diff options
-rw-r--r-- | keyboards/butterstick/butterstick.c | 56 | ||||
-rw-r--r-- | keyboards/butterstick/butterstick.h | 11 | ||||
-rw-r--r-- | keyboards/butterstick/config.h | 26 | ||||
-rw-r--r-- | keyboards/butterstick/keymaps/default/keymap.c | 183 | ||||
-rw-r--r-- | keyboards/butterstick/keymaps/default/rules.mk | 0 | ||||
-rw-r--r-- | keyboards/butterstick/readme.md | 14 | ||||
-rw-r--r-- | keyboards/butterstick/rules.mk | 19 | ||||
-rw-r--r-- | keyboards/butterstick/sten.c | 367 | ||||
-rw-r--r-- | keyboards/butterstick/sten.h | 77 |
9 files changed, 753 insertions, 0 deletions
diff --git a/keyboards/butterstick/butterstick.c b/keyboards/butterstick/butterstick.c new file mode 100644 index 0000000000..6c00bbe5df --- /dev/null +++ b/keyboards/butterstick/butterstick.c @@ -0,0 +1,56 @@ +/* Copyright 2019 Jeremy Bernhardt + * + * This program is free software: you can redistribute it and/or modify + * it under the terms of the GNU General Public License as published by + * the Free Software Foundation, either version 2 of the License, or + * (at your option) any later version. + * + * This program is distributed in the hope that it will be useful, + * but WITHOUT ANY WARRANTY; without even the implied warranty of + * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the + * GNU General Public License for more details. + * + * You should have received a copy of the GNU General Public License + * along with this program. If not, see <http://www.gnu.org/licenses/>. + */ +#include "butterstick.h" + +// Optional override functions below. +// You can leave any or all of these undefined. +// These are only required if you want to perform custom actions. + +/* + +void matrix_init_kb(void) { + // put your keyboard start-up code here + // runs once when the firmware starts up + + matrix_init_user(); +} +*/ + +void matrix_scan_kb(void) { +#ifdef DEBUG_MATRIX + for (uint8_t c = 0; c < MATRIX_COLS; c++) + for (uint8_t r = 0; r < MATRIX_ROWS; r++) + if (matrix_is_on(r, c)) xprintf("r:%d c:%d \n", r, c); +#endif + + matrix_scan_user(); +} + +/* +bool process_record_kb(uint16_t keycode, keyrecord_t *record) { + // put your per-action keyboard code here + // runs for every action, just before processing by the firmware + + return process_record_user(keycode, record); +} + +void led_set_kb(uint8_t usb_led) { + // put your keyboard LED indicator (ex: Caps Lock LED) toggling code here + + led_set_user(usb_led); +} + +*/ diff --git a/keyboards/butterstick/butterstick.h b/keyboards/butterstick/butterstick.h new file mode 100644 index 0000000000..f97488c3f5 --- /dev/null +++ b/keyboards/butterstick/butterstick.h @@ -0,0 +1,11 @@ +#pragma once + +#include "quantum.h" + +#define LAYOUT_butter( \ + k09, k08, k07, k06, k05, k04, k03, k02, k01, k00, \ + k19, k18, k17, k16, k15, k14, k13, k12, k11, k10 \ +) { \ + { k00, k01, k02, k03, k04, k05, k06, k07, k08, k09}, \ + { k10, k11, k12, k13, k14, k15, k16, k17, k18, k19}, \ +} diff --git a/keyboards/butterstick/config.h b/keyboards/butterstick/config.h new file mode 100644 index 0000000000..4c104deb22 --- /dev/null +++ b/keyboards/butterstick/config.h @@ -0,0 +1,26 @@ +#pragma once + +#include "config_common.h" + +/* USB Device descriptor parameter */ +#define VENDOR_ID 0xFEED +#define PRODUCT_ID 0x1337 +#define DEVICE_VER 0x0001 +#define MANUFACTURER g Heavy Industries +#define PRODUCT Butter Stick +#define DESCRIPTION Its a stick of butter +#define VERSION "Paula Deen" + +#define DEBOUNCING_DELAY 5 +#define FORCE_NKRO + +/* key matrix size */ +#define MATRIX_ROWS 2 +#define MATRIX_COLS 10 +#define MATRIX_ROW_PINS { F4, F5 } +#define MATRIX_COL_PINS { B0, B1, B2, B3, B4, B5, B6, B7, C6, C7} +#define UNUSED_PINS + +/* COL2ROW, ROW2COL*/ +#define DIODE_DIRECTION ROW2COL + diff --git a/keyboards/butterstick/keymaps/default/keymap.c b/keyboards/butterstick/keymaps/default/keymap.c new file mode 100644 index 0000000000..faabbef793 --- /dev/null +++ b/keyboards/butterstick/keymaps/default/keymap.c @@ -0,0 +1,183 @@ +#include QMK_KEYBOARD_H + +#include "sten.h" +/* + * Key names are inherited from steno machines + * .-----------------------------------------------------. + * | LSU | LFT | LP | LH | ST1 | RF | RP | RL | RT | RD | + * |-----------------------------------------------------| + * | LSD | LK | LW | LR | ST2 | RR | RB | RG | RS | RZ | + * '-----------------------------------------------------' + */ + +// Function prefixes +#define MEDIA (LSD | LK | LW | LR) +#define FUNCT (LSD | LK | LP | LH) +#define MOVE (LSU | LFT | LP | LH) +#define SYMB (RD | RZ) +#define NUMA (LW | LR) +#define NUMB (RR | RB) + +// QMK Layer Numbers + #define BASE 0 + #define GAME 1 + +// Do not change QMK Layer 0! This is your main keyboard. +// Make your QMK modifications to the later layers, to add +// keys/customize on the first layer modify processQwerty(): +const uint16_t PROGMEM keymaps[][MATRIX_ROWS][MATRIX_COLS] = { + [BASE] = LAYOUT_butter( + STN_S1, STN_TL, STN_PL, STN_HL, STN_ST1, STN_FR, STN_PR, STN_LR, STN_TR, STN_DR, + STN_S2, STN_KL, STN_WL, STN_RL, STN_ST2, STN_RR, STN_BR, STN_GR, STN_SR, STN_ZR + ), + // I don't game don't roast me thanks + [GAME] = LAYOUT_butter( + KC_Q, KC_W, KC_E, KC_R, KC_T, KC_Y, KC_U, KC_I, KC_O, KC_ENT, + KC_A, KC_S, KC_D, KC_F, KC_G, KC_H, KC_J, KC_K, KC_L, TO(BASE) + ) +}; + +// Note: You can only use basic keycodes here! +// P() is just a wrapper to make your life easier, any C code can be executed. +// Only the longest matched chord is run! +// +// http://docs.gboards.ca +uint32_t processQwerty(bool lookup) { + // SECRET AGENT CHORDS + P( LSU | LK | RS | RD, SEND_STRING(VERSION); SEND_STRING(__DATE__)); + P( LSD | RZ, SEND(KC_SPC)); + + // Dual chords + P( LP | LH, CLICK_MOUSE(KC_MS_BTN2)); + P( ST1 | RF, CLICK_MOUSE(KC_MS_BTN1)); + P( LSU | LFT, SEND(KC_ESC)); + P( LSD | LK, SEND(KC_LSFT)); + P( RZ | RS, SEND(KC_LSFT)); + P( ST2 | RR, SEND(KC_SPC)); + P( RP | RL, SEND(KC_LGUI)); + P( RT | RD, SEND(KC_LCTL)); + P( RL | RT, SEND(KC_LALT)); + P( LSU | LSD | LFT | LK, SEND(KC_LCTL)); + P( RS | RT | RD | RZ, SEND(KC_ENT)); + + // Function Layer + P( FUNCT | RF, SEND(KC_F1)); + P( FUNCT | RP, SEND(KC_F2)); + P( FUNCT | RL, SEND(KC_F3)); + P( FUNCT | RT, SEND(KC_F4)); + P( FUNCT | RF | RR, SEND(KC_F5)); + P( FUNCT | RP | RB, SEND(KC_F6)); + P( FUNCT | RL | RG, SEND(KC_F7)); + P( FUNCT | RT | RS, SEND(KC_F8)); + P( FUNCT | RR, SEND(KC_F9)); + P( FUNCT | RB, SEND(KC_F10)); + P( FUNCT | RG, SEND(KC_F11)); + P( FUNCT | RS, SEND(KC_F12)); + + // Movement Layer + P( MOVE | RF, SEND(KC_LEFT)); + P( MOVE | RP, SEND(KC_DOWN)); + P( MOVE | RL, SEND(KC_UP)); + P( MOVE | RT, SEND(KC_RIGHT)); + P( MOVE | ST1, SEND(KC_PGUP)); + P( MOVE | ST2, SEND(KC_PGDN)); + + // Media Layer + P( MEDIA | RF, SEND(KC_MPRV)); + P( MEDIA | RP, SEND(KC_MPLY)); + P( MEDIA | RL, SEND(KC_MPLY)); + P( MEDIA | RT, SEND(KC_MNXT)); + P( MEDIA | RG, SEND(KC_VOLU)); + P( MEDIA | RB, SEND(KC_VOLD)); + P( MEDIA | RS, SEND(KC_MUTE)); + + // Number Row, Right + P( NUMB | LSU, SEND(KC_1)); + P( NUMB | LFT, SEND(KC_2)); + P( NUMB | LP, SEND(KC_3)); + P( NUMB | LH, SEND(KC_4)); + P( NUMB | ST1, SEND(KC_5)); + P( NUMB | RF, SEND(KC_6)); + P( NUMB | RP, SEND(KC_7)); + P( NUMB | RL, SEND(KC_8)); + P( NUMB | RT, SEND(KC_9)); + P( NUMB | RD, SEND(KC_0)); + + // Number Row, Left + P( NUMA | LSU, SEND(KC_1)); + P( NUMA | LFT, SEND(KC_2)); + P( NUMA | LP, SEND(KC_3)); + P( NUMA | LH, SEND(KC_4)); + P( NUMA | ST1, SEND(KC_5)); + P( NUMA | RF, SEND(KC_6)); + P( NUMA | RP, SEND(KC_7)); + P( NUMA | RL, SEND(KC_8)); + P( NUMA | RT, SEND(KC_9)); + P( NUMA | RD, SEND(KC_0)); + + + // Symbols and Numbers + P( SYMB | LP | LW, SEND(KC_LSFT); SEND(KC_9)); // ( + P( SYMB | LH | LR, SEND(KC_LSFT); SEND(KC_0)); // ) + P( SYMB | ST1 | ST2, SEND(KC_GRV)); // ` + P( SYMB | RR | RF, SEND(KC_LSFT); SEND(KC_3)); // # + P( SYMB | LFT | LK, SEND(KC_LSFT); SEND(KC_4)); // $ + P( SYMB | LSU, SEND(KC_LSFT); SEND(KC_1)); // ! + P( SYMB | LSD, SEND(KC_LSFT); SEND(KC_5)); // % + P( SYMB | LFT, SEND(KC_LSFT); SEND(KC_2)); // @ + P( SYMB | LK, SEND(KC_LSFT); SEND(KC_6)); // ^ + P( SYMB | LP, SEND(KC_LSFT); SEND(KC_LBRC)); // { + P( SYMB | LW, SEND(KC_LBRC)); + P( SYMB | LH, SEND(KC_LSFT); SEND(KC_RBRC)); // } + P( SYMB | LR, SEND(KC_RBRC)); + P( SYMB | ST1, SEND(KC_LSFT); SEND(KC_BSLS)); // | + P( SYMB | ST2, SEND(KC_LSFT); SEND(KC_GRV)); // ~ + P( SYMB | RP | RB, SEND(KC_QUOT)); + P( SYMB | RP | RG, SEND(KC_LSFT); SEND(KC_QUOT)); // " + P( SYMB | RF, SEND(KC_KP_PLUS)); + P( SYMB | RR, SEND(KC_LSFT); SEND(KC_7)); // & + P( SYMB | RP, SEND(KC_MINS)); + P( SYMB | RB, SEND(KC_EQL)); + P( SYMB | RL, SEND(KC_SLSH)); + P( SYMB | RG, SEND(KC_COMM)); + P( SYMB | RT, SEND(KC_PAST)); + P( SYMB | RS, SEND(KC_DOT)); + + // Letters + P( LSU | LSD, SEND(KC_A)); + P( LFT | LK, SEND(KC_S)); + P( LP | LW, SEND(KC_D)); + P( LH | LR, SEND(KC_F)); + P( ST1 | ST2, SEND(KC_G)); + P( RF | RR, SEND(KC_H)); + P( RT | RS, SEND(KC_L)); + P( RD | RZ, SEND(KC_SCLN)); + P( RG | RL, SEND(KC_K)); + P( RP | RB, SEND(KC_J)); + P( LSU, SEND(KC_Q)); + P( LSD, SEND(KC_Z)); + P( LFT, SEND(KC_W)); + P( LK, SEND(KC_X)); + P( LP, SEND(KC_E)); + P( LW, SEND(KC_C)); + P( LH, SEND(KC_R)); + P( LR, SEND(KC_V)); + P( ST1, SEND(KC_T)); + P( ST2, SEND(KC_B)); + P( RF, SEND(KC_Y)); + P( RR, SEND(KC_N)); + P( RP, SEND(KC_U)); + P( RB, SEND(KC_M)); + P( RL, SEND(KC_I)); + P( RG, SEND(KC_COMM)); + P( RT, SEND(KC_O)); + P( RS, SEND(KC_DOT)); + P( RD, SEND(KC_P)); + P( RZ, SEND(KC_SLSH)); + + return 0; +} + + +// Don't fuck with this, thanks. +size_t keymapsCount = sizeof(keymaps)/sizeof(keymaps[0]); diff --git a/keyboards/butterstick/keymaps/default/rules.mk b/keyboards/butterstick/keymaps/default/rules.mk new file mode 100644 index 0000000000..e69de29bb2 --- /dev/null +++ b/keyboards/butterstick/keymaps/default/rules.mk diff --git a/keyboards/butterstick/readme.md b/keyboards/butterstick/readme.md new file mode 100644 index 0000000000..8bae8ba5a0 --- /dev/null +++ b/keyboards/butterstick/readme.md @@ -0,0 +1,14 @@ +# Butter Stick + +![Butter Stick](https://i.redd.it/mvteaomko7s21.jpg) + +A chorded 20% keyboard packing full sized useage into your pocket. More info on [gboards.ca](http://docs.gboards.ca/Meet-Butter-Stick)! + +Keyboard Maintainer: [Germ](https://github.com/germ) +Hardware Availability: [g Heavy Industries](https://www.gboards.ca/product/butter-stick-limited-edition) + +Make example for this keyboard (after setting up your build environment): + + make butterstick:default + +See the [build environment setup](https://docs.qmk.fm/#/getting_started_build_tools) and the [make instructions](https://docs.qmk.fm/#/getting_started_make_guide) for more information. Brand new to QMK? Start with our [Complete Newbs Guide](https://docs.qmk.fm/#/newbs). diff --git a/keyboards/butterstick/rules.mk b/keyboards/butterstick/rules.mk new file mode 100644 index 0000000000..68b117bf59 --- /dev/null +++ b/keyboards/butterstick/rules.mk @@ -0,0 +1,19 @@ +# MCU name +MCU = atmega32u4 +F_CPU = 16000000 +ARCH = AVR8 +F_USB = $(F_CPU) + +OPT_DEFS += -DINTERRUPT_CONTROL_ENDPOINT -DONLYQWERTY -DDEBUG_MATRIX +SRC += sten.c +EXTRAFLAGS += -flto + + +BOOTLOADER = atmel-dfu +MOUSEKEY_ENABLE = yes # Mouse keys(+4700) +EXTRAKEY_ENABLE = yes # Audio control and System control(+450) +CONSOLE_ENABLE = yes # Console for debug(+400) +COMMAND_ENABLE = no # Commands for debug and configuration +NKRO_ENABLE = yes # USB Nkey Rollover +STENO_ENABLE = yes # Needed for chording + diff --git a/keyboards/butterstick/sten.c b/keyboards/butterstick/sten.c new file mode 100644 index 0000000000..a239e38842 --- /dev/null +++ b/keyboards/butterstick/sten.c @@ -0,0 +1,367 @@ +#include "sten.h" + +// Chord state +uint32_t cChord = 0; // Current Chord +int chordIndex = 0; // Keys in previousachord +int32_t chordState[32]; // Full Chord history +#define QWERBUF 24 // Size of chords to buffer for output + +bool repeatFlag = false; // Should we repeat? +uint32_t pChord = 0; // Previous Chord +int pChordIndex = 0; // Keys in previousachord +uint32_t pChordState[32]; // Previous chord sate +uint32_t stickyBits = 0; // Or'd with every incoming press + +// Mode state +enum MODE { STENO = 0, QWERTY, COMMAND }; +enum MODE pMode; +bool QWERSTENO = false; +#ifdef ONLYQWERTY +enum MODE cMode = QWERTY; +#else +enum MODE cMode = STENO; +#endif + +// Command State +#define MAX_CMD_BUF 20 +uint8_t CMDLEN = 0; +uint8_t CMDBUF[MAX_CMD_BUF]; + +// Key Repeat state +bool inChord = false; +bool repEngaged = false; +uint16_t repTimer = 0; +#define REP_INIT_DELAY 750 +#define REP_DELAY 25 + +// Mousekeys state +bool inMouse = false; +int8_t mousePress; + +// All processing done at chordUp goes through here +// Note, this is a gutted version of the Georgi sten.h +bool send_steno_chord_user(steno_mode_t mode, uint8_t chord[6]) { + // Check for mousekeys, this is release +#ifdef MOUSEKEY_ENABLE + if (inMouse) { + inMouse = false; + mousekey_off(mousePress); + mousekey_send(); + } +#endif + + // handle command mode + if (cChord == (LSU | LSD | RD | RZ)) { + if (cMode != COMMAND) { // Entering Command Mode + CMDLEN = 0; + pMode = cMode; + cMode = COMMAND; + } else { // Exiting Command Mode + cMode = pMode; + + // Press all and release all + for (int i = 0; i < CMDLEN; i++) { + register_code(CMDBUF[i]); + } + clear_keyboard(); + } + + goto out; + } + + // Handle Gaming Toggle, + if (cChord == (LSU | LSD | LFT | LK | RT | RS | RD | RZ) && keymapsCount > 1) { +#ifndef NO_DEBUG + uprintf("Switching to QMK\n"); +#endif + layer_on(1); + goto out; + } + + // Do QWERTY and Momentary QWERTY + if (cMode == QWERTY || (cMode == COMMAND)) { + processChord(false); + goto out; + } + +out: + cChord = 0; + inChord = false; + chordIndex = 0; + clear_keyboard(); + repEngaged = false; + for (int i = 0; i < 32; i++) + chordState[i] = 0xFFFF; + + return false; +} + +// Update Chord State +bool process_steno_user(uint16_t keycode, keyrecord_t *record) { + // Everything happens in here when steno keys come in. + // Bail on keyup + if (!record->event.pressed) return true; + + // Update key repeat timers + repTimer = timer_read(); + inChord = true; + + // Switch on the press adding to chord + bool pr = record->event.pressed; + switch (keycode) { + // Mods and stuff + case STN_ST1: pr ? (cChord |= (ST1)): (cChord &= ~(ST1)); break; + case STN_ST2: pr ? (cChord |= (ST2)): (cChord &= ~(ST2)); break; + case STN_ST3: pr ? (cChord |= (ST3)): (cChord &= ~(ST3)); break; + case STN_ST4: pr ? (cChord |= (ST4)): (cChord &= ~(ST4)); break; + case STN_FN: pr ? (cChord |= (FN)) : (cChord &= ~(FN)); break; + case STN_PWR: pr ? (cChord |= (PWR)): (cChord &= ~(PWR)); break; + case STN_N1...STN_N6: pr ? (cChord |= (LNO)): (cChord &= ~(LNO)); break; + case STN_N7...STN_NC: pr ? (cChord |= (RNO)): (cChord &= ~(RNO)); break; + + // All the letter keys + case STN_S1: pr ? (cChord |= (LSU)) : (cChord &= ~(LSU)); break; + case STN_S2: pr ? (cChord |= (LSD)) : (cChord &= ~(LSD)); break; + case STN_TL: pr ? (cChord |= (LFT)) : (cChord &= ~(LFT)); break; + case STN_KL: pr ? (cChord |= (LK)) : (cChord &= ~(LK)); break; + case STN_PL: pr ? (cChord |= (LP)) : (cChord &= ~(LP)); break; + case STN_WL: pr ? (cChord |= (LW)) : (cChord &= ~(LW)); break; + case STN_HL: pr ? (cChord |= (LH)) : (cChord &= ~(LH)); break; + case STN_RL: pr ? (cChord |= (LR)) : (cChord &= ~(LR)); break; + case STN_A: pr ? (cChord |= (LA)) : (cChord &= ~(LA)); break; + case STN_O: pr ? (cChord |= (LO)) : (cChord &= ~(LO)); break; + case STN_E: pr ? (cChord |= (RE)) : (cChord &= ~(RE)); break; + case STN_U: pr ? (cChord |= (RU)) : (cChord &= ~(RU)); break; + case STN_FR: pr ? (cChord |= (RF)) : (cChord &= ~(RF)); break; + case STN_RR: pr ? (cChord |= (RR)) : (cChord &= ~(RR)); break; + case STN_PR: pr ? (cChord |= (RP)) : (cChord &= ~(RP)); break; + case STN_BR: pr ? (cChord |= (RB)) : (cChord &= ~(RB)); break; + case STN_LR: pr ? (cChord |= (RL)) : (cChord &= ~(RL)); break; + case STN_GR: pr ? (cChord |= (RG)) : (cChord &= ~(RG)); break; + case STN_TR: pr ? (cChord |= (RT)) : (cChord &= ~(RT)); break; + case STN_SR: pr ? (cChord |= (RS)) : (cChord &= ~(RS)); break; + case STN_DR: pr ? (cChord |= (RD)) : (cChord &= ~(RD)); break; + case STN_ZR: pr ? (cChord |= (RZ)) : (cChord &= ~(RZ)); break; + } + + // Store previous state for fastQWER + if (pr) { + chordState[chordIndex] = cChord; + chordIndex++; + } + + return true; +} +void matrix_scan_user(void) { + // We abuse this for early sending of key + // Key repeat only on QWER/SYMB layers + if (cMode != QWERTY || !inChord) return; + + // Check timers +#ifndef NO_REPEAT + if (repEngaged && timer_elapsed(repTimer) > REP_DELAY) { + // Process Key for report + processChord(false); + + // Send report to host + send_keyboard_report(); + clear_keyboard(); + repTimer = timer_read(); + } + + if (!repEngaged && timer_elapsed(repTimer) > REP_INIT_DELAY) { + repEngaged = true; + } +#endif +}; + +// For Plover NKRO +uint32_t processFakeSteno(bool lookup) { + P( LSU, SEND(KC_Q);); + P( LSD, SEND(KC_A);); + P( LFT, SEND(KC_W);); + P( LP, SEND(KC_E);); + P( LH, SEND(KC_R);); + P( LK, SEND(KC_S);); + P( LW, SEND(KC_D);); + P( LR, SEND(KC_F);); + P( ST1, SEND(KC_T);); + P( ST2, SEND(KC_G);); + P( LA, SEND(KC_C);); + P( LO, SEND(KC_V);); + P( RE, SEND(KC_N);); + P( RU, SEND(KC_M);); + P( ST3, SEND(KC_Y);); + P( ST4, SEND(KC_H);); + P( RF, SEND(KC_U);); + P( RP, SEND(KC_I);); + P( RL, SEND(KC_O);); + P( RT, SEND(KC_P);); + P( RD, SEND(KC_LBRC);); + P( RR, SEND(KC_J);); + P( RB, SEND(KC_K);); + P( RG, SEND(KC_L);); + P( RS, SEND(KC_SCLN);); + P( RZ, SEND(KC_COMM);); + P( LNO, SEND(KC_1);); + P( RNO, SEND(KC_1);); + + return 0; +} + +// Traverse the chord history to a given point +// Returns the mask to use +void processChord(bool useFakeSteno) { + // Save the clean chord state + uint32_t savedChord = cChord; + + // Apply Stick Bits if needed + if (stickyBits != 0) { + cChord |= stickyBits; + for (int i = 0; i <= chordIndex; i++) + chordState[i] |= stickyBits; + } + + // Strip FN + if (cChord & FN) cChord ^= FN; + + // First we test if a whole chord was passsed + // If so we just run it handling repeat logic + if (useFakeSteno && processFakeSteno(true) == cChord) { + processFakeSteno(false); + return; + } else if (processQwerty(true) == cChord) { + processQwerty(false); + // Repeat logic + if (repeatFlag) { + restoreState(); + repeatFlag = false; + processChord(false); + } else { + saveState(cChord); + } + return; + } + + // Iterate through chord picking out the individual + // and longest chords + uint32_t bufChords[QWERBUF]; + int bufLen = 0; + uint32_t mask = 0; + + // We iterate over it multiple times to catch the longest + // chord. Then that gets addded to the mask and re run. + while (savedChord != mask) { + uint32_t test = 0; + uint32_t longestChord = 0; + + for (int i = 0; i <= chordIndex; i++) { + cChord = chordState[i] & ~mask; + if (cChord == 0) + continue; + + // Assume mid parse Sym is new chord + if (i != 0 && test != 0 && (cChord ^ test) == PWR) { + longestChord = test; + break; + } + + // Lock SYM layer in once detected + if (mask & PWR) + cChord |= PWR; + + + // Testing for keycodes + if (useFakeSteno) { + test = processFakeSteno(true); + } else { + test = processQwerty(true); + } + + if (test != 0) { + longestChord = test; + } + } + + mask |= longestChord; + bufChords[bufLen] = longestChord; + bufLen++; + + // That's a loop of sorts, halt processing + if (bufLen >= QWERBUF) { + return; + } + } + + // Now that the buffer is populated, we run it + for (int i = 0; i < bufLen ; i++) { + cChord = bufChords[i]; + if (useFakeSteno) { + processFakeSteno(false); + } else { + processQwerty(false); + } + } + + // Save state in case of repeat + if (!repeatFlag) { + saveState(savedChord); + } + + // Restore cChord for held repeat + cChord = savedChord; + + return; +} +void saveState(uint32_t cleanChord) { + pChord = cleanChord; + pChordIndex = chordIndex; + for (int i = 0; i < 32; i++) + pChordState[i] = chordState[i]; +} +void restoreState() { + cChord = pChord; + chordIndex = pChordIndex; + for (int i = 0; i < 32; i++) + chordState[i] = pChordState[i]; +} + +// Macros for calling from keymap.c +void SEND(uint8_t kc) { + // Send Keycode, Does not work for Quantum Codes + if (cMode == COMMAND && CMDLEN < MAX_CMD_BUF) { +#ifndef NO_DEBUG + uprintf("CMD LEN: %d BUF: %d\n", CMDLEN, MAX_CMD_BUF); +#endif + CMDBUF[CMDLEN] = kc; + CMDLEN++; + } + + if (cMode != COMMAND) register_code(kc); + return; +} +void REPEAT(void) { + if (cMode != QWERTY) + return; + + repeatFlag = true; + return; +} +void SET_STICKY(uint32_t stick) { + stickyBits = stick; + return; +} +void SWITCH_LAYER(int layer) { + if (keymapsCount >= layer) + layer_on(layer); +} +void CLICK_MOUSE(uint8_t kc) { +#ifdef MOUSEKEY_ENABLE + mousekey_on(kc); + mousekey_send(); + + // Store state for later use + inMouse = true; + mousePress = kc; +#endif +} diff --git a/keyboards/butterstick/sten.h b/keyboards/butterstick/sten.h new file mode 100644 index 0000000000..5a9771d9a0 --- /dev/null +++ b/keyboards/butterstick/sten.h @@ -0,0 +1,77 @@ +// 2019, g Heavy Industries +// Blessed mother of Christ, please keep this readable +// and protect us from segfaults. For thine is the clock, +// the slave and the master. Until we return from main. +// +// Amen. + +#include QMK_KEYBOARD_H +#include "mousekey.h" +#include "keymap.h" +#include "keymap_steno.h" +#include "wait.h" + +extern size_t keymapsCount; // Total keymaps +extern uint32_t cChord; // Current Chord + +// Function defs +void processChord(bool useFakeSteno); +uint32_t processQwerty(bool lookup); +uint32_t processFakeSteno(bool lookup); +void saveState(uint32_t cChord); +void restoreState(void); + +// Macros for use in keymap.c +void SEND(uint8_t kc); +void REPEAT(void); +void SET_STICKY(uint32_t); +void SWITCH_LAYER(int); +void CLICK_MOUSE(uint8_t); + +// Keymap helper +#define P(chord, act) if (cChord == (chord)) { if (!lookup) {act;} return chord;} + +// Shift to internal representation +// i.e) S(teno)R(ight)F +#define STN(n) (1L<<n) +enum ORDER { + SFN = 0, SPWR, SST1, SST2, SST3, SST4, SNUML, SNUMR, + SLSU, SLSD, SLT, SLK, SLP, SLW, SLH, SLR, SLA, SLO, + SRE, SRU, SRF, SRR, SRP, SRB, SRL, SRG, SRT, SRS, SRD, SRZ, SRES1, SRES2 +}; + +// Break it all out +#define FN STN(SFN) +#define PWR STN(SPWR) +#define ST1 STN(SST1) +#define ST2 STN(SST2) +#define ST3 STN(SST3) +#define ST4 STN(SST4) +#define LNO STN(SNUML) // STN1-6 +#define RNO STN(SNUMR) // STN7-C +#define RES1 STN(SRES1) // Use reserved for sticky state +#define RES2 STN(SRES2) + +#define LSU STN(SLSU) +#define LSD STN(SLSD) +#define LFT STN(SLT) // (L)e(F)t (T), preprocessor conflict +#define LK STN(SLK) +#define LP STN(SLP) +#define LW STN(SLW) +#define LH STN(SLH) +#define LR STN(SLR) +#define LA STN(SLA) +#define LO STN(SLO) + +#define RE STN(SRE) +#define RU STN(SRU) +#define RF STN(SRF) +#define RR STN(SRR) +#define RP STN(SRP) +#define RB STN(SRB) +#define RL STN(SRL) +#define RG STN(SRG) +#define RT STN(SRT) +#define RS STN(SRS) +#define RD STN(SRD) +#define RZ STN(SRZ) |