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authorQMK Bot <hello@qmk.fm>2022-02-12 03:23:18 +0000
committerQMK Bot <hello@qmk.fm>2022-02-12 03:23:18 +0000
commit52d6f07a829baf38e16b61f1804bf5dd555ab45d (patch)
treeea33ed02f739b909a6260f4b87392d36db08de08 /users
parent0f926a8ae895580612313c866575969759a88db8 (diff)
parent40529e89de5a49b6d7978aedef9dd425d24f746d (diff)
Merge remote-tracking branch 'origin/master' into develop
Diffstat (limited to 'users')
-rw-r--r--users/uqs/config.h40
-rw-r--r--users/uqs/rules.mk24
-rw-r--r--users/uqs/uqs.c584
-rw-r--r--users/uqs/uqs.h77
4 files changed, 725 insertions, 0 deletions
diff --git a/users/uqs/config.h b/users/uqs/config.h
new file mode 100644
index 0000000000..b8a140fe87
--- /dev/null
+++ b/users/uqs/config.h
@@ -0,0 +1,40 @@
+// Copyright 2022 Ulrich Spörlein (@uqs)
+// SPDX-License-Identifier: GPL-2.0-or-later
+#pragma once
+
+#ifdef RGBLIGHT_ENABLE
+# define RGBLIGHT_SLEEP
+//# define RGBLIGHT_ANIMATIONS // disabled to save space
+# define RGBLIGHT_LAYERS
+# define RGBLIGHT_MAX_LAYERS 8 // default is 16
+# define RGBLIGHT_DISABLE_KEYCODES // RGB_foo keys no longer work, saves 600 bytes
+# define RGBLIGHT_DEFAULT_HUE 15
+#endif
+
+#define DYNAMIC_KEYMAP_LAYER_COUNT 6 // default is 4 for VIA builds
+
+#define TAPPING_TOGGLE 2 // number of taps for a toggle-on-tap
+#define TAPPING_TERM 170 // ms to trigger tap
+// https://precondition.github.io/home-row-mods
+#define TAPPING_FORCE_HOLD // make tap-then-hold _not_ do key auto repeat
+#define IGNORE_MOD_TAP_INTERRUPT
+#define PERMISSIVE_HOLD // I don't think this works for me, hence I rolled my own implementation.
+
+#define LEADER_TIMEOUT 400
+#define LEADER_PER_KEY_TIMING
+
+#define UNICODE_SELECTED_MODES UC_LNX
+
+// make KC_ACL0 et al work when held.
+#define MK_COMBINED
+#define MOUSEKEY_WHEEL_INTERVAL 40 // default is 50, lower means more scroll events, 40 works ok.
+
+// From https://michael.stapelberg.ch/posts/2021-05-08-keyboard-input-latency-qmk-kinesis/
+#define USB_POLLING_INTERVAL_MS 1
+
+#ifdef KEYBOARD_preonic_rev3
+// Some games seem to not register Esc otherwise when tapped, maybe try with this delay?
+# define TAP_CODE_DELAY 30
+#else
+# define TAP_CODE_DELAY 10
+#endif
diff --git a/users/uqs/rules.mk b/users/uqs/rules.mk
new file mode 100644
index 0000000000..6050362952
--- /dev/null
+++ b/users/uqs/rules.mk
@@ -0,0 +1,24 @@
+# don't include for keyboards/ploopyco/mouse/keymaps/uqs
+ifeq ($(filter $(strip $(KEYBOARD)),ploopyco/mouse),)
+ SRC += uqs.c
+
+ RGBLIGHT_ENABLE ?= yes # Enable keyboard RGB underglow
+ LTO_ENABLE ?= yes # disables the legacy TMK Macros and Functions features
+
+ UCIS_ENABLE = yes
+ LEADER_ENABLE = yes
+ COMBO_ENABLE = yes
+ MOUSEKEY_ENABLE = yes
+
+ # Disable all the unused stuff.
+ SPACE_CADET_ENABLE = no
+ COMMAND_ENABLE = no
+ MAGIC_ENABLE = no
+endif
+
+# From https://michael.stapelberg.ch/posts/2021-05-08-keyboard-input-latency-qmk-kinesis/
+# adds about 900 bytes! Don't use it on puny AVR though.
+# ifeq (,$(filter $(MCU), atmega16u2 atmega32u2 at90usb162)) # doesn't work MCU not set yet
+ifneq (,$(filter $(KEYBOARD),ploopyco/mouse preonic/rev3))
+ DEBOUNCE_TYPE = asym_eager_defer_pk
+endif
diff --git a/users/uqs/uqs.c b/users/uqs/uqs.c
new file mode 100644
index 0000000000..72284143c6
--- /dev/null
+++ b/users/uqs/uqs.c
@@ -0,0 +1,584 @@
+// Copyright 2022 Ulrich Spörlein (@uqs)
+// SPDX-License-Identifier: GPL-2.0-or-later
+// vi:et sw=4:
+
+#include "uqs.h"
+
+// LOG:
+// late Jan 2020, got Ohkeycaps Dactyl Manuform 5x6
+// https://play.typeracer.com shows about 75-80wpm (en) or ~400cpm (de) on my classic keeb.
+// Never did proper touch typing, basically didn't use ring finger much, mostly index/middle and pinky (only to hold down modifiers, really).
+// Feb 2020, switching to Colemak DH after 30 years of Qwerty, uh oh...
+// mid Feb, 20wpm/87% on monkeytype.com (no punct, numbers)
+// early March, 28wpm/90% on MT (plus punct./numbers from here on); 25wpm on typeracer
+// early April, 35wpm/92% on MT; 41wpm on typeracer
+// early May, 45wpm/96% on MT; 46wpm on typeracer; my qwerty is deteriorating, I need to look at the keys more and more o_O
+// early June, 49wpm/95% on MT (sigh ...); 50wpm on typeracer;
+// early July, 50wpm/96% on MT (...); 52wpm/96% on typeracer;
+// early August, 55wpm/96% on MT; 55wpm/98% on typeracer;
+// early September, 57wpm/97% on MT; 58wpm/97% on typeracer;
+// early October, 59wpm/96% on MT; 61wpm/97% on typeracer;
+// November, 56wpm/97% on MT; 62wpm/98% on typeracer;
+// December, 62wpm/96% on MT; 66wpm/98% on typeracer;
+// January, 61wpm/97% on MT; 65wpm/98% on typeracer;
+// February, 64wpm/97% on MT; 67wpm/98% on typeracer; my qwerty on the laptop is still fine, but I miss my shortcuts badly.
+//
+// So that's one year on Colemak. Was it worth the switch? Probably not, though
+// I also had to first learn proper technique, but that was actually swift, as
+// the keyboard nicely forces that on you. I really like home row mods though,
+// they are so comfy. Need to rethink my combos some more, still.
+
+
+#ifdef RGBLIGHT_LAYERS
+layer_state_t default_layer_state_set_user(layer_state_t state) {
+ rgblight_set_layer_state(L_QWER, layer_state_cmp(state, L_QWER));
+ rgblight_set_layer_state(L_WASD, layer_state_cmp(state, L_WASD));
+ rgblight_set_layer_state(L_COLM, layer_state_cmp(state, L_COLM));
+ return state;
+}
+#endif
+
+layer_state_t layer_state_set_user(layer_state_t state) {
+#if 0
+ // defining layer L_FUNC when both keys are pressed
+ state = update_tri_layer_state(state, L_EXTD, L_NUM, L_FUNC);
+#endif
+#ifdef RGBLIGHT_LAYERS
+ rgblight_set_layer_state(L_EXTD, layer_state_cmp(state, L_EXTD));
+ rgblight_set_layer_state(L_NUM, layer_state_cmp(state, L_NUM));
+ rgblight_set_layer_state(L_FUNC, layer_state_cmp(state, L_FUNC));
+ rgblight_set_layer_state(L_MOUSE, layer_state_cmp(state, L_MOUSE));
+#else
+#endif
+ return state;
+}
+
+#ifdef RGBLIGHT_LAYERS
+// NOTE: at most 2 elements, last one needs to be RGBLIGHT_END_SEGMENTS
+typedef rgblight_segment_t rgblight_layer_t[3];
+
+const rgblight_layer_t PROGMEM my_rgb_segments[] = {
+ [L_QWER] = {{0, RGBLED_NUM, HSV_WHITE}, RGBLIGHT_END_SEGMENTS},
+ [L_WASD] = {{0, RGBLED_NUM/2, HSV_RED}, {RGBLED_NUM/2, RGBLED_NUM/2, HSV_OFF}, RGBLIGHT_END_SEGMENTS},
+ [L_COLM] = {{0, RGBLED_NUM, HSV_GREEN}, RGBLIGHT_END_SEGMENTS},
+ [L_EXTD] = {{0, RGBLED_NUM, HSV_BLUE}, RGBLIGHT_END_SEGMENTS},
+ [L_NUM] = {{0, RGBLED_NUM, HSV_ORANGE}, RGBLIGHT_END_SEGMENTS},
+ [L_FUNC] = {{0, RGBLED_NUM, HSV_YELLOW}, RGBLIGHT_END_SEGMENTS},
+ [L_MOUSE]= {{0, RGBLED_NUM, HSV_PURPLE}, RGBLIGHT_END_SEGMENTS},
+};
+
+// This array needs pointers, :/
+const rgblight_segment_t* const PROGMEM my_rgb_layers[] = {
+ my_rgb_segments[L_QWER],
+ my_rgb_segments[L_WASD],
+ my_rgb_segments[L_COLM],
+ my_rgb_segments[L_EXTD],
+ my_rgb_segments[L_NUM],
+ my_rgb_segments[L_FUNC],
+ my_rgb_segments[L_MOUSE],
+};
+
+_Static_assert(sizeof(my_rgb_layers) / sizeof(my_rgb_layers[0]) ==
+ sizeof(my_rgb_segments) / sizeof(my_rgb_segments[0]),
+ "Number of rgb_segment definitions does not match up!");
+#endif
+
+#ifdef COMBO_ENABLE
+enum combo_events {
+ C_AUML,
+ C_OUML,
+ C_UUML,
+ C_SZ,
+ C_CBR,
+ C_PRN,
+ C_BRC,
+};
+
+// Maybe use this?
+// #define COMBO_ONLY_FROM_LAYER L_COLM
+
+// The official way has way too much duplication and intermediate names for my taste...
+const uint16_t PROGMEM my_action_combos[][3] = {
+ [C_AUML] = {KC_G_A, KC_W, COMBO_END},
+ [C_OUML] = {KC_G_O, KC_Y, COMBO_END},
+ [C_UUML] = {KC_C_N, KC_U, COMBO_END},
+ [C_SZ] = {KC_S_S, KC_Z, COMBO_END},
+ [C_CBR] = {KC_COLN, KC_LCBR, COMBO_END},
+ [C_PRN] = {KC_LCBR, KC_LPRN, COMBO_END},
+ [C_BRC] = {KC_LPRN, KC_LBRC, COMBO_END},
+};
+const uint16_t PROGMEM my_combos[][4] = {
+ {KC_LPRN, KC_F, KC_P, COMBO_END},
+ {KC_RPRN, KC_C, KC_D, COMBO_END},
+ {KC_LCBR, KC_W, KC_F, COMBO_END},
+ {KC_RCBR, KC_X, KC_C, COMBO_END},
+ {KC_TAB, KC_G_A, KC_A_R, COMBO_END},
+ {KC_BSLS, KC_B, KC_J, COMBO_END}, // remove this?
+ {KC_BSLS, KC_F, KC_U, COMBO_END},
+ {LSFT(KC_BSLS), KC_P, KC_L, COMBO_END},
+ {KC_MINUS, KC_C_T, KC_C_N, COMBO_END},
+ {LSFT(KC_MINUS), KC_D, KC_H, COMBO_END},
+ {KC_GRV, KC_Q, KC_W, COMBO_END}, // remove this?
+ {KC_GRV, KC_C, KC_COMM, COMBO_END},
+ {LSFT(KC_GRV), KC_G, KC_M, COMBO_END},
+ {KC_BTN3, KC_BTN1, KC_BTN2, COMBO_END},
+ {KC_BTN1, KC_BTN2, KC_BTN3, COMBO_END},
+};
+
+const uint16_t COMBO_LEN = sizeof(my_action_combos) / sizeof(my_action_combos[0]) + sizeof(my_combos) / sizeof(my_combos[0]);
+
+#define MY_ACTION_COMBO(ck) \
+ [ck] = { .keys = &(my_action_combos[ck][0]) }
+#define MY_COMBO(ck) \
+ { .keys = &(my_combos[ck][1]), .keycode = my_combos[ck][0] }
+
+// NOTE: while my_combos can live in PROGMEM, the key_combos data also
+// contains state that is tweaked at runtime, so we need to indirect. Ugh.
+#define COMBO_STATICALLY
+#ifdef COMBO_STATICALLY
+// TODO: fill this at runtime with a loop?
+combo_t key_combos[] = {
+ MY_ACTION_COMBO(0),
+ MY_ACTION_COMBO(1),
+ MY_ACTION_COMBO(2),
+ MY_ACTION_COMBO(3),
+ MY_ACTION_COMBO(4),
+ MY_ACTION_COMBO(5),
+ MY_ACTION_COMBO(6),
+ MY_COMBO(0),
+ MY_COMBO(1),
+ MY_COMBO(2),
+ MY_COMBO(3),
+ MY_COMBO(4),
+ MY_COMBO(5),
+ MY_COMBO(6),
+ MY_COMBO(7),
+ MY_COMBO(8),
+ MY_COMBO(9),
+ MY_COMBO(10),
+ MY_COMBO(11),
+ MY_COMBO(12),
+ MY_COMBO(13),
+ MY_COMBO(14),
+};
+
+_Static_assert(sizeof(key_combos) / sizeof(key_combos[0]) ==
+ (sizeof(my_action_combos) / sizeof(my_action_combos[0]) + sizeof(my_combos) / sizeof(my_combos[0])),
+ "Number of combo definitions does not match up!");
+#else
+combo_t key_combos[sizeof(my_action_combos) / sizeof(my_action_combos[0]) + sizeof(my_combos) / sizeof(my_combos[0])];
+#endif
+
+void process_combo_event(uint16_t combo_index, bool pressed) {
+ switch (combo_index) {
+ case C_AUML:
+ if (pressed) {
+ tap_code16(KC_RALT);
+ tap_code16(LSFT(KC_QUOT));
+ tap_code16(KC_A);
+ }
+ break;
+ case C_OUML:
+ if (pressed) {
+ tap_code16(KC_RALT);
+ tap_code16(LSFT(KC_QUOT));
+ tap_code16(KC_O);
+ }
+ break;
+ case C_UUML:
+ if (pressed) {
+ tap_code16(KC_RALT);
+ tap_code16(LSFT(KC_QUOT));
+ tap_code16(KC_U);
+ }
+ break;
+ case C_SZ:
+ if (pressed) {
+ tap_code16(KC_RALT);
+ tap_code16(KC_S);
+ tap_code16(KC_S);
+ }
+ break;
+ case C_CBR:
+ if (pressed) {
+ tap_code16(KC_LCBR);
+ tap_code16(KC_RCBR);
+ tap_code16(KC_LEFT);
+ }
+ break;
+ case C_PRN:
+ if (pressed) {
+ tap_code16(KC_LPRN);
+ tap_code16(KC_RPRN);
+ tap_code16(KC_LEFT);
+ }
+ break;
+ case C_BRC:
+ if (pressed) {
+ tap_code16(KC_LBRC);
+ tap_code16(KC_RBRC);
+ tap_code16(KC_LEFT);
+ }
+ break;
+ }
+}
+#endif
+
+void keyboard_post_init_user(void) {
+#ifndef KEYBOARD_preonic_rev3
+ default_layer_set(1ul << L_COLM);
+#endif
+#ifdef RGBLIGHT_LAYERS
+ // Enable the LED layers
+ rgblight_layers = my_rgb_layers;
+ rgblight_set_layer_state(0, true);
+#endif
+#if defined(COMBO_ENABLE) && !defined(COMBO_STATICALLY)
+ uint8_t i = 0;
+ for (; i < sizeof(my_action_combos) / sizeof(my_action_combos[0]); i++) {
+ key_combos[i].keys = &(my_action_combos[i][0]);
+ }
+ for (uint8_t j = 0; j < sizeof(my_combos) / sizeof(my_combos[0]); j++, i++) {
+ key_combos[i].keycode = my_combos[j][0];
+ key_combos[i].keys = &(my_combos[j][1]);
+ }
+#endif
+}
+
+uint16_t key_timer;
+bool delkey_registered;
+bool num_layer_was_used;
+bool extd_layer_was_used;
+// These keep state about the long-press-means-umlaut keys.
+bool auml_pressed;
+bool ouml_pressed;
+bool uuml_pressed;
+
+void maybe_send_umlaut(uint16_t keycode, bool *is_pressed) {
+ // Some other key did _not_ already re-arm this key, so now we need to do
+ // that ourselves.
+ if (*is_pressed) {
+ *is_pressed = false;
+ // If released within the timer, then just KC_A, KC_O, KC_U
+ if (timer_elapsed(key_timer) < TAPPING_TERM) {
+ tap_code16(keycode);
+ } else {
+ tap_code16(KC_RALT);
+ tap_code16(LSFT(KC_QUOT));
+ tap_code16(keycode);
+ }
+ }
+}
+
+bool process_record_user(uint16_t keycode, keyrecord_t *record) {
+ // TODO: why not use key_timer here? is it dynamic or not?
+ static uint16_t extd_layer_timer;
+ if (layer_state_is(L_EXTD) && record->event.pressed) {
+ extd_layer_was_used = true;
+ }
+ if (layer_state_is(L_NUM) && record->event.pressed) {
+ num_layer_was_used = true;
+ }
+
+ // An umlaut key was pressed previously (but will only emit the key on
+ // release), but we've pressed a different key now, so fire the regular key,
+ // re-arm it and continue with whatever actual key was pressed just now.
+ if (record->event.pressed) {
+ if (auml_pressed) {
+ tap_code16(KC_A);
+ auml_pressed = false;
+ }
+ if (ouml_pressed) {
+ tap_code16(KC_O);
+ ouml_pressed = false;
+ }
+ if (uuml_pressed) {
+ tap_code16(KC_U);
+ uuml_pressed = false;
+ }
+ }
+
+ switch (keycode) {
+ // From https://github.com/qmk/qmk_firmware/issues/6053
+ case LT_EXTD_ESC:
+ if (record->event.pressed) {
+ extd_layer_was_used = false;
+ extd_layer_timer = timer_read();
+ layer_on(L_EXTD);
+ } else {
+ layer_off(L_EXTD);
+ unregister_mods(MOD_BIT(KC_LALT)); // undo what ALT_TAB might've set
+ // NOTE: need to track whether we made use of the extd layer and
+ // that all happened within the tapping term. Otherwise we'd emit
+ // that layer key code _plus_ an extra Esc.
+ if (timer_elapsed(extd_layer_timer) < TAPPING_TERM && !extd_layer_was_used) {
+ tap_code(KC_ESC);
+ }
+ }
+ return true;
+ case LT_NUM_BSPC:
+ if (record->event.pressed){
+ num_layer_was_used = false;
+ extd_layer_timer = timer_read();
+ layer_on(L_NUM);
+ } else {
+ layer_off(L_NUM);
+ // NOTE: Custom LT method so that any press of a key on that layer will prevent the backspace.
+ if (timer_elapsed(extd_layer_timer) < TAPPING_TERM && !num_layer_was_used) {
+ tap_code(KC_BSPC);
+ }
+ }
+ return true;
+ case LT_MOUSE_ALT_SHIFT_INS:
+ if (record->event.pressed) {
+ key_timer = timer_read();
+ layer_on(L_MOUSE);
+ } else {
+ layer_off(L_MOUSE);
+ if (timer_elapsed(key_timer) < TAPPING_TERM) {
+ tap_code16(LALT(LSFT(KC_INS)));
+ }
+ }
+ return true;
+ case LT_FUNC_SHIFT_INS:
+ if (record->event.pressed) {
+ key_timer = timer_read();
+ layer_on(L_FUNC);
+ } else {
+ layer_off(L_FUNC);
+ if (timer_elapsed(key_timer) < TAPPING_TERM) {
+ tap_code16(LSFT(KC_INS));
+ }
+ }
+ return true;
+#if 1
+ /* Looks like PERMISSIVE_HOLD on LT and OSM doesn't work properly. This
+ * is probaby https://github.com/qmk/qmk_firmware/issues/8971
+ */
+ case OSM_GUI:
+ /* OSM(MOD_LGUI) is delaying the event, but I need immediate triggering
+ * of the modifier to move windows around with the mouse. If only
+ * tapped, however, have it be a win OSM */
+ if (record->event.pressed) {
+ key_timer = timer_read();
+ register_mods(MOD_BIT(KC_LGUI));
+ } else {
+ unregister_mods(MOD_BIT(KC_LGUI));
+ if (timer_elapsed(key_timer) < TAPPING_TERM) {
+ add_oneshot_mods(MOD_BIT(KC_LGUI));
+ } else {
+ del_oneshot_mods(MOD_BIT(KC_LGUI));
+ }
+ }
+ return true;
+ // Why do I have to roll my own? It seems the original ones work on
+ // keyrelease, at which time I might have let go of the layer tap
+ // already, so I cannot roll them fast...
+ case OSM_SFT:
+ if (record->event.pressed) {
+ key_timer = timer_read();
+ register_mods(MOD_BIT(KC_LSFT));
+ } else {
+ unregister_mods(MOD_BIT(KC_LSFT));
+ if (timer_elapsed(key_timer) < TAPPING_TERM) {
+ add_oneshot_mods(MOD_BIT(KC_LSFT));
+ } /*else {
+ del_oneshot_mods(MOD_BIT(KC_LSFT));
+ }*/
+ }
+ return true;
+ case OSM_CTL:
+ if (record->event.pressed) {
+ key_timer = timer_read();
+ register_mods(MOD_BIT(KC_LCTL));
+ } else {
+ unregister_mods(MOD_BIT(KC_LCTL));
+ if (timer_elapsed(key_timer) < TAPPING_TERM) {
+ add_oneshot_mods(MOD_BIT(KC_LCTL));
+ } /*else {
+ del_oneshot_mods(MOD_BIT(KC_LCTL));
+ }*/
+ }
+ return true;
+ case OSM_ALT:
+ if (record->event.pressed) {
+ key_timer = timer_read();
+ register_mods(MOD_BIT(KC_LALT));
+ } else {
+ unregister_mods(MOD_BIT(KC_LALT));
+ if (timer_elapsed(key_timer) < TAPPING_TERM) {
+ add_oneshot_mods(MOD_BIT(KC_LALT));
+ } /*else {
+ del_oneshot_mods(MOD_BIT(KC_LALT));
+ }*/
+ }
+ return true;
+#else
+#define OSM_ALT OSM(MOD_LALT)
+#define OSM_CTL OSM(MOD_LCTL)
+#define OSM_GUI OSM(MOD_LGUI)
+#define OSM_SFT OSM(MOD_LSFT)
+#endif
+ // Obsoleted by using combos for umlauts now.
+ case KC_A_AE:
+ if (record->event.pressed) {
+ key_timer = timer_read();
+ auml_pressed = true;
+ } else {
+ maybe_send_umlaut(KC_A, &auml_pressed);
+ }
+ break;
+ case KC_O_OE:
+ if (record->event.pressed) {
+ key_timer = timer_read();
+ ouml_pressed = true;
+ } else {
+ maybe_send_umlaut(KC_O, &ouml_pressed);
+ }
+ break;
+ case KC_U_UE:
+ if (record->event.pressed) {
+ key_timer = timer_read();
+ uuml_pressed = true;
+ } else {
+ maybe_send_umlaut(KC_U, &uuml_pressed);
+ }
+ break;
+ case MINS_UNDSCR:
+ if (record->event.pressed) {
+ key_timer = timer_read();
+ } else {
+ if (timer_elapsed(key_timer) < TAPPING_TERM) {
+ // Can't send KC_KP_MINUS, it doesn't compose to, say →
+ tap_code16(KC_MINUS);
+ } else {
+ tap_code16(KC_UNDERSCORE);
+ }
+ }
+ break;
+ case ALT_TAB:
+ if (record->event.pressed) {
+ register_mods(MOD_BIT(KC_LALT));
+ tap_code16(KC_TAB);
+ }
+ break;
+ case INS_HARD:
+ // Do Alt-Shift-Ins first to have xdotool copy from SELECTION to CLIPBOARD, then Shift-Ins to paste.
+ if (record->event.pressed) {
+ tap_code16(LSFT(LALT(KC_INS)));
+ } else {
+ tap_code16(LSFT(KC_INS));
+ }
+ break;
+ case SHIFT_INS:
+ if (record->event.pressed) {
+ // when keycode is pressed
+ key_timer = timer_read();
+ // Shift when held ...
+ register_mods(MOD_BIT(KC_RSFT));
+ } else {
+ // If released within the timer, then Shift+Ins
+ if (timer_elapsed(key_timer) < TAPPING_TERM) {
+ tap_code16(KC_INS);
+ }
+ unregister_mods(MOD_BIT(KC_RSFT));
+ }
+ break;
+ case ALT_SHIFT_INS:
+ if (record->event.pressed) {
+ key_timer = timer_read();
+ // Shift when held ...
+ register_mods(MOD_BIT(KC_LSFT));
+ } else {
+ // If released within the timer, then Shift+Alt+Ins
+ if (timer_elapsed(key_timer) < TAPPING_TERM) {
+ register_mods(MOD_BIT(KC_LALT));
+ tap_code16(KC_INS);
+ }
+ // Note: this makes xev(1) see KeyPress for Meta_L but KeyRelease for Alt_L
+ unregister_mods(MOD_BIT(KC_LSFT) | MOD_BIT(KC_LALT));
+ }
+ break;
+/*
+ * Obsoleted by making tmux understand Ctrl-(Shift)-Tab natively.
+ case TM_NEXT:
+ if (record->event.pressed) SEND_STRING(SS_LCTRL("a") "n");
+ break;
+ case TM_PREV:
+ if (record->event.pressed) SEND_STRING(SS_LCTRL("a") "p");
+ break;
+*/
+ // TODO: use key overrides to turn, e.g. Win+Ctrl-Tab into VIM_NEXT.
+ // Not sure why Ctrl-Pgup works in vim, but not in vim-inside-tmux.
+ case VIM_NEXT:
+ if (record->event.pressed) SEND_STRING(SS_TAP(X_ESC) SS_TAP(X_G) SS_TAP(X_T));
+ break;
+ case VIM_PREV:
+ if (record->event.pressed) SEND_STRING(SS_TAP(X_ESC) SS_TAP(X_G) SS_LSFT("t"));
+ break;
+ case WIN_LEFT:
+ if (record->event.pressed) SEND_STRING(SS_LCTRL("w") SS_TAP(X_H));
+ break;
+ case WIN_DN:
+ if (record->event.pressed) SEND_STRING(SS_LCTRL("w") SS_TAP(X_J));
+ break;
+ case WIN_UP:
+ if (record->event.pressed) SEND_STRING(SS_LCTRL("w") SS_TAP(X_K));
+ break;
+ case WIN_RGHT:
+ if (record->event.pressed) SEND_STRING(SS_LCTRL("w") SS_TAP(X_L));
+ break;
+ }
+
+ return true;
+}
+
+#ifdef LEADER_ENABLE
+LEADER_EXTERNS();
+
+void matrix_scan_user(void) {
+ LEADER_DICTIONARY() {
+ leading = false;
+ leader_end();
+
+#ifdef UCIS_ENABLE
+ SEQ_ONE_KEY(KC_U) {
+ qk_ucis_start();
+ }
+#endif
+ SEQ_ONE_KEY(KC_H) {
+ send_unicode_string("ᕕ( ᐛ )ᕗ"); // happy
+ }
+ SEQ_ONE_KEY(KC_D) {
+ send_unicode_string("ಠ_ಠ"); // disapproval
+ }
+ SEQ_ONE_KEY(KC_L) {
+ send_unicode_string("( ͡° ͜ʖ ͡°)"); // lenny
+ }
+ SEQ_ONE_KEY(KC_S) {
+ send_unicode_string("¯\\_(ツ)_/¯"); // shrug
+ }
+ // tableflip (LEADER - TF)
+ SEQ_TWO_KEYS(KC_T, KC_F) {
+ //set_unicode_input_mode(UC_LNX);
+ //send_unicode_hex_string("0028 30CE 0CA0 75CA 0CA0 0029 30CE 5F61 253B 2501 253B");
+ send_unicode_string("(╯°□°)╯︵ ┻━┻");
+ }
+ // untableflip
+ SEQ_THREE_KEYS(KC_U, KC_T, KC_F) {
+ //set_unicode_input_mode(UC_LNX);
+ //send_unicode_hex_string("0028 30CE 0CA0 75CA 0CA0 0029 30CE 5F61 253B 2501 253B");
+ send_unicode_string("┬─┬ノ( º _ ºノ)");
+ }
+ }
+}
+#endif
+
+#ifdef UCIS_ENABLE
+// 3 codepoints at most, otherwise increase UCIS_MAX_CODE_POINTS
+const qk_ucis_symbol_t ucis_symbol_table[] = UCIS_TABLE(
+ UCIS_SYM("poop", 0x1F4A9), // 💩
+ UCIS_SYM("rofl", 0x1F923), // 🤣
+ UCIS_SYM("look", 0x0CA0, 0x005F, 0x0CA0) // ಠ_ಠ
+);
+#endif
diff --git a/users/uqs/uqs.h b/users/uqs/uqs.h
new file mode 100644
index 0000000000..f8b30caf79
--- /dev/null
+++ b/users/uqs/uqs.h
@@ -0,0 +1,77 @@
+// Copyright 2022 Ulrich Spörlein (@uqs)
+// SPDX-License-Identifier: GPL-2.0-or-later
+// vi:et sw=4:
+#pragma once
+
+#include QMK_KEYBOARD_H
+
+enum layers {
+ L_QWER = 0,
+ L_WASD, // wasd gaming
+ L_COLM, // Colemak DHm
+ L_EXTD,
+ L_NUM,
+ L_FUNC,
+ L_MOUSE,
+ L_LAST, // unused
+};
+
+#ifdef VIA_ENABLE
+_Static_assert(DYNAMIC_KEYMAP_LAYER_COUNT >= L_LAST, "VIA enabled, but not enough DYNAMIC_KEYMAP_LAYER_COUNT for all layers");
+#endif
+
+#define KC_CTAB LCTL(KC_TAB)
+#define KC_SCTAB LCTL(LSFT(KC_TAB))
+
+// Custom single-key codes, see uqs.c for the combos.
+enum custom_keycodes {
+ SHIFT_INS = SAFE_RANGE,
+ ALT_SHIFT_INS,
+ INS_HARD,
+ KC_A_AE,
+ KC_O_OE,
+ KC_U_UE,
+ MINS_UNDSCR, // obsoleted by combos, remove this!
+ TM_NEXT,
+ TM_PREV,
+ VIM_NEXT,
+ VIM_PREV,
+ WIN_LEFT,
+ WIN_RGHT,
+ WIN_UP,
+ WIN_DN,
+ LT_EXTD_ESC,
+ LT_NUM_BSPC,
+ LT_MOUSE_ALT_SHIFT_INS,
+ LT_FUNC_SHIFT_INS,
+ OSM_GUI,
+ OSM_SFT,
+ OSM_CTL,
+ OSM_ALT,
+ ALT_TAB,
+};
+
+#ifndef LEADER_ENABLE
+#define KC_LEAD KC_NO
+#endif
+
+// Shorter names
+#define MS_WHDN KC_MS_WH_DOWN
+#define MS_WHUP KC_MS_WH_UP
+#define MS_WHLEFT KC_MS_WH_LEFT
+#define MS_WHRGHT KC_MS_WH_RIGHT
+
+// GASC/◆⎇⇧⎈ home row mod, read all about it here:
+// https://precondition.github.io/home-row-mods
+// Left-hand home row mods
+#define KC_G_A LGUI_T(KC_A)
+#define KC_A_R LALT_T(KC_R)
+#define KC_S_S LSFT_T(KC_S)
+#define KC_C_T LCTL_T(KC_T)
+
+// Right-hand home row mods
+#define KC_C_N RCTL_T(KC_N)
+#define KC_S_E RSFT_T(KC_E)
+#define KC_A_I LALT_T(KC_I) // RALT is special, it's AltGr and my compose key under Win (layout UScmpse) and *nix (setxkbmap -option compose:ralt)
+#define KC_G_O RGUI_T(KC_O)
+