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authorJacob Jerrell <jacob.jerrell@gmail.com>2018-08-28 18:48:41 -0500
committerDrashna Jaelre <drashna@live.com>2018-08-28 16:48:41 -0700
commit444def8411d6ac67203c14ec92f8e33d77330895 (patch)
treea1edcf1984b5653c2e9f0b79a88ce289fc7cbdb3 /users
parentfdd0f915271f79b104aa5d216566bcc3fd134e85 (diff)
Keymap: Bocaj - Create Userspace and Ergodox Layout (#3750)
* Bocaj Layout Revamp * Pull in Upstream (#1) * Various tweaks for some Input:Club build processes * change KEYMAP to LAYOUT for all new keyboards made using this script * Add support for rev3 of the Atom47 (#2672) * Added support for rev3 of the Atom47 * Updated Atom47 readme's * Fix redefine error on rev2 and add maartenwut's keymap * Fix redefine error on LEdiodes keymap * Add Nyquist keymap (#2692) * nyquist * danielhklein nyquist setup * shift left controls * remove readme * cleanup before pr * ready for pr * Adds Phantom TKL support (#2696) * Add an info.json to phantom keyboard * Add layouts - KEYMAP_WINKEYLESS - KEYMAP_7BIT - KEYMAP_ISO - KEYMAP_ISO_WINKEYLESS * Add key_counts * Add 2 missing F-Row keys * Add TKC1800 info.json Created an info.json for the tkc1800. * Clueboard 60 info.json - adds - LAYOUT_60_ansi - LAYOUT_60_iso - KEYMAP_AEK - KEYMAP - LAYOUT_60_ansi_split_bs_rshift * Add the Speedo keyboard * Fix KC60 info.json file (#2707) * change KEYMAP to LAYOUT in all the KC60 files * Redo the info.json file * Small fixes to TKC1800 - adjust F-row to use 0.25 spacing - split left shift - add key_count * Fix some Configurator Warnings regarding LAYOUT vs KEYMAP (#2708) * change diverge 3 KC_KEYMAP to LAYOUT * Change KEYMAP to LAYOUT for handwired arrow pad * change M10A to LAYOUT for m10-a * Change KC_KEYMAP to LAYOUT_kc and KEYMAP to LAYOUT for mf68 * change KC_KEYMAP to LAYOUT for nano * Refactor to LAYOUT * refactor to LAYOUT-ansi and LAYOUT_iso for s65 * LAYOUT conversions for lfkkeyboards * missed a few renames * mini1800 for lfkeyobards support of LAYOUT * Improve state/chord handling and clean up namespace Some values that can never, ever, change were held in local variables, rather than in PROGMEM. Fixed. Change "pressed" to a signed int so the test for < 0 makes sense, and to avoid possible weird failure modes in the case where a key release comes in when pressed is already zero. (Shouldn't happen, sure, but computers are weird.) A lot of things in process_steno had external linkage for no particular reason. They've been marked static. Stuff still builds. Distinguish between currently-held keys and keys that have been held, and expose these values through a nicely-named API so other code could, say, check on the current set of steno chording in order to make displays. Also in passing fix up the "state" value having external linkage so it could clash with other people's variable declarations. The API also provides hooks for key processing and steno chord events, so you can monitor those events without having to run in matrix_scan_user and recheck the values directly. Also document these. There is no path through processing a key that doesn't end with a return false, so the nested return foo() are gone and we just return false. * Pull information from config.h and rules.mk (#2711) * Pull information from config.h and rules.mk * Readd the kbd75 maintainer * Remove obsolete info.json entries (#2712) * Clean up some long-standing errors when populating the API (#2715) * More Configurator Warning Fixes (#2716) * mf68_ble did not have the correct .c and .h files * Fix JC65 KEYMAP to LAYOUT * Change KEYMAP to LAYOUT for s60_x * Convert KEYMAP to LAYOUT for lets_split boards * Convert KEYMAP to LAYOUT * more fixes to keymap for iris * convert KEYMAP to LAYOUT for levinson keyboard * change losinggeneration's KEYMAP to LAYOUT * convert KEYMAP to LAYOUT * convert KEYMAP to LAYOUT for nyquist * convert KEYMAP to LAYOUT * convert KEYMAP to LAYOUT for viterbi * convert KEYMAP to LAYOUT * convert KEYMAP and its subsidiries to the LAYOUT standard * convert KEYMAP and its subsidiries to the new LAYOUT standard * Normacos keymap for let's split keyboard (#2691) * Cheers let's split keymap * fixed typo on norman layer of cheers keymap for let's split * fixed right handed mappings for home row * cheers keymap for let's split redefinition * updated Cheers keymap for let's split * cheers keymap for let's split updated with some terminal macros * renamed cheers let's split keymap to a more appropriate normacos * updated normacos keymap doc / removed non functional keys * reset let's split rules to default values * added more spotlight search macros * normalized keymap comments * Moved numpad on lower layer * hhkb jp personal keymap (#2698) * Add JJ40 Cockpit personal keymap (#2713) * Add JJ40 Cockpit keymap * Fix lower layer symbols * Add readme for "major" keyboards to eliminate more QMK Configurator errors (#2718) * add readme to ktype keyboard * add readme to m10a * add readme to mini1800 * add readme to parent directory * Revert "Pull in Upstream (#1)" This reverts commit eeba0cec17ccb636e4225eed88aeae72b99f5e45. * Updates to Bocaj Files - Gave up on Tap Dance for ' -> ' + Added another 'Secret' + Add ' -> ' to the Swap Hands key + Add Swap Hands to the ' -> ' key + Made Hand Swapping a momentary toggle - Removed Auto Shift + Added Layer Toggle to KC_QUOTE for the _TOOLS layer - Disabled Tap Dance * Merge remote-tracking branch 'upstream/master' * Updates to Bocaj Added Game Layers, Removed Unused Macros * Removed 'secrets.h' * Updates to Bocaj Remove 'secrets'. Remove 'sendstring_workman.h' and set related layer back to qwerty due to macro compatibility issues * Total revisioning of keymap and layout structure * Missed readme.md file * Bocaj - Permissive Hold setting enabled * Switching from ErgoDox EZ centric configuration to the layout/user approach * Bocaj - Create Userspace and Ergodox layout * Update settings.json
Diffstat (limited to 'users')
-rw-r--r--users/bocaj/bocaj.c177
-rw-r--r--users/bocaj/bocaj.h141
-rw-r--r--users/bocaj/config.h33
-rw-r--r--users/bocaj/readme.md14
-rw-r--r--users/bocaj/rules.mk5
-rw-r--r--users/bocaj/tap_dances.c65
-rw-r--r--users/bocaj/tap_dances.h7
7 files changed, 442 insertions, 0 deletions
diff --git a/users/bocaj/bocaj.c b/users/bocaj/bocaj.c
new file mode 100644
index 0000000000..6df6e3bbfa
--- /dev/null
+++ b/users/bocaj/bocaj.c
@@ -0,0 +1,177 @@
+#include "bocaj.h"
+#include "eeprom.h"
+#include "version.h"
+#include "tap_dances.h"
+
+static uint16_t copy_paste_timer;
+userspace_config_t userspace_config;
+
+/* *** *** *** *** *
+ * Helper Functions *
+ * *** *** *** *** */
+void tap(uint16_t keycode){ register_code(keycode); unregister_code(keycode); };
+
+// Add reconfigurable functions here, for keymap customization
+// This allows for a global, userspace functions, and continued
+// customization of the keymap. Use _keymap instead of _user
+// functions in the keymaps
+__attribute__ ((weak))
+void matrix_init_keymap(void) {}
+
+__attribute__ ((weak))
+void startup_keymap(void) {}
+
+__attribute__ ((weak))
+void suspend_power_down_keymap(void) {}
+
+__attribute__ ((weak))
+void suspend_wakeup_init_keymap(void) {}
+
+__attribute__ ((weak))
+void matrix_scan_keymap(void) {}
+
+__attribute__ ((weak))
+bool process_record_keymap(uint16_t keycode, keyrecord_t *record) {
+ return true;
+}
+
+__attribute__ ((weak))
+bool process_record_secrets(uint16_t keycode, keyrecord_t *record) {
+ return true;
+}
+
+
+__attribute__ ((weak))
+uint32_t layer_state_set_keymap (uint32_t state) {
+ return state;
+}
+
+__attribute__ ((weak))
+uint32_t default_layer_state_set_keymap (uint32_t state) {
+ return state;
+}
+
+__attribute__ ((weak))
+void led_set_keymap(uint8_t usb_led) {}
+
+// Call user matrix init, set default RGB colors and then
+// call the keymap's init function
+void matrix_init_user(void) {
+ userspace_config.raw = eeprom_read_byte(EECONFIG_USERSPACE);
+ matrix_init_keymap();
+}
+
+void startup_user (void) {
+ startup_keymap();
+}
+
+void suspend_power_down_user(void)
+{
+ suspend_power_down_keymap();
+}
+
+void suspend_wakeup_init_user(void)
+{
+ suspend_wakeup_init_keymap();
+ #ifdef KEYBOARD_ergodox_ez
+ wait_ms(10);
+ #endif
+}
+
+// No global matrix scan code, so just run keymap's matrix
+// scan function
+void matrix_scan_user(void) {
+ static bool has_ran_yet;
+ if (!has_ran_yet) {
+ has_ran_yet = true;
+ startup_user();
+ }
+
+#ifdef TAP_DANCE_ENABLE // Run Diablo 3 macro checking code.
+ run_diablo_macro_check();
+#endif // TAP_DANCE_ENABLE
+
+ matrix_scan_keymap();
+}
+
+bool process_record_user(uint16_t keycode, keyrecord_t *record) {
+ /* uint8_t default_layer = 0;
+ default_layer = eeconfig_read_default_layer(); */
+ switch (keycode) {
+ case JJ_COPY:
+ if (!record->event.pressed) {
+ SEND_STRING(SS_LGUI("c"));
+ }
+ return false;
+ break;
+ case JJ_PSTE:
+ if (!record->event.pressed) {
+ SEND_STRING(SS_LGUI("v"));
+ }
+ return false;
+ break;
+ case JJ_ARRW:
+ if (!record->event.pressed) {
+ SEND_STRING("->");
+ }
+ return false;
+ break; /*
+ case KC_SWRK:
+ if (!record->event.pressed) {
+ set_single_persistent_default_layer(_SWRKMN);
+ layer_move(default_layer);
+ //ergodox_blink_all_leds();
+ //ergodox_blink_all_leds();
+ }
+ return false;
+ break;
+ case KC_HWRK:
+ if (!record->event.pressed) {
+ set_single_persistent_default_layer(_HWRKMN);
+ layer_move(default_layer);
+ //ergodox_blink_all_leds();
+ //ergodox_blink_all_leds();
+ }
+ return false;
+ break;
+ case KC_EPRM:
+ if (!record->event.pressed) {
+ //ergodox_blink_all_leds();
+ eeconfig_init();
+ }
+ return false;
+ break;
+ case MC_LOCK:
+ if (!record->event.pressed) {
+ layer_move(default_layer);
+ SEND_STRING(SS_LCTRL(SS_LGUI("q")));
+ }
+ return false;
+ break; */
+ case KC_DCLR:
+#ifdef TAP_DANCE_ENABLE
+ if (record->event.pressed) {
+ uint8_t dtime;
+ for (dtime = 0; dtime < 4; dtime++) {
+ diablo_key_time[dtime] = diablo_times[0];
+ }
+ }
+#endif // !TAP_DANCE_ENABLE
+ return false;
+ break;
+ case KC_CCCV:
+ if (record->event.pressed) {
+ copy_paste_timer = timer_read();
+ } else {
+ if (timer_elapsed(copy_paste_timer) > TAPPING_TERM) { // Hold, copy
+ SEND_STRING(SS_LGUI("c"));
+ } else {
+ SEND_STRING(SS_LGUI("v"));
+ }
+ }
+ return false;
+ break;
+ }
+ return process_record_keymap(keycode, record);
+}
+
diff --git a/users/bocaj/bocaj.h b/users/bocaj/bocaj.h
new file mode 100644
index 0000000000..7b537397f0
--- /dev/null
+++ b/users/bocaj/bocaj.h
@@ -0,0 +1,141 @@
+#ifndef USERSPACE
+#define USERSPACE
+
+#include "quantum.h"
+
+/* *** *** *** *** *** *
+ * Define layer names *
+ * *** *** *** *** *** */
+enum userspace_layers {
+ _HWRKMN = 0,
+ _SWRKMN,
+ _LOWER,
+ _ADJUST,
+ _NUMS,
+ _NMOD,
+ _DIABLO
+};
+
+#define EECONFIG_USERSPACE (uint8_t *)19
+typedef union {
+ uint8_t raw;
+} userspace_config_t;
+
+/* *** *** *** *** *** *** *
+ * Define Custom Keycodes *
+ * *** *** *** *** *** *** */
+enum userspace_custom_keycodes {
+ KC_EPRM = SAFE_RANGE, // can always be here
+ KC_SWRK,
+ KC_HWRK,
+ KC_VRSN,
+ JJ_COPY,
+ JJ_PSTE,
+ JJ_ARRW,
+ KC_CCCV,
+ MC_LOCK,
+ KC_DCLR,
+ NEW_SAFE_RANGE //use "NEWPLACEHOLDER for keymap specific codes
+};
+
+// Space Cadet Hyper/Meh and [/]
+#define HYP_LBK ALL_T(KC_LBRACKET)
+#define MEH_RBK MEH_T(KC_RBRACKET)
+
+// Layout beauti-/simpli-fication
+#define KC_LWEN LT(_LOWER, KC_ENTER)
+#define KC_ADJS TT(_ADJUST)
+#define KC_NUMS TT(_NUMS)
+#define LM_SHFT LM(_NMOD, MOD_LSFT)
+#define XXXXXXX KC_NO
+#define _______ KC_TRNS
+
+void tap(uint16_t keycode);
+
+/* *** *** *** *** *** *** *
+ * Diablo 3 Macro Handling *
+ * *** *** *** *** *** *** */
+
+// If Tap Dancing is enabled, we manage that here.
+// If it is not, then we define the KC_D3_# codes gracefully
+#ifdef TAP_DANCE_ENABLE
+enum {
+ TD_D3_1 = 0,
+ TD_D3_2,
+ TD_D3_3,
+ TD_D3_4,
+};
+
+#define KC_D3_1 TD(TD_D3_1)
+#define KC_D3_2 TD(TD_D3_2)
+#define KC_D3_3 TD(TD_D3_3)
+#define KC_D3_4 TD(TD_D3_4)
+#else // !TAP_DANCE_ENABLE
+#define KC_D3_1 KC_1
+#define KC_D3_2 KC_2
+#define KC_D3_3 KC_3
+#define KC_D3_4 KC_4
+#endif // TAP_DANCE_ENABLE
+
+// Wrapper for handling of keymap 'blocks'
+// not 100% sure what this first part does. Credit to Drashna
+#if (!defined(LAYOUT) && defined(KEYMAP))
+#define LAYOUT KEYMAP
+#endif
+
+#define LAYOUT_ergodox_pretty_wrapper(...) LAYOUT_ergodox_pretty(__VA_ARGS__)
+/* Pretty Layout
+.---------------------------------------------. .---------------------------------------------.
+| 1 | 2 | 3 | 4 | 5 | 6 | 7 | ! 8 | 9 | 10 | 11 | 12 | 13 | 14 |
+!-------+-----+-----+-----+-----+-------------! !-------+-----+-----+-----+-----+-----+-------!
+| 15 | 16 | 17 | 18 | 19 | 20 | 21 | ! 22 | 23 | 24 | 25 | 26 | 27 | 28 |
+!-------+-----+-----+-----x-----x-----! ! ! !-----x-----x-----+-----+-----+-------!
+| 29 | 30 | 31 | 32 | 33 | 34 |-------! !-------! 35 | 36 | 37 | 38 | 39 | 40 |
+!-------+-----+-----+-----x-----x-----! ! ! !-----x-----x-----+-----+-----+-------!
+| 41 | 42 | 43 | 44 | 45 | 46 | 47 | ! 48 | 49 | 50 | 51 | 52 | 53 | 54 |
+'-------+-----+-----+-----+-----+-------------' '-------------+-----+-----+-----+-----+-------'
+ | 55 | 56 | 57 | 58 | 59 | .---------------. .---------------. ! 60 | 61 | 62 | 63 | 64 |
+ '------------------------------' | 65 | 66 | ! 67 | 68 | '------------------------------'
+ .-------+-------+-------! !-------+-------+-------.
+ ! ! | 69 | ! 70 | ! !
+ ! ! !-------! !-------! ! !
+ | 71 | 72 | 73 | ! 74 | 75 | 76 |
+ '-----------------------' '-----------------------'
+*/
+
+#define _______________________SWORKMAN_L1_______________________ KC_Q, KC_W, KC_E, KC_R, KC_T
+#define _______________________SWORKMAN_L2_______________________ KC_A, SFT_T(KC_S), GUI_T(KC_D), ALT_T(KC_F), KC_G
+#define _______________________SWORKMAN_L3_______________________ CTL_T(KC_Z), KC_X, KC_C, KC_V, KC_B
+
+#define _______________________SWORKMAN_R1_______________________ KC_Y, KC_U, KC_I, KC_O, KC_P
+#define _______________________SWORKMAN_R2_______________________ KC_H, ALT_T(KC_J), GUI_T(KC_K), SFT_T(KC_L), KC_SCLN
+#define _______________________SWORKMAN_R3_______________________ KC_N, KC_M, KC_COMM, KC_DOT, CTL_T(KC_SLASH)
+
+// Hardware Driven Workman
+#define _______________________HWORKMAN_L1_______________________ KC_Q, KC_D, KC_R, KC_W, KC_B
+#define _______________________HWORKMAN_L2_______________________ KC_A, SFT_T(KC_S), GUI_T(KC_H), ALT_T(KC_T), KC_G
+#define _______________________HWORKMAN_L3_______________________ CTL_T(KC_Z), KC_X, KC_M, KC_C, KC_V
+
+#define _______________________HWORKMAN_R1_______________________ KC_J, KC_F, KC_U, KC_P, KC_SCLN
+#define _______________________HWORKMAN_R2_______________________ KC_Y, ALT_T(KC_N), GUI_T(KC_E), SFT_T(KC_O), KC_I
+#define _______________________HWORKMAN_R3_______________________ KC_K, KC_L, KC_COMM, KC_DOT, CTL_T(KC_SLASH)
+
+#define ___________________ERGODOX_BOTTOM_LEFT___________________ TT(_DIABLO), KC_NUMS, TT(_LOWER), KC_UP, KC_LEFT
+#define ___________________ERGODOX_BOTTOM_RIGHT__________________ KC_RIGHT, KC_DOWN, XXXXXXX, XXXXXXX, TT(_ADJUST)
+
+#define _______________________NUMBER_LEFT_______________________ KC_1, KC_2, KC_3, KC_4, KC_5
+#define _______________________NUMBER_RIGHT______________________ KC_6, KC_7, KC_8, KC_9, KC_0
+
+#define _______________________SPECIAL_LEFT______________________ KC_EXLM, KC_AT, KC_HASH, KC_DLR, KC_PERC
+#define _______________________SPECIAL_RIGHT_____________________ KC_CIRC, KC_AMPR, KC_ASTR, KC_LPRN, KC_RPRN
+
+#define _________________________________________________________ KC_TRNS, KC_TRNS, KC_TRNS, KC_TRNS, KC_TRNS
+#define XXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXX KC_NO, KC_NO, KC_NO, KC_NO, KC_NO
+
+// LEFT | RIGHT
+#define ______________________ERGODOX_THUMBS_____________________ KC_APP,KC_HOME, KC_PGUP,KC_ESC, \
+ KC_END, KC_PGDOWN, \
+ KC_SPACE,KC_BSPACE,JJ_COPY, JJ_PSTE,KC_TAB,KC_LWEN
+
+
+#endif // !USERSPACE
diff --git a/users/bocaj/config.h b/users/bocaj/config.h
new file mode 100644
index 0000000000..ce5ec65d62
--- /dev/null
+++ b/users/bocaj/config.h
@@ -0,0 +1,33 @@
+#pragma once
+
+#ifndef QMK_KEYS_PER_SCAN
+ #define QMK_KEYS_PER_SCAN 4
+#endif // QMK KEYS PER SCAN
+
+// this makes it possible to do rolling combos (zx) with keys that
+// convert to other keys on hold (z becomes ctrl when you hold it,
+// and when this option isn't enabled, z rapidly followed by x
+// actually sends Ctrl-x. That's bad.)
+#define IGNORE_MOD_TAP_INTERRUPT
+#undef PERMISSIVE_HOLD
+#define PREVENT_STUCK_MODIFIERS
+
+#ifdef TAPPING_TERM
+#undef TAPPING_TERM
+#endif // TAPPING_TERM
+#define TAPPING_TERM 175
+
+// Disable action_get_macro and fn_actions, since we don't use these
+// and it saves on space in the firmware.
+#ifndef NO_DEBUG
+#define NO_DEBUG
+#endif // !NO_DEBUG
+#if !defined(NO_PRINT) && !defined(CONSOLE_ENABLE)
+#define NO_PRINT
+#endif // !NO_PRINT
+#define NO_ACTION_MACRO
+#define NO_ACTION_FUNCTION
+
+#define DISABLE_LEADER
+
+#define MACRO_TIMER 5
diff --git a/users/bocaj/readme.md b/users/bocaj/readme.md
new file mode 100644
index 0000000000..bab6d7337f
--- /dev/null
+++ b/users/bocaj/readme.md
@@ -0,0 +1,14 @@
+Copyright 2018 Jacob Jerrell jacob.jerrell@gmail.com @JacobJerrell
+
+This program is free software: you can redistribute it and/or modify
+it under the terms of the GNU General Public License as published by
+the Free Software Foundation, either version 2 of the License, or
+(at your option) any later version.
+
+This program is distributed in the hope that it will be useful,
+but WITHOUT ANY WARRANTY; without even the implied warranty of
+MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
+GNU General Public License for more details.
+
+You should have received a copy of the GNU General Public License
+along with this program. If not, see <http://www.gnu.org/licenses/>.
diff --git a/users/bocaj/rules.mk b/users/bocaj/rules.mk
new file mode 100644
index 0000000000..17d2772a7c
--- /dev/null
+++ b/users/bocaj/rules.mk
@@ -0,0 +1,5 @@
+SRC += bocaj.c
+
+ifeq ($(strip $(TAP_DANCE_ENABLE)), yes)
+ SRC += tap_dances.c
+endif
diff --git a/users/bocaj/tap_dances.c b/users/bocaj/tap_dances.c
new file mode 100644
index 0000000000..10767db453
--- /dev/null
+++ b/users/bocaj/tap_dances.c
@@ -0,0 +1,65 @@
+#include "bocaj.h"
+#include "tap_dances.h"
+
+
+//define diablo macro timer variables
+uint16_t diablo_timer[4];
+uint8_t diablo_times[] = { 0, 1, 3, 5, 10, 30 };
+uint8_t diablo_key_time[4];
+
+// has the correct number of seconds elapsed (as defined by diablo_times)
+bool check_dtimer(uint8_t dtimer) { return (timer_elapsed(diablo_timer[dtimer]) < (diablo_key_time[dtimer] * 1000)) ? false : true; };
+
+// Cycle through the times for the macro, starting at 0, for disabled.
+// Max of six values, so don't exceed
+void diablo_tapdance_master(qk_tap_dance_state_t *state, void *user_data, uint8_t diablo_key) {
+ if (state->count >= 7) {
+ diablo_key_time[diablo_key] = diablo_times[0];
+ reset_tap_dance(state);
+ } else {
+ diablo_key_time[diablo_key] = diablo_times[state->count - 1];
+ }
+}
+
+// Would rather have one function for all of this, but no idea how to do that...
+void diablo_tapdance1(qk_tap_dance_state_t *state, void *user_data) { diablo_tapdance_master(state, user_data, 0); }
+void diablo_tapdance2(qk_tap_dance_state_t *state, void *user_data) { diablo_tapdance_master(state, user_data, 1); }
+void diablo_tapdance3(qk_tap_dance_state_t *state, void *user_data) { diablo_tapdance_master(state, user_data, 2); }
+void diablo_tapdance4(qk_tap_dance_state_t *state, void *user_data) { diablo_tapdance_master(state, user_data, 3); }
+
+//Tap Dance Definitions
+qk_tap_dance_action_t tap_dance_actions[] = {
+ // tap once to disable, and more to enable timed micros
+ [TD_D3_1] = ACTION_TAP_DANCE_FN(diablo_tapdance1),
+ [TD_D3_2] = ACTION_TAP_DANCE_FN(diablo_tapdance2),
+ [TD_D3_3] = ACTION_TAP_DANCE_FN(diablo_tapdance3),
+ [TD_D3_4] = ACTION_TAP_DANCE_FN(diablo_tapdance4),
+};
+
+// Sends the key press to system, but only if on the Diablo layer
+void send_diablo_keystroke(uint8_t diablo_key) {
+ if (biton32(layer_state) == _DIABLO) {
+ switch (diablo_key) {
+ case 0:
+ tap(KC_1); break;
+ case 1:
+ tap(KC_2); break;
+ case 2:
+ tap(KC_3); break;
+ case 3:
+ tap(KC_4); break;
+ }
+ }
+}
+
+// Checks each of the 4 timers/keys to see if enough time has elapsed
+// Runs the "send string" command if enough time has passed, and resets the timer.
+void run_diablo_macro_check(void) {
+ uint8_t dtime;
+ for (dtime = 0; dtime < 4; dtime++) {
+ if (check_dtimer(dtime) && diablo_key_time[dtime]) {
+ diablo_timer[dtime] = timer_read();
+ send_diablo_keystroke(dtime);
+ }
+ }
+}
diff --git a/users/bocaj/tap_dances.h b/users/bocaj/tap_dances.h
new file mode 100644
index 0000000000..8935753f6c
--- /dev/null
+++ b/users/bocaj/tap_dances.h
@@ -0,0 +1,7 @@
+//define diablo macro timer variables
+extern uint16_t diablo_timer[4];
+extern uint8_t diablo_times[];
+extern uint8_t diablo_key_time[4];
+
+
+void run_diablo_macro_check(void);