diff options
author | IBNobody <protospherex@gmail.com> | 2016-04-18 15:47:10 -0500 |
---|---|---|
committer | IBNobody <protospherex@gmail.com> | 2016-04-18 15:47:10 -0500 |
commit | cbcf0abe62b764a9f3d80848611dca8291d93eb8 (patch) | |
tree | 2014b1d839bfaa29acdbf432265d908562304834 /quantum | |
parent | d5cc31d7d4fc1a36fc3e3e0018369cb52553f50f (diff) | |
parent | 4f4b5b8c18d4f1bf4fd4c51ad6f316501dfbd6cc (diff) |
Merge remote-tracking branch 'refs/remotes/origin/personal_atomic_planck'
Diffstat (limited to 'quantum')
-rw-r--r-- | quantum/audio.c | 259 | ||||
-rw-r--r-- | quantum/audio.h | 45 | ||||
-rw-r--r-- | quantum/keymap_common.c | 275 | ||||
-rw-r--r-- | quantum/keymap_common.h | 32 | ||||
-rw-r--r-- | quantum/led.c | 1 | ||||
-rw-r--r-- | quantum/musical_notes.h | 217 | ||||
-rw-r--r-- | quantum/quantum.mk | 9 | ||||
-rw-r--r-- | quantum/song_list.h | 101 | ||||
-rw-r--r-- | quantum/tools/README.md | 6 | ||||
-rw-r--r-- | quantum/tools/eeprom_reset.hex | 9 |
10 files changed, 752 insertions, 202 deletions
diff --git a/quantum/audio.c b/quantum/audio.c index f29d941d7c..627e3d80a1 100644 --- a/quantum/audio.c +++ b/quantum/audio.c @@ -4,12 +4,16 @@ #include <avr/pgmspace.h> #include <avr/interrupt.h> #include <avr/io.h> - +#include "print.h" #include "audio.h" #include "keymap_common.h" +#include "eeconfig.h" + #define PI 3.14159265 +#define CPU_PRESCALER 8 + // #define PWM_AUDIO #ifdef PWM_AUDIO @@ -30,6 +34,8 @@ int voice_place = 0; double frequency = 0; int volume = 0; long position = 0; +int duty_place = 1; +int duty_counter = 0; double frequencies[8] = {0, 0, 0, 0, 0, 0, 0, 0}; int volumes[8] = {0, 0, 0, 0, 0, 0, 0, 0}; @@ -51,11 +57,36 @@ bool notes = false; bool note = false; float note_frequency = 0; float note_length = 0; +float note_tempo = TEMPO_DEFAULT; +float note_timbre = TIMBRE_DEFAULT; uint16_t note_position = 0; float (* notes_pointer)[][2]; -uint8_t notes_length; +uint8_t notes_count; bool notes_repeat; +float notes_rest; +bool note_resting = false; + uint8_t current_note = 0; +uint8_t rest_counter = 0; + +audio_config_t audio_config; + + +void audio_toggle(void) { + audio_config.enable ^= 1; + eeconfig_write_audio(audio_config.raw); +} + +void audio_on(void) { + audio_config.enable = 1; + eeconfig_write_audio(audio_config.raw); +} + +void audio_off(void) { + audio_config.enable = 0; + eeconfig_write_audio(audio_config.raw); +} + void stop_all_notes() { voices = 0; @@ -77,58 +108,66 @@ void stop_all_notes() { } void stop_note(double freq) { - #ifdef PWM_AUDIO - freq = freq / SAMPLE_RATE; - #endif - for (int i = 7; i >= 0; i--) { - if (frequencies[i] == freq) { - frequencies[i] = 0; - volumes[i] = 0; - for (int j = i; (j < 7); j++) { - frequencies[j] = frequencies[j+1]; - frequencies[j+1] = 0; - volumes[j] = volumes[j+1]; - volumes[j+1] = 0; - } - } - } - voices--; - if (voices < 0) - voices = 0; - if (voices == 0) { + if (note) { #ifdef PWM_AUDIO - TIMSK3 &= ~_BV(OCIE3A); - #else - TIMSK3 &= ~_BV(OCIE3A); - TCCR3A &= ~_BV(COM3A1); + freq = freq / SAMPLE_RATE; #endif - frequency = 0; - volume = 0; - note = false; - } else { - double freq = frequencies[voices - 1]; - int vol = volumes[voices - 1]; - double starting_f = frequency; - if (frequency < freq) { - sliding = true; - for (double f = starting_f; f <= freq; f += ((freq - starting_f) / 2000.0)) { - frequency = f; + for (int i = 7; i >= 0; i--) { + if (frequencies[i] == freq) { + frequencies[i] = 0; + volumes[i] = 0; + for (int j = i; (j < 7); j++) { + frequencies[j] = frequencies[j+1]; + frequencies[j+1] = 0; + volumes[j] = volumes[j+1]; + volumes[j+1] = 0; + } } - sliding = false; - } else if (frequency > freq) { - sliding = true; - for (double f = starting_f; f >= freq; f -= ((starting_f - freq) / 2000.0)) { - frequency = f; + } + voices--; + if (voices < 0) + voices = 0; + if (voices == 0) { + #ifdef PWM_AUDIO + TIMSK3 &= ~_BV(OCIE3A); + #else + TIMSK3 &= ~_BV(OCIE3A); + TCCR3A &= ~_BV(COM3A1); + #endif + frequency = 0; + volume = 0; + note = false; + } else { + double freq = frequencies[voices - 1]; + int vol = volumes[voices - 1]; + double starting_f = frequency; + if (frequency < freq) { + sliding = true; + for (double f = starting_f; f <= freq; f += ((freq - starting_f) / 2000.0)) { + frequency = f; + } + sliding = false; + } else if (frequency > freq) { + sliding = true; + for (double f = starting_f; f >= freq; f -= ((starting_f - freq) / 2000.0)) { + frequency = f; + } + sliding = false; } - sliding = false; + frequency = freq; + volume = vol; } - frequency = freq; - volume = vol; } } void init_notes() { + /* check signature */ + if (!eeconfig_is_enabled()) { + eeconfig_init(); + } + audio_config.raw = eeconfig_read_audio(); + #ifdef PWM_AUDIO PLLFRQ = _BV(PDIV2); PLLCSR = _BV(PLLE); @@ -144,7 +183,7 @@ void init_notes() { DDRC |= _BV(PORTC6); TIMSK3 &= ~_BV(OCIE3A); // Turn off 3A interputs - + TCCR3A = 0x0; // Options not needed TCCR3B = _BV(CS31) | _BV(CS30) | _BV(WGM32); // 64th prescaling and CTC OCR3A = SAMPLE_DIVIDER - 1; // Correct count/compare, related to sample playback @@ -160,20 +199,19 @@ void init_notes() { ISR(TIMER3_COMPA_vect) { - if (note) { #ifdef PWM_AUDIO if (voices == 1) { // SINE OCR4A = pgm_read_byte(&sinewave[(uint16_t)place]) >> 2; - + // SQUARE // if (((int)place) >= 1024){ // OCR4A = 0xFF >> 2; // } else { // OCR4A = 0x00; // } - + // SAWTOOTH // OCR4A = (int)place / 4; @@ -213,13 +251,20 @@ ISR(TIMER3_COMPA_vect) { if (frequency > 0) { // ICR3 = (int)(((double)F_CPU) / frequency); // Set max to the period // OCR3A = (int)(((double)F_CPU) / frequency) >> 1; // Set compare to half the period - if (place > 10) { + voice_place %= voices; + if (place > (frequencies[voice_place] / 50)) { voice_place = (voice_place + 1) % voices; place = 0.0; } - ICR3 = (int)(((double)F_CPU) / frequencies[voice_place]); // Set max to the period - OCR3A = (int)(((double)F_CPU) / frequencies[voice_place]) >> 1; // Set compare to half the period + ICR3 = (int)(((double)F_CPU) / (frequencies[voice_place] * CPU_PRESCALER)); // Set max to the period + OCR3A = (int)((((double)F_CPU) / (frequencies[voice_place] * CPU_PRESCALER)) * note_timbre); // Set compare to half the period + //OCR3A = (int)(((double)F_CPU) / (frequencies[voice_place] * CPU_PRESCALER)) >> 1 * duty_place; // Set compare to half the period place++; + // if (duty_counter > (frequencies[voice_place] / 500)) { + // duty_place = (duty_place % 3) + 1; + // duty_counter = 0; + // } + // duty_counter++; } #endif } @@ -245,8 +290,8 @@ ISR(TIMER3_COMPA_vect) { place -= SINE_LENGTH; #else if (note_frequency > 0) { - ICR3 = (int)(((double)F_CPU) / note_frequency); // Set max to the period - OCR3A = (int)(((double)F_CPU) / note_frequency) >> 1; // Set compare to half the period + ICR3 = (int)(((double)F_CPU) / (note_frequency * CPU_PRESCALER)); // Set max to the period + OCR3A = (int)((((double)F_CPU) / (note_frequency * CPU_PRESCALER)) * note_timbre); // Set compare to half the period } else { ICR3 = 0; OCR3A = 0; @@ -255,9 +300,14 @@ ISR(TIMER3_COMPA_vect) { note_position++; - if (note_position >= note_length) { + bool end_of_note = false; + if (ICR3 > 0) + end_of_note = (note_position >= (note_length / ICR3 * 0xFFFF)); + else + end_of_note = (note_position >= (note_length * 0x7FF)); + if (end_of_note) { current_note++; - if (current_note >= notes_length) { + if (current_note >= notes_count) { if (notes_repeat) { current_note = 0; } else { @@ -271,37 +321,54 @@ ISR(TIMER3_COMPA_vect) { return; } } - #ifdef PWM_AUDIO - note_frequency = (*notes_pointer)[current_note][0] / SAMPLE_RATE; - note_length = (*notes_pointer)[current_note][1]; - #else - note_frequency = (*notes_pointer)[current_note][0]; - note_length = (*notes_pointer)[current_note][1] / 4; - #endif + if (!note_resting && (notes_rest > 0)) { + note_resting = true; + note_frequency = 0; + note_length = notes_rest; + current_note--; + } else { + note_resting = false; + #ifdef PWM_AUDIO + note_frequency = (*notes_pointer)[current_note][0] / SAMPLE_RATE; + note_length = (*notes_pointer)[current_note][1] * (note_tempo / 100); + #else + note_frequency = (*notes_pointer)[current_note][0]; + note_length = ((*notes_pointer)[current_note][1] / 4) * (note_tempo / 100); + #endif + } note_position = 0; } } + if (!audio_config.enable) { + notes = false; + note = false; + } } -void play_notes(float (*np)[][2], uint8_t n_length, bool n_repeat) { +void play_notes(float (*np)[][2], uint8_t n_count, bool n_repeat, float n_rest) { + +if (audio_config.enable) { + + // Cancel note if a note is playing if (note) stop_all_notes(); notes = true; notes_pointer = np; - notes_length = n_length; + notes_count = n_count; notes_repeat = n_repeat; + notes_rest = n_rest; place = 0; current_note = 0; #ifdef PWM_AUDIO note_frequency = (*notes_pointer)[current_note][0] / SAMPLE_RATE; - note_length = (*notes_pointer)[current_note][1]; + note_length = (*notes_pointer)[current_note][1] * (note_tempo / 100); #else note_frequency = (*notes_pointer)[current_note][0]; - note_length = (*notes_pointer)[current_note][1] / 4; + note_length = ((*notes_pointer)[current_note][1] / 4) * (note_tempo / 100); #endif note_position = 0; @@ -312,9 +379,15 @@ void play_notes(float (*np)[][2], uint8_t n_length, bool n_repeat) { TIMSK3 |= _BV(OCIE3A); TCCR3A |= _BV(COM3A1); #endif + +} + } void play_sample(uint8_t * s, uint16_t l, bool r) { + +if (audio_config.enable) { + stop_all_notes(); place_int = 0; sample = s; @@ -325,9 +398,16 @@ void play_sample(uint8_t * s, uint16_t l, bool r) { TIMSK3 |= _BV(OCIE3A); #else #endif + +} + } void play_note(double freq, int vol) { + +if (audio_config.enable && voices < 8) { + + // Cancel notes if notes are playing if (notes) stop_all_notes(); note = true; @@ -338,7 +418,7 @@ void play_note(double freq, int vol) { if (frequency != 0) { double starting_f = frequency; if (frequency < freq) { - for (double f = starting_f; f <= freq; f += ((freq - starting_f) / 2000.0)) { + for (double f = starting_f; f <= freq; f += ((freq - starting_f) / 2000.0)) { frequency = f; } } else if (frequency > freq) { @@ -362,4 +442,47 @@ void play_note(double freq, int vol) { TCCR3A |= _BV(COM3A1); #endif -}
\ No newline at end of file +} + +} + +void set_timbre(float timbre) +{ + note_timbre = timbre; +} + +void set_tempo(float tempo) +{ + note_tempo = tempo; +} + +void decrease_tempo(uint8_t tempo_change) +{ + note_tempo += (float) tempo_change; +} + +void increase_tempo(uint8_t tempo_change) +{ + if (note_tempo - (float) tempo_change < 10) + { + note_tempo = 10; + } + else + { + note_tempo -= (float) tempo_change; + } +} + +//------------------------------------------------------------------------------ +// Override these functions in your keymap file to play different tunes on +// startup and bootloader jump +__attribute__ ((weak)) +void play_startup_tone() +{ +} + +__attribute__ ((weak)) +void play_goodbye_tone() +{ +} +//------------------------------------------------------------------------------ diff --git a/quantum/audio.h b/quantum/audio.h index 99203cea7a..44cafccd68 100644 --- a/quantum/audio.h +++ b/quantum/audio.h @@ -2,10 +2,49 @@ #include <stdbool.h> #include <avr/io.h> #include <util/delay.h> +#include "musical_notes.h" +#include "song_list.h" + +#ifndef AUDIO_H +#define AUDIO_H + +typedef union { + uint8_t raw; + struct { + bool enable :1; + uint8_t level :7; + }; +} audio_config_t; + +void audio_toggle(void); +void audio_on(void); +void audio_off(void); void play_sample(uint8_t * s, uint16_t l, bool r); void play_note(double freq, int vol); void stop_note(double freq); -void stop_all_notes(); -void init_notes(); -void play_notes(float (*np)[][2], uint8_t n_length, bool n_repeat);
\ No newline at end of file +void stop_all_notes(void); +void init_notes(void); +void play_notes(float (*np)[][2], uint8_t n_count, bool n_repeat, float n_rest); + +void set_timbre(float timbre); +void set_tempo(float tempo); +void increase_tempo(uint8_t tempo_change); +void decrease_tempo(uint8_t tempo_change); + +#define SCALE (int []){ 0 + (12*0), 2 + (12*0), 4 + (12*0), 5 + (12*0), 7 + (12*0), 9 + (12*0), 11 + (12*0), \ + 0 + (12*1), 2 + (12*1), 4 + (12*1), 5 + (12*1), 7 + (12*1), 9 + (12*1), 11 + (12*1), \ + 0 + (12*2), 2 + (12*2), 4 + (12*2), 5 + (12*2), 7 + (12*2), 9 + (12*2), 11 + (12*2), \ + 0 + (12*3), 2 + (12*3), 4 + (12*3), 5 + (12*3), 7 + (12*3), 9 + (12*3), 11 + (12*3), \ + 0 + (12*4), 2 + (12*4), 4 + (12*4), 5 + (12*4), 7 + (12*4), 9 + (12*4), 11 + (12*4), } + +// These macros are used to allow play_notes to play an array of indeterminate +// length. This works around the limitation of C's sizeof operation on pointers. +// The global float array for the song must be used here. +#define NOTE_ARRAY_SIZE(x) ((int)(sizeof(x) / (sizeof(x[0])))) +#define PLAY_NOTE_ARRAY(note_array, note_repeat, note_rest_style) play_notes(¬e_array, NOTE_ARRAY_SIZE((note_array)), (note_repeat), (note_rest_style)); + +void play_goodbye_tone(void); +void play_startup_tone(void); + +#endif
\ No newline at end of file diff --git a/quantum/keymap_common.c b/quantum/keymap_common.c index ae6cddb343..4ee290ad03 100644 --- a/quantum/keymap_common.c +++ b/quantum/keymap_common.c @@ -26,143 +26,27 @@ along with this program. If not, see <http://www.gnu.org/licenses/>. #include "backlight.h" #include "keymap_midi.h" #include "bootloader.h" +#include "eeconfig.h" + +extern keymap_config_t keymap_config; #include <stdio.h> #include <inttypes.h> #ifdef AUDIO_ENABLE #include "audio.h" - - float goodbye[][2] = { - {440.0*pow(2.0,(67)/12.0), 400}, - {0, 50}, - {440.0*pow(2.0,(60)/12.0), 400}, - {0, 50}, - {440.0*pow(2.0,(55)/12.0), 600}, - }; -#endif +#endif /* AUDIO_ENABLE */ static action_t keycode_to_action(uint16_t keycode); /* converts key to action */ action_t action_for_key(uint8_t layer, keypos_t key) { - // 16bit keycodes - important + // 16bit keycodes - important uint16_t keycode = keymap_key_to_keycode(layer, key); - if (keycode >= 0x0100 && keycode < 0x2000) { - // Has a modifier - action_t action; - // Split it up - action.code = ACTION_MODS_KEY(keycode >> 8, keycode & 0xFF); // adds modifier to key - return action; - } else if (keycode >= 0x2000 && keycode < 0x3000) { - // Is a shortcut for function layer, pull last 12bits - // This means we have 4,096 FN macros at our disposal - return keymap_func_to_action(keycode & 0xFFF); - } else if (keycode >= 0x3000 && keycode < 0x4000) { - // When the code starts with 3, it's an action macro. - action_t action; - action.code = ACTION_MACRO(keycode & 0xFF); - return action; -#ifdef BACKLIGHT_ENABLE - } else if (keycode >= BL_0 && keycode <= BL_15) { - action_t action; - action.code = ACTION_BACKLIGHT_LEVEL(keycode & 0x000F); - return action; - } else if (keycode == BL_DEC) { - action_t action; - action.code = ACTION_BACKLIGHT_DECREASE(); - return action; - } else if (keycode == BL_INC) { - action_t action; - action.code = ACTION_BACKLIGHT_INCREASE(); - return action; - } else if (keycode == BL_TOGG) { - action_t action; - action.code = ACTION_BACKLIGHT_TOGGLE(); - return action; - } else if (keycode == BL_STEP) { - action_t action; - action.code = ACTION_BACKLIGHT_STEP(); - return action; -#endif - } else if (keycode == RESET) { // RESET is 0x5000, which is why this is here - action_t action; - clear_keyboard(); - #ifdef AUDIO_ENABLE - play_notes(&goodbye, 5, false); - #endif - _delay_ms(250); - #ifdef ATREUS_ASTAR - *(uint16_t *)0x0800 = 0x7777; // these two are a-star-specific - #endif - bootloader_jump(); - return action; - } else if (keycode == DEBUG) { // DEBUG is 0x5001 - // TODO: Does this actually work? - action_t action; - print("\nDEBUG: enabled.\n"); - debug_enable = true; - return action; - } else if (keycode >= 0x5000 && keycode < 0x6000) { - // Layer movement shortcuts - // See .h to see constraints/usage - int type = (keycode >> 0x8) & 0xF; - if (type == 0x1) { - // Layer set "GOTO" - int when = (keycode >> 0x4) & 0x3; - int layer = keycode & 0xF; - action_t action; - action.code = ACTION_LAYER_SET(layer, when); - return action; - } else if (type == 0x2) { - // Momentary layer - int layer = keycode & 0xFF; - action_t action; - action.code = ACTION_LAYER_MOMENTARY(layer); - return action; - } else if (type == 0x3) { - // Set default layer - int layer = keycode & 0xFF; - action_t action; - action.code = ACTION_DEFAULT_LAYER_SET(layer); - return action; - } else if (type == 0x4) { - // Set default layer - int layer = keycode & 0xFF; - action_t action; - action.code = ACTION_LAYER_TOGGLE(layer); - return action; - } -#ifdef MIDI_ENABLE - } else if (keycode >= 0x6000 && keycode < 0x7000) { - action_t action; - action.code = ACTION_FUNCTION_OPT(keycode & 0xFF, (keycode & 0x0F00) >> 8); - return action; -#endif - } else if (keycode >= 0x7000 && keycode < 0x8000) { - action_t action; - action.code = ACTION_MODS_TAP_KEY((keycode >> 0x8) & 0xF, keycode & 0xFF); - return action; - } else if (keycode >= 0x8000 && keycode < 0x9000) { - action_t action; - action.code = ACTION_LAYER_TAP_KEY((keycode >> 0x8) & 0xF, keycode & 0xFF); - return action; -#ifdef UNICODE_ENABLE - } else if (keycode >= 0x8000000) { - action_t action; - uint16_t unicode = keycode & ~(0x8000); - action.code = ACTION_FUNCTION_OPT(unicode & 0xFF, (unicode & 0xFF00) >> 8); - return action; -#endif - } else { - - } - switch (keycode) { case KC_FN0 ... KC_FN31: return keymap_fn_to_action(keycode); -#ifdef BOOTMAGIC_ENABLE case KC_CAPSLOCK: case KC_LOCKING_CAPS: if (keymap_config.swap_control_capslock || keymap_config.capslock_to_control) { @@ -226,7 +110,6 @@ action_t action_for_key(uint8_t layer, keypos_t key) return keycode_to_action(KC_BSLASH); } return keycode_to_action(KC_BSPACE); -#endif default: return keycode_to_action(keycode); } @@ -267,6 +150,142 @@ static action_t keycode_to_action(uint16_t keycode) case KC_TRNS: action.code = ACTION_TRANSPARENT; break; + case 0x0100 ... 0x1FFF: ; + // Has a modifier + // Split it up + action.code = ACTION_MODS_KEY(keycode >> 8, keycode & 0xFF); // adds modifier to key + break; + case 0x2000 ... 0x2FFF: + // Is a shortcut for function layer, pull last 12bits + // This means we have 4,096 FN macros at our disposal + return keymap_func_to_action(keycode & 0xFFF); + break; + case 0x3000 ... 0x3FFF: ; + // When the code starts with 3, it's an action macro. + action.code = ACTION_MACRO(keycode & 0xFF); + break; + #ifdef BACKLIGHT_ENABLE + case BL_0 ... BL_15: + action.code = ACTION_BACKLIGHT_LEVEL(keycode & 0x000F); + break; + case BL_DEC: + action.code = ACTION_BACKLIGHT_DECREASE(); + break; + case BL_INC: + action.code = ACTION_BACKLIGHT_INCREASE(); + break; + case BL_TOGG: + action.code = ACTION_BACKLIGHT_TOGGLE(); + break; + case BL_STEP: + action.code = ACTION_BACKLIGHT_STEP(); + break; + #endif + case RESET: ; // RESET is 0x5000, which is why this is here + clear_keyboard(); + #ifdef AUDIO_ENABLE + play_goodbye_tone(); + #endif + _delay_ms(250); + #ifdef ATREUS_ASTAR + *(uint16_t *)0x0800 = 0x7777; // these two are a-star-specific + #endif + bootloader_jump(); + break; + case DEBUG: ; // DEBUG is 0x5001 + print("\nDEBUG: enabled.\n"); + debug_enable = true; + break; + case 0x5002 ... 0x50FF: + // MAGIC actions (BOOTMAGIC without the boot) + if (!eeconfig_is_enabled()) { + eeconfig_init(); + } + /* keymap config */ + keymap_config.raw = eeconfig_read_keymap(); + if (keycode == MAGIC_SWAP_CONTROL_CAPSLOCK) { + keymap_config.swap_control_capslock = 1; + } else if (keycode == MAGIC_CAPSLOCK_TO_CONTROL) { + keymap_config.capslock_to_control = 1; + } else if (keycode == MAGIC_SWAP_LALT_LGUI) { + keymap_config.swap_lalt_lgui = 1; + } else if (keycode == MAGIC_SWAP_RALT_RGUI) { + keymap_config.swap_ralt_rgui = 1; + } else if (keycode == MAGIC_NO_GUI) { + keymap_config.no_gui = 1; + } else if (keycode == MAGIC_SWAP_GRAVE_ESC) { + keymap_config.swap_grave_esc = 1; + } else if (keycode == MAGIC_SWAP_BACKSLASH_BACKSPACE) { + keymap_config.swap_backslash_backspace = 1; + } else if (keycode == MAGIC_HOST_NKRO) { + keymap_config.nkro = 1; + } else if (keycode == MAGIC_SWAP_ALT_GUI) { + keymap_config.swap_lalt_lgui = 1; + keymap_config.swap_ralt_rgui = 1; + } + /* UNs */ + else if (keycode == MAGIC_UNSWAP_CONTROL_CAPSLOCK) { + keymap_config.swap_control_capslock = 0; + } else if (keycode == MAGIC_UNCAPSLOCK_TO_CONTROL) { + keymap_config.capslock_to_control = 0; + } else if (keycode == MAGIC_UNSWAP_LALT_LGUI) { + keymap_config.swap_lalt_lgui = 0; + } else if (keycode == MAGIC_UNSWAP_RALT_RGUI) { + keymap_config.swap_ralt_rgui = 0; + } else if (keycode == MAGIC_UNNO_GUI) { + keymap_config.no_gui = 0; + } else if (keycode == MAGIC_UNSWAP_GRAVE_ESC) { + keymap_config.swap_grave_esc = 0; + } else if (keycode == MAGIC_UNSWAP_BACKSLASH_BACKSPACE) { + keymap_config.swap_backslash_backspace = 0; + } else if (keycode == MAGIC_UNHOST_NKRO) { + keymap_config.nkro = 0; + } else if (keycode == MAGIC_UNSWAP_ALT_GUI) { + keymap_config.swap_lalt_lgui = 0; + keymap_config.swap_ralt_rgui = 0; + } + eeconfig_write_keymap(keymap_config.raw); + break; + case 0x5100 ... 0x5FFF: ; + // Layer movement shortcuts + // See .h to see constraints/usage + int type = (keycode >> 0x8) & 0xF; + if (type == 0x1) { + // Layer set "GOTO" + int when = (keycode >> 0x4) & 0x3; + int layer = keycode & 0xF; + action.code = ACTION_LAYER_SET(layer, when); + } else if (type == 0x2) { + // Momentary layer + int layer = keycode & 0xFF; + action.code = ACTION_LAYER_MOMENTARY(layer); + } else if (type == 0x3) { + // Set default layer + int layer = keycode & 0xFF; + action.code = ACTION_DEFAULT_LAYER_SET(layer); + } else if (type == 0x4) { + // Set default layer + int layer = keycode & 0xFF; + action.code = ACTION_LAYER_TOGGLE(layer); + } + break; + #ifdef MIDI_ENABLE + case 0x6000 ... 0x6FFF: + action.code = ACTION_FUNCTION_OPT(keycode & 0xFF, (keycode & 0x0F00) >> 8); + break; + #endif + case 0x7000 ... 0x7FFF: + action.code = ACTION_MODS_TAP_KEY((keycode >> 0x8) & 0xF, keycode & 0xFF); + break; + case 0x8000 ... 0x8FFF: + action.code = ACTION_LAYER_TAP_KEY((keycode >> 0x8) & 0xF, keycode & 0xFF); + break; + #ifdef UNICODE_ENABLE + case 0x8000000 ... 0x8FFFFFF: + uint16_t unicode = keycode & ~(0x8000); + action.code = ACTION_FUNCTION_OPT(unicode & 0xFF, (unicode & 0xFF00) >> 8); + break; + #endif default: action.code = ACTION_NO; break; @@ -278,7 +297,7 @@ static action_t keycode_to_action(uint16_t keycode) /* translates key to keycode */ uint16_t keymap_key_to_keycode(uint8_t layer, keypos_t key) { - // Read entire word (16bits) + // Read entire word (16bits) return pgm_read_word(&keymaps[(layer)][(key.row)][(key.col)]); } @@ -290,6 +309,14 @@ action_t keymap_fn_to_action(uint16_t keycode) action_t keymap_func_to_action(uint16_t keycode) { - // For FUNC without 8bit limit + // For FUNC without 8bit limit return (action_t){ .code = pgm_read_word(&fn_actions[(int)keycode]) }; } + +void update_tri_layer(uint8_t layer1, uint8_t layer2, uint8_t layer3) { + if (IS_LAYER_ON(layer1) && IS_LAYER_ON(layer2)) { + layer_on(layer3); + } else { + layer_off(layer3); + } +} diff --git a/quantum/keymap_common.h b/quantum/keymap_common.h index 4a877d2a70..ce87e4770e 100644 --- a/quantum/keymap_common.h +++ b/quantum/keymap_common.h @@ -30,7 +30,6 @@ along with this program. If not, see <http://www.gnu.org/licenses/>. // #include "print.h" #include "debug.h" -#ifdef BOOTMAGIC_ENABLE /* NOTE: Not portable. Bit field order depends on implementation */ typedef union { uint16_t raw; @@ -45,8 +44,6 @@ typedef union { bool nkro:1; }; } keymap_config_t; -keymap_config_t keymap_config; -#endif /* translates key to keycode */ @@ -168,6 +165,30 @@ extern const uint16_t fn_actions[]; #define RESET 0x5000 #define DEBUG 0x5001 +// MAGIC keycodes +#define MAGIC_SWAP_CONTROL_CAPSLOCK 0x5002 +#define MAGIC_UNSWAP_CONTROL_CAPSLOCK 0x5003 +#define MAGIC_CAPSLOCK_TO_CONTROL 0x5004 +#define MAGIC_UNCAPSLOCK_TO_CONTROL 0x5005 +#define MAGIC_SWAP_LALT_LGUI 0x5006 +#define MAGIC_UNSWAP_LALT_LGUI 0x5007 +#define MAGIC_SWAP_RALT_RGUI 0x5008 +#define MAGIC_UNSWAP_RALT_RGUI 0x5009 +#define MAGIC_NO_GUI 0x500a +#define MAGIC_UNNO_GUI 0x500b +#define MAGIC_SWAP_GRAVE_ESC 0x500c +#define MAGIC_UNSWAP_GRAVE_ESC 0x500d +#define MAGIC_SWAP_BACKSLASH_BACKSPACE 0x500e +#define MAGIC_UNSWAP_BACKSLASH_BACKSPACE 0x500f +#define MAGIC_HOST_NKRO 0x5010 +#define MAGIC_UNHOST_NKRO 0x5011 +#define MAGIC_SWAP_ALT_GUI 0x5012 +#define MAGIC_UNSWAP_ALT_GUI 0x5013 + +#define AG_SWAP MAGIC_SWAP_ALT_GUI +#define AG_NORM MAGIC_UNSWAP_ALT_GUI + + // GOTO layer - 16 layers max // when: // ON_PRESS = 1 @@ -208,5 +229,10 @@ extern const uint16_t fn_actions[]; #define UNICODE(n) (n | 0x8000) #define UC(n) UNICODE(n) +// For tri-layer +void update_tri_layer(uint8_t layer1, uint8_t layer2, uint8_t layer3); +#define IS_LAYER_ON(layer) ((layer_state) & (1UL<<(layer))) +#define IS_LAYER_OFF(layer) ((!layer_state) & (1UL<<(layer))) + #endif diff --git a/quantum/led.c b/quantum/led.c index 9cdb8a5c20..208e348f34 100644 --- a/quantum/led.c +++ b/quantum/led.c @@ -24,6 +24,7 @@ void led_set_kb(uint8_t usb_led) { } +__attribute__ ((weak)) void led_set(uint8_t usb_led) { diff --git a/quantum/musical_notes.h b/quantum/musical_notes.h new file mode 100644 index 0000000000..b08d16a6fa --- /dev/null +++ b/quantum/musical_notes.h @@ -0,0 +1,217 @@ +#ifndef MUSICAL_NOTES_H +#define MUSICAL_NOTES_H + +// Tempo Placeholder +#define TEMPO_DEFAULT 100 + + +#define SONG(notes...) { notes } + + +// Note Types +#define MUSICAL_NOTE(note, duration) {(NOTE##note), duration} +#define WHOLE_NOTE(note) MUSICAL_NOTE(note, 64) +#define HALF_NOTE(note) MUSICAL_NOTE(note, 32) +#define QUARTER_NOTE(note) MUSICAL_NOTE(note, 16) +#define EIGHTH_NOTE(note) MUSICAL_NOTE(note, 8) +#define SIXTEENTH_NOTE(note) MUSICAL_NOTE(note, 4) + +#define WHOLE_DOT_NOTE(note) MUSICAL_NOTE(note, 64+32) +#define HALF_DOT_NOTE(note) MUSICAL_NOTE(note, 32+16) +#define QUARTER_DOT_NOTE(note) MUSICAL_NOTE(note, 16+8) +#define EIGHTH_DOT_NOTE(note) MUSICAL_NOTE(note, 8+4) +#define SIXTEENTH_DOT_NOTE(note) MUSICAL_NOTE(note, 4+2) + +// Note Type Shortcuts +#define M__NOTE(note, duration) MUSICAL_NOTE(note, duration) +#define W__NOTE(n) WHOLE_NOTE(n) +#define H__NOTE(n) HALF_NOTE(n) +#define Q__NOTE(n) QUARTER_NOTE(n) +#define E__NOTE(n) EIGHTH_NOTE(n) +#define S__NOTE(n) SIXTEENTH_NOTE(n) +#define WD_NOTE(n) WHOLE_DOT_NOTE(n) +#define HD_NOTE(n) HALF_DOT_NOTE(n) +#define QD_NOTE(n) QUARTER_DOT_NOTE(n) +#define ED_NOTE(n) EIGHTH_DOT_NOTE(n) +#define SD_NOTE(n) SIXTEENTH_DOT_NOTE(n) + +// Note Styles +// Staccato makes sure there is a rest between each note. Think: TA TA TA +// Legato makes notes flow together. Think: TAAA +#define STACCATO 0.01 +#define LEGATO 0 + +// Note Timbre +// Changes how the notes sound +#define TIMBRE_12 0.125 +#define TIMBRE_25 0.250 +#define TIMBRE_50 0.500 +#define TIMBRE_75 0.750 +#define TIMBRE_DEFAULT TIMBRE_50 + + +// Notes - # = Octave + +#define NOTE_REST 0.00 + +/* These notes are currently bugged +#define NOTE_C0 16.35 +#define NOTE_CS0 17.32 +#define NOTE_D0 18.35 +#define NOTE_DS0 19.45 +#define NOTE_E0 20.60 +#define NOTE_F0 21.83 +#define NOTE_FS0 23.12 +#define NOTE_G0 24.50 +#define NOTE_GS0 25.96 +#define NOTE_A0 27.50 +#define NOTE_AS0 29.14 +#define NOTE_B0 30.87 +#define NOTE_C1 32.70 +#define NOTE_CS1 34.65 +#define NOTE_D1 36.71 +#define NOTE_DS1 38.89 +#define NOTE_E1 41.20 +#define NOTE_F1 43.65 +#define NOTE_FS1 46.25 +#define NOTE_G1 49.00 +#define NOTE_GS1 51.91 +#define NOTE_A1 55.00 +#define NOTE_AS1 58.27 +*/ + +#define NOTE_B1 61.74 +#define NOTE_C2 65.41 +#define NOTE_CS2 69.30 +#define NOTE_D2 73.42 +#define NOTE_DS2 77.78 +#define NOTE_E2 82.41 +#define NOTE_F2 87.31 +#define NOTE_FS2 92.50 +#define NOTE_G2 98.00 +#define NOTE_GS2 103.83 +#define NOTE_A2 110.00 +#define NOTE_AS2 116.54 +#define NOTE_B2 123.47 +#define NOTE_C3 130.81 +#define NOTE_CS3 138.59 +#define NOTE_D3 146.83 +#define NOTE_DS3 155.56 +#define NOTE_E3 164.81 +#define NOTE_F3 174.61 +#define NOTE_FS3 185.00 +#define NOTE_G3 196.00 +#define NOTE_GS3 207.65 +#define NOTE_A3 220.00 +#define NOTE_AS3 233.08 +#define NOTE_B3 246.94 +#define NOTE_C4 261.63 +#define NOTE_CS4 277.18 +#define NOTE_D4 293.66 +#define NOTE_DS4 311.13 +#define NOTE_E4 329.63 +#define NOTE_F4 349.23 +#define NOTE_FS4 369.99 +#define NOTE_G4 392.00 +#define NOTE_GS4 415.30 +#define NOTE_A4 440.00 +#define NOTE_AS4 466.16 +#define NOTE_B4 493.88 +#define NOTE_C5 523.25 +#define NOTE_CS5 554.37 +#define NOTE_D5 587.33 +#define NOTE_DS5 622.25 +#define NOTE_E5 659.26 +#define NOTE_F5 698.46 +#define NOTE_FS5 739.99 +#define NOTE_G5 783.99 +#define NOTE_GS5 830.61 +#define NOTE_A5 880.00 +#define NOTE_AS5 932.33 +#define NOTE_B5 987.77 +#define NOTE_C6 1046.50 +#define NOTE_CS6 1108.73 +#define NOTE_D6 1174.66 +#define NOTE_DS6 1244.51 +#define NOTE_E6 1318.51 +#define NOTE_F6 1396.91 +#define NOTE_FS6 1479.98 +#define NOTE_G6 1567.98 +#define NOTE_GS6 1661.22 +#define NOTE_A6 1760.00 +#define NOTE_AS6 1864.66 +#define NOTE_B6 1975.53 +#define NOTE_C7 2093.00 +#define NOTE_CS7 2217.46 +#define NOTE_D7 2349.32 +#define NOTE_DS7 2489.02 +#define NOTE_E7 2637.02 +#define NOTE_F7 2793.83 +#define NOTE_FS7 2959.96 +#define NOTE_G7 3135.96 +#define NOTE_GS7 3322.44 +#define NOTE_A7 3520.00 +#define NOTE_AS7 3729.31 +#define NOTE_B7 3951.07 +#define NOTE_C8 4186.01 +#define NOTE_CS8 4434.92 +#define NOTE_D8 4698.64 +#define NOTE_DS8 4978.03 +#define NOTE_E8 5274.04 +#define NOTE_F8 5587.65 +#define NOTE_FS8 5919.91 +#define NOTE_G8 6271.93 +#define NOTE_GS8 6644.88 +#define NOTE_A8 7040.00 +#define NOTE_AS8 7458.62 +#define NOTE_B8 7902.13 + +// Flat Aliases +#define NOTE_DF0 NOTE_CS0 +#define NOTE_EF0 NOTE_DS0 +#define NOTE_GF0 NOTE_FS0 +#define NOTE_AF0 NOTE_GS0 +#define NOTE_BF0 NOTE_AS0 +#define NOTE_DF1 NOTE_CS1 +#define NOTE_EF1 NOTE_DS1 +#define NOTE_GF1 NOTE_FS1 +#define NOTE_AF1 NOTE_GS1 +#define NOTE_BF1 NOTE_AS1 +#define NOTE_DF2 NOTE_CS2 +#define NOTE_EF2 NOTE_DS2 +#define NOTE_GF2 NOTE_FS2 +#define NOTE_AF2 NOTE_GS2 +#define NOTE_BF2 NOTE_AS2 +#define NOTE_DF3 NOTE_CS3 +#define NOTE_EF3 NOTE_DS3 +#define NOTE_GF3 NOTE_FS3 +#define NOTE_AF3 NOTE_GS3 +#define NOTE_BF3 NOTE_AS3 +#define NOTE_DF4 NOTE_CS4 +#define NOTE_EF4 NOTE_DS4 +#define NOTE_GF4 NOTE_FS4 +#define NOTE_AF4 NOTE_GS4 +#define NOTE_BF4 NOTE_AS4 +#define NOTE_DF5 NOTE_CS5 +#define NOTE_EF5 NOTE_DS5 +#define NOTE_GF5 NOTE_FS5 +#define NOTE_AF5 NOTE_GS5 +#define NOTE_BF5 NOTE_AS5 +#define NOTE_DF6 NOTE_CS6 +#define NOTE_EF6 NOTE_DS6 +#define NOTE_GF6 NOTE_FS6 +#define NOTE_AF6 NOTE_GS6 +#define NOTE_BF6 NOTE_AS6 +#define NOTE_DF7 NOTE_CS7 +#define NOTE_EF7 NOTE_DS7 +#define NOTE_GF7 NOTE_FS7 +#define NOTE_AF7 NOTE_GS7 +#define NOTE_BF7 NOTE_AS7 +#define NOTE_DF8 NOTE_CS8 +#define NOTE_EF8 NOTE_DS8 +#define NOTE_GF8 NOTE_FS8 +#define NOTE_AF8 NOTE_GS8 +#define NOTE_BF8 NOTE_AS8 + + +#endif
\ No newline at end of file diff --git a/quantum/quantum.mk b/quantum/quantum.mk index de93af7e8c..1fe7390eba 100644 --- a/quantum/quantum.mk +++ b/quantum/quantum.mk @@ -23,19 +23,19 @@ ifndef CUSTOM_MATRIX SRC += $(QUANTUM_DIR)/matrix.c endif -ifdef MIDI_ENABLE +ifeq ($(strip $(MIDI_ENABLE)), yes) SRC += $(QUANTUM_DIR)/keymap_midi.c endif -ifdef AUDIO_ENABLE +ifeq ($(strip $(AUDIO_ENABLE)), yes) SRC += $(QUANTUM_DIR)/audio.c endif -ifdef UNICODE_ENABLE +ifeq ($(strip $(UNICODE_ENABLE)), yes) SRC += $(QUANTUM_DIR)/keymap_unicode.c endif -ifdef RGBLIGHT_ENABLE +ifeq ($(strip $(RGBLIGHT_ENABLE)), yes) SRC += $(QUANTUM_DIR)/light_ws2812.c SRC += $(QUANTUM_DIR)/rgblight.c OPT_DEFS += -DRGBLIGHT_ENABLE @@ -46,6 +46,7 @@ endif # Search Path VPATH += $(TOP_DIR)/$(QUANTUM_DIR) +VPATH += $(TOP_DIR)/$(QUANTUM_DIR)/keymap_extras include $(TMK_DIR)/protocol/lufa.mk diff --git a/quantum/song_list.h b/quantum/song_list.h new file mode 100644 index 0000000000..e992bd18a2 --- /dev/null +++ b/quantum/song_list.h @@ -0,0 +1,101 @@ +#include "musical_notes.h" + +#ifndef SONG_LIST_H +#define SONG_LIST_H + +#define ODE_TO_JOY \ + Q__NOTE(_E4), Q__NOTE(_E4), Q__NOTE(_F4), Q__NOTE(_G4), \ + Q__NOTE(_G4), Q__NOTE(_F4), Q__NOTE(_E4), Q__NOTE(_D4), \ + Q__NOTE(_C4), Q__NOTE(_C4), Q__NOTE(_D4), Q__NOTE(_E4), \ + QD_NOTE(_E4), E__NOTE(_D4), H__NOTE(_D4), + +#define ROCK_A_BYE_BABY \ + QD_NOTE(_B4), E__NOTE(_D4), Q__NOTE(_B5), \ + H__NOTE(_A5), Q__NOTE(_G5), \ + QD_NOTE(_B4), E__NOTE(_D5), Q__NOTE(_G5), \ + H__NOTE(_FS5), + +#define CLOSE_ENCOUNTERS_5_NOTE \ + Q__NOTE(_D5), \ + Q__NOTE(_E5), \ + Q__NOTE(_C5), \ + Q__NOTE(_C4), \ + Q__NOTE(_G4), + +#define DOE_A_DEER \ + QD_NOTE(_C4), E__NOTE(_D4), \ + QD_NOTE(_E4), E__NOTE(_C4), \ + Q__NOTE(_E4), Q__NOTE(_C4), \ + Q__NOTE(_E4), + +#define GOODBYE_SOUND \ + E__NOTE(_E7), \ + E__NOTE(_A6), \ + ED_NOTE(_E6), + +#define STARTUP_SOUND \ + ED_NOTE(_E7 ), \ + E__NOTE(_CS7), \ + E__NOTE(_E6 ), \ + E__NOTE(_A6 ), \ + M__NOTE(_CS7, 20), + +#define QWERTY_SOUND \ + E__NOTE(_GS6 ), \ + E__NOTE(_A6 ), \ + S__NOTE(_REST), \ + Q__NOTE(_E7 ), + +#define COLEMAK_SOUND \ + E__NOTE(_GS6 ), \ + E__NOTE(_A6 ), \ + S__NOTE(_REST), \ + ED_NOTE(_E7 ), \ + S__NOTE(_REST), \ + ED_NOTE(_GS7 ), + +#define DVORAK_SOUND \ + E__NOTE(_GS6 ), \ + E__NOTE(_A6 ), \ + S__NOTE(_REST), \ + E__NOTE(_E7 ), \ + S__NOTE(_REST), \ + E__NOTE(_FS7 ), \ + S__NOTE(_REST), \ + E__NOTE(_E7 ), + +#define MUSIC_SCALE_SOUND \ + E__NOTE(_A5 ), \ + E__NOTE(_B5 ), \ + E__NOTE(_CS6), \ + E__NOTE(_D6 ), \ + E__NOTE(_E6 ), \ + E__NOTE(_FS6), \ + E__NOTE(_GS6), \ + E__NOTE(_A6 ), + +#define CAPS_LOCK_ON_SOUND \ + E__NOTE(_A3), \ + E__NOTE(_B3), + +#define CAPS_LOCK_OFF_SOUND \ + E__NOTE(_B3), \ + E__NOTE(_A3), + +#define SCROLL_LOCK_ON_SOUND \ + E__NOTE(_D4), \ + E__NOTE(_E4), + +#define SCROLL_LOCK_OFF_SOUND \ + E__NOTE(_E4), \ + E__NOTE(_D4), + +#define NUM_LOCK_ON_SOUND \ + E__NOTE(_D5), \ + E__NOTE(_E5), + +#define NUM_LOCK_OFF_SOUND \ + E__NOTE(_E5), \ + E__NOTE(_D5), + +#endif diff --git a/quantum/tools/README.md b/quantum/tools/README.md new file mode 100644 index 0000000000..0702144238 --- /dev/null +++ b/quantum/tools/README.md @@ -0,0 +1,6 @@ +`eeprom_reset.hex` is to reset the eeprom on the Atmega32u4, like this: + + dfu-programmer atmega32u4 erase + dfu-programmer atmega32u4 flash --eeprom eeprom-reset.bin + + You'll need to reflash afterwards, because DFU requires the flash to be erased before messing with the eeprom.
\ No newline at end of file diff --git a/quantum/tools/eeprom_reset.hex b/quantum/tools/eeprom_reset.hex new file mode 100644 index 0000000000..a8a75389fe --- /dev/null +++ b/quantum/tools/eeprom_reset.hex @@ -0,0 +1,9 @@ +:10000000FFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFF00 +:10001000FFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFF0 +:10002000FFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFE0 +:10003000FFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFD0 +:10004000FFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFC0 +:10005000FFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFB0 +:10006000FFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFA0 +:10007000FFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFF90 +:00000001FF |