diff options
author | Drashna Jaelre <drashna@live.com> | 2019-02-14 20:36:20 -0800 |
---|---|---|
committer | GitHub <noreply@github.com> | 2019-02-14 20:36:20 -0800 |
commit | c22f3ba3a2605280b81829a764c29c9e01ae674f (patch) | |
tree | f7aba084d7aa8d1f60058cd409eefb5a0d7ebb34 /tmk_core/common | |
parent | cc5c6b449a4a36fc56fa5896b2b8f120e4bb0b31 (diff) | |
parent | 7d8c62993921383a35f9cd172fe0a1d2e893b2f3 (diff) |
Debounce refactor / API (#3720)
* Added xeal60 via clone of lets split
* Delete removed other keymaps
* Basic keymap (no FN). Compiles.
* Removed NP_STAR and NP_SLSH.
* Removed "debounce_algo = manual" in all keyboards with CUSTOM_MATRIX = yes.
* Changed order of rules in TMK. Documented feature.
* Fixed missing whitespace in debounce documentation
Table wasn't working due to missing newline.
* Added bold in a few areas.
* DO NOT USE - Removed debounce from TMK.
* Remove accidental xeal60 commit
* DO NOT USE - debounce successfully compiled.
* DO NOT USE Revert back to original API to support split_keyboards.
* Working eager_pk
* Whitespace cleanup.
* Restored debounce.h since there wasnt any real change.
* Moved debouncing_time variable to inside #if debounce
* Removed check for custom_matrix. We can safely include the debounce file for compilation when custom_matrix is used.
* Removed #include "matrix.h" from debounce.h
* Bug fix - was using MATRIX_ROWS instead of num_rows
* Fixed compilation error with debounce_sym_g
* Renamed DEBOUNCE_ALGO to DEBOUNCE_TYPE
* Malloc array in debounce_eager_pk, since split keyboards only use MATRIX_ROWS/2.
* Fix compile error in debounce_eager_pk
* Stricter, leaner DEBOUNCE_TYPE section in common_features.mk. Cleanup debounce_type.mk
Diffstat (limited to 'tmk_core/common')
-rw-r--r-- | tmk_core/common/keyboard.c | 17 |
1 files changed, 2 insertions, 15 deletions
diff --git a/tmk_core/common/keyboard.c b/tmk_core/common/keyboard.c index 15652276b8..849d74aa1b 100644 --- a/tmk_core/common/keyboard.c +++ b/tmk_core/common/keyboard.c @@ -252,9 +252,6 @@ void keyboard_init(void) { void keyboard_task(void) { static matrix_row_t matrix_prev[MATRIX_ROWS]; -#ifdef MATRIX_HAS_GHOST - // static matrix_row_t matrix_ghost[MATRIX_ROWS]; -#endif static uint8_t led_status = 0; matrix_row_t matrix_row = 0; matrix_row_t matrix_change = 0; @@ -263,24 +260,14 @@ void keyboard_task(void) #endif matrix_scan(); + if (is_keyboard_master()) { for (uint8_t r = 0; r < MATRIX_ROWS; r++) { matrix_row = matrix_get_row(r); matrix_change = matrix_row ^ matrix_prev[r]; if (matrix_change) { #ifdef MATRIX_HAS_GHOST - if (has_ghost_in_row(r, matrix_row)) { - /* Keep track of whether ghosted status has changed for - * debugging. But don't update matrix_prev until un-ghosted, or - * the last key would be lost. - */ - //if (debug_matrix && matrix_ghost[r] != matrix_row) { - // matrix_print(); - //} - //matrix_ghost[r] = matrix_row; - continue; - } - //matrix_ghost[r] = matrix_row; + if (has_ghost_in_row(r, matrix_row)) { continue; } #endif if (debug_matrix) matrix_print(); for (uint8_t c = 0; c < MATRIX_COLS; c++) { |