC_EQL, CTL_T(KC_RBRC)} + {KC_LCTL, KC_LGUI, KC_BSLS, KC_LALT, LOWER, KC_SPC, KC_SPC, RAISE, LT(_LOWER, KC_LBRC), KC_MINS, KC_EQL, MT(MOD_RCTL, KC_RBRC)} }, + /* Arrow + * ,-----------------------------------------------------------------------------------. + * | Esc | Q | W | E | R | T | Y | U | I | O | P | Bksp | + * |------+------+------+------+------+-------------+------+------+------+------+------| + * | Tab | A | S | D | F | G | H | J | K | L | ; | ' | + * |------+------+------+------+------+------|------+------+------+------+------+------| + * | Shift| Z | X | C | V | B | N | M | , | . | / |Enter | + * |------+------+------+------+------+------+------+------+------+------+------+------| + * | Ctrl | GUI | \ | Alt | Lower| Space |Raise | Left | Down | Up | Right| + * `-----------------------------------------------------------------------------------' + */ +[_ARROW] = { + {KC_ESC, KC_Q, KC_W, KC_E, KC_R, KC_T, KC_Y, KC_U, KC_I, KC_O, KC_P, KC_BSPC}, + {KC_TAB, KC_A, KC_S, KC_D, KC_F, KC_G, KC_H, KC_J, KC_K, KC_L, KC_SCLN, KC_QUOT}, + {KC_LSFT, KC_Z, KC_X, KC_C, KC_V, KC_B, KC_N, KC_M, KC_COMM, KC_DOT, KC_SLSH, SFT_T(KC_ENT) }, + {KC_LCTL, KC_LGUI, KC_BSLS, KC_LALT, LOWER, KC_SPC, KC_SPC, RAISE, KC_LEFT, KC_DOWN, KC_UP, KC_RIGHT} +}, + + /* Game * ,-----------------------------------------------------------------------------------. * | 1 | Q | W | E | R | T | Y | U | I | O | P | Bksp | @@ -80,7 +101,7 @@ const uint16_t PROGMEM keymaps[][MATRIX_ROWS][MATRIX_COLS] = { * |------+------+------+------+------+-------------+------+------+------+------+------| * | Tab | F1 | F2 | F3 | F4 | F5 | F6 | 4 | 5 | 6 | . | * | * |------+------+------+------+------+------+------+------+------+------+------+------| - * | NumLk| F7 | F8 | F9 | F10 | F11 | F12 | 1 | 2 | 3 | / |Enter | + * | | F7 | F8 | F9 | F10 | F11 | F12 | 1 | 2 | 3 | / |Enter | * |------+------+------+------+------+------+------+------+------+------+------+------| * | Esc | | | | | 0 | | | | KP_+ | | * `-----------------------------------------------------------------------------------' @@ -98,7 +119,7 @@ const uint16_t PROGMEM keymaps[][MATRIX_ROWS][MATRIX_COLS] = { * |------+------+------+------+------+-------------+------+------+------+------+------| * | Del | Wh Up|RightC| M-Up | LeftC|QWERTY| Left | Down | Up | Right| | | ` | * |------+------+------+------+------+------|------+------+------+------+------+------| - * | | Wh Dn| M-L | M-Dn | M-R | ACL0 | ACL1 | ACL2 | | | \ | | + * | | Wh Dn| M-L | M-Dn | M-R | | - | = | [ | ] | \ | | * |------+------+------+------+------+------+------+------+------+------+------+------| * | | App | | | | Ins | | Home | PGDN | PGUP | End | * `-----------------------------------------------------------------------------------' @@ -106,26 +127,45 @@ const uint16_t PROGMEM keymaps[][MATRIX_ROWS][MATRIX_COLS] = { [_RAISE] = { {KC_TILD, KC_EXLM, KC_AT, KC_HASH, KC_DLR, KC_PERC, KC_CIRC, KC_AMPR, KC_ASTR, KC_LPRN, KC_RPRN, KC_DEL}, { KC_DEL, KC_WH_U, KC_BTN2, KC_MS_U, KC_BTN1, QWERTY, KC_LEFT, KC_DOWN, KC_UP, KC_RGHT, KC_PIPE, KC_GRV}, - {_______, KC_WH_D, KC_MS_L, KC_MS_D, KC_MS_R, KC_ACL0, KC_ACL1, KC_ACL2, _______, _______, KC_BSLASH, _______}, + {_______, KC_WH_D, KC_MS_L, KC_MS_D, KC_MS_R, _______, KC_MINS, KC_EQL, KC_LBRC, KC_RBRC, KC_BSLASH, _______}, {_______, KC_APP, _______, _______, _______, KC_INS, KC_INS, _______, KC_HOME, KC_PGDN, KC_PGUP, KC_END} }, +/* Plover layer (http://opensteno.org) + * ,-----------------------------------------------------------------------------------. + * | # | # | # | # | # | # | # | # | # | # | # | # | + * |------+------+------+------+------+-------------+------+------+------+------+------| + * | | S | T | P | H | * | * | F | P | L | T | D | + * |------+------+------+------+------+------|------+------+------+------+------+------| + * | | S | K | W | R | * | * | R | B | G | S | Z | + * |------+------+------+------+------+------+------+------+------+------+------+------| + * | Exit | | | A | O | | E | U | | | | + * `-----------------------------------------------------------------------------------' + */ + +[_PLOVER] = { + {KC_1, KC_1, KC_1, KC_1, KC_1, KC_1, KC_1, KC_1, KC_1, KC_1, KC_1, KC_1 }, + {XXXXXXX, KC_Q, KC_W, KC_E, KC_R, KC_T, KC_Y, KC_U, KC_I, KC_O, KC_P, KC_LBRC}, + {XXXXXXX, KC_A, KC_S, KC_D, KC_F, KC_G, KC_H, KC_J, KC_K, KC_L, KC_SCLN, KC_QUOT}, + {EXT_PLV, XXXXXXX, XXXXXXX, KC_C, KC_V, XXXXXXX, XXXXXXX, KC_N, KC_M, XXXXXXX, XXXXXXX, XXXXXXX} +}, + /* Adjust (Lower + Raise) * ,-----------------------------------------------------------------------------------. - * | C-A-I|Qwerty| | |Reset |Macro0| | | | | |C-A-D | + * | C-A-I|Qwerty| | |Reset |Macro0| | | | |PLOVER|C-A-D | * |------+------+------+------+------+-------------+------+------+------+------+------| - * | | | |Aud on|Audoff| Game |AGswap|AGnorm| | | | | + * | Caps | Arrow| |Aud on|Audoff| Game |AGswap|AGnorm| PrtSc|ScrLck| Break| | * |------+------+------+------+------+------|------+------+------+------+------+------| - * | |Voice-|Voice+|Mus on|Musoff|MIDIon|MIDIof| | | | | | + * | |Voice-|Voice+|Mus on|Musoff| Prev | Next | Mute | VolDn| VolUp| | | * |------+------+------+------+------+------+------+------+------+------+------+------| - * | Brite| | | | | | | BL_T |BL_DEC|BL_INC|BL_ST | + * | Brite| | | | | Play/Pause | | BL_T |BL_DEC|BL_INC|BL_ST | * `-----------------------------------------------------------------------------------' */ [_ADJUST] = { - {LALT(LCTL(KC_INS)), QWERTY, _______, _______, RESET, M(0), _______, _______, _______, _______, _______, LALT(LCTL(KC_DEL))}, - {_______, _______, _______, AU_ON, AU_OFF, GAME, AG_SWAP, AG_NORM, _______, _______, _______, _______}, - {_______, MUV_DE, MUV_IN, MU_ON, MU_OFF, MI_ON, MI_OFF, _______, _______, _______, _______, _______}, - {BACKLIT, _______, _______, _______, _______, _______, _______, _______, BL_TOGG, BL_DEC , BL_INC , BL_STEP} + {LALT(LCTL(KC_INS)), QWERTY, _______, _______, RESET, M(0), _______, _______, _______, _______, PLOVER, LALT(LCTL(KC_DEL))}, + {KC_CAPS, ARROW, _______, AU_ON, AU_OFF, GAME, AG_SWAP, AG_NORM, KC_PSCR, KC_SLCK, KC_PAUS, _______}, + {_______, MUV_DE, MUV_IN, MU_ON, MU_OFF, KC_MPRV, KC_MNXT, KC_MUTE, KC_VOLD, KC_VOLU, _______, _______}, + {BACKLIT, _______, _______, _______, _______, KC_MPLY, KC_MPLY, _______, BL_TOGG, BL_DEC , BL_INC , BL_STEP} } @@ -143,52 +183,40 @@ const macro_t *action_get_macro(keyrecord_t *record, uint8_t id, uint8_t opt) // return MACRO_NONE; }; - #ifdef AUDIO_ENABLE - -float tone_startup[][2] = SONG(STARTUP_SOUND); -float tone_qwerty[][2] = SONG(QWERTY_SOUND); -float music_scale[][2] = SONG(MUSIC_SCALE_SOUND); - -float tone_goodbye[][2] = SONG(GOODBYE_SOUND); + float plover_song[][2] = SONG(PLOVER_SOUND); + float plover_gb_song[][2] = SONG(PLOVER_GOODBYE_SOUND); #endif - -void persistant_default_layer_set(uint16_t default_layer) { - eeconfig_update_default_layer(default_layer); - default_layer_set(default_layer); -} - bool process_record_user(uint16_t keycode, keyrecord_t *record) { switch (keycode) { case QWERTY: if (record->event.pressed) { - #ifdef AUDIO_ENABLE - PLAY_SONG(tone_qwerty); - #endif - persistant_default_layer_set(1UL<<_QWERTY); + print("mode just switched to qwerty and this is a huge string\n"); + set_single_persistent_default_layer(_QWERTY); + } + return false; + break; + case ARROW: + if (record->event.pressed) { + set_single_persistent_default_layer(_ARROW); } return false; break; case GAME: if (record->event.pressed) { - #ifdef AUDIO_ENABLE - PLAY_SONG(music_scale); - #endif - persistant_default_layer_set(1UL<<_GAME); + set_single_persistent_default_layer(_GAME); } return false; break; - - - case LOWER: - if (record->event.pressed) { - layer_on(_LOWER); - update_tri_layer(_LOWER, _RAISE, _ADJUST); - } else { - layer_off(_LOWER); - update_tri_layer(_LOWER, _RAISE, _ADJUST); - } + case LOWER: + if (record->event.pressed) { + layer_on(_LOWER); + update_tri_layer(_LOWER, _RAISE, _ADJUST); + } else { + layer_off(_LOWER); + update_tri_layer(_LOWER, _RAISE, _ADJUST); + } return false; break; case RAISE: @@ -212,39 +240,34 @@ bool process_record_user(uint16_t keycode, keyrecord_t *record) { } return false; break; - } + case PLOVER: + if (record->event.pressed) { + #ifdef AUDIO_ENABLE + stop_all_notes(); + PLAY_SONG(plover_song); + #endif + layer_off(_RAISE); + layer_off(_LOWER); + layer_off(_ADJUST); + layer_on(_PLOVER); + if (!eeconfig_is_enabled()) { + eeconfig_init(); + } + keymap_config.raw = eeconfig_read_keymap(); + keymap_config.nkro = 1; + eeconfig_update_keymap(keymap_config.raw); + } + return false; + break; + case EXT_PLV: + if (record->event.pressed) { + #ifdef AUDIO_ENABLE + PLAY_SONG(plover_gb_song); + #endif + layer_off(_PLOVER); + } + return false; + break; + } return true; } - -void matrix_init_user(void) { - #ifdef AUDIO_ENABLE - startup_user(); - #endif -} - -#ifdef AUDIO_ENABLE - -void startup_user() -{ - _delay_ms(20); // gets rid of tick - PLAY_SONG(tone_startup); -} - -void shutdown_user() -{ - PLAY_SONG(tone_goodbye); - _delay_ms(150); - stop_all_notes(); -} - -void music_on_user(void) -{ - music_scale_user(); -} - -void music_scale_user(void) -{ - PLAY_SONG(music_scale); -} - -#endif diff --git a/keyboards/planck/keymaps/dlaroe/readme.md b/keyboards/planck/keymaps/dlaroe/readme.md new file mode 100644 index 0000000000..0fc89886fb --- /dev/null +++ b/keyboards/planck/keymaps/dlaroe/readme.md @@ -0,0 +1,12 @@ +# CRS Planck Layout +Goals: + +*Maximum compatibility with standard keyboards + * I have to work on other staggered Qwerty keyboards all the time so I wanted to keep essentially the same layout instead of optimizing too much. +* Trying to fit as many characters as possible on the default layer + * its easier for me to remember logical functions than characters + * Using the extra punctuation caps in place of arrows frees up some Row 4 caps + * however, I'm trying out an arrows layout with the other punctuation on the Raise layer and it is quite nice too +* A number pad AND a number row + +[Here is the layout in easily readable KLE form.](http://www.keyboard-layout-editor.com/#/gists/c6c0ac051b2b118a34ef84ebadab54c7) diff --git a/keyboards/preonic/keymaps/dale/rules.mk b/keyboards/planck/keymaps/dlaroe/rules.mk index 156a3a0a98..22a08c668b 100644 --- a/keyboards/preonic/keymaps/dale/rules.mk +++ b/keyboards/planck/keymaps/dlaroe/rules.mk @@ -6,9 +6,9 @@ # BOOTMAGIC_ENABLE = no # Virtual DIP switch configuration(+1000) MOUSEKEY_ENABLE = yes # Mouse keys(+4700) -EXTRAKEY_ENABLE = no # Audio control and System control(+450) +EXTRAKEY_ENABLE = yes # Audio control and System control(+450) CONSOLE_ENABLE = no # Console for debug(+400) -COMMAND_ENABLE = yes # Commands for debug and configuration +COMMAND_ENABLE = no # Commands for debug and configuration NKRO_ENABLE = yes # Nkey Rollover - if this doesn't work, see here: https://github.com/tmk/tmk_keyboard/wiki/FAQ#nkro-doesnt-work BACKLIGHT_ENABLE = yes # Enable keyboard backlight functionality MIDI_ENABLE = no # MIDI controls diff --git a/keyboards/preonic/keymaps/dale/readme.md b/keyboards/preonic/keymaps/dale/readme.md deleted file mode 100644 index ea044cbfa9..0000000000 --- a/keyboards/preonic/keymaps/dale/readme.md +++ /dev/null @@ -1,2 +0,0 @@ -# Dale's Preonic layout - largely based on his Planck. -# The hardware number row is mostly to avoid inherent context switching delay while he is receiving auditory input. diff --git a/keyboards/preonic/keymaps/dale/config.h b/keyboards/preonic/keymaps/dlaroe/config.h index 4c61581993..4c61581993 100644 --- a/keyboards/preonic/keymaps/dale/config.h +++ b/keyboards/preonic/keymaps/dlaroe/config.h diff --git a/keyboards/preonic/keymaps/dale/keymap.c b/keyboards/preonic/keymaps/dlaroe/keymap.c index 3c9fb558e4..95ff9792b1 100644 --- a/keyboards/preonic/keymaps/dale/keymap.c +++ b/keyboards/preonic/keymaps/dlaroe/keymap.c @@ -1,3 +1,6 @@ +// Dale's Planck with a number row, I mean Preonic. +// I could have done something cooler with the top row I guess but I'm pretty much a Planck guy, that is the reason for the duplication of keys. + #include "preonic.h" #include "action_layer.h" #include "eeconfig.h" @@ -12,8 +15,7 @@ enum preonic_layers { _QWERTY, - _COLEMAK, - _DVORAK, + _ARROW, _LOWER, _RAISE, _ADJUST @@ -21,8 +23,7 @@ enum preonic_layers { enum preonic_keycodes { QWERTY = SAFE_RANGE, - COLEMAK, - DVORAK, + ARROW, LOWER, RAISE, BACKLIT @@ -55,53 +56,32 @@ const uint16_t PROGMEM keymaps[][MATRIX_ROWS][MATRIX_COLS] = { {KC_LCTL, KC_LGUI, KC_BSLS, KC_LALT, LOWER, KC_SPC, KC_SPC, RAISE, LT(_LOWER, KC_LBRC), KC_MINS, KC_EQL, MT(MOD_RCTL, KC_RBRC)} }, -/* Colemak +/* Arrow * ,-----------------------------------------------------------------------------------. - * | ` | 1 | 2 | 3 | 4 | 5 | 6 | 7 | 8 | 9 | 0 | Bksp | - * |------+------+------+------+------+------+------+------+------+------+------+------| - * | Tab | Q | W | F | P | G | J | L | U | Y | ; | Del | - * |------+------+------+------+------+-------------+------+------+------+------+------| - * | Esc | A | R | S | T | D | H | N | E | I | O | " | - * |------+------+------+------+------+------|------+------+------+------+------+------| - * | Shift| Z | X | C | V | B | K | M | , | . | / |Enter | - * |------+------+------+------+------+------+------+------+------+------+------+------| - * | Brite| Ctrl | Alt | GUI |Lower | Space |Raise | Left | Down | Up |Right | - * `-----------------------------------------------------------------------------------' - */ -[_COLEMAK] = { - {KC_GRV, KC_1, KC_2, KC_3, KC_4, KC_5, KC_6, KC_7, KC_8, KC_9, KC_0, KC_BSPC}, - {KC_TAB, KC_Q, KC_W, KC_F, KC_P, KC_G, KC_J, KC_L, KC_U, KC_Y, KC_SCLN, KC_DEL}, - {KC_ESC, KC_A, KC_R, KC_S, KC_T, KC_D, KC_H, KC_N, KC_E, KC_I, KC_O, KC_QUOT}, - {KC_LSFT, KC_Z, KC_X, KC_C, KC_V, KC_B, KC_K, KC_M, KC_COMM, KC_DOT, KC_SLSH, KC_ENT }, - {BACKLIT, KC_LCTL, KC_LALT, KC_LGUI, LOWER, KC_SPC, KC_SPC, RAISE, KC_LEFT, KC_DOWN, KC_UP, KC_RGHT} -}, - -/* Dvorak - * ,-----------------------------------------------------------------------------------. - * | ` | 1 | 2 | 3 | 4 | 5 | 6 | 7 | 8 | 9 | 0 | Bksp | + * | ` | 1 | 2 | 3 | 4 | 5 | 6 | 7 | 8 | 9 | 0 | Del | * |------+------+------+------+------+------+------+------+------+------+------+------| - * | Tab | " | , | . | P | Y | F | G | C | R | L | Del | + * | Esc | Q | W | E | R | T | Y | U | I | O | P | Bksp | * |------+------+------+------+------+-------------+------+------+------+------+------| - * | Esc | A | O | E | U | I | D | H | T | N | S | / | + * | Tab | A | S | D | F | G | H | J | K | L | ; | " | * |------+------+------+------+------+------|------+------+------+------+------+------| - * | Shift| ; | Q | J | K | X | B | M | W | V | Z |Enter | + * | Shift| Z | X | C | V | B | N | M | , | . | / |Enter | * |------+------+------+------+------+------+------+------+------+------+------+------| - * | Brite| Ctrl | Alt | GUI |Lower | Space |Raise | Left | Down | Up |Right | + * | Ctrl | GUI | \ | Alt |Lower | Space |Raise | Left | Down | Up | Right | * `-----------------------------------------------------------------------------------' */ -[_DVORAK] = { - {KC_GRV, KC_1, KC_2, KC_3, KC_4, KC_5, KC_6, KC_7, KC_8, KC_9, KC_0, KC_BSPC}, - {KC_TAB, KC_QUOT, KC_COMM, KC_DOT, KC_P, KC_Y, KC_F, KC_G, KC_C, KC_R, KC_L, KC_DEL}, - {KC_ESC, KC_A, KC_O, KC_E, KC_U, KC_I, KC_D, KC_H, KC_T, KC_N, KC_S, KC_SLSH}, - {KC_LSFT, KC_SCLN, KC_Q, KC_J, KC_K, KC_X, KC_B, KC_M, KC_W, KC_V, KC_Z, KC_ENT }, - {BACKLIT, KC_LCTL, KC_LALT, KC_LGUI, LOWER, KC_SPC, KC_SPC, RAISE, KC_LEFT, KC_DOWN, KC_UP, KC_RGHT} +[_ARROW] = { + {KC_GRV, KC_1, KC_2, KC_3, KC_4, KC_5, KC_6, KC_7, KC_8, KC_9, KC_0, KC_DEL}, + {KC_ESC, KC_Q, KC_W, KC_E, KC_R, KC_T, KC_Y, KC_U, KC_I, KC_O, KC_P, KC_BSPC}, + {KC_TAB, KC_A, KC_S, KC_D, KC_F, KC_G, KC_H, KC_J, KC_K, KC_L, KC_SCLN, KC_QUOT}, + {KC_LSFT, KC_Z, KC_X, KC_C, KC_V, KC_B, KC_N, KC_M, KC_COMM, KC_DOT, KC_SLSH, MT(MOD_RSFT, KC_ENT) }, + {KC_LCTL, KC_LGUI, KC_BSLS, KC_LALT, LOWER, KC_SPC, KC_SPC, RAISE, KC_LEFT, KC_DOWN, KC_UP, MT(MOD_RCTL, KC_RGHT)} }, /* Lower * ,-----------------------------------------------------------------------------------. - * | ` | 1 | 2 | 3 | 4 | 5 | 6 | 7 | 8 | 9 | 0 | Bksp | - * |------+------+------+------+------+------+------+------+------+------+------+------| * | ` | 1 | 2 | 3 | 4 | 5 | 6 | 7 | 8 | 9 | 0 | Del | + * |------+------+------+------+------+------+------+------+------+------+------+------| + * | ` | 1 | 2 | 3 | 4 | 5 | 6 | 7 | 8 | 9 | 0 | Bksp | * |------+------+------+------+------+-------------+------+------+------+------+------| * | Del | F1 | F2 | F3 | F4 | F5 | F6 | 4 | 5 | 6 | . | * | * |------+------+------+------+------+------|------+------+------+------+------+------| @@ -111,8 +91,8 @@ const uint16_t PROGMEM keymaps[][MATRIX_ROWS][MATRIX_COLS] = { * `-----------------------------------------------------------------------------------' */ [_LOWER] = { - {KC_GRV, KC_1, KC_2, KC_3, KC_4, KC_5, KC_6, KC_7, KC_8, KC_9, KC_0, KC_BSPC}, {KC_GRV, KC_1, KC_2, KC_3, KC_4, KC_5, KC_6, KC_7, KC_8, KC_9, KC_0, KC_DEL}, + {KC_GRV, KC_1, KC_2, KC_3, KC_4, KC_5, KC_6, KC_7, KC_8, KC_9, KC_0, KC_BSPC}, {KC_DEL, KC_F1, KC_F2, KC_F3, KC_F4, KC_F5, KC_F6, KC_4, KC_5, KC_6, KC_DOT, KC_ASTR}, {_______, KC_F7, KC_F8, KC_F9, KC_F10, KC_F11, KC_F12, KC_1, KC_2, KC_3, _______, _______}, {_______, _______, _______, _______, _______, KC_0, KC_0, _______, _______, _______, KC_PLUS, _______} @@ -126,7 +106,7 @@ const uint16_t PROGMEM keymaps[][MATRIX_ROWS][MATRIX_COLS] = { * |------+------+------+------+------+-------------+------+------+------+------+------| * | Del | Wh Up|RightC| M-Up | LeftC|QWERTY| Left | Down | Up | Right| | | ` | * |------+------+------+------+------+------|------+------+------+------+------+------| - * | | Wh Dn| M-L | M-Dn | M-R | PrScr| Sc Lk| Break| | | \ | | + * | | Wh Dn| M-L | M-Dn | M-R | | - | = | [ | ] | \ | | * |------+------+------+------+------+------+------+------+------+------+------+------| * | | App | | | | Ins | | Home | PGDN | PGUP | End | * `-----------------------------------------------------------------------------------' @@ -135,30 +115,29 @@ const uint16_t PROGMEM keymaps[][MATRIX_ROWS][MATRIX_COLS] = { {KC_TILD, KC_EXLM, KC_AT, KC_HASH, KC_DLR, KC_PERC, KC_CIRC, KC_AMPR, KC_ASTR, KC_LPRN, KC_RPRN, KC_BSPC}, {KC_TILD, KC_EXLM, KC_AT, KC_HASH, KC_DLR, KC_PERC, KC_CIRC, KC_AMPR, KC_ASTR, KC_LPRN, KC_RPRN, KC_DEL}, { KC_DEL, KC_WH_U, KC_BTN2, KC_MS_U, KC_BTN1, QWERTY, KC_LEFT, KC_DOWN, KC_UP, KC_RGHT, KC_PIPE, KC_GRV}, - {_______, KC_WH_D, KC_MS_L, KC_MS_D, KC_MS_R, KC_PSCR, KC_SLCK, KC_PAUS, _______, _______, KC_BSLASH, _______}, + {_______, KC_WH_D, KC_MS_L, KC_MS_D, KC_MS_R, _______, KC_MINS, KC_EQL, KC_LBRC, KC_RBRC, KC_BSLASH, _______}, {_______, KC_APP, _______, _______, _______, KC_INS, KC_INS, _______, KC_HOME, KC_PGDN, KC_PGUP, KC_END} }, - /* Adjust (Lower + Raise) * ,-----------------------------------------------------------------------------------. * | F1 | F2 | F3 | F4 | F5 | F6 | F7 | F8 | F9 | F10 | F11 | F12 | * |------+------+------+------+------+------+------+------+------+------+------+------| * | C-A-I|Qwerty| | |Reset |Macro0| | | | | |C-A-D | * |------+------+------+------+------+-------------+------+------+------+------+------| - * | | | |Aud on|Audoff| |AGswap|AGnorm| | | | | + * | Caps | Arrow| |Aud on|Audoff| |AGswap|AGnorm| PrtSc|ScrLck| Break| | * |------+------+------+------+------+------|------+------+------+------+------+------| - * | |Voice-|Voice+|Mus on|Musoff|MIDIon|MIDIof| | | | | | + * | |Voice-|Voice+|Mus on|Musoff| Prev | Next | Mute |VolUp |VolDn | | | * |------+------+------+------+------+------+------+------+------+------+------+------| - * | Brite| | | | | | | BL_T |BL_DEC|BL_INC|BL_ST | + * | Brite| | | | | Play/Pause | | BL_T |BL_DEC|BL_INC|BL_ST | * `-----------------------------------------------------------------------------------' */ [_ADJUST] = { {KC_F1, KC_F2, KC_F3, KC_F4, KC_F5, KC_F6, KC_F7, KC_F8, KC_F9, KC_F10, KC_F11, KC_F12}, - {LALT(LCTL(KC_INS)), QWERTY, _______, _______, RESET, M(0), _______, _______, _______, _______, _______, LALT(LCTL(KC_DEL))}, - {_______, _______, _______, AU_ON, AU_OFF, _______, AG_SWAP, AG_NORM, _______, _______, _______, _______}, - {_______, MUV_DE, MUV_IN, MU_ON, MU_OFF, MI_ON, MI_OFF, _______, _______, _______, _______, _______}, - {BACKLIT, _______, _______, _______, _______, _______, _______, _______, BL_TOGG, BL_DEC , BL_INC , BL_STEP} + {LALT(LCTL(KC_INS)), QWERTY, _______, _______, RESET, M(0), _______, MAGIC_TOGGLE_NKRO, _______, _______, _______, LALT(LCTL(KC_DEL))}, + {KC_CAPS, ARROW, _______, AU_ON, AU_OFF, _______, AG_SWAP, AG_NORM, KC_PSCR, KC_SLCK, KC_PAUS, _______}, + {_______, MUV_DE, MUV_IN, MU_ON, MU_OFF, KC_MPRV, KC_MNXT, KC_MUTE, KC_VOLD, KC_VOLU, _______, _______}, + {BACKLIT, _______, _______, _______, _______, KC_MPLY, KC_MPLY, _______, BL_TOGG, BL_DEC , BL_INC , BL_STEP} } @@ -185,8 +164,6 @@ float tone_startup[][2] = { }; float tone_qwerty[][2] = SONG(QWERTY_SOUND); -float tone_dvorak[][2] = SONG(DVORAK_SOUND); -float tone_colemak[][2] = SONG(COLEMAK_SOUND); float tone_goodbye[][2] = SONG(GOODBYE_SOUND); @@ -209,21 +186,9 @@ bool process_record_user(uint16_t keycode, keyrecord_t *record) { } return false; break; - case COLEMAK: + case ARROW: if (record->event.pressed) { - #ifdef AUDIO_ENABLE - PLAY_SONG(tone_colemak); - #endif - persistent_default_layer_set(1UL<<_COLEMAK); - } - return false; - break; - case DVORAK: - if (record->event.pressed) { - #ifdef AUDIO_ENABLE - PLAY_SONG(tone_dvorak); - #endif - persistent_default_layer_set(1UL<<_DVORAK); + persistent_default_layer_set(1UL<<_ARROW); } return false; break; @@ -292,5 +257,4 @@ void music_scale_user(void) { PLAY_SONG(music_scale); } - #endif diff --git a/keyboards/preonic/keymaps/dlaroe/readme.md b/keyboards/preonic/keymaps/dlaroe/readme.md new file mode 100644 index 0000000000..f0dfdbb106 --- /dev/null +++ b/keyboards/preonic/keymaps/dlaroe/readme.md @@ -0,0 +1,7 @@ +# Dale's Preonic layout + +Really just my Planck layout for the Preonic. + +The hardware number row is mostly to avoid context switching delay inherent in receiving auditory input while trying to type. Frankly I like my Planck Game layer more than I like using the number row. + +I cut most of the plate vertical supports on the left side to use the Rev. 1 Preonic PCB's alternate switch placement to allow the use of 1.25 mods. diff --git a/keyboards/planck/keymaps/dale/rules.mk b/keyboards/preonic/keymaps/dlaroe/rules.mk index 156a3a0a98..b356244713 100644 --- a/keyboards/planck/keymaps/dale/rules.mk +++ b/keyboards/preonic/keymaps/dlaroe/rules.mk @@ -4,11 +4,11 @@ # change to "no" to disable the options, or define them in the Makefile in # the appropriate keymap folder that will get included automatically # -BOOTMAGIC_ENABLE = no # Virtual DIP switch configuration(+1000) +BOOTMAGIC_ENABLE = yes # Virtual DIP switch configuration(+1000) MOUSEKEY_ENABLE = yes # Mouse keys(+4700) -EXTRAKEY_ENABLE = no # Audio control and System control(+450) +EXTRAKEY_ENABLE = yes # Audio control and System control(+450) CONSOLE_ENABLE = no # Console for debug(+400) -COMMAND_ENABLE = yes # Commands for debug and configuration +COMMAND_ENABLE = no # Commands for debug and configuration NKRO_ENABLE = yes # Nkey Rollover - if this doesn't work, see here: https://github.com/tmk/tmk_keyboard/wiki/FAQ#nkro-doesnt-work BACKLIGHT_ENABLE = yes # Enable keyboard backlight functionality MIDI_ENABLE = no # MIDI controls diff --git a/keyboards/sweet16/keymaps/dlaroe/keymap.c b/keyboards/sweet16/keymaps/dlaroe/keymap.c new file mode 100644 index 0000000000..ba947465e7 --- /dev/null +++ b/keyboards/sweet16/keymaps/dlaroe/keymap.c @@ -0,0 +1,38 @@ +#include "sweet16.h" + +enum layers { + num, + extra, + mouse +}; + + + +const uint16_t PROGMEM keymaps[][MATRIX_ROWS][MATRIX_COLS] = { + [num] = LAYOUT_numpad_4x4( + KC_P7, KC_P8, KC_P9, LT(extra, KC_PPLS), + KC_P4, KC_P5, KC_P6, + KC_P1, KC_P2, KC_P3, KC_PENT, + LT(mouse, KC_P0), KC_DOT + ) + + [extra] = LAYOUT_numpad_4x4( + KC_PSLS, KC_PAST, KC_PMNS, KC_TRNS, + KC_BSPC, KC_EXC, KC_DEL, + KC_LPRN, KC_RPRN, KC_PEQL, KC_PENT, + KC_TAB, KC_NLCK + ) + + +[mouse] = LAYOUT_numpad_4x4( + KC_MS_WH_D, KC_MS_U, KC_MS_WH_U, LT(extra, KC_PPLS), + KC_MS_L, KC_MS_D, KC_MS_R, + KC_BTN1, KC_BTN2, KC_BTN3, KC_PENT, + KC_TRNS, KC_DOT + ) + + + + +}; + diff --git a/keyboards/sweet16/keymaps/dlaroe/readme.md b/keyboards/sweet16/keymaps/dlaroe/readme.md new file mode 100644 index 0000000000..aabcf82c61 --- /dev/null +++ b/keyboards/sweet16/keymaps/dlaroe/readme.md @@ -0,0 +1,3 @@ +# Dale's keymap for the Sweet16 + +I wanted to reuse a standard numpad keyset and have the full functionality of an larger numpad with a nod to Excel functionality. diff --git a/layouts/community/ortho_4x12/crs/config.h b/layouts/community/ortho_4x12/crs/config.h new file mode 100644 index 0000000000..3c3d9b8858 --- /dev/null +++ b/layouts/community/ortho_4x12/crs/config.h @@ -0,0 +1,37 @@ +/* +This is the c configuration file for the keymap + +Copyright 2012 Jun Wako <wakojun@gmail.com> +Copyright 2015 Jack Humbert + +This program is free software: you can redistribute it and/or modify +it under the terms of the GNU General Public License as published by +the Free Software Foundation, either version 2 of the License, or +(at your option) any later version. + +This program is distributed in the hope that it will be useful, +but WITHOUT ANY WARRANTY; without even the implied warranty of +MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the +GNU General Public License for more details. + +You should have received a copy of the GNU General Public License +along with this program. If not, see <http://www.gnu.org/licenses/>. +*/ + +#ifndef CONFIG_USER_H +#define CONFIG_USER_H + +#include QMK_KEYBOARD_CONFIG_H + +/* Use I2C or Serial, not both */ + +#define USE_SERIAL +// #define USE_I2C + +/* Select hand configuration */ + +#define MASTER_LEFT +// #define _MASTER_RIGHT +// #define EE_HANDS + +#endif
\ No newline at end of file diff --git a/layouts/community/ortho_4x12/crs/keymap.c b/layouts/community/ortho_4x12/crs/keymap.c new file mode 100644 index 0000000000..f9c72f2543 --- /dev/null +++ b/layouts/community/ortho_4x12/crs/keymap.c @@ -0,0 +1,257 @@ +// Can't Remember Sh*t Keymap for 4x12 ortho +// http://www.keyboard-layout-editor.com/#/gists/c6c0ac051b2b118a34ef84ebadab54c7 + +#include QMK_KEYBOARD_H +#include "action_layer.h" +#ifdef AUDIO_ENABLE + #include "audio.h" +#endif +#include "eeconfig.h" + +extern keymap_config_t keymap_config; + +// Each layer gets a name for readability, which is then used in the keymap matrix below. +// The underscores don't mean anything - you can have a layer called STUFF or any other name. +// Layer names don't all need to be of the same length, obviously, and you can also skip them +// entirely and just use numbers. +#define _QWERTY 0 +#define _ARROW 1 +#define _GAME 2 +#define _LOWER 3 +#define _RAISE 4 +#define _PLOVER 5 +#define _ADJUST 16 + +enum custom_keycodes { + QWERTY = SAFE_RANGE, + ARROW, + GAME, + LOWER, + RAISE, + BACKLIT, + PLOVER, + EXT_PLV +}; + +// Fillers to make layering more clear +#define _______ KC_TRNS +#define XXXXXXX KC_NO + +const uint16_t PROGMEM keymaps[][MATRIX_ROWS][MATRIX_COLS] = { + +/* Qwerty + * ,-----------------------------------------------------------------------------------. + * | Esc | Q | W | E | R | T | Y | U | I | O | P | Bksp | + * |------+------+------+------+------+-------------+------+------+------+------+------| + * | Tab | A | S | D | F | G | H | J | K | L | ; | ' | + * |------+------+------+------+------+------|------+------+------+------+------+------| + * | Shift| Z | X | C | V | B | N | M | , | . | / |Enter | + * |------+------+------+------+------+------+------+------+------+------+------+------| + * | Ctrl | GUI | \ | Alt | Lower|SpcRse| Space|Raise | [ | - | = | ] | + * `-----------------------------------------------------------------------------------' + */ +[_QWERTY] = LAYOUT_ortho_4x12( \ + KC_ESC, KC_Q, KC_W, KC_E, KC_R, KC_T, KC_Y, KC_U, KC_I, KC_O, KC_P, KC_BSPC, \ + KC_TAB, KC_A, KC_S, KC_D, KC_F, KC_G, KC_H, KC_J, KC_K, KC_L, KC_SCLN, KC_QUOT, \ + KC_LSFT, KC_Z, KC_X, KC_C, KC_V, KC_B, KC_N, KC_M, KC_COMM, KC_DOT, KC_SLSH, SFT_T(KC_ENT), \ + KC_LCTL, KC_LGUI, KC_BSLS, KC_LALT, LOWER, LT(4, KC_SPC), KC_SPC, RAISE, LT(3, KC_LBRC), KC_MINS, KC_EQL, CTL_T(KC_RBRC) \ +), + +/* Arrow + * ,-----------------------------------------------------------------------------------. + * | Esc | Q | W | E | R | T | Y | U | I | O | P | Bksp | + * |------+------+------+------+------+-------------+------+------+------+------+------| + * | Tab | A | S | D | F | G | H | J | K | L | ; | ' | + * |------+------+------+------+------+------|------+------+------+------+------+------| + * | Shift| Z | X | C | V | B | N | M | , | . | / |Enter | + * |------+------+------+------+------+------+------+------+------+------+------+------| + * | Ctrl | GUI | \ | Alt | Lower| Space| Space|Raise | Left | Down | Up |Right | + * `-----------------------------------------------------------------------------------' + */ +[_ARROW] = LAYOUT_ortho_4x12( \ + KC_ESC, KC_Q, KC_W, KC_E, KC_R, KC_T, KC_Y, KC_U, KC_I, KC_O, KC_P, KC_BSPC, \ + KC_TAB, KC_A, KC_S, KC_D, KC_F, KC_G, KC_H, KC_J, KC_K, KC_L, KC_SCLN, KC_QUOT, \ + KC_LSFT, KC_Z, KC_X, KC_C, KC_V, KC_B, KC_N, KC_M, KC_COMM, KC_DOT, KC_SLSH, SFT_T(KC_ENT), \ + KC_LCTL, KC_LGUI, KC_BSLS, KC_LALT, LOWER, KC_SPC, KC_SPC, RAISE, KC_LEFT, KC_DOWN, KC_UP, KC_RIGHT \ +), + +/* Game + * ,-----------------------------------------------------------------------------------. + * | 1 | Q | W | E | R | T | Y | U | I | O | P | Bksp | + * |------+------+------+------+------+-------------+------+------+------+------+------| + * |Shift | A | S | D | F | G | H | J | K | L | ; | ' | + * |------+------+------+------+------+------|------+------+------+------+------+------| + * | Ctrl | Z | X | C | V | B | N | M | , | . | / |Enter | + * |------+------+------+------+------+------+------+------+------+------+------+------| + * | Alt | 4 | 3 | 2 | Lower| Space |Raise | Left | Down | Up | Right| + * `-----------------------------------------------------------------------------------' + */ +[_GAME] = LAYOUT_ortho_4x12( \ + KC_1, KC_Q, KC_W, KC_E, KC_R, KC_T, KC_Y, KC_U, KC_I, KC_O, KC_P, KC_BSPC, \ + KC_LSFT, KC_A, KC_S, KC_D, KC_F, KC_G, KC_H, KC_J, KC_K, KC_L, KC_SCLN, KC_QUOT, \ + KC_LCTL, KC_Z, KC_X, KC_C, KC_V, KC_B, KC_N, KC_M, KC_COMM, KC_DOT, KC_SLSH, _______ , \ + KC_LALT, KC_4, KC_3, KC_2, LOWER, KC_SPC, KC_SPC, RAISE, KC_LEFT, KC_DOWN, KC_UP, KC_RIGHT \ +), + + +/* Lower (switched to # because KP# were weird in terminal emulators) + * ,-----------------------------------------------------------------------------------. + * | Del | 1 | 2 | 3 | 4 | 5 | 6 | 7 | 8 | 9 | 0 | Bksp | + * |------+------+------+------+------+-------------+------+------+------+------+------| + * | Tab | F1 | F2 | F3 | F4 | F5 | F6 | 4 | 5 | 6 | . | * | + * |------+------+------+------+------+------+------+------+------+------+------+------| + * | | F7 | F8 | F9 | F10 | F11 | F12 | 1 | 2 | 3 | / |Enter | + * |------+------+------+------+------+------+------+------+------+------+------+------| + * | Esc | | | | | | 0 | | | | KP_+ | | + * `-----------------------------------------------------------------------------------' + */ +[_LOWER] = LAYOUT_ortho_4x12( \ + KC_DEL, KC_1, KC_2, KC_3, KC_4, KC_5, KC_6, KC_7, KC_8, KC_9, KC_0, _______, \ + _______, KC_F1, KC_F2, KC_F3, KC_F4, KC_F5, KC_F6, KC_4, KC_5, KC_6, KC_DOT, KC_ASTR, \ + _______, KC_F7, KC_F8, KC_F9, KC_F10, KC_F11, KC_F12, KC_1, KC_2, KC_3, KC_SLSH, _______, \ + KC_ESC, _______, _______, _______, _______, _______, KC_0, _______, _______, _______, KC_PLUS, _______ \ +), + +/* Raise + * ,-----------------------------------------------------------------------------------. + * | ~ | ! | @ | # | $ | % | ^ | & | * | ( | ) | Del | + * |------+------+------+------+------+-------------+------+------+------+------+------| + * | Del | Wh Up|RightC| M-Up | LeftC|QWERTY| Left | Down | Up | Right| | | ` | + * |------+------+------+------+------+------|------+------+------+------+------+------| + * | | Wh Dn| M-L | M-Dn | M-R | | - | = | [ | ] | \ | | + * |------+------+------+------+------+------+------+------+------+------+------+------| + * | | App | | | | | Ins | | Home | PGDN | PGUP | End | + * `-----------------------------------------------------------------------------------' + */ +[_RAISE] = LAYOUT_ortho_4x12( \ + KC_TILD, KC_EXLM, KC_AT, KC_HASH, KC_DLR, KC_PERC, KC_CIRC, KC_AMPR, KC_ASTR, KC_LPRN, KC_RPRN, KC_DEL, \ + KC_DEL, KC_WH_U, KC_BTN2, KC_MS_U, KC_BTN1, QWERTY, KC_LEFT, KC_DOWN, KC_UP, KC_RGHT, KC_PIPE, KC_GRV, \ + _______, KC_WH_D, KC_MS_L, KC_MS_D, KC_MS_R, _______, KC_MINS, KC_EQL, KC_LBRC, KC_RBRC, KC_BSLASH, _______, \ + _______, KC_APP, _______, _______, _______, _______, KC_INS, _______, KC_HOME, KC_PGDN, KC_PGUP, KC_END \ +), + +/* Plover layer (http://opensteno.org) + * ,-----------------------------------------------------------------------------------. + * | # | # | # | # | # | # | # | # | # | # | # | # | + * |------+------+------+------+------+-------------+------+------+------+------+------| + * | | S | T | P | H | * | * | F | P | L | T | D | + * |------+------+------+------+------+------|------+------+------+------+------+------| + * | | S | K | W | R | * | * | R | B | G | S | Z | + * |------+------+------+------+------+------+------+------+------+------+------+------| + * | Exit | | | A | O | | E | U | | | | + * `-----------------------------------------------------------------------------------' + */ + +[_PLOVER] = LAYOUT_ortho_4x12 ( \ + KC_1, KC_1, KC_1, KC_1, KC_1, KC_1, KC_1, KC_1, KC_1, KC_1, KC_1, KC_1 , \ + XXXXXXX, KC_Q, KC_W, KC_E, KC_R, KC_T, KC_Y, KC_U, KC_I, KC_O, KC_P, KC_LBRC, \ + XXXXXXX, KC_A, KC_S, KC_D, KC_F, KC_G, KC_H, KC_J, KC_K, KC_L, KC_SCLN, KC_QUOT, \ + EXT_PLV, XXXXXXX, XXXXXXX, KC_C, KC_V, XXXXXXX, XXXXXXX, KC_N, KC_M, XXXXXXX, XXXXXXX, XXXXXXX \ +), + + +/* Adjust (Lower + Raise) + * ,-----------------------------------------------------------------------------------. + * | C-A-I|Qwerty| | |Reset |Macro0| | | | |PLOVER|C-A-D | + * |------+------+------+------+------+-------------+------+------+------+------+------| + * | Caps | Arrow| |Aud on|Audoff| Game |AGswap|AGnorm| PrtSc|ScrLck| Break| | + * |------+------+------+------+------+------|------+------+------+------+------+------| + * | |Voice-|Voice+|Mus on|Musoff| Prev | Next | Mute | VolDn| VolUp| | | + * |------+------+------+------+------+------+------+------+------+------+------+------| + * | Brite| | | | | Play/Pause | | BL_T |BL_DEC|BL_INC|BL_ST | + * `-----------------------------------------------------------------------------------' + */ +[_ADJUST] = LAYOUT_ortho_4x12( \ + LALT(LCTL(KC_INS)), QWERTY, _______, _______, RESET, M(0), _______, _______, _______, _______, PLOVER, LALT(LCTL(KC_DEL)), \ + KC_CAPS, ARROW, _______, AU_ON, AU_OFF, GAME, AG_SWAP, AG_NORM, KC_PSCR, KC_SLCK, KC_PAUS, _______, \ + _______, MUV_DE, MUV_IN, MU_ON, MU_OFF, KC_MPRV, KC_MNXT, KC_MUTE, KC_VOLD, KC_VOLU, _______, _______, \ + BACKLIT, _______, _______, _______, _______, KC_MPLY, KC_MPLY, _______, BL_TOGG, BL_DEC , BL_INC , BL_STEP \ +) + + +}; + +const macro_t *action_get_macro(keyrecord_t *record, uint8_t id, uint8_t opt) // this is the function signature -- just copy/paste it into your keymap file as it is. +{ + switch(id) { + case 0: // this would trigger when you hit a key mapped as M(0) + if (record->event.pressed) { + return MACRO( D(LSFT), T(LEFT), U(LSFT), D(LCTL), T(X), U(LCTL), T(RIGHT), D(LCTL), T(V), U(LCTL), T(LEFT), END ); // this swaps the characters on either side of the cursor when the macro executes + } + break; + } + return MACRO_NONE; +}; + + +#ifdef AUDIO_ENABLE +float tone_qwerty[][2] = SONG(QWERTY_SOUND); +float music_scale[][2] = SONG(MUSIC_SCALE_SOUND); +#endif + + +void persistant_default_layer_set(uint16_t default_layer) { + eeconfig_update_default_layer(default_layer); + default_layer_set(default_layer); +} + +bool process_record_user(uint16_t keycode, keyrecord_t *record) { + switch (keycode) { + case QWERTY: + if (record->event.pressed) { + #ifdef AUDIO_ENABLE + PLAY_SONG(tone_qwerty); + #endif + persistant_default_layer_set(1UL<<_QWERTY); + } + return false; + break; + case GAME: + if (record->event.pressed) { + #ifdef AUDIO_ENABLE + PLAY_SONG(music_scale); + #endif + persistant_default_layer_set(1UL<<_GAME); + } + return false; + break; + + + case LOWER: + if (record->event.pressed) { + layer_on(_LOWER); + update_tri_layer(_LOWER, _RAISE, _ADJUST); + } else { + layer_off(_LOWER); + update_tri_layer(_LOWER, _RAISE, _ADJUST); + } + return false; + break; + case RAISE: + if (record->event.pressed) { + layer_on(_RAISE); + update_tri_layer(_LOWER, _RAISE, _ADJUST); + } else { + layer_off(_RAISE); + update_tri_layer(_LOWER, _RAISE, _ADJUST); + } + return false; + break; + case BACKLIT: + if (record->event.pressed) { + register_code(KC_RSFT); + #ifdef BACKLIGHT_ENABLE + backlight_step(); + #endif + } else { + unregister_code(KC_RSFT); + } + return false; + break; + } + return true; +} + +void matrix_init_user(void) { + +} diff --git a/layouts/community/ortho_4x12/crs/readme.md b/layouts/community/ortho_4x12/crs/readme.md new file mode 100644 index 0000000000..66b03cfd43 --- /dev/null +++ b/layouts/community/ortho_4x12/crs/readme.md @@ -0,0 +1,15 @@ +# CRS 4x12 Ortholinear Layout + +Since I started with a Planck and a 2u space, it's not as optimal on a split or grid but it's what I'm used to using. + +Goals: + +* Maximum compatibility with standard keyboards + * I have to work on other staggered Qwerty keyboards all the time so I wanted to keep essentially the same layout instead of optimizing too much. +* Trying to fit as many characters as possible on the default layer + * its easier for me to remember logical functions than characters + * Using the extra punctuation caps in place of arrows frees up some Row 4 caps + * however, I'm trying out an arrows layout with the other punctuation on the Raise layer and it is quite nice too +* A number pad AND a number row + +[Here is the layout in easily readable KLE form.](http://www.keyboard-layout-editor.com/#/gists/c6c0ac051b2b118a34ef84ebadab54c7) |