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-rw-r--r--keyboards/lets_split/keymaps/dlaroe/config.h (renamed from keyboards/lets_split/keymaps/dale/config.h)0
-rw-r--r--keyboards/lets_split/keymaps/dlaroe/keymap.c (renamed from keyboards/lets_split/keymaps/dale/keymap.c)59
-rw-r--r--keyboards/lets_split/keymaps/dlaroe/rules.mk (renamed from keyboards/lets_split/keymaps/dale/rules.mk)0
-rw-r--r--keyboards/planck/keymaps/dale/readme.md6
-rw-r--r--keyboards/planck/keymaps/dlaroe/config.h (renamed from keyboards/planck/keymaps/dale/config.h)0
-rw-r--r--keyboards/planck/keymaps/dlaroe/keymap.c (renamed from keyboards/planck/keymaps/dale/keymap.c)203
-rw-r--r--keyboards/planck/keymaps/dlaroe/readme.md12
-rw-r--r--keyboards/planck/keymaps/dlaroe/rules.mk (renamed from keyboards/preonic/keymaps/dale/rules.mk)4
-rw-r--r--keyboards/preonic/keymaps/dale/readme.md2
-rw-r--r--keyboards/preonic/keymaps/dlaroe/config.h (renamed from keyboards/preonic/keymaps/dale/config.h)0
-rw-r--r--keyboards/preonic/keymaps/dlaroe/keymap.c (renamed from keyboards/preonic/keymaps/dale/keymap.c)98
-rw-r--r--keyboards/preonic/keymaps/dlaroe/readme.md7
-rw-r--r--keyboards/preonic/keymaps/dlaroe/rules.mk (renamed from keyboards/planck/keymaps/dale/rules.mk)6
-rw-r--r--keyboards/sweet16/keymaps/dlaroe/keymap.c38
-rw-r--r--keyboards/sweet16/keymaps/dlaroe/readme.md3
-rw-r--r--layouts/community/ortho_4x12/crs/config.h37
-rw-r--r--layouts/community/ortho_4x12/crs/keymap.c257
-rw-r--r--layouts/community/ortho_4x12/crs/readme.md15
18 files changed, 569 insertions, 178 deletions
diff --git a/keyboards/lets_split/keymaps/dale/config.h b/keyboards/lets_split/keymaps/dlaroe/config.h
index 6b31e8d14e..6b31e8d14e 100644
--- a/keyboards/lets_split/keymaps/dale/config.h
+++ b/keyboards/lets_split/keymaps/dlaroe/config.h
diff --git a/keyboards/lets_split/keymaps/dale/keymap.c b/keyboards/lets_split/keymaps/dlaroe/keymap.c
index 519fbc4ae3..44e16d8404 100644
--- a/keyboards/lets_split/keymaps/dale/keymap.c
+++ b/keyboards/lets_split/keymaps/dlaroe/keymap.c
@@ -18,17 +18,22 @@ extern keymap_config_t keymap_config;
// Layer names don't all need to be of the same length, obviously, and you can also skip them
// entirely and just use numbers.
#define _QWERTY 0
-#define _GAME 1
+#define _ARROW 1
+#define _GAME 2
#define _LOWER 3
#define _RAISE 4
+#define _PLOVER 5
#define _ADJUST 16
enum custom_keycodes {
QWERTY = SAFE_RANGE,
+ ARROW,
GAME,
LOWER,
RAISE,
BACKLIT,
+ PLOVER,
+ EXT_PLV
};
// Fillers to make layering more clear
@@ -55,6 +60,24 @@ const uint16_t PROGMEM keymaps[][MATRIX_ROWS][MATRIX_COLS] = {
KC_LCTL, KC_LGUI, KC_BSLS, KC_LALT, LOWER, LT(4, KC_SPC), KC_SPC, RAISE, LT(3, KC_LBRC), KC_MINS, KC_EQL, CTL_T(KC_RBRC) \
),
+/* Arrow
+ * ,-----------------------------------------------------------------------------------.
+ * | Esc | Q | W | E | R | T | Y | U | I | O | P | Bksp |
+ * |------+------+------+------+------+-------------+------+------+------+------+------|
+ * | Tab | A | S | D | F | G | H | J | K | L | ; | ' |
+ * |------+------+------+------+------+------|------+------+------+------+------+------|
+ * | Shift| Z | X | C | V | B | N | M | , | . | / |Enter |
+ * |------+------+------+------+------+------+------+------+------+------+------+------|
+ * | Ctrl | GUI | \ | Alt | Lower|SpcRse| Space|Raise | Left | Down | Up |Right |
+ * `-----------------------------------------------------------------------------------'
+ */
+[_ARROW] = KEYMAP( \
+ KC_ESC, KC_Q, KC_W, KC_E, KC_R, KC_T, KC_Y, KC_U, KC_I, KC_O, KC_P, KC_BSPC, \
+ KC_TAB, KC_A, KC_S, KC_D, KC_F, KC_G, KC_H, KC_J, KC_K, KC_L, KC_SCLN, KC_QUOT, \
+ KC_LSFT, KC_Z, KC_X, KC_C, KC_V, KC_B, KC_N, KC_M, KC_COMM, KC_DOT, KC_SLSH, SFT_T(KC_ENT), \
+ KC_LCTL, KC_LGUI, KC_BSLS, KC_LALT, LOWER, KC_SPC, KC_SPC, RAISE, KC_LEFT, KC_DOWN, KC_UP, KC_RIGHT \
+),
+
/* Game
* ,-----------------------------------------------------------------------------------.
* | 1 | Q | W | E | R | T | Y | U | I | O | P | Bksp |
@@ -80,7 +103,7 @@ const uint16_t PROGMEM keymaps[][MATRIX_ROWS][MATRIX_COLS] = {
* |------+------+------+------+------+-------------+------+------+------+------+------|
* | Tab | F1 | F2 | F3 | F4 | F5 | F6 | 4 | 5 | 6 | . | * |
* |------+------+------+------+------+------+------+------+------+------+------+------|
- * | NumLk| F7 | F8 | F9 | F10 | F11 | F12 | 1 | 2 | 3 | / |Enter |
+ * | | F7 | F8 | F9 | F10 | F11 | F12 | 1 | 2 | 3 | / |Enter |
* |------+------+------+------+------+------+------+------+------+------+------+------|
* | Esc | | | | | | 0 | | | | KP_+ | |
* `-----------------------------------------------------------------------------------'
@@ -98,7 +121,7 @@ const uint16_t PROGMEM keymaps[][MATRIX_ROWS][MATRIX_COLS] = {
* |------+------+------+------+------+-------------+------+------+------+------+------|
* | Del | Wh Up|RightC| M-Up | LeftC|QWERTY| Left | Down | Up | Right| | | ` |
* |------+------+------+------+------+------|------+------+------+------+------+------|
- * | | Wh Dn| M-L | M-Dn | M-R | ACL0 | ACL1 | ACL2 | | | \ | |
+ * | | Wh Dn| M-L | M-Dn | M-R | | - | = | [ | ] | \ | |
* |------+------+------+------+------+------+------+------+------+------+------+------|
* | | App | | | | | Ins | | Home | PGDN | PGUP | End |
* `-----------------------------------------------------------------------------------'
@@ -106,26 +129,46 @@ const uint16_t PROGMEM keymaps[][MATRIX_ROWS][MATRIX_COLS] = {
[_RAISE] = KEYMAP( \
KC_TILD, KC_EXLM, KC_AT, KC_HASH, KC_DLR, KC_PERC, KC_CIRC, KC_AMPR, KC_ASTR, KC_LPRN, KC_RPRN, KC_DEL, \
KC_DEL, KC_WH_U, KC_BTN2, KC_MS_U, KC_BTN1, QWERTY, KC_LEFT, KC_DOWN, KC_UP, KC_RGHT, KC_PIPE, KC_GRV, \
- _______, KC_WH_D, KC_MS_L, KC_MS_D, KC_MS_R, KC_ACL0, KC_ACL1, KC_ACL2, _______, _______, KC_BSLASH, _______, \
+ _______, KC_WH_D, KC_MS_L, KC_MS_D, KC_MS_R, _______, KC_MINS, KC_EQL, KC_LBRC, KC_RBRC, KC_BSLASH, _______, \
_______, KC_APP, _______, _______, _______, _______, KC_INS, _______, KC_HOME, KC_PGDN, KC_PGUP, KC_END \
),
+/* Plover layer (http://opensteno.org)
+ * ,-----------------------------------------------------------------------------------.
+ * | # | # | # | # | # | # | # | # | # | # | # | # |
+ * |------+------+------+------+------+-------------+------+------+------+------+------|
+ * | | S | T | P | H | * | * | F | P | L | T | D |
+ * |------+------+------+------+------+------|------+------+------+------+------+------|
+ * | | S | K | W | R | * | * | R | B | G | S | Z |
+ * |------+------+------+------+------+------+------+------+------+------+------+------|
+ * | Exit | | | A | O | | E | U | | | |
+ * `-----------------------------------------------------------------------------------'
+ */
+
+[_PLOVER] = KEYMAP ( \
+ KC_1, KC_1, KC_1, KC_1, KC_1, KC_1, KC_1, KC_1, KC_1, KC_1, KC_1, KC_1 , \
+ XXXXXXX, KC_Q, KC_W, KC_E, KC_R, KC_T, KC_Y, KC_U, KC_I, KC_O, KC_P, KC_LBRC, \
+ XXXXXXX, KC_A, KC_S, KC_D, KC_F, KC_G, KC_H, KC_J, KC_K, KC_L, KC_SCLN, KC_QUOT, \
+ EXT_PLV, XXXXXXX, XXXXXXX, KC_C, KC_V, XXXXXXX, XXXXXXX, KC_N, KC_M, XXXXXXX, XXXXXXX, XXXXXXX \
+),
+
+
/* Adjust (Lower + Raise)
* ,-----------------------------------------------------------------------------------.
* | C-A-I|Qwerty| | |Reset |Macro0| | | | | |C-A-D |
* |------+------+------+------+------+-------------+------+------+------+------+------|
* | | | |Aud on|Audoff| Game |AGswap|AGnorm| | | | |
* |------+------+------+------+------+------|------+------+------+------+------+------|
- * | |Voice-|Voice+|Mus on|Musoff|MIDIon|MIDIof| | | | | |
+ * | |Voice-|Voice+|Mus on|Musoff| Prev | Next | Mute | VolDn| VolUp| | |
* |------+------+------+------+------+------+------+------+------+------+------+------|
- * | Brite| | | | | | | BL_T |BL_DEC|BL_INC|BL_ST |
+ * | Brite| | | | | Play/Pause | | BL_T |BL_DEC|BL_INC|BL_ST |
* `-----------------------------------------------------------------------------------'
*/
[_ADJUST] = KEYMAP( \
LALT(LCTL(KC_INS)), QWERTY, _______, _______, RESET, M(0), _______, _______, _______, _______, _______, LALT(LCTL(KC_DEL)), \
_______, _______, _______, AU_ON, AU_OFF, GAME, AG_SWAP, AG_NORM, _______, _______, _______, _______, \
- _______, MUV_DE, MUV_IN, MU_ON, MU_OFF, MI_ON, MI_OFF, _______, _______, _______, _______, _______, \
- BACKLIT, _______, _______, _______, _______, _______, _______, _______, BL_TOGG, BL_DEC , BL_INC , BL_STEP \
+ _______, MUV_DE, MUV_IN, MU_ON, MU_OFF, KC_MPRV, KC_MNXT, KC_MUTE, KC_VOLD, KC_VOLU, _______, _______, \
+ BACKLIT, _______, _______, _______, _______, KC_MPLY, KC_MPLY, _______, BL_TOGG, BL_DEC , BL_INC , BL_STEP \
)
diff --git a/keyboards/lets_split/keymaps/dale/rules.mk b/keyboards/lets_split/keymaps/dlaroe/rules.mk
index e69de29bb2..e69de29bb2 100644
--- a/keyboards/lets_split/keymaps/dale/rules.mk
+++ b/keyboards/lets_split/keymaps/dlaroe/rules.mk
diff --git a/keyboards/planck/keymaps/dale/readme.md b/keyboards/planck/keymaps/dale/readme.md
deleted file mode 100644
index e5ab387562..0000000000
--- a/keyboards/planck/keymaps/dale/readme.md
+++ /dev/null
@@ -1,6 +0,0 @@
-# Dales Planck Layout
-Goals:
-* Trying to fit as many characters as possible on the default layer
- * its easier for me to remember logical functions than characters
- * this also makes it easier to use the two US ISO keysets I had on hand
-* A number pad AND a number row
diff --git a/keyboards/planck/keymaps/dale/config.h b/keyboards/planck/keymaps/dlaroe/config.h
index 11d51c8187..11d51c8187 100644
--- a/keyboards/planck/keymaps/dale/config.h
+++ b/keyboards/planck/keymaps/dlaroe/config.h
diff --git a/keyboards/planck/keymaps/dale/keymap.c b/keyboards/planck/keymaps/dlaroe/keymap.c
index 5682f0b4b8..a2d5573ae1 100644
--- a/keyboards/planck/keymaps/dale/keymap.c
+++ b/keyboards/planck/keymaps/dlaroe/keymap.c
@@ -1,8 +1,5 @@
// Can't Remember Sh*t Keymap for Planck
-// Trying to fit as many characters as possible on the default layer
-// as its easier for me to remember logical functions than characters
-// Also, I like me some numpad
-
+// http://www.keyboard-layout-editor.com/#/gists/c6c0ac051b2b118a34ef84ebadab54c7
#include "planck.h"
#include "action_layer.h"
@@ -13,22 +10,27 @@
extern keymap_config_t keymap_config;
-// Each layer gets a name for readability, which is then used in the keymap matrix below.
-// The underscores don't mean anything - you can have a layer called STUFF or any other name.
-// Layer names don't all need to be of the same length, obviously, and you can also skip them
-// entirely and just use numbers.
-#define _QWERTY 0
-#define _GAME 1
-#define _LOWER 3
-#define _RAISE 4
-#define _ADJUST 16
+
+enum planck_layers {
+ _QWERTY,
+ _ARROW,
+ _GAME,
+ _LOWER,
+ _RAISE,
+ _PLOVER,
+ _ADJUST
+};
+
enum planck_keycodes {
QWERTY = SAFE_RANGE,
+ ARROW,
GAME,
LOWER,
RAISE,
BACKLIT,
+ PLOVER,
+ EXT_PLV
};
// Fillers to make layering more clear
@@ -52,9 +54,28 @@ const uint16_t PROGMEM keymaps[][MATRIX_ROWS][MATRIX_COLS] = {
{KC_ESC, KC_Q, KC_W, KC_E, KC_R, KC_T, KC_Y, KC_U, KC_I, KC_O, KC_P, KC_BSPC},
{KC_TAB, KC_A, KC_S, KC_D, KC_F, KC_G, KC_H, KC_J, KC_K, KC_L, KC_SCLN, KC_QUOT},
{KC_LSFT, KC_Z, KC_X, KC_C, KC_V, KC_B, KC_N, KC_M, KC_COMM, KC_DOT, KC_SLSH, SFT_T(KC_ENT) },
- {KC_LCTL, KC_LGUI, KC_BSLS, KC_LALT, LOWER, KC_SPC, KC_SPC, RAISE, LT(3, KC_LBRC), KC_MINS, KC_EQL, CTL_T(KC_RBRC)}
+ {KC_LCTL, KC_LGUI, KC_BSLS, KC_LALT, LOWER, KC_SPC, KC_SPC, RAISE, LT(_LOWER, KC_LBRC), KC_MINS, KC_EQL, MT(MOD_RCTL, KC_RBRC)}
},
+ /* Arrow
+ * ,-----------------------------------------------------------------------------------.
+ * | Esc | Q | W | E | R | T | Y | U | I | O | P | Bksp |
+ * |------+------+------+------+------+-------------+------+------+------+------+------|
+ * | Tab | A | S | D | F | G | H | J | K | L | ; | ' |
+ * |------+------+------+------+------+------|------+------+------+------+------+------|
+ * | Shift| Z | X | C | V | B | N | M | , | . | / |Enter |
+ * |------+------+------+------+------+------+------+------+------+------+------+------|
+ * | Ctrl | GUI | \ | Alt | Lower| Space |Raise | Left | Down | Up | Right|
+ * `-----------------------------------------------------------------------------------'
+ */
+[_ARROW] = {
+ {KC_ESC, KC_Q, KC_W, KC_E, KC_R, KC_T, KC_Y, KC_U, KC_I, KC_O, KC_P, KC_BSPC},
+ {KC_TAB, KC_A, KC_S, KC_D, KC_F, KC_G, KC_H, KC_J, KC_K, KC_L, KC_SCLN, KC_QUOT},
+ {KC_LSFT, KC_Z, KC_X, KC_C, KC_V, KC_B, KC_N, KC_M, KC_COMM, KC_DOT, KC_SLSH, SFT_T(KC_ENT) },
+ {KC_LCTL, KC_LGUI, KC_BSLS, KC_LALT, LOWER, KC_SPC, KC_SPC, RAISE, KC_LEFT, KC_DOWN, KC_UP, KC_RIGHT}
+},
+
+
/* Game
* ,-----------------------------------------------------------------------------------.
* | 1 | Q | W | E | R | T | Y | U | I | O | P | Bksp |
@@ -80,7 +101,7 @@ const uint16_t PROGMEM keymaps[][MATRIX_ROWS][MATRIX_COLS] = {
* |------+------+------+------+------+-------------+------+------+------+------+------|
* | Tab | F1 | F2 | F3 | F4 | F5 | F6 | 4 | 5 | 6 | . | * |
* |------+------+------+------+------+------+------+------+------+------+------+------|
- * | NumLk| F7 | F8 | F9 | F10 | F11 | F12 | 1 | 2 | 3 | / |Enter |
+ * | | F7 | F8 | F9 | F10 | F11 | F12 | 1 | 2 | 3 | / |Enter |
* |------+------+------+------+------+------+------+------+------+------+------+------|
* | Esc | | | | | 0 | | | | KP_+ | |
* `-----------------------------------------------------------------------------------'
@@ -98,7 +119,7 @@ const uint16_t PROGMEM keymaps[][MATRIX_ROWS][MATRIX_COLS] = {
* |------+------+------+------+------+-------------+------+------+------+------+------|
* | Del | Wh Up|RightC| M-Up | LeftC|QWERTY| Left | Down | Up | Right| | | ` |
* |------+------+------+------+------+------|------+------+------+------+------+------|
- * | | Wh Dn| M-L | M-Dn | M-R | ACL0 | ACL1 | ACL2 | | | \ | |
+ * | | Wh Dn| M-L | M-Dn | M-R | | - | = | [ | ] | \ | |
* |------+------+------+------+------+------+------+------+------+------+------+------|
* | | App | | | | Ins | | Home | PGDN | PGUP | End |
* `-----------------------------------------------------------------------------------'
@@ -106,26 +127,45 @@ const uint16_t PROGMEM keymaps[][MATRIX_ROWS][MATRIX_COLS] = {
[_RAISE] = {
{KC_TILD, KC_EXLM, KC_AT, KC_HASH, KC_DLR, KC_PERC, KC_CIRC, KC_AMPR, KC_ASTR, KC_LPRN, KC_RPRN, KC_DEL},
{ KC_DEL, KC_WH_U, KC_BTN2, KC_MS_U, KC_BTN1, QWERTY, KC_LEFT, KC_DOWN, KC_UP, KC_RGHT, KC_PIPE, KC_GRV},
- {_______, KC_WH_D, KC_MS_L, KC_MS_D, KC_MS_R, KC_ACL0, KC_ACL1, KC_ACL2, _______, _______, KC_BSLASH, _______},
+ {_______, KC_WH_D, KC_MS_L, KC_MS_D, KC_MS_R, _______, KC_MINS, KC_EQL, KC_LBRC, KC_RBRC, KC_BSLASH, _______},
{_______, KC_APP, _______, _______, _______, KC_INS, KC_INS, _______, KC_HOME, KC_PGDN, KC_PGUP, KC_END}
},
+/* Plover layer (http://opensteno.org)
+ * ,-----------------------------------------------------------------------------------.
+ * | # | # | # | # | # | # | # | # | # | # | # | # |
+ * |------+------+------+------+------+-------------+------+------+------+------+------|
+ * | | S | T | P | H | * | * | F | P | L | T | D |
+ * |------+------+------+------+------+------|------+------+------+------+------+------|
+ * | | S | K | W | R | * | * | R | B | G | S | Z |
+ * |------+------+------+------+------+------+------+------+------+------+------+------|
+ * | Exit | | | A | O | | E | U | | | |
+ * `-----------------------------------------------------------------------------------'
+ */
+
+[_PLOVER] = {
+ {KC_1, KC_1, KC_1, KC_1, KC_1, KC_1, KC_1, KC_1, KC_1, KC_1, KC_1, KC_1 },
+ {XXXXXXX, KC_Q, KC_W, KC_E, KC_R, KC_T, KC_Y, KC_U, KC_I, KC_O, KC_P, KC_LBRC},
+ {XXXXXXX, KC_A, KC_S, KC_D, KC_F, KC_G, KC_H, KC_J, KC_K, KC_L, KC_SCLN, KC_QUOT},
+ {EXT_PLV, XXXXXXX, XXXXXXX, KC_C, KC_V, XXXXXXX, XXXXXXX, KC_N, KC_M, XXXXXXX, XXXXXXX, XXXXXXX}
+},
+
/* Adjust (Lower + Raise)
* ,-----------------------------------------------------------------------------------.
- * | C-A-I|Qwerty| | |Reset |Macro0| | | | | |C-A-D |
+ * | C-A-I|Qwerty| | |Reset |Macro0| | | | |PLOVER|C-A-D |
* |------+------+------+------+------+-------------+------+------+------+------+------|
- * | | | |Aud on|Audoff| Game |AGswap|AGnorm| | | | |
+ * | Caps | Arrow| |Aud on|Audoff| Game |AGswap|AGnorm| PrtSc|ScrLck| Break| |
* |------+------+------+------+------+------|------+------+------+------+------+------|
- * | |Voice-|Voice+|Mus on|Musoff|MIDIon|MIDIof| | | | | |
+ * | |Voice-|Voice+|Mus on|Musoff| Prev | Next | Mute | VolDn| VolUp| | |
* |------+------+------+------+------+------+------+------+------+------+------+------|
- * | Brite| | | | | | | BL_T |BL_DEC|BL_INC|BL_ST |
+ * | Brite| | | | | Play/Pause | | BL_T |BL_DEC|BL_INC|BL_ST |
* `-----------------------------------------------------------------------------------'
*/
[_ADJUST] = {
- {LALT(LCTL(KC_INS)), QWERTY, _______, _______, RESET, M(0), _______, _______, _______, _______, _______, LALT(LCTL(KC_DEL))},
- {_______, _______, _______, AU_ON, AU_OFF, GAME, AG_SWAP, AG_NORM, _______, _______, _______, _______},
- {_______, MUV_DE, MUV_IN, MU_ON, MU_OFF, MI_ON, MI_OFF, _______, _______, _______, _______, _______},
- {BACKLIT, _______, _______, _______, _______, _______, _______, _______, BL_TOGG, BL_DEC , BL_INC , BL_STEP}
+ {LALT(LCTL(KC_INS)), QWERTY, _______, _______, RESET, M(0), _______, _______, _______, _______, PLOVER, LALT(LCTL(KC_DEL))},
+ {KC_CAPS, ARROW, _______, AU_ON, AU_OFF, GAME, AG_SWAP, AG_NORM, KC_PSCR, KC_SLCK, KC_PAUS, _______},
+ {_______, MUV_DE, MUV_IN, MU_ON, MU_OFF, KC_MPRV, KC_MNXT, KC_MUTE, KC_VOLD, KC_VOLU, _______, _______},
+ {BACKLIT, _______, _______, _______, _______, KC_MPLY, KC_MPLY, _______, BL_TOGG, BL_DEC , BL_INC , BL_STEP}
}
@@ -143,52 +183,40 @@ const macro_t *action_get_macro(keyrecord_t *record, uint8_t id, uint8_t opt) //
return MACRO_NONE;
};
-
#ifdef AUDIO_ENABLE
-
-float tone_startup[][2] = SONG(STARTUP_SOUND);
-float tone_qwerty[][2] = SONG(QWERTY_SOUND);
-float music_scale[][2] = SONG(MUSIC_SCALE_SOUND);
-
-float tone_goodbye[][2] = SONG(GOODBYE_SOUND);
+ float plover_song[][2] = SONG(PLOVER_SOUND);
+ float plover_gb_song[][2] = SONG(PLOVER_GOODBYE_SOUND);
#endif
-
-void persistant_default_layer_set(uint16_t default_layer) {
- eeconfig_update_default_layer(default_layer);
- default_layer_set(default_layer);
-}
-
bool process_record_user(uint16_t keycode, keyrecord_t *record) {
switch (keycode) {
case QWERTY:
if (record->event.pressed) {
- #ifdef AUDIO_ENABLE
- PLAY_SONG(tone_qwerty);
- #endif
- persistant_default_layer_set(1UL<<_QWERTY);
+ print("mode just switched to qwerty and this is a huge string\n");
+ set_single_persistent_default_layer(_QWERTY);
+ }
+ return false;
+ break;
+ case ARROW:
+ if (record->event.pressed) {
+ set_single_persistent_default_layer(_ARROW);
}
return false;
break;
case GAME:
if (record->event.pressed) {
- #ifdef AUDIO_ENABLE
- PLAY_SONG(music_scale);
- #endif
- persistant_default_layer_set(1UL<<_GAME);
+ set_single_persistent_default_layer(_GAME);
}
return false;
break;
-
-
- case LOWER:
- if (record->event.pressed) {
- layer_on(_LOWER);
- update_tri_layer(_LOWER, _RAISE, _ADJUST);
- } else {
- layer_off(_LOWER);
- update_tri_layer(_LOWER, _RAISE, _ADJUST);
- }
+ case LOWER:
+ if (record->event.pressed) {
+ layer_on(_LOWER);
+ update_tri_layer(_LOWER, _RAISE, _ADJUST);
+ } else {
+ layer_off(_LOWER);
+ update_tri_layer(_LOWER, _RAISE, _ADJUST);
+ }
return false;
break;
case RAISE:
@@ -212,39 +240,34 @@ bool process_record_user(uint16_t keycode, keyrecord_t *record) {
}
return false;
break;
- }
+ case PLOVER:
+ if (record->event.pressed) {
+ #ifdef AUDIO_ENABLE
+ stop_all_notes();
+ PLAY_SONG(plover_song);
+ #endif
+ layer_off(_RAISE);
+ layer_off(_LOWER);
+ layer_off(_ADJUST);
+ layer_on(_PLOVER);
+ if (!eeconfig_is_enabled()) {
+ eeconfig_init();
+ }
+ keymap_config.raw = eeconfig_read_keymap();
+ keymap_config.nkro = 1;
+ eeconfig_update_keymap(keymap_config.raw);
+ }
+ return false;
+ break;
+ case EXT_PLV:
+ if (record->event.pressed) {
+ #ifdef AUDIO_ENABLE
+ PLAY_SONG(plover_gb_song);
+ #endif
+ layer_off(_PLOVER);
+ }
+ return false;
+ break;
+ }
return true;
}
-
-void matrix_init_user(void) {
- #ifdef AUDIO_ENABLE
- startup_user();
- #endif
-}
-
-#ifdef AUDIO_ENABLE
-
-void startup_user()
-{
- _delay_ms(20); // gets rid of tick
- PLAY_SONG(tone_startup);
-}
-
-void shutdown_user()
-{
- PLAY_SONG(tone_goodbye);
- _delay_ms(150);
- stop_all_notes();
-}
-
-void music_on_user(void)
-{
- music_scale_user();
-}
-
-void music_scale_user(void)
-{
- PLAY_SONG(music_scale);
-}
-
-#endif
diff --git a/keyboards/planck/keymaps/dlaroe/readme.md b/keyboards/planck/keymaps/dlaroe/readme.md
new file mode 100644
index 0000000000..0fc89886fb
--- /dev/null
+++ b/keyboards/planck/keymaps/dlaroe/readme.md
@@ -0,0 +1,12 @@
+# CRS Planck Layout
+Goals:
+
+*Maximum compatibility with standard keyboards
+ * I have to work on other staggered Qwerty keyboards all the time so I wanted to keep essentially the same layout instead of optimizing too much.
+* Trying to fit as many characters as possible on the default layer
+ * its easier for me to remember logical functions than characters
+ * Using the extra punctuation caps in place of arrows frees up some Row 4 caps
+ * however, I'm trying out an arrows layout with the other punctuation on the Raise layer and it is quite nice too
+* A number pad AND a number row
+
+[Here is the layout in easily readable KLE form.](http://www.keyboard-layout-editor.com/#/gists/c6c0ac051b2b118a34ef84ebadab54c7)
diff --git a/keyboards/preonic/keymaps/dale/rules.mk b/keyboards/planck/keymaps/dlaroe/rules.mk
index 156a3a0a98..22a08c668b 100644
--- a/keyboards/preonic/keymaps/dale/rules.mk
+++ b/keyboards/planck/keymaps/dlaroe/rules.mk
@@ -6,9 +6,9 @@
#
BOOTMAGIC_ENABLE = no # Virtual DIP switch configuration(+1000)
MOUSEKEY_ENABLE = yes # Mouse keys(+4700)
-EXTRAKEY_ENABLE = no # Audio control and System control(+450)
+EXTRAKEY_ENABLE = yes # Audio control and System control(+450)
CONSOLE_ENABLE = no # Console for debug(+400)
-COMMAND_ENABLE = yes # Commands for debug and configuration
+COMMAND_ENABLE = no # Commands for debug and configuration
NKRO_ENABLE = yes # Nkey Rollover - if this doesn't work, see here: https://github.com/tmk/tmk_keyboard/wiki/FAQ#nkro-doesnt-work
BACKLIGHT_ENABLE = yes # Enable keyboard backlight functionality
MIDI_ENABLE = no # MIDI controls
diff --git a/keyboards/preonic/keymaps/dale/readme.md b/keyboards/preonic/keymaps/dale/readme.md
deleted file mode 100644
index ea044cbfa9..0000000000
--- a/keyboards/preonic/keymaps/dale/readme.md
+++ /dev/null
@@ -1,2 +0,0 @@
-# Dale's Preonic layout - largely based on his Planck.
-# The hardware number row is mostly to avoid inherent context switching delay while he is receiving auditory input.
diff --git a/keyboards/preonic/keymaps/dale/config.h b/keyboards/preonic/keymaps/dlaroe/config.h
index 4c61581993..4c61581993 100644
--- a/keyboards/preonic/keymaps/dale/config.h
+++ b/keyboards/preonic/keymaps/dlaroe/config.h
diff --git a/keyboards/preonic/keymaps/dale/keymap.c b/keyboards/preonic/keymaps/dlaroe/keymap.c
index 3c9fb558e4..95ff9792b1 100644
--- a/keyboards/preonic/keymaps/dale/keymap.c
+++ b/keyboards/preonic/keymaps/dlaroe/keymap.c
@@ -1,3 +1,6 @@
+// Dale's Planck with a number row, I mean Preonic.
+// I could have done something cooler with the top row I guess but I'm pretty much a Planck guy, that is the reason for the duplication of keys.
+
#include "preonic.h"
#include "action_layer.h"
#include "eeconfig.h"
@@ -12,8 +15,7 @@
enum preonic_layers {
_QWERTY,
- _COLEMAK,
- _DVORAK,
+ _ARROW,
_LOWER,
_RAISE,
_ADJUST
@@ -21,8 +23,7 @@ enum preonic_layers {
enum preonic_keycodes {
QWERTY = SAFE_RANGE,
- COLEMAK,
- DVORAK,
+ ARROW,
LOWER,
RAISE,
BACKLIT
@@ -55,53 +56,32 @@ const uint16_t PROGMEM keymaps[][MATRIX_ROWS][MATRIX_COLS] = {
{KC_LCTL, KC_LGUI, KC_BSLS, KC_LALT, LOWER, KC_SPC, KC_SPC, RAISE, LT(_LOWER, KC_LBRC), KC_MINS, KC_EQL, MT(MOD_RCTL, KC_RBRC)}
},
-/* Colemak
+/* Arrow
* ,-----------------------------------------------------------------------------------.
- * | ` | 1 | 2 | 3 | 4 | 5 | 6 | 7 | 8 | 9 | 0 | Bksp |
- * |------+------+------+------+------+------+------+------+------+------+------+------|
- * | Tab | Q | W | F | P | G | J | L | U | Y | ; | Del |
- * |------+------+------+------+------+-------------+------+------+------+------+------|
- * | Esc | A | R | S | T | D | H | N | E | I | O | " |
- * |------+------+------+------+------+------|------+------+------+------+------+------|
- * | Shift| Z | X | C | V | B | K | M | , | . | / |Enter |
- * |------+------+------+------+------+------+------+------+------+------+------+------|
- * | Brite| Ctrl | Alt | GUI |Lower | Space |Raise | Left | Down | Up |Right |
- * `-----------------------------------------------------------------------------------'
- */
-[_COLEMAK] = {
- {KC_GRV, KC_1, KC_2, KC_3, KC_4, KC_5, KC_6, KC_7, KC_8, KC_9, KC_0, KC_BSPC},
- {KC_TAB, KC_Q, KC_W, KC_F, KC_P, KC_G, KC_J, KC_L, KC_U, KC_Y, KC_SCLN, KC_DEL},
- {KC_ESC, KC_A, KC_R, KC_S, KC_T, KC_D, KC_H, KC_N, KC_E, KC_I, KC_O, KC_QUOT},
- {KC_LSFT, KC_Z, KC_X, KC_C, KC_V, KC_B, KC_K, KC_M, KC_COMM, KC_DOT, KC_SLSH, KC_ENT },
- {BACKLIT, KC_LCTL, KC_LALT, KC_LGUI, LOWER, KC_SPC, KC_SPC, RAISE, KC_LEFT, KC_DOWN, KC_UP, KC_RGHT}
-},
-
-/* Dvorak
- * ,-----------------------------------------------------------------------------------.
- * | ` | 1 | 2 | 3 | 4 | 5 | 6 | 7 | 8 | 9 | 0 | Bksp |
+ * | ` | 1 | 2 | 3 | 4 | 5 | 6 | 7 | 8 | 9 | 0 | Del |
* |------+------+------+------+------+------+------+------+------+------+------+------|
- * | Tab | " | , | . | P | Y | F | G | C | R | L | Del |
+ * | Esc | Q | W | E | R | T | Y | U | I | O | P | Bksp |
* |------+------+------+------+------+-------------+------+------+------+------+------|
- * | Esc | A | O | E | U | I | D | H | T | N | S | / |
+ * | Tab | A | S | D | F | G | H | J | K | L | ; | " |
* |------+------+------+------+------+------|------+------+------+------+------+------|
- * | Shift| ; | Q | J | K | X | B | M | W | V | Z |Enter |
+ * | Shift| Z | X | C | V | B | N | M | , | . | / |Enter |
* |------+------+------+------+------+------+------+------+------+------+------+------|
- * | Brite| Ctrl | Alt | GUI |Lower | Space |Raise | Left | Down | Up |Right |
+ * | Ctrl | GUI | \ | Alt |Lower | Space |Raise | Left | Down | Up | Right |
* `-----------------------------------------------------------------------------------'
*/
-[_DVORAK] = {
- {KC_GRV, KC_1, KC_2, KC_3, KC_4, KC_5, KC_6, KC_7, KC_8, KC_9, KC_0, KC_BSPC},
- {KC_TAB, KC_QUOT, KC_COMM, KC_DOT, KC_P, KC_Y, KC_F, KC_G, KC_C, KC_R, KC_L, KC_DEL},
- {KC_ESC, KC_A, KC_O, KC_E, KC_U, KC_I, KC_D, KC_H, KC_T, KC_N, KC_S, KC_SLSH},
- {KC_LSFT, KC_SCLN, KC_Q, KC_J, KC_K, KC_X, KC_B, KC_M, KC_W, KC_V, KC_Z, KC_ENT },
- {BACKLIT, KC_LCTL, KC_LALT, KC_LGUI, LOWER, KC_SPC, KC_SPC, RAISE, KC_LEFT, KC_DOWN, KC_UP, KC_RGHT}
+[_ARROW] = {
+ {KC_GRV, KC_1, KC_2, KC_3, KC_4, KC_5, KC_6, KC_7, KC_8, KC_9, KC_0, KC_DEL},
+ {KC_ESC, KC_Q, KC_W, KC_E, KC_R, KC_T, KC_Y, KC_U, KC_I, KC_O, KC_P, KC_BSPC},
+ {KC_TAB, KC_A, KC_S, KC_D, KC_F, KC_G, KC_H, KC_J, KC_K, KC_L, KC_SCLN, KC_QUOT},
+ {KC_LSFT, KC_Z, KC_X, KC_C, KC_V, KC_B, KC_N, KC_M, KC_COMM, KC_DOT, KC_SLSH, MT(MOD_RSFT, KC_ENT) },
+ {KC_LCTL, KC_LGUI, KC_BSLS, KC_LALT, LOWER, KC_SPC, KC_SPC, RAISE, KC_LEFT, KC_DOWN, KC_UP, MT(MOD_RCTL, KC_RGHT)}
},
/* Lower
* ,-----------------------------------------------------------------------------------.
- * | ` | 1 | 2 | 3 | 4 | 5 | 6 | 7 | 8 | 9 | 0 | Bksp |
- * |------+------+------+------+------+------+------+------+------+------+------+------|
* | ` | 1 | 2 | 3 | 4 | 5 | 6 | 7 | 8 | 9 | 0 | Del |
+ * |------+------+------+------+------+------+------+------+------+------+------+------|
+ * | ` | 1 | 2 | 3 | 4 | 5 | 6 | 7 | 8 | 9 | 0 | Bksp |
* |------+------+------+------+------+-------------+------+------+------+------+------|
* | Del | F1 | F2 | F3 | F4 | F5 | F6 | 4 | 5 | 6 | . | * |
* |------+------+------+------+------+------|------+------+------+------+------+------|
@@ -111,8 +91,8 @@ const uint16_t PROGMEM keymaps[][MATRIX_ROWS][MATRIX_COLS] = {
* `-----------------------------------------------------------------------------------'
*/
[_LOWER] = {
- {KC_GRV, KC_1, KC_2, KC_3, KC_4, KC_5, KC_6, KC_7, KC_8, KC_9, KC_0, KC_BSPC},
{KC_GRV, KC_1, KC_2, KC_3, KC_4, KC_5, KC_6, KC_7, KC_8, KC_9, KC_0, KC_DEL},
+ {KC_GRV, KC_1, KC_2, KC_3, KC_4, KC_5, KC_6, KC_7, KC_8, KC_9, KC_0, KC_BSPC},
{KC_DEL, KC_F1, KC_F2, KC_F3, KC_F4, KC_F5, KC_F6, KC_4, KC_5, KC_6, KC_DOT, KC_ASTR},
{_______, KC_F7, KC_F8, KC_F9, KC_F10, KC_F11, KC_F12, KC_1, KC_2, KC_3, _______, _______},
{_______, _______, _______, _______, _______, KC_0, KC_0, _______, _______, _______, KC_PLUS, _______}
@@ -126,7 +106,7 @@ const uint16_t PROGMEM keymaps[][MATRIX_ROWS][MATRIX_COLS] = {
* |------+------+------+------+------+-------------+------+------+------+------+------|
* | Del | Wh Up|RightC| M-Up | LeftC|QWERTY| Left | Down | Up | Right| | | ` |
* |------+------+------+------+------+------|------+------+------+------+------+------|
- * | | Wh Dn| M-L | M-Dn | M-R | PrScr| Sc Lk| Break| | | \ | |
+ * | | Wh Dn| M-L | M-Dn | M-R | | - | = | [ | ] | \ | |
* |------+------+------+------+------+------+------+------+------+------+------+------|
* | | App | | | | Ins | | Home | PGDN | PGUP | End |
* `-----------------------------------------------------------------------------------'
@@ -135,30 +115,29 @@ const uint16_t PROGMEM keymaps[][MATRIX_ROWS][MATRIX_COLS] = {
{KC_TILD, KC_EXLM, KC_AT, KC_HASH, KC_DLR, KC_PERC, KC_CIRC, KC_AMPR, KC_ASTR, KC_LPRN, KC_RPRN, KC_BSPC},
{KC_TILD, KC_EXLM, KC_AT, KC_HASH, KC_DLR, KC_PERC, KC_CIRC, KC_AMPR, KC_ASTR, KC_LPRN, KC_RPRN, KC_DEL},
{ KC_DEL, KC_WH_U, KC_BTN2, KC_MS_U, KC_BTN1, QWERTY, KC_LEFT, KC_DOWN, KC_UP, KC_RGHT, KC_PIPE, KC_GRV},
- {_______, KC_WH_D, KC_MS_L, KC_MS_D, KC_MS_R, KC_PSCR, KC_SLCK, KC_PAUS, _______, _______, KC_BSLASH, _______},
+ {_______, KC_WH_D, KC_MS_L, KC_MS_D, KC_MS_R, _______, KC_MINS, KC_EQL, KC_LBRC, KC_RBRC, KC_BSLASH, _______},
{_______, KC_APP, _______, _______, _______, KC_INS, KC_INS, _______, KC_HOME, KC_PGDN, KC_PGUP, KC_END}
},
-
/* Adjust (Lower + Raise)
* ,-----------------------------------------------------------------------------------.
* | F1 | F2 | F3 | F4 | F5 | F6 | F7 | F8 | F9 | F10 | F11 | F12 |
* |------+------+------+------+------+------+------+------+------+------+------+------|
* | C-A-I|Qwerty| | |Reset |Macro0| | | | | |C-A-D |
* |------+------+------+------+------+-------------+------+------+------+------+------|
- * | | | |Aud on|Audoff| |AGswap|AGnorm| | | | |
+ * | Caps | Arrow| |Aud on|Audoff| |AGswap|AGnorm| PrtSc|ScrLck| Break| |
* |------+------+------+------+------+------|------+------+------+------+------+------|
- * | |Voice-|Voice+|Mus on|Musoff|MIDIon|MIDIof| | | | | |
+ * | |Voice-|Voice+|Mus on|Musoff| Prev | Next | Mute |VolUp |VolDn | | |
* |------+------+------+------+------+------+------+------+------+------+------+------|
- * | Brite| | | | | | | BL_T |BL_DEC|BL_INC|BL_ST |
+ * | Brite| | | | | Play/Pause | | BL_T |BL_DEC|BL_INC|BL_ST |
* `-----------------------------------------------------------------------------------'
*/
[_ADJUST] = {
{KC_F1, KC_F2, KC_F3, KC_F4, KC_F5, KC_F6, KC_F7, KC_F8, KC_F9, KC_F10, KC_F11, KC_F12},
- {LALT(LCTL(KC_INS)), QWERTY, _______, _______, RESET, M(0), _______, _______, _______, _______, _______, LALT(LCTL(KC_DEL))},
- {_______, _______, _______, AU_ON, AU_OFF, _______, AG_SWAP, AG_NORM, _______, _______, _______, _______},
- {_______, MUV_DE, MUV_IN, MU_ON, MU_OFF, MI_ON, MI_OFF, _______, _______, _______, _______, _______},
- {BACKLIT, _______, _______, _______, _______, _______, _______, _______, BL_TOGG, BL_DEC , BL_INC , BL_STEP}
+ {LALT(LCTL(KC_INS)), QWERTY, _______, _______, RESET, M(0), _______, MAGIC_TOGGLE_NKRO, _______, _______, _______, LALT(LCTL(KC_DEL))},
+ {KC_CAPS, ARROW, _______, AU_ON, AU_OFF, _______, AG_SWAP, AG_NORM, KC_PSCR, KC_SLCK, KC_PAUS, _______},
+ {_______, MUV_DE, MUV_IN, MU_ON, MU_OFF, KC_MPRV, KC_MNXT, KC_MUTE, KC_VOLD, KC_VOLU, _______, _______},
+ {BACKLIT, _______, _______, _______, _______, KC_MPLY, KC_MPLY, _______, BL_TOGG, BL_DEC , BL_INC , BL_STEP}
}
@@ -185,8 +164,6 @@ float tone_startup[][2] = {
};
float tone_qwerty[][2] = SONG(QWERTY_SOUND);
-float tone_dvorak[][2] = SONG(DVORAK_SOUND);
-float tone_colemak[][2] = SONG(COLEMAK_SOUND);
float tone_goodbye[][2] = SONG(GOODBYE_SOUND);
@@ -209,21 +186,9 @@ bool process_record_user(uint16_t keycode, keyrecord_t *record) {
}
return false;
break;
- case COLEMAK:
+ case ARROW:
if (record->event.pressed) {
- #ifdef AUDIO_ENABLE
- PLAY_SONG(tone_colemak);
- #endif
- persistent_default_layer_set(1UL<<_COLEMAK);
- }
- return false;
- break;
- case DVORAK:
- if (record->event.pressed) {
- #ifdef AUDIO_ENABLE
- PLAY_SONG(tone_dvorak);
- #endif
- persistent_default_layer_set(1UL<<_DVORAK);
+ persistent_default_layer_set(1UL<<_ARROW);
}
return false;
break;
@@ -292,5 +257,4 @@ void music_scale_user(void)
{
PLAY_SONG(music_scale);
}
-
#endif
diff --git a/keyboards/preonic/keymaps/dlaroe/readme.md b/keyboards/preonic/keymaps/dlaroe/readme.md
new file mode 100644
index 0000000000..f0dfdbb106
--- /dev/null
+++ b/keyboards/preonic/keymaps/dlaroe/readme.md
@@ -0,0 +1,7 @@
+# Dale's Preonic layout
+
+Really just my Planck layout for the Preonic.
+
+The hardware number row is mostly to avoid context switching delay inherent in receiving auditory input while trying to type. Frankly I like my Planck Game layer more than I like using the number row.
+
+I cut most of the plate vertical supports on the left side to use the Rev. 1 Preonic PCB's alternate switch placement to allow the use of 1.25 mods.
diff --git a/keyboards/planck/keymaps/dale/rules.mk b/keyboards/preonic/keymaps/dlaroe/rules.mk
index 156a3a0a98..b356244713 100644
--- a/keyboards/planck/keymaps/dale/rules.mk
+++ b/keyboards/preonic/keymaps/dlaroe/rules.mk
@@ -4,11 +4,11 @@
# change to "no" to disable the options, or define them in the Makefile in
# the appropriate keymap folder that will get included automatically
#
-BOOTMAGIC_ENABLE = no # Virtual DIP switch configuration(+1000)
+BOOTMAGIC_ENABLE = yes # Virtual DIP switch configuration(+1000)
MOUSEKEY_ENABLE = yes # Mouse keys(+4700)
-EXTRAKEY_ENABLE = no # Audio control and System control(+450)
+EXTRAKEY_ENABLE = yes # Audio control and System control(+450)
CONSOLE_ENABLE = no # Console for debug(+400)
-COMMAND_ENABLE = yes # Commands for debug and configuration
+COMMAND_ENABLE = no # Commands for debug and configuration
NKRO_ENABLE = yes # Nkey Rollover - if this doesn't work, see here: https://github.com/tmk/tmk_keyboard/wiki/FAQ#nkro-doesnt-work
BACKLIGHT_ENABLE = yes # Enable keyboard backlight functionality
MIDI_ENABLE = no # MIDI controls
diff --git a/keyboards/sweet16/keymaps/dlaroe/keymap.c b/keyboards/sweet16/keymaps/dlaroe/keymap.c
new file mode 100644
index 0000000000..ba947465e7
--- /dev/null
+++ b/keyboards/sweet16/keymaps/dlaroe/keymap.c
@@ -0,0 +1,38 @@
+#include "sweet16.h"
+
+enum layers {
+ num,
+ extra,
+ mouse
+};
+
+
+
+const uint16_t PROGMEM keymaps[][MATRIX_ROWS][MATRIX_COLS] = {
+ [num] = LAYOUT_numpad_4x4(
+ KC_P7, KC_P8, KC_P9, LT(extra, KC_PPLS),
+ KC_P4, KC_P5, KC_P6,
+ KC_P1, KC_P2, KC_P3, KC_PENT,
+ LT(mouse, KC_P0), KC_DOT
+ )
+
+ [extra] = LAYOUT_numpad_4x4(
+ KC_PSLS, KC_PAST, KC_PMNS, KC_TRNS,
+ KC_BSPC, KC_EXC, KC_DEL,
+ KC_LPRN, KC_RPRN, KC_PEQL, KC_PENT,
+ KC_TAB, KC_NLCK
+ )
+
+
+[mouse] = LAYOUT_numpad_4x4(
+ KC_MS_WH_D, KC_MS_U, KC_MS_WH_U, LT(extra, KC_PPLS),
+ KC_MS_L, KC_MS_D, KC_MS_R,
+ KC_BTN1, KC_BTN2, KC_BTN3, KC_PENT,
+ KC_TRNS, KC_DOT
+ )
+
+
+
+
+};
+
diff --git a/keyboards/sweet16/keymaps/dlaroe/readme.md b/keyboards/sweet16/keymaps/dlaroe/readme.md
new file mode 100644
index 0000000000..aabcf82c61
--- /dev/null
+++ b/keyboards/sweet16/keymaps/dlaroe/readme.md
@@ -0,0 +1,3 @@
+# Dale's keymap for the Sweet16
+
+I wanted to reuse a standard numpad keyset and have the full functionality of an larger numpad with a nod to Excel functionality.
diff --git a/layouts/community/ortho_4x12/crs/config.h b/layouts/community/ortho_4x12/crs/config.h
new file mode 100644
index 0000000000..3c3d9b8858
--- /dev/null
+++ b/layouts/community/ortho_4x12/crs/config.h
@@ -0,0 +1,37 @@
+/*
+This is the c configuration file for the keymap
+
+Copyright 2012 Jun Wako <wakojun@gmail.com>
+Copyright 2015 Jack Humbert
+
+This program is free software: you can redistribute it and/or modify
+it under the terms of the GNU General Public License as published by
+the Free Software Foundation, either version 2 of the License, or
+(at your option) any later version.
+
+This program is distributed in the hope that it will be useful,
+but WITHOUT ANY WARRANTY; without even the implied warranty of
+MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
+GNU General Public License for more details.
+
+You should have received a copy of the GNU General Public License
+along with this program. If not, see <http://www.gnu.org/licenses/>.
+*/
+
+#ifndef CONFIG_USER_H
+#define CONFIG_USER_H
+
+#include QMK_KEYBOARD_CONFIG_H
+
+/* Use I2C or Serial, not both */
+
+#define USE_SERIAL
+// #define USE_I2C
+
+/* Select hand configuration */
+
+#define MASTER_LEFT
+// #define _MASTER_RIGHT
+// #define EE_HANDS
+
+#endif \ No newline at end of file
diff --git a/layouts/community/ortho_4x12/crs/keymap.c b/layouts/community/ortho_4x12/crs/keymap.c
new file mode 100644
index 0000000000..f9c72f2543
--- /dev/null
+++ b/layouts/community/ortho_4x12/crs/keymap.c
@@ -0,0 +1,257 @@
+// Can't Remember Sh*t Keymap for 4x12 ortho
+// http://www.keyboard-layout-editor.com/#/gists/c6c0ac051b2b118a34ef84ebadab54c7
+
+#include QMK_KEYBOARD_H
+#include "action_layer.h"
+#ifdef AUDIO_ENABLE
+ #include "audio.h"
+#endif
+#include "eeconfig.h"
+
+extern keymap_config_t keymap_config;
+
+// Each layer gets a name for readability, which is then used in the keymap matrix below.
+// The underscores don't mean anything - you can have a layer called STUFF or any other name.
+// Layer names don't all need to be of the same length, obviously, and you can also skip them
+// entirely and just use numbers.
+#define _QWERTY 0
+#define _ARROW 1
+#define _GAME 2
+#define _LOWER 3
+#define _RAISE 4
+#define _PLOVER 5
+#define _ADJUST 16
+
+enum custom_keycodes {
+ QWERTY = SAFE_RANGE,
+ ARROW,
+ GAME,
+ LOWER,
+ RAISE,
+ BACKLIT,
+ PLOVER,
+ EXT_PLV
+};
+
+// Fillers to make layering more clear
+#define _______ KC_TRNS
+#define XXXXXXX KC_NO
+
+const uint16_t PROGMEM keymaps[][MATRIX_ROWS][MATRIX_COLS] = {
+
+/* Qwerty
+ * ,-----------------------------------------------------------------------------------.
+ * | Esc | Q | W | E | R | T | Y | U | I | O | P | Bksp |
+ * |------+------+------+------+------+-------------+------+------+------+------+------|
+ * | Tab | A | S | D | F | G | H | J | K | L | ; | ' |
+ * |------+------+------+------+------+------|------+------+------+------+------+------|
+ * | Shift| Z | X | C | V | B | N | M | , | . | / |Enter |
+ * |------+------+------+------+------+------+------+------+------+------+------+------|
+ * | Ctrl | GUI | \ | Alt | Lower|SpcRse| Space|Raise | [ | - | = | ] |
+ * `-----------------------------------------------------------------------------------'
+ */
+[_QWERTY] = LAYOUT_ortho_4x12( \
+ KC_ESC, KC_Q, KC_W, KC_E, KC_R, KC_T, KC_Y, KC_U, KC_I, KC_O, KC_P, KC_BSPC, \
+ KC_TAB, KC_A, KC_S, KC_D, KC_F, KC_G, KC_H, KC_J, KC_K, KC_L, KC_SCLN, KC_QUOT, \
+ KC_LSFT, KC_Z, KC_X, KC_C, KC_V, KC_B, KC_N, KC_M, KC_COMM, KC_DOT, KC_SLSH, SFT_T(KC_ENT), \
+ KC_LCTL, KC_LGUI, KC_BSLS, KC_LALT, LOWER, LT(4, KC_SPC), KC_SPC, RAISE, LT(3, KC_LBRC), KC_MINS, KC_EQL, CTL_T(KC_RBRC) \
+),
+
+/* Arrow
+ * ,-----------------------------------------------------------------------------------.
+ * | Esc | Q | W | E | R | T | Y | U | I | O | P | Bksp |
+ * |------+------+------+------+------+-------------+------+------+------+------+------|
+ * | Tab | A | S | D | F | G | H | J | K | L | ; | ' |
+ * |------+------+------+------+------+------|------+------+------+------+------+------|
+ * | Shift| Z | X | C | V | B | N | M | , | . | / |Enter |
+ * |------+------+------+------+------+------+------+------+------+------+------+------|
+ * | Ctrl | GUI | \ | Alt | Lower| Space| Space|Raise | Left | Down | Up |Right |
+ * `-----------------------------------------------------------------------------------'
+ */
+[_ARROW] = LAYOUT_ortho_4x12( \
+ KC_ESC, KC_Q, KC_W, KC_E, KC_R, KC_T, KC_Y, KC_U, KC_I, KC_O, KC_P, KC_BSPC, \
+ KC_TAB, KC_A, KC_S, KC_D, KC_F, KC_G, KC_H, KC_J, KC_K, KC_L, KC_SCLN, KC_QUOT, \
+ KC_LSFT, KC_Z, KC_X, KC_C, KC_V, KC_B, KC_N, KC_M, KC_COMM, KC_DOT, KC_SLSH, SFT_T(KC_ENT), \
+ KC_LCTL, KC_LGUI, KC_BSLS, KC_LALT, LOWER, KC_SPC, KC_SPC, RAISE, KC_LEFT, KC_DOWN, KC_UP, KC_RIGHT \
+),
+
+/* Game
+ * ,-----------------------------------------------------------------------------------.
+ * | 1 | Q | W | E | R | T | Y | U | I | O | P | Bksp |
+ * |------+------+------+------+------+-------------+------+------+------+------+------|
+ * |Shift | A | S | D | F | G | H | J | K | L | ; | ' |
+ * |------+------+------+------+------+------|------+------+------+------+------+------|
+ * | Ctrl | Z | X | C | V | B | N | M | , | . | / |Enter |
+ * |------+------+------+------+------+------+------+------+------+------+------+------|
+ * | Alt | 4 | 3 | 2 | Lower| Space |Raise | Left | Down | Up | Right|
+ * `-----------------------------------------------------------------------------------'
+ */
+[_GAME] = LAYOUT_ortho_4x12( \
+ KC_1, KC_Q, KC_W, KC_E, KC_R, KC_T, KC_Y, KC_U, KC_I, KC_O, KC_P, KC_BSPC, \
+ KC_LSFT, KC_A, KC_S, KC_D, KC_F, KC_G, KC_H, KC_J, KC_K, KC_L, KC_SCLN, KC_QUOT, \
+ KC_LCTL, KC_Z, KC_X, KC_C, KC_V, KC_B, KC_N, KC_M, KC_COMM, KC_DOT, KC_SLSH, _______ , \
+ KC_LALT, KC_4, KC_3, KC_2, LOWER, KC_SPC, KC_SPC, RAISE, KC_LEFT, KC_DOWN, KC_UP, KC_RIGHT \
+),
+
+
+/* Lower (switched to # because KP# were weird in terminal emulators)
+ * ,-----------------------------------------------------------------------------------.
+ * | Del | 1 | 2 | 3 | 4 | 5 | 6 | 7 | 8 | 9 | 0 | Bksp |
+ * |------+------+------+------+------+-------------+------+------+------+------+------|
+ * | Tab | F1 | F2 | F3 | F4 | F5 | F6 | 4 | 5 | 6 | . | * |
+ * |------+------+------+------+------+------+------+------+------+------+------+------|
+ * | | F7 | F8 | F9 | F10 | F11 | F12 | 1 | 2 | 3 | / |Enter |
+ * |------+------+------+------+------+------+------+------+------+------+------+------|
+ * | Esc | | | | | | 0 | | | | KP_+ | |
+ * `-----------------------------------------------------------------------------------'
+ */
+[_LOWER] = LAYOUT_ortho_4x12( \
+ KC_DEL, KC_1, KC_2, KC_3, KC_4, KC_5, KC_6, KC_7, KC_8, KC_9, KC_0, _______, \
+ _______, KC_F1, KC_F2, KC_F3, KC_F4, KC_F5, KC_F6, KC_4, KC_5, KC_6, KC_DOT, KC_ASTR, \
+ _______, KC_F7, KC_F8, KC_F9, KC_F10, KC_F11, KC_F12, KC_1, KC_2, KC_3, KC_SLSH, _______, \
+ KC_ESC, _______, _______, _______, _______, _______, KC_0, _______, _______, _______, KC_PLUS, _______ \
+),
+
+/* Raise
+ * ,-----------------------------------------------------------------------------------.
+ * | ~ | ! | @ | # | $ | % | ^ | & | * | ( | ) | Del |
+ * |------+------+------+------+------+-------------+------+------+------+------+------|
+ * | Del | Wh Up|RightC| M-Up | LeftC|QWERTY| Left | Down | Up | Right| | | ` |
+ * |------+------+------+------+------+------|------+------+------+------+------+------|
+ * | | Wh Dn| M-L | M-Dn | M-R | | - | = | [ | ] | \ | |
+ * |------+------+------+------+------+------+------+------+------+------+------+------|
+ * | | App | | | | | Ins | | Home | PGDN | PGUP | End |
+ * `-----------------------------------------------------------------------------------'
+ */
+[_RAISE] = LAYOUT_ortho_4x12( \
+ KC_TILD, KC_EXLM, KC_AT, KC_HASH, KC_DLR, KC_PERC, KC_CIRC, KC_AMPR, KC_ASTR, KC_LPRN, KC_RPRN, KC_DEL, \
+ KC_DEL, KC_WH_U, KC_BTN2, KC_MS_U, KC_BTN1, QWERTY, KC_LEFT, KC_DOWN, KC_UP, KC_RGHT, KC_PIPE, KC_GRV, \
+ _______, KC_WH_D, KC_MS_L, KC_MS_D, KC_MS_R, _______, KC_MINS, KC_EQL, KC_LBRC, KC_RBRC, KC_BSLASH, _______, \
+ _______, KC_APP, _______, _______, _______, _______, KC_INS, _______, KC_HOME, KC_PGDN, KC_PGUP, KC_END \
+),
+
+/* Plover layer (http://opensteno.org)
+ * ,-----------------------------------------------------------------------------------.
+ * | # | # | # | # | # | # | # | # | # | # | # | # |
+ * |------+------+------+------+------+-------------+------+------+------+------+------|
+ * | | S | T | P | H | * | * | F | P | L | T | D |
+ * |------+------+------+------+------+------|------+------+------+------+------+------|
+ * | | S | K | W | R | * | * | R | B | G | S | Z |
+ * |------+------+------+------+------+------+------+------+------+------+------+------|
+ * | Exit | | | A | O | | E | U | | | |
+ * `-----------------------------------------------------------------------------------'
+ */
+
+[_PLOVER] = LAYOUT_ortho_4x12 ( \
+ KC_1, KC_1, KC_1, KC_1, KC_1, KC_1, KC_1, KC_1, KC_1, KC_1, KC_1, KC_1 , \
+ XXXXXXX, KC_Q, KC_W, KC_E, KC_R, KC_T, KC_Y, KC_U, KC_I, KC_O, KC_P, KC_LBRC, \
+ XXXXXXX, KC_A, KC_S, KC_D, KC_F, KC_G, KC_H, KC_J, KC_K, KC_L, KC_SCLN, KC_QUOT, \
+ EXT_PLV, XXXXXXX, XXXXXXX, KC_C, KC_V, XXXXXXX, XXXXXXX, KC_N, KC_M, XXXXXXX, XXXXXXX, XXXXXXX \
+),
+
+
+/* Adjust (Lower + Raise)
+ * ,-----------------------------------------------------------------------------------.
+ * | C-A-I|Qwerty| | |Reset |Macro0| | | | |PLOVER|C-A-D |
+ * |------+------+------+------+------+-------------+------+------+------+------+------|
+ * | Caps | Arrow| |Aud on|Audoff| Game |AGswap|AGnorm| PrtSc|ScrLck| Break| |
+ * |------+------+------+------+------+------|------+------+------+------+------+------|
+ * | |Voice-|Voice+|Mus on|Musoff| Prev | Next | Mute | VolDn| VolUp| | |
+ * |------+------+------+------+------+------+------+------+------+------+------+------|
+ * | Brite| | | | | Play/Pause | | BL_T |BL_DEC|BL_INC|BL_ST |
+ * `-----------------------------------------------------------------------------------'
+ */
+[_ADJUST] = LAYOUT_ortho_4x12( \
+ LALT(LCTL(KC_INS)), QWERTY, _______, _______, RESET, M(0), _______, _______, _______, _______, PLOVER, LALT(LCTL(KC_DEL)), \
+ KC_CAPS, ARROW, _______, AU_ON, AU_OFF, GAME, AG_SWAP, AG_NORM, KC_PSCR, KC_SLCK, KC_PAUS, _______, \
+ _______, MUV_DE, MUV_IN, MU_ON, MU_OFF, KC_MPRV, KC_MNXT, KC_MUTE, KC_VOLD, KC_VOLU, _______, _______, \
+ BACKLIT, _______, _______, _______, _______, KC_MPLY, KC_MPLY, _______, BL_TOGG, BL_DEC , BL_INC , BL_STEP \
+)
+
+
+};
+
+const macro_t *action_get_macro(keyrecord_t *record, uint8_t id, uint8_t opt) // this is the function signature -- just copy/paste it into your keymap file as it is.
+{
+ switch(id) {
+ case 0: // this would trigger when you hit a key mapped as M(0)
+ if (record->event.pressed) {
+ return MACRO( D(LSFT), T(LEFT), U(LSFT), D(LCTL), T(X), U(LCTL), T(RIGHT), D(LCTL), T(V), U(LCTL), T(LEFT), END ); // this swaps the characters on either side of the cursor when the macro executes
+ }
+ break;
+ }
+ return MACRO_NONE;
+};
+
+
+#ifdef AUDIO_ENABLE
+float tone_qwerty[][2] = SONG(QWERTY_SOUND);
+float music_scale[][2] = SONG(MUSIC_SCALE_SOUND);
+#endif
+
+
+void persistant_default_layer_set(uint16_t default_layer) {
+ eeconfig_update_default_layer(default_layer);
+ default_layer_set(default_layer);
+}
+
+bool process_record_user(uint16_t keycode, keyrecord_t *record) {
+ switch (keycode) {
+ case QWERTY:
+ if (record->event.pressed) {
+ #ifdef AUDIO_ENABLE
+ PLAY_SONG(tone_qwerty);
+ #endif
+ persistant_default_layer_set(1UL<<_QWERTY);
+ }
+ return false;
+ break;
+ case GAME:
+ if (record->event.pressed) {
+ #ifdef AUDIO_ENABLE
+ PLAY_SONG(music_scale);
+ #endif
+ persistant_default_layer_set(1UL<<_GAME);
+ }
+ return false;
+ break;
+
+
+ case LOWER:
+ if (record->event.pressed) {
+ layer_on(_LOWER);
+ update_tri_layer(_LOWER, _RAISE, _ADJUST);
+ } else {
+ layer_off(_LOWER);
+ update_tri_layer(_LOWER, _RAISE, _ADJUST);
+ }
+ return false;
+ break;
+ case RAISE:
+ if (record->event.pressed) {
+ layer_on(_RAISE);
+ update_tri_layer(_LOWER, _RAISE, _ADJUST);
+ } else {
+ layer_off(_RAISE);
+ update_tri_layer(_LOWER, _RAISE, _ADJUST);
+ }
+ return false;
+ break;
+ case BACKLIT:
+ if (record->event.pressed) {
+ register_code(KC_RSFT);
+ #ifdef BACKLIGHT_ENABLE
+ backlight_step();
+ #endif
+ } else {
+ unregister_code(KC_RSFT);
+ }
+ return false;
+ break;
+ }
+ return true;
+}
+
+void matrix_init_user(void) {
+
+}
diff --git a/layouts/community/ortho_4x12/crs/readme.md b/layouts/community/ortho_4x12/crs/readme.md
new file mode 100644
index 0000000000..66b03cfd43
--- /dev/null
+++ b/layouts/community/ortho_4x12/crs/readme.md
@@ -0,0 +1,15 @@
+# CRS 4x12 Ortholinear Layout
+
+Since I started with a Planck and a 2u space, it's not as optimal on a split or grid but it's what I'm used to using.
+
+Goals:
+
+* Maximum compatibility with standard keyboards
+ * I have to work on other staggered Qwerty keyboards all the time so I wanted to keep essentially the same layout instead of optimizing too much.
+* Trying to fit as many characters as possible on the default layer
+ * its easier for me to remember logical functions than characters
+ * Using the extra punctuation caps in place of arrows frees up some Row 4 caps
+ * however, I'm trying out an arrows layout with the other punctuation on the Raise layer and it is quite nice too
+* A number pad AND a number row
+
+[Here is the layout in easily readable KLE form.](http://www.keyboard-layout-editor.com/#/gists/c6c0ac051b2b118a34ef84ebadab54c7)