summaryrefslogtreecommitdiff
path: root/quantum
diff options
context:
space:
mode:
authorThat-Canadian <poole.chris.11@gmail.com>2017-07-10 16:53:49 -0400
committerThat-Canadian <poole.chris.11@gmail.com>2017-07-10 16:53:49 -0400
commit55ed97af1e2fb183d2b6c34bc8659a03cbda090c (patch)
treea3950f5dbe7d12f29c2b9a77d49b4e807af87ae6 /quantum
parent1fdf3c84fe2bb10698bf528a9726aab5af12ca6d (diff)
parent07bf8522ca23a7665852bb9defff0749c76f5e91 (diff)
Merge branch 'master' into minidox
Diffstat (limited to 'quantum')
-rw-r--r--quantum/analog.c69
-rw-r--r--quantum/analog.h52
-rwxr-xr-xquantum/light_ws2812.c342
-rwxr-xr-xquantum/light_ws2812.h91
-rw-r--r--quantum/rgblight.h2
-rw-r--r--quantum/visualizer/common_gfxconf.h325
-rw-r--r--quantum/visualizer/default_animations.c176
-rw-r--r--quantum/visualizer/default_animations.h (renamed from quantum/visualizer/lcd_backlight_keyframes.h)18
-rw-r--r--quantum/visualizer/lcd_backlight_keyframes.c8
-rw-r--r--quantum/visualizer/lcd_keyframes.c4
-rw-r--r--quantum/visualizer/led_backlight_keyframes.c (renamed from quantum/visualizer/led_keyframes.c)24
-rw-r--r--quantum/visualizer/led_backlight_keyframes.h (renamed from quantum/visualizer/led_keyframes.h)22
-rw-r--r--quantum/visualizer/visualizer.c7
-rw-r--r--quantum/visualizer/visualizer.mk42
14 files changed, 587 insertions, 595 deletions
diff --git a/quantum/analog.c b/quantum/analog.c
deleted file mode 100644
index 1ec38df75d..0000000000
--- a/quantum/analog.c
+++ /dev/null
@@ -1,69 +0,0 @@
-/* Copyright 2015 Jack Humbert
- *
- * This program is free software: you can redistribute it and/or modify
- * it under the terms of the GNU General Public License as published by
- * the Free Software Foundation, either version 2 of the License, or
- * (at your option) any later version.
- *
- * This program is distributed in the hope that it will be useful,
- * but WITHOUT ANY WARRANTY; without even the implied warranty of
- * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
- * GNU General Public License for more details.
- *
- * You should have received a copy of the GNU General Public License
- * along with this program. If not, see <http://www.gnu.org/licenses/>.
- */
-
-// Simple analog to digitial conversion
-
-#include <avr/io.h>
-#include <avr/pgmspace.h>
-#include <stdint.h>
-#include "analog.h"
-
-
-static uint8_t aref = (1<<REFS0); // default to AREF = Vcc
-
-
-void analogReference(uint8_t mode)
-{
- aref = mode & 0xC0;
-}
-
-
-// Arduino compatible pin input
-int16_t analogRead(uint8_t pin)
-{
-#if defined(__AVR_ATmega32U4__)
- static const uint8_t PROGMEM pin_to_mux[] = {
- 0x00, 0x01, 0x04, 0x05, 0x06, 0x07,
- 0x25, 0x24, 0x23, 0x22, 0x21, 0x20};
- if (pin >= 12) return 0;
- return adc_read(pgm_read_byte(pin_to_mux + pin));
-#elif defined(__AVR_AT90USB646__) || defined(__AVR_AT90USB1286__)
- if (pin >= 8) return 0;
- return adc_read(pin);
-#else
- return 0;
-#endif
-}
-
-// Mux input
-int16_t adc_read(uint8_t mux)
-{
-#if defined(__AVR_AT90USB162__)
- return 0;
-#else
- uint8_t low;
-
- ADCSRA = (1<<ADEN) | ADC_PRESCALER; // enable ADC
- ADCSRB = (1<<ADHSM) | (mux & 0x20); // high speed mode
- ADMUX = aref | (mux & 0x1F); // configure mux input
- ADCSRA = (1<<ADEN) | ADC_PRESCALER | (1<<ADSC); // start the conversion
- while (ADCSRA & (1<<ADSC)) ; // wait for result
- low = ADCL; // must read LSB first
- return (ADCH << 8) | low; // must read MSB only once!
-#endif
-}
-
-
diff --git a/quantum/analog.h b/quantum/analog.h
deleted file mode 100644
index 8d93de7dc2..0000000000
--- a/quantum/analog.h
+++ /dev/null
@@ -1,52 +0,0 @@
-/* Copyright 2015 Jack Humbert
- *
- * This program is free software: you can redistribute it and/or modify
- * it under the terms of the GNU General Public License as published by
- * the Free Software Foundation, either version 2 of the License, or
- * (at your option) any later version.
- *
- * This program is distributed in the hope that it will be useful,
- * but WITHOUT ANY WARRANTY; without even the implied warranty of
- * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
- * GNU General Public License for more details.
- *
- * You should have received a copy of the GNU General Public License
- * along with this program. If not, see <http://www.gnu.org/licenses/>.
- */
-
-#ifndef _analog_h_included__
-#define _analog_h_included__
-
-#include <stdint.h>
-
-void analogReference(uint8_t mode);
-int16_t analogRead(uint8_t pin);
-int16_t adc_read(uint8_t mux);
-
-#define ADC_REF_POWER (1<<REFS0)
-#define ADC_REF_INTERNAL ((1<<REFS1) | (1<<REFS0))
-#define ADC_REF_EXTERNAL (0)
-
-// These prescaler values are for high speed mode, ADHSM = 1
-#if F_CPU == 16000000L
-#define ADC_PRESCALER ((1<<ADPS2) | (1<<ADPS1))
-#elif F_CPU == 8000000L
-#define ADC_PRESCALER ((1<<ADPS2) | (1<<ADPS0))
-#elif F_CPU == 4000000L
-#define ADC_PRESCALER ((1<<ADPS2))
-#elif F_CPU == 2000000L
-#define ADC_PRESCALER ((1<<ADPS1) | (1<<ADPS0))
-#elif F_CPU == 1000000L
-#define ADC_PRESCALER ((1<<ADPS1))
-#else
-#define ADC_PRESCALER ((1<<ADPS0))
-#endif
-
-// some avr-libc versions do not properly define ADHSM
-#if defined(__AVR_AT90USB646__) || defined(__AVR_AT90USB1286__)
-#if !defined(ADHSM)
-#define ADHSM (7)
-#endif
-#endif
-
-#endif
diff --git a/quantum/light_ws2812.c b/quantum/light_ws2812.c
deleted file mode 100755
index 2506e3d8ec..0000000000
--- a/quantum/light_ws2812.c
+++ /dev/null
@@ -1,342 +0,0 @@
-/*
-* light weight WS2812 lib V2.0b
-*
-* Controls WS2811/WS2812/WS2812B RGB-LEDs
-* Author: Tim (cpldcpu@gmail.com)
-*
-* Jan 18th, 2014 v2.0b Initial Version
-* Nov 29th, 2015 v2.3 Added SK6812RGBW support
-*
-* This program is free software: you can redistribute it and/or modify
-* it under the terms of the GNU General Public License as published by
-* the Free Software Foundation, either version 2 of the License, or
-* (at your option) any later version.
-*
-* This program is distributed in the hope that it will be useful,
-* but WITHOUT ANY WARRANTY; without even the implied warranty of
-* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
-* GNU General Public License for more details.
-*
-* You should have received a copy of the GNU General Public License
-* along with this program. If not, see <http://www.gnu.org/licenses/>.
-*/
-
-#include "light_ws2812.h"
-#include <avr/interrupt.h>
-#include <avr/io.h>
-#include <util/delay.h>
-#include "debug.h"
-
-#ifdef RGBW_BB_TWI
-
-// Port for the I2C
-#define I2C_DDR DDRD
-#define I2C_PIN PIND
-#define I2C_PORT PORTD
-
-// Pins to be used in the bit banging
-#define I2C_CLK 0
-#define I2C_DAT 1
-
-#define I2C_DATA_HI()\
-I2C_DDR &= ~ (1 << I2C_DAT);\
-I2C_PORT |= (1 << I2C_DAT);
-#define I2C_DATA_LO()\
-I2C_DDR |= (1 << I2C_DAT);\
-I2C_PORT &= ~ (1 << I2C_DAT);
-
-#define I2C_CLOCK_HI()\
-I2C_DDR &= ~ (1 << I2C_CLK);\
-I2C_PORT |= (1 << I2C_CLK);
-#define I2C_CLOCK_LO()\
-I2C_DDR |= (1 << I2C_CLK);\
-I2C_PORT &= ~ (1 << I2C_CLK);
-
-#define I2C_DELAY 1
-
-void I2C_WriteBit(unsigned char c)
-{
- if (c > 0)
- {
- I2C_DATA_HI();
- }
- else
- {
- I2C_DATA_LO();
- }
-
- I2C_CLOCK_HI();
- _delay_us(I2C_DELAY);
-
- I2C_CLOCK_LO();
- _delay_us(I2C_DELAY);
-
- if (c > 0)
- {
- I2C_DATA_LO();
- }
-
- _delay_us(I2C_DELAY);
-}
-
-// Inits bitbanging port, must be called before using the functions below
-//
-void I2C_Init(void)
-{
- I2C_PORT &= ~ ((1 << I2C_DAT) | (1 << I2C_CLK));
-
- I2C_CLOCK_HI();
- I2C_DATA_HI();
-
- _delay_us(I2C_DELAY);
-}
-
-// Send a START Condition
-//
-void I2C_Start(void)
-{
- // set both to high at the same time
- I2C_DDR &= ~ ((1 << I2C_DAT) | (1 << I2C_CLK));
- _delay_us(I2C_DELAY);
-
- I2C_DATA_LO();
- _delay_us(I2C_DELAY);
-
- I2C_CLOCK_LO();
- _delay_us(I2C_DELAY);
-}
-
-// Send a STOP Condition
-//
-void I2C_Stop(void)
-{
- I2C_CLOCK_HI();
- _delay_us(I2C_DELAY);
-
- I2C_DATA_HI();
- _delay_us(I2C_DELAY);
-}
-
-// write a byte to the I2C slave device
-//
-unsigned char I2C_Write(unsigned char c)
-{
- for (char i = 0; i < 8; i++)
- {
- I2C_WriteBit(c & 128);
-
- c <<= 1;
- }
-
-
- I2C_WriteBit(0);
- _delay_us(I2C_DELAY);
- _delay_us(I2C_DELAY);
-
- // _delay_us(I2C_DELAY);
- //return I2C_ReadBit();
- return 0;
-}
-
-
-#endif
-
-// Setleds for standard RGB
-void inline ws2812_setleds(LED_TYPE *ledarray, uint16_t leds)
-{
- // ws2812_setleds_pin(ledarray,leds, _BV(ws2812_pin));
- ws2812_setleds_pin(ledarray,leds, _BV(RGB_DI_PIN & 0xF));
-}
-
-void inline ws2812_setleds_pin(LED_TYPE *ledarray, uint16_t leds, uint8_t pinmask)
-{
- // ws2812_DDRREG |= pinmask; // Enable DDR
- // new universal format (DDR)
- _SFR_IO8((RGB_DI_PIN >> 4) + 1) |= pinmask;
-
- ws2812_sendarray_mask((uint8_t*)ledarray,leds+leds+leds,pinmask);
- _delay_us(50);
-}
-
-// Setleds for SK6812RGBW
-void inline ws2812_setleds_rgbw(LED_TYPE *ledarray, uint16_t leds)
-{
-
- #ifdef RGBW_BB_TWI
- uint8_t sreg_prev, twcr_prev;
- sreg_prev=SREG;
- twcr_prev=TWCR;
- cli();
- TWCR &= ~(1<<TWEN);
- I2C_Init();
- I2C_Start();
- I2C_Write(0x84);
- uint16_t datlen = leds<<2;
- uint8_t curbyte;
- uint8_t * data = (uint8_t*)ledarray;
- while (datlen--) {
- curbyte=*data++;
- I2C_Write(curbyte);
- }
- I2C_Stop();
- SREG=sreg_prev;
- TWCR=twcr_prev;
- #endif
-
-
- // ws2812_DDRREG |= _BV(ws2812_pin); // Enable DDR
- // new universal format (DDR)
- _SFR_IO8((RGB_DI_PIN >> 4) + 1) |= _BV(RGB_DI_PIN & 0xF);
-
- ws2812_sendarray_mask((uint8_t*)ledarray,leds<<2,_BV(RGB_DI_PIN & 0xF));
-
-
- #ifndef RGBW_BB_TWI
- _delay_us(80);
- #endif
-}
-
-void ws2812_sendarray(uint8_t *data,uint16_t datlen)
-{
- ws2812_sendarray_mask(data,datlen,_BV(RGB_DI_PIN & 0xF));
-}
-
-/*
- This routine writes an array of bytes with RGB values to the Dataout pin
- using the fast 800kHz clockless WS2811/2812 protocol.
-*/
-
-// Timing in ns
-#define w_zeropulse 350
-#define w_onepulse 900
-#define w_totalperiod 1250
-
-// Fixed cycles used by the inner loop
-#define w_fixedlow 2
-#define w_fixedhigh 4
-#define w_fixedtotal 8
-
-// Insert NOPs to match the timing, if possible
-#define w_zerocycles (((F_CPU/1000)*w_zeropulse )/1000000)
-#define w_onecycles (((F_CPU/1000)*w_onepulse +500000)/1000000)
-#define w_totalcycles (((F_CPU/1000)*w_totalperiod +500000)/1000000)
-
-// w1 - nops between rising edge and falling edge - low
-#define w1 (w_zerocycles-w_fixedlow)
-// w2 nops between fe low and fe high
-#define w2 (w_onecycles-w_fixedhigh-w1)
-// w3 nops to complete loop
-#define w3 (w_totalcycles-w_fixedtotal-w1-w2)
-
-#if w1>0
- #define w1_nops w1
-#else
- #define w1_nops 0
-#endif
-
-// The only critical timing parameter is the minimum pulse length of the "0"
-// Warn or throw error if this timing can not be met with current F_CPU settings.
-#define w_lowtime ((w1_nops+w_fixedlow)*1000000)/(F_CPU/1000)
-#if w_lowtime>550
- #error "Light_ws2812: Sorry, the clock speed is too low. Did you set F_CPU correctly?"
-#elif w_lowtime>450
- #warning "Light_ws2812: The timing is critical and may only work on WS2812B, not on WS2812(S)."
- #warning "Please consider a higher clockspeed, if possible"
-#endif
-
-#if w2>0
-#define w2_nops w2
-#else
-#define w2_nops 0
-#endif
-
-#if w3>0
-#define w3_nops w3
-#else
-#define w3_nops 0
-#endif
-
-#define w_nop1 "nop \n\t"
-#define w_nop2 "rjmp .+0 \n\t"
-#define w_nop4 w_nop2 w_nop2
-#define w_nop8 w_nop4 w_nop4
-#define w_nop16 w_nop8 w_nop8
-
-void inline ws2812_sendarray_mask(uint8_t *data,uint16_t datlen,uint8_t maskhi)
-{
- uint8_t curbyte,ctr,masklo;
- uint8_t sreg_prev;
-
- // masklo =~maskhi&ws2812_PORTREG;
- // maskhi |= ws2812_PORTREG;
- masklo =~maskhi&_SFR_IO8((RGB_DI_PIN >> 4) + 2);
- maskhi |= _SFR_IO8((RGB_DI_PIN >> 4) + 2);
- sreg_prev=SREG;
- cli();
-
- while (datlen--) {
- curbyte=(*data++);
-
- asm volatile(
- " ldi %0,8 \n\t"
- "loop%=: \n\t"
- " out %2,%3 \n\t" // '1' [01] '0' [01] - re
-#if (w1_nops&1)
-w_nop1
-#endif
-#if (w1_nops&2)
-w_nop2
-#endif
-#if (w1_nops&4)
-w_nop4
-#endif
-#if (w1_nops&8)
-w_nop8
-#endif
-#if (w1_nops&16)
-w_nop16
-#endif
- " sbrs %1,7 \n\t" // '1' [03] '0' [02]
- " out %2,%4 \n\t" // '1' [--] '0' [03] - fe-low
- " lsl %1 \n\t" // '1' [04] '0' [04]
-#if (w2_nops&1)
- w_nop1
-#endif
-#if (w2_nops&2)
- w_nop2
-#endif
-#if (w2_nops&4)
- w_nop4
-#endif
-#if (w2_nops&8)
- w_nop8
-#endif
-#if (w2_nops&16)
- w_nop16
-#endif
- " out %2,%4 \n\t" // '1' [+1] '0' [+1] - fe-high
-#if (w3_nops&1)
-w_nop1
-#endif
-#if (w3_nops&2)
-w_nop2
-#endif
-#if (w3_nops&4)
-w_nop4
-#endif
-#if (w3_nops&8)
-w_nop8
-#endif
-#if (w3_nops&16)
-w_nop16
-#endif
-
- " dec %0 \n\t" // '1' [+2] '0' [+2]
- " brne loop%=\n\t" // '1' [+3] '0' [+4]
- : "=&d" (ctr)
- : "r" (curbyte), "I" (_SFR_IO_ADDR(_SFR_IO8((RGB_DI_PIN >> 4) + 2))), "r" (maskhi), "r" (masklo)
- );
- }
-
- SREG=sreg_prev;
-}
diff --git a/quantum/light_ws2812.h b/quantum/light_ws2812.h
deleted file mode 100755
index 60924a0fb6..0000000000
--- a/quantum/light_ws2812.h
+++ /dev/null
@@ -1,91 +0,0 @@
-/*
- * light weight WS2812 lib include
- *
- * Version 2.3 - Nev 29th 2015
- * Author: Tim (cpldcpu@gmail.com)
- *
- * Please do not change this file! All configuration is handled in "ws2812_config.h"
- *
- * This program is free software: you can redistribute it and/or modify
- * it under the terms of the GNU General Public License as published by
- * the Free Software Foundation, either version 2 of the License, or
- * (at your option) any later version.
- *
- * This program is distributed in the hope that it will be useful,
- * but WITHOUT ANY WARRANTY; without even the implied warranty of
- * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
- * GNU General Public License for more details.
- *
- * You should have received a copy of the GNU General Public License
- * along with this program. If not, see <http://www.gnu.org/licenses/>.
- */
-
-#ifndef LIGHT_WS2812_H_
-#define LIGHT_WS2812_H_
-
-#include <avr/io.h>
-#include <avr/interrupt.h>
-//#include "ws2812_config.h"
-//#include "i2cmaster.h"
-
-#ifdef RGBW
- #define LED_TYPE struct cRGBW
-#else
- #define LED_TYPE struct cRGB
-#endif
-
-
-/*
- * Structure of the LED array
- *
- * cRGB: RGB for WS2812S/B/C/D, SK6812, SK6812Mini, SK6812WWA, APA104, APA106
- * cRGBW: RGBW for SK6812RGBW
- */
-
-struct cRGB { uint8_t g; uint8_t r; uint8_t b; };
-struct cRGBW { uint8_t g; uint8_t r; uint8_t b; uint8_t w;};
-
-
-
-/* User Interface
- *
- * Input:
- * ledarray: An array of GRB data describing the LED colors
- * number_of_leds: The number of LEDs to write
- * pinmask (optional): Bitmask describing the output bin. e.g. _BV(PB0)
- *
- * The functions will perform the following actions:
- * - Set the data-out pin as output
- * - Send out the LED data
- * - Wait 50�s to reset the LEDs
- */
-
-void ws2812_setleds (LED_TYPE *ledarray, uint16_t number_of_leds);
-void ws2812_setleds_pin (LED_TYPE *ledarray, uint16_t number_of_leds,uint8_t pinmask);
-void ws2812_setleds_rgbw(LED_TYPE *ledarray, uint16_t number_of_leds);
-
-/*
- * Old interface / Internal functions
- *
- * The functions take a byte-array and send to the data output as WS2812 bitstream.
- * The length is the number of bytes to send - three per LED.
- */
-
-void ws2812_sendarray (uint8_t *array,uint16_t length);
-void ws2812_sendarray_mask(uint8_t *array,uint16_t length, uint8_t pinmask);
-
-
-/*
- * Internal defines
- */
-#ifndef CONCAT
-#define CONCAT(a, b) a ## b
-#endif
-#ifndef CONCAT_EXP
-#define CONCAT_EXP(a, b) CONCAT(a, b)
-#endif
-
-// #define ws2812_PORTREG CONCAT_EXP(PORT,ws2812_port)
-// #define ws2812_DDRREG CONCAT_EXP(DDR,ws2812_port)
-
-#endif /* LIGHT_WS2812_H_ */
diff --git a/quantum/rgblight.h b/quantum/rgblight.h
index 92130192ce..8fea96a9e8 100644
--- a/quantum/rgblight.h
+++ b/quantum/rgblight.h
@@ -61,7 +61,7 @@
#include <stdint.h>
#include <stdbool.h>
#include "eeconfig.h"
-#include "light_ws2812.h"
+#include "ws2812.h"
extern LED_TYPE led[RGBLED_NUM];
diff --git a/quantum/visualizer/common_gfxconf.h b/quantum/visualizer/common_gfxconf.h
new file mode 100644
index 0000000000..eb705b1881
--- /dev/null
+++ b/quantum/visualizer/common_gfxconf.h
@@ -0,0 +1,325 @@
+/**
+ * This file has a different license to the rest of the uGFX system.
+ * You can copy, modify and distribute this file as you see fit.
+ * You do not need to publish your source modifications to this file.
+ * The only thing you are not permitted to do is to relicense it
+ * under a different license.
+ */
+
+/**
+ * Copy this file into your project directory and rename it as gfxconf.h
+ * Edit your copy to turn on the uGFX features you want to use.
+ * The values below are the defaults.
+ *
+ * Only remove the comments from lines where you want to change the
+ * default value. This allows definitions to be included from
+ * driver makefiles when required and provides the best future
+ * compatibility for your project.
+ *
+ * Please use spaces instead of tabs in this file.
+ */
+
+#ifndef COMMON_GFXCONF_H
+#define COMMON_GFXCONF_H
+
+
+///////////////////////////////////////////////////////////////////////////
+// GOS - One of these must be defined, preferably in your Makefile //
+///////////////////////////////////////////////////////////////////////////
+//#define GFX_USE_OS_CHIBIOS TRUE
+//#define GFX_USE_OS_FREERTOS FALSE
+// #define GFX_FREERTOS_USE_TRACE FALSE
+//#define GFX_USE_OS_WIN32 FALSE
+//#define GFX_USE_OS_LINUX FALSE
+//#define GFX_USE_OS_OSX FALSE
+//#define GFX_USE_OS_ECOS FALSE
+//#define GFX_USE_OS_RAWRTOS FALSE
+//#define GFX_USE_OS_ARDUINO FALSE
+//#define GFX_USE_OS_KEIL FALSE
+//#define GFX_USE_OS_CMSIS FALSE
+//#define GFX_USE_OS_RAW32 FALSE
+// #define INTERRUPTS_OFF() optional_code
+// #define INTERRUPTS_ON() optional_code
+// These are not defined by default for some reason
+#define GOS_NEED_X_THREADS FALSE
+#define GOS_NEED_X_HEAP FALSE
+
+// Options that (should where relevant) apply to all operating systems
+ #define GFX_NO_INLINE FALSE
+// #define GFX_COMPILER GFX_COMPILER_UNKNOWN
+// #define GFX_CPU GFX_CPU_UNKNOWN
+// #define GFX_OS_HEAP_SIZE 0
+// #define GFX_OS_NO_INIT FALSE
+// #define GFX_OS_INIT_NO_WARNING FALSE
+// #define GFX_OS_PRE_INIT_FUNCTION myHardwareInitRoutine
+// #define GFX_OS_EXTRA_INIT_FUNCTION myOSInitRoutine
+// #define GFX_OS_EXTRA_DEINIT_FUNCTION myOSDeInitRoutine
+
+
+///////////////////////////////////////////////////////////////////////////
+// GDISP //
+///////////////////////////////////////////////////////////////////////////
+#define GFX_USE_GDISP TRUE
+
+//#define GDISP_NEED_AUTOFLUSH FALSE
+//#define GDISP_NEED_TIMERFLUSH FALSE
+//#define GDISP_NEED_VALIDATION TRUE
+//#define GDISP_NEED_CLIP TRUE
+#define GDISP_NEED_CIRCLE TRUE
+#define GDISP_NEED_ELLIPSE TRUE
+#define GDISP_NEED_ARC TRUE
+#define GDISP_NEED_ARCSECTORS TRUE
+#define GDISP_NEED_CONVEX_POLYGON TRUE
+//#define GDISP_NEED_SCROLL FALSE
+#define GDISP_NEED_PIXELREAD TRUE
+#define GDISP_NEED_CONTROL TRUE
+//#define GDISP_NEED_QUERY FALSE
+//#define GDISP_NEED_MULTITHREAD FALSE
+//#define GDISP_NEED_STREAMING FALSE
+#define GDISP_NEED_TEXT TRUE
+// #define GDISP_NEED_TEXT_WORDWRAP FALSE
+// #define GDISP_NEED_ANTIALIAS FALSE
+// #define GDISP_NEED_UTF8 FALSE
+ #define GDISP_NEED_TEXT_KERNING TRUE
+// #define GDISP_INCLUDE_FONT_UI1 FALSE
+// #define GDISP_INCLUDE_FONT_UI2 FALSE // The smallest preferred font.
+// #define GDISP_INCLUDE_FONT_LARGENUMBERS FALSE
+// #define GDISP_INCLUDE_FONT_DEJAVUSANS10 FALSE
+// #define GDISP_INCLUDE_FONT_DEJAVUSANS12 FALSE
+// #define GDISP_INCLUDE_FONT_DEJAVUSANS16 FALSE
+// #define GDISP_INCLUDE_FONT_DEJAVUSANS20 FALSE
+// #define GDISP_INCLUDE_FONT_DEJAVUSANS24 FALSE
+// #define GDISP_INCLUDE_FONT_DEJAVUSANS32 FALSE
+ #define GDISP_INCLUDE_FONT_DEJAVUSANSBOLD12 TRUE
+// #define GDISP_INCLUDE_FONT_FIXED_10X20 FALSE
+// #define GDISP_INCLUDE_FONT_FIXED_7X14 FALSE
+ #define GDISP_INCLUDE_FONT_FIXED_5X8 TRUE
+// #define GDISP_INCLUDE_FONT_DEJAVUSANS12_AA FALSE
+// #define GDISP_INCLUDE_FONT_DEJAVUSANS16_AA FALSE
+// #define GDISP_INCLUDE_FONT_DEJAVUSANS20_AA FALSE
+// #define GDISP_INCLUDE_FONT_DEJAVUSANS24_AA FALSE
+// #define GDISP_INCLUDE_FONT_DEJAVUSANS32_AA FALSE
+// #define GDISP_INCLUDE_FONT_DEJAVUSANSBOLD12_AA FALSE
+// #define GDISP_INCLUDE_USER_FONTS FALSE
+
+//#define GDISP_NEED_IMAGE FALSE
+// #define GDISP_NEED_IMAGE_NATIVE FALSE
+// #define GDISP_NEED_IMAGE_GIF FALSE
+// #define GDISP_NEED_IMAGE_BMP FALSE
+// #define GDISP_NEED_IMAGE_BMP_1 FALSE
+// #define GDISP_NEED_IMAGE_BMP_4 FALSE
+// #define GDISP_NEED_IMAGE_BMP_4_RLE FALSE
+// #define GDISP_NEED_IMAGE_BMP_8 FALSE
+// #define GDISP_NEED_IMAGE_BMP_8_RLE FALSE
+// #define GDISP_NEED_IMAGE_BMP_16 FALSE
+// #define GDISP_NEED_IMAGE_BMP_24 FALSE
+// #define GDISP_NEED_IMAGE_BMP_32 FALSE
+// #define GDISP_NEED_IMAGE_JPG FALSE
+// #define GDISP_NEED_IMAGE_PNG FALSE
+// #define GDISP_NEED_IMAGE_ACCOUNTING FALSE
+#ifdef EMULATOR
+#define GDISP_NEED_PIXMAP TRUE
+#endif
+// #define GDISP_NEED_PIXMAP_IMAGE FALSE
+
+//#define GDISP_DEFAULT_ORIENTATION GDISP_ROTATE_LANDSCAPE // If not defined the native hardware orientation is used.
+//#define GDISP_LINEBUF_SIZE 128
+//#define GDISP_STARTUP_COLOR Black
+#define GDISP_NEED_STARTUP_LOGO FALSE
+
+//#define GDISP_TOTAL_DISPLAYS 2
+
+ #ifdef GDISP_DRIVER_LIST
+ // For code and speed optimization define as TRUE or FALSE if all controllers have the same capability
+ #define GDISP_HARDWARE_STREAM_WRITE FALSE
+ #define GDISP_HARDWARE_STREAM_READ FALSE
+ #define GDISP_HARDWARE_STREAM_POS FALSE
+ #define GDISP_HARDWARE_DRAWPIXEL TRUE
+ #define GDISP_HARDWARE_CLEARS FALSE
+ #define GDISP_HARDWARE_FILLS FALSE
+ //#define GDISP_HARDWARE_BITFILLS FALSE
+ #define GDISP_HARDWARE_SCROLL FALSE
+ #define GDISP_HARDWARE_PIXELREAD TRUE
+ #define GDISP_HARDWARE_CONTROL TRUE
+ #define GDISP_HARDWARE_QUERY FALSE
+ #define GDISP_HARDWARE_CLIP FALSE
+
+ #define GDISP_PIXELFORMAT GDISP_PIXELFORMAT_RGB888
+ #endif
+
+// The custom format is not defined for some reason, so define it as error
+// so we don't get compiler warnings
+#define GDISP_PIXELFORMAT_CUSTOM GDISP_PIXELFORMAT_ERROR
+
+#define GDISP_USE_GFXNET FALSE
+// #define GDISP_GFXNET_PORT 13001
+// #define GDISP_GFXNET_CUSTOM_LWIP_STARTUP FALSE
+// #define GDISP_DONT_WAIT_FOR_NET_DISPLAY FALSE
+// #define GDISP_GFXNET_UNSAFE_SOCKETS FALSE
+
+
+///////////////////////////////////////////////////////////////////////////
+// GWIN //
+///////////////////////////////////////////////////////////////////////////
+#define GFX_USE_GWIN FALSE
+
+//#define GWIN_NEED_WINDOWMANAGER FALSE
+// #define GWIN_REDRAW_IMMEDIATE FALSE
+// #define GWIN_REDRAW_SINGLEOP FALSE
+// #define GWIN_NEED_FLASHING FALSE
+// #define GWIN_FLASHING_PERIOD 250
+
+//#define GWIN_NEED_CONSOLE FALSE
+// #define GWIN_CONSOLE_USE_HISTORY FALSE
+// #define GWIN_CONSOLE_HISTORY_AVERAGING FALSE
+// #define GWIN_CONSOLE_HISTORY_ATCREATE FALSE
+// #define GWIN_CONSOLE_ESCSEQ FALSE
+// #define GWIN_CONSOLE_USE_BASESTREAM FALSE
+// #define GWIN_CONSOLE_USE_FLOAT FALSE
+//#define GWIN_NEED_GRAPH FALSE
+//#define GWIN_NEED_GL3D FALSE
+
+//#define GWIN_NEED_WIDGET FALSE
+//#define GWIN_FOCUS_HIGHLIGHT_WIDTH 1
+// #define GWIN_NEED_LABEL FALSE
+// #define GWIN_LABEL_ATTRIBUTE FALSE
+// #define GWIN_NEED_BUTTON FALSE
+// #define GWIN_BUTTON_LAZY_RELEASE FALSE
+// #define GWIN_NEED_SLIDER FALSE
+// #define GWIN_SLIDER_NOSNAP FALSE
+// #define GWIN_SLIDER_DEAD_BAND 5
+// #define GWIN_SLIDER_TOGGLE_INC 20
+// #define GWIN_NEED_CHECKBOX FALSE
+// #define GWIN_NEED_IMAGE FALSE
+// #define GWIN_NEED_IMAGE_ANIMATION FALSE
+// #define GWIN_NEED_RADIO FALSE
+// #define GWIN_NEED_LIST FALSE
+// #define GWIN_NEED_LIST_IMAGES FALSE
+// #define GWIN_NEED_PROGRESSBAR FALSE
+// #define GWIN_PROGRESSBAR_AUTO FALSE
+// #define GWIN_NEED_KEYBOARD FALSE
+// #define GWIN_KEYBOARD_DEFAULT_LAYOUT VirtualKeyboard_English1
+// #define GWIN_NEED_KEYBOARD_ENGLISH1 TRUE
+// #define GWIN_NEED_TEXTEDIT FALSE
+// #define GWIN_FLAT_STYLING FALSE
+// #define GWIN_WIDGET_TAGS FALSE
+
+//#define GWIN_NEED_CONTAINERS FALSE
+// #define GWIN_NEED_CONTAINER FALSE
+// #define GWIN_NEED_FRAME FALSE
+// #define GWIN_NEED_TABSET FALSE
+// #define GWIN_TABSET_TABHEIGHT 18
+
+
+///////////////////////////////////////////////////////////////////////////
+// GEVENT //
+///////////////////////////////////////////////////////////////////////////
+#define GFX_USE_GEVENT TRUE
+
+//#define GEVENT_ASSERT_NO_RESOURCE FALSE
+//#define GEVENT_MAXIMUM_SIZE 32
+//#define GEVENT_MAX_SOURCE_LISTENERS 32
+
+
+///////////////////////////////////////////////////////////////////////////
+// GTIMER //
+///////////////////////////////////////////////////////////////////////////
+#define GFX_USE_GTIMER FALSE
+
+//#define GTIMER_THREAD_PRIORITY HIGH_PRIORITY
+//#define GTIMER_THREAD_WORKAREA_SIZE 2048
+
+
+///////////////////////////////////////////////////////////////////////////
+// GQUEUE //
+///////////////////////////////////////////////////////////////////////////
+#define GFX_USE_GQUEUE FALSE
+
+//#define GQUEUE_NEED_ASYNC FALSE
+//#define GQUEUE_NEED_GSYNC FALSE
+//#define GQUEUE_NEED_FSYNC FALSE
+//#define GQUEUE_NEED_BUFFERS FALSE
+
+///////////////////////////////////////////////////////////////////////////
+// GINPUT //
+///////////////////////////////////////////////////////////////////////////
+#define GFX_USE_GINPUT FALSE
+
+//#define GINPUT_NEED_MOUSE FALSE
+// #define GINPUT_TOUCH_STARTRAW FALSE
+// #define GINPUT_TOUCH_NOTOUCH FALSE
+// #define GINPUT_TOUCH_NOCALIBRATE FALSE
+// #define GINPUT_TOUCH_NOCALIBRATE_GUI FALSE
+// #define GINPUT_MOUSE_POLL_PERIOD 25
+// #define GINPUT_MOUSE_CLICK_TIME 300
+// #define GINPUT_TOUCH_CXTCLICK_TIME 700
+// #define GINPUT_TOUCH_USER_CALIBRATION_LOAD FALSE
+// #define GINPUT_TOUCH_USER_CALIBRATION_SAVE FALSE
+// #define GMOUSE_DRIVER_LIST GMOUSEVMT_Win32, GMOUSEVMT_Win32
+//#define GINPUT_NEED_KEYBOARD FALSE
+// #define GINPUT_KEYBOARD_POLL_PERIOD 200
+// #define GKEYBOARD_DRIVER_LIST GKEYBOARDVMT_Win32, GKEYBOARDVMT_Win32
+// #define GKEYBOARD_LAYOUT_OFF FALSE
+// #define GKEYBOARD_LAYOUT_SCANCODE2_US FALSE
+//#define GINPUT_NEED_TOGGLE FALSE
+//#define GINPUT_NEED_DIAL FALSE
+
+
+///////////////////////////////////////////////////////////////////////////
+// GFILE //
+///////////////////////////////////////////////////////////////////////////
+#define GFX_USE_GFILE FALSE
+
+//#define GFILE_NEED_PRINTG FALSE
+//#define GFILE_NEED_SCANG FALSE
+//#define GFILE_NEED_STRINGS FALSE
+//#define GFILE_NEED_FILELISTS FALSE
+//#define GFILE_NEED_STDIO FALSE
+//#define GFILE_NEED_NOAUTOMOUNT FALSE
+//#define GFILE_NEED_NOAUTOSYNC FALSE
+
+//#define GFILE_NEED_MEMFS FALSE
+//#define GFILE_NEED_ROMFS FALSE
+//#define GFILE_NEED_RAMFS FALSE
+//#define GFILE_NEED_FATFS FALSE
+//#define GFILE_NEED_NATIVEFS FALSE
+//#define GFILE_NEED_CHBIOSFS FALSE
+
+//#define GFILE_ALLOW_FLOATS FALSE
+//#define GFILE_ALLOW_DEVICESPECIFIC FALSE
+//#define GFILE_MAX_GFILES 3
+
+///////////////////////////////////////////////////////////////////////////
+// GADC //
+///////////////////////////////////////////////////////////////////////////
+#define GFX_USE_GADC FALSE
+
+//#define GADC_MAX_LOWSPEED_DEVICES 4
+
+
+///////////////////////////////////////////////////////////////////////////
+// GAUDIO //
+///////////////////////////////////////////////////////////////////////////
+#define GFX_USE_GAUDIO FALSE
+// There seems to be a bug in the ugfx code, the wrong define is used
+// So define it in order to avoid warnings
+#define GFX_USE_GAUDIN GFX_USE_GAUDIO
+// #define GAUDIO_NEED_PLAY FALSE
+// #define GAUDIO_NEED_RECORD FALSE
+
+
+///////////////////////////////////////////////////////////////////////////
+// GMISC //
+///////////////////////////////////////////////////////////////////////////
+#define GFX_USE_GMISC TRUE
+
+//#define GMISC_NEED_ARRAYOPS FALSE
+//#define GMISC_NEED_FASTTRIG FALSE
+//#define GMISC_NEED_FIXEDTRIG FALSE
+//#define GMISC_NEED_INVSQRT FALSE
+// #define GMISC_INVSQRT_MIXED_ENDIAN FALSE
+// #define GMISC_INVSQRT_REAL_SLOW FALSE
+#define GMISC_NEED_MATRIXFLOAT2D TRUE
+#define GMISC_NEED_MATRIXFIXED2D FALSE
+
+#endif /* COMMON_GFXCONF_H */
diff --git a/quantum/visualizer/default_animations.c b/quantum/visualizer/default_animations.c
new file mode 100644
index 0000000000..2d03273720
--- /dev/null
+++ b/quantum/visualizer/default_animations.c
@@ -0,0 +1,176 @@
+/* Copyright 2017 Fred Sundvik
+ *
+ * This program is free software: you can redistribute it and/or modify
+ * it under the terms of the GNU General Public License as published by
+ * the Free Software Foundation, either version 2 of the License, or
+ * (at your option) any later version.
+ *
+ * This program is distributed in the hope that it will be useful,
+ * but WITHOUT ANY WARRANTY; without even the implied warranty of
+ * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
+ * GNU General Public License for more details.
+ *
+ * You should have received a copy of the GNU General Public License
+ * along with this program. If not, see <http://www.gnu.org/licenses/>.
+ */
+
+#if defined(VISUALIZER_ENABLE)
+
+#include "default_animations.h"
+#include "visualizer.h"
+#ifdef LCD_ENABLE
+#include "lcd_keyframes.h"
+#endif
+#ifdef LCD_BACKLIGHT_ENABLE
+#include "lcd_backlight_keyframes.h"
+#endif
+
+#ifdef BACKLIGHT_ENABLE
+#include "led_backlight_keyframes.h"
+#endif
+
+#include "visualizer_keyframes.h"
+
+
+#if defined(LCD_ENABLE) || defined(LCD_BACKLIGHT_ENABLE) || defined(BACKLIGHT_ENABLE)
+
+static bool keyframe_enable(keyframe_animation_t* animation, visualizer_state_t* state) {
+#ifdef LCD_ENABLE
+ lcd_keyframe_enable(animation, state);
+#endif
+#ifdef LCD_BACKLIGHT_ENABLE
+ lcd_backlight_keyframe_enable(animation, state);
+#endif
+#ifdef BACKLIGHT_ENABLE
+ led_backlight_keyframe_enable(animation, state);
+#endif
+ return false;
+}
+
+static bool keyframe_disable(keyframe_animation_t* animation, visualizer_state_t* state) {
+#ifdef LCD_ENABLE
+ lcd_keyframe_disable(animation, state);
+#endif
+#ifdef LCD_BACKLIGHT_ENABLE
+ lcd_backlight_keyframe_disable(animation, state);
+#endif
+#ifdef BACKLIGHT_ENABLE
+ led_backlight_keyframe_disable(animation, state);
+#endif
+ return false;
+}
+
+static bool keyframe_fade_in(keyframe_animation_t* animation, visualizer_state_t* state) {
+ bool ret = false;
+#ifdef LCD_BACKLIGHT_ENABLE
+ ret |= lcd_backlight_keyframe_animate_color(animation, state);
+#endif
+#ifdef BACKLIGHT_ENABLE
+ ret |= led_backlight_keyframe_fade_in_all(animation, state);
+#endif
+ return ret;
+}
+
+static bool keyframe_fade_out(keyframe_animation_t* animation, visualizer_state_t* state) {
+ bool ret = false;
+#ifdef LCD_BACKLIGHT_ENABLE
+ ret |= lcd_backlight_keyframe_animate_color(animation, state);
+#endif
+#ifdef BACKLIGHT_ENABLE
+ ret |= led_backlight_keyframe_fade_out_all(animation, state);
+#endif
+ return ret;
+}
+
+
+// Don't worry, if the startup animation is long, you can use the keyboard like normal
+// during that time
+keyframe_animation_t default_startup_animation = {
+#if LCD_ENABLE
+ .num_frames = 3,
+#else
+ .num_frames = 2,
+#endif
+ .loop = false,
+ .frame_lengths = {
+ 0,
+#if LCD_ENABLE
+ 0,
+#endif
+ gfxMillisecondsToTicks(5000)},
+ .frame_functions = {
+ keyframe_enable,
+#if LCD_ENABLE
+ lcd_keyframe_draw_logo,
+#endif
+ keyframe_fade_in,
+ },
+};
+
+keyframe_animation_t default_suspend_animation = {
+#if LCD_ENABLE
+ .num_frames = 3,
+#else
+ .num_frames = 2,
+#endif
+ .loop = false,
+ .frame_lengths = {
+#if LCD_ENABLE
+ 0,
+#endif
+ gfxMillisecondsToTicks(1000),
+ 0},
+ .frame_functions = {
+#if LCD_ENABLE
+ lcd_keyframe_display_layer_text,
+#endif
+ keyframe_fade_out,
+ keyframe_disable,
+ },
+};
+#endif
+
+#if defined(BACKLIGHT_ENABLE)
+#define CROSSFADE_TIME 1000
+#define GRADIENT_TIME 3000
+
+keyframe_animation_t led_test_animation = {
+ .num_frames = 14,
+ .loop = true,
+ .frame_lengths = {
+ gfxMillisecondsToTicks(1000), // fade in
+ gfxMillisecondsToTicks(1000), // no op (leds on)
+ gfxMillisecondsToTicks(1000), // fade out
+ gfxMillisecondsToTicks(CROSSFADE_TIME), // crossfade
+ gfxMillisecondsToTicks(GRADIENT_TIME), // left to rigt (outside in)
+ gfxMillisecondsToTicks(CROSSFADE_TIME), // crossfade
+ gfxMillisecondsToTicks(GRADIENT_TIME), // top_to_bottom
+ 0, // mirror leds
+ gfxMillisecondsToTicks(CROSSFADE_TIME), // crossfade
+ gfxMillisecondsToTicks(GRADIENT_TIME), // left_to_right (mirrored, so inside out)
+ gfxMillisecondsToTicks(CROSSFADE_TIME), // crossfade
+ gfxMillisecondsToTicks(GRADIENT_TIME), // top_to_bottom
+ 0, // normal leds
+ gfxMillisecondsToTicks(CROSSFADE_TIME), // crossfade
+
+ },
+ .frame_functions = {
+ led_backlight_keyframe_fade_in_all,
+ keyframe_no_operation,
+ led_backlight_keyframe_fade_out_all,
+ led_backlight_keyframe_crossfade,
+ led_backlight_keyframe_left_to_right_gradient,
+ led_backlight_keyframe_crossfade,
+ led_backlight_keyframe_top_to_bottom_gradient,
+ led_backlight_keyframe_mirror_orientation,
+ led_backlight_keyframe_crossfade,
+ led_backlight_keyframe_left_to_right_gradient,
+ led_backlight_keyframe_crossfade,
+ led_backlight_keyframe_top_to_bottom_gradient,
+ led_backlight_keyframe_normal_orientation,
+ led_backlight_keyframe_crossfade,
+ },
+};
+#endif
+
+#endif
diff --git a/quantum/visualizer/lcd_backlight_keyframes.h b/quantum/visualizer/default_animations.h
index e1c125cf91..51320b8b8a 100644
--- a/quantum/visualizer/lcd_backlight_keyframes.h
+++ b/quantum/visualizer/default_animations.h
@@ -14,17 +14,17 @@
* along with this program. If not, see <http://www.gnu.org/licenses/>.
*/
-#ifndef QUANTUM_VISUALIZER_LCD_BACKLIGHT_KEYFRAMES_H_
-#define QUANTUM_VISUALIZER_LCD_BACKLIGHT_KEYFRAMES_H_
+#ifndef DEFAULT_ANIMATIONS_H_
+#define DEFAULT_ANIMATIONS_H_
#include "visualizer.h"
-// Animates the LCD backlight color between the current color and the target color (of the state)
-bool backlight_keyframe_animate_color(keyframe_animation_t* animation, visualizer_state_t* state);
-// Sets the backlight color to the target color
-bool backlight_keyframe_set_color(keyframe_animation_t* animation, visualizer_state_t* state);
+// You can use these default animations, but of course you can also write your own custom ones instead
+extern keyframe_animation_t default_startup_animation;
+extern keyframe_animation_t default_suspend_animation;
-bool backlight_keyframe_disable(keyframe_animation_t* animation, visualizer_state_t* state);
-bool backlight_keyframe_enable(keyframe_animation_t* animation, visualizer_state_t* state);
+// An animation for testing and demonstrating the led support, should probably not be used for real world
+// cases
+extern keyframe_animation_t led_test_animation;
-#endif /* QUANTUM_VISUALIZER_LCD_BACKLIGHT_KEYFRAMES_H_ */
+#endif /* DEFAULT_ANIMATIONS_H_ */
diff --git a/quantum/visualizer/lcd_backlight_keyframes.c b/quantum/visualizer/lcd_backlight_keyframes.c
index 8436d4e3dd..8c402baf6c 100644
--- a/quantum/visualizer/lcd_backlight_keyframes.c
+++ b/quantum/visualizer/lcd_backlight_keyframes.c
@@ -16,7 +16,7 @@
#include "lcd_backlight_keyframes.h"
-bool backlight_keyframe_animate_color(keyframe_animation_t* animation, visualizer_state_t* state) {
+bool lcd_backlight_keyframe_animate_color(keyframe_animation_t* animation, visualizer_state_t* state) {
int frame_length = animation->frame_lengths[animation->current_frame];
int current_pos = frame_length - animation->time_left_in_frame;
uint8_t t_h = LCD_HUE(state->target_lcd_color);
@@ -49,7 +49,7 @@ bool backlight_keyframe_animate_color(keyframe_animation_t* animation, visualize
return true;
}
-bool backlight_keyframe_set_color(keyframe_animation_t* animation, visualizer_state_t* state) {
+bool lcd_backlight_keyframe_set_color(keyframe_animation_t* animation, visualizer_state_t* state) {
(void)animation;
state->prev_lcd_color = state->target_lcd_color;
state->current_lcd_color = state->target_lcd_color;
@@ -60,14 +60,14 @@ bool backlight_keyframe_set_color(keyframe_animation_t* animation, visualizer_st
return false;
}
-bool backlight_keyframe_disable(keyframe_animation_t* animation, visualizer_state_t* state) {
+bool lcd_backlight_keyframe_disable(keyframe_animation_t* animation, visualizer_state_t* state) {
(void)animation;
(void)state;
lcd_backlight_hal_color(0, 0, 0);
return false;
}
-bool backlight_keyframe_enable(keyframe_animation_t* animation, visualizer_state_t* state) {
+bool lcd_backlight_keyframe_enable(keyframe_animation_t* animation, visualizer_state_t* state) {
(void)animation;
(void)state;
lcd_backlight_color(LCD_HUE(state->current_lcd_color),
diff --git a/quantum/visualizer/lcd_keyframes.c b/quantum/visualizer/lcd_keyframes.c
index 82e4184d2c..75eb457001 100644
--- a/quantum/visualizer/lcd_keyframes.c
+++ b/quantum/visualizer/lcd_keyframes.c
@@ -166,8 +166,8 @@ bool lcd_keyframe_draw_logo(keyframe_animation_t* animation, visualizer_state_t*
// or state structs, here we use the image
//gdispGBlitArea is a tricky function to use since it supports blitting part of the image
- // if you have full screen image, then just use 128 and 32 for both source and target dimensions
- gdispGBlitArea(GDISP, 0, 0, 128, 32, 0, 0, 128, (pixel_t*)resource_lcd_logo);
+ // if you have full screen image, then just use LCD_WIDTH and LCD_HEIGHT for both source and target dimensions
+ gdispGBlitArea(GDISP, 0, 0, LCD_WIDTH, LCD_HEIGHT, 0, 0, LCD_WIDTH, (pixel_t*)resource_lcd_logo);
return false;
}
diff --git a/quantum/visualizer/led_keyframes.c b/quantum/visualizer/led_backlight_keyframes.c
index 7e6e5d1ab9..eb3f5561d8 100644
--- a/quantum/visualizer/led_keyframes.c
+++ b/quantum/visualizer/led_backlight_keyframes.c
@@ -23,7 +23,7 @@ SOFTWARE.
*/
#include "gfx.h"
#include "math.h"
-#include "led_keyframes.h"
+#include "led_backlight_keyframes.h"
static uint8_t fade_led_color(keyframe_animation_t* animation, int from, int to) {
int frame_length = animation->frame_lengths[animation->current_frame];
@@ -41,8 +41,8 @@ static void keyframe_fade_all_leds_from_to(keyframe_animation_t* animation, uint
}
// TODO: Should be customizable per keyboard
-#define NUM_ROWS LED_NUM_ROWS
-#define NUM_COLS LED_NUM_COLS
+#define NUM_ROWS LED_HEIGHT
+#define NUM_COLS LED_WIDTH
static uint8_t crossfade_start_frame[NUM_ROWS][NUM_COLS];
static uint8_t crossfade_end_frame[NUM_ROWS][NUM_COLS];
@@ -55,19 +55,19 @@ static uint8_t compute_gradient_color(float t, float index, float num) {
return (uint8_t)(255.0f * v);
}
-bool led_keyframe_fade_in_all(keyframe_animation_t* animation, visualizer_state_t* state) {
+bool led_backlight_keyframe_fade_in_all(keyframe_animation_t* animation, visualizer_state_t* state) {
(void)state;
keyframe_fade_all_leds_from_to(animation, 0, 255);
return true;
}
-bool led_keyframe_fade_out_all(keyframe_animation_t* animation, visualizer_state_t* state) {
+bool led_backlight_keyframe_fade_out_all(keyframe_animation_t* animation, visualizer_state_t* state) {
(void)state;
keyframe_fade_all_leds_from_to(animation, 255, 0);
return true;
}
-bool led_keyframe_left_to_right_gradient(keyframe_animation_t* animation, visualizer_state_t* state) {
+bool led_backlight_keyframe_left_to_right_gradient(keyframe_animation_t* animation, visualizer_state_t* state) {
(void)state;
float frame_length = animation->frame_lengths[animation->current_frame];
float current_pos = frame_length - animation->time_left_in_frame;
@@ -79,7 +79,7 @@ bool led_keyframe_left_to_right_gradient(keyframe_animation_t* animation, visual
return true;
}
-bool led_keyframe_top_to_bottom_gradient(keyframe_animation_t* animation, visualizer_state_t* state) {
+bool led_backlight_keyframe_top_to_bottom_gradient(keyframe_animation_t* animation, visualizer_state_t* state) {
(void)state;
float frame_length = animation->frame_lengths[animation->current_frame];
float current_pos = frame_length - animation->time_left_in_frame;
@@ -98,7 +98,7 @@ static void copy_current_led_state(uint8_t* dest) {
}
}
}
-bool led_keyframe_crossfade(keyframe_animation_t* animation, visualizer_state_t* state) {
+bool led_backlight_keyframe_crossfade(keyframe_animation_t* animation, visualizer_state_t* state) {
(void)state;
if (animation->first_update_of_frame) {
copy_current_led_state(&crossfade_start_frame[0][0]);
@@ -114,28 +114,28 @@ bool led_keyframe_crossfade(keyframe_animation_t* animation, visualizer_state_t*
return true;
}
-bool led_keyframe_mirror_orientation(keyframe_animation_t* animation, visualizer_state_t* state) {
+bool led_backlight_keyframe_mirror_orientation(keyframe_animation_t* animation, visualizer_state_t* state) {
(void)state;
(void)animation;
gdispGSetOrientation(LED_DISPLAY, GDISP_ROTATE_180);
return false;
}
-bool led_keyframe_normal_orientation(keyframe_animation_t* animation, visualizer_state_t* state) {
+bool led_backlight_keyframe_normal_orientation(keyframe_animation_t* animation, visualizer_state_t* state) {
(void)state;
(void)animation;
gdispGSetOrientation(LED_DISPLAY, GDISP_ROTATE_0);
return false;
}
-bool led_keyframe_disable(keyframe_animation_t* animation, visualizer_state_t* state) {
+bool led_backlight_keyframe_disable(keyframe_animation_t* animation, visualizer_state_t* state) {
(void)state;
(void)animation;
gdispGSetPowerMode(LED_DISPLAY, powerOff);
return false;
}
-bool led_keyframe_enable(keyframe_animation_t* animation, visualizer_state_t* state) {
+bool led_backlight_keyframe_enable(keyframe_animation_t* animation, visualizer_state_t* state) {
(void)state;
(void)animation;
gdispGSetPowerMode(LED_DISPLAY, powerOn);
diff --git a/quantum/visualizer/led_keyframes.h b/quantum/visualizer/led_backlight_keyframes.h
index a59a4f37d1..487151013a 100644
--- a/quantum/visualizer/led_keyframes.h
+++ b/quantum/visualizer/led_backlight_keyframes.h
@@ -22,21 +22,21 @@ OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS IN THE
SOFTWARE.
*/
-#ifndef LED_KEYFRAMES_H
-#define LED_KEYFRAMES_H
+#ifndef LED_BACKLIGHT_KEYFRAMES_H
+#define LED_BACKLIGHT_KEYFRAMES_H
#include "visualizer.h"
-bool led_keyframe_fade_in_all(keyframe_animation_t* animation, visualizer_state_t* state);
-bool led_keyframe_fade_out_all(keyframe_animation_t* animation, visualizer_state_t* state);
-bool led_keyframe_left_to_right_gradient(keyframe_animation_t* animation, visualizer_state_t* state);
-bool led_keyframe_top_to_bottom_gradient(keyframe_animation_t* animation, visualizer_state_t* state);
-bool led_keyframe_crossfade(keyframe_animation_t* animation, visualizer_state_t* state);
-bool led_keyframe_mirror_orientation(keyframe_animation_t* animation, visualizer_state_t* state);
-bool led_keyframe_normal_orientation(keyframe_animation_t* animation, visualizer_state_t* state);
+bool led_backlight_keyframe_fade_in_all(keyframe_animation_t* animation, visualizer_state_t* state);
+bool led_backlight_keyframe_fade_out_all(keyframe_animation_t* animation, visualizer_state_t* state);
+bool led_backlight_keyframe_left_to_right_gradient(keyframe_animation_t* animation, visualizer_state_t* state);
+bool led_backlight_keyframe_top_to_bottom_gradient(keyframe_animation_t* animation, visualizer_state_t* state);
+bool led_backlight_keyframe_crossfade(keyframe_animation_t* animation, visualizer_state_t* state);
+bool led_backlight_keyframe_mirror_orientation(keyframe_animation_t* animation, visualizer_state_t* state);
+bool led_backlight_keyframe_normal_orientation(keyframe_animation_t* animation, visualizer_state_t* state);
-bool led_keyframe_disable(keyframe_animation_t* animation, visualizer_state_t* state);
-bool led_keyframe_enable(keyframe_animation_t* animation, visualizer_state_t* state);
+bool led_backlight_keyframe_disable(keyframe_animation_t* animation, visualizer_state_t* state);
+bool led_backlight_keyframe_enable(keyframe_animation_t* animation, visualizer_state_t* state);
extern keyframe_animation_t led_test_animation;
diff --git a/quantum/visualizer/visualizer.c b/quantum/visualizer/visualizer.c
index cc99d1e3b6..5b4d8d603e 100644
--- a/quantum/visualizer/visualizer.c
+++ b/quantum/visualizer/visualizer.c
@@ -52,7 +52,8 @@ SOFTWARE.
// Define this in config.h
#ifndef VISUALIZER_THREAD_PRIORITY
-#define "Visualizer thread priority not defined"
+// The visualizer needs gfx thread priorities
+#define VISUALIZER_THREAD_PRIORITY (NORMAL_PRIORITY - 2)
#endif
static visualizer_keyboard_status_t current_status = {
@@ -255,6 +256,9 @@ static DECLARE_THREAD_FUNCTION(visualizerThread, arg) {
.mods = 0xFF,
.leds = 0xFFFFFFFF,
.suspended = false,
+ #ifdef BACKLIGHT_ENABLE
+ .backlight_level = 0,
+ #endif
#ifdef VISUALIZER_USER_DATA_SIZE
.user_data = {0},
#endif
@@ -299,6 +303,7 @@ static DECLARE_THREAD_FUNCTION(visualizerThread, arg) {
else {
gdispGSetPowerMode(LED_DISPLAY, powerOff);
}
+ state.status.backlight_level = current_status.backlight_level;
}
#endif
if (visualizer_enabled) {
diff --git a/quantum/visualizer/visualizer.mk b/quantum/visualizer/visualizer.mk
index 0f7d8636cf..102d23b7ef 100644
--- a/quantum/visualizer/visualizer.mk
+++ b/quantum/visualizer/visualizer.mk
@@ -20,6 +20,30 @@
# OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS IN THE
# SOFTWARE.
+define ADD_DRIVER
+ $(1)_DRIVER:=$(strip $($(1)_DRIVER))
+ $(1)_WIDTH:=$(strip $($(1)_WIDTH))
+ $(1)_HEIGHT:=$(strip $($(1)_HEIGHT))
+ ifeq ($($(1)_DRIVER),)
+ $$(error $(1)_DRIVER is not defined)
+ endif
+ ifeq ($($(1)_WIDTH),)
+ $$(error $(1)_WIDTH is not defined)
+ endif
+ ifeq ($($(1)_HEIGHT),)
+ $$(error $(1)_HEIGHT is not defined)
+ endif
+ OPT_DEFS+=-D$(1)_WIDTH=$($(1)_WIDTH)
+ OPT_DEFS+=-D$(1)_HEIGHT=$($(1)_HEIGHT)
+ GFXDEFS+=-D$(1)_WIDTH=$($(1)_WIDTH)
+ GFXDEFS+=-D$(1)_HEIGHT=$($(1)_HEIGHT)
+ $(1)_DISPLAY_NUMBER:=$$(words $$(GDISP_DRIVER_LIST))
+ OPT_DEFS+=-D$(1)_DISPLAY_NUMBER=$$($(1)_DISPLAY_NUMBER)
+ include $(TOP_DIR)/drivers/ugfx/gdisp/$($(1)_DRIVER)/driver.mk
+endef
+
+GDISP_DRIVER_LIST:=
+
SRC += $(VISUALIZER_DIR)/visualizer.c \
$(VISUALIZER_DIR)/visualizer_keyframes.c
EXTRAINCDIRS += $(GFXINC) $(VISUALIZER_DIR)
@@ -40,16 +64,32 @@ SRC += $(VISUALIZER_DIR)/lcd_backlight_keyframes.c
# Note, that the linker will strip out any resources that are not actually in use
SRC += $(VISUALIZER_DIR)/resources/lcd_logo.c
OPT_DEFS += -DLCD_BACKLIGHT_ENABLE
+$(eval $(call ADD_DRIVER,LCD))
endif
ifeq ($(strip $(BACKLIGHT_ENABLE)), yes)
-SRC += $(VISUALIZER_DIR)/led_keyframes.c
+SRC += $(VISUALIZER_DIR)/led_backlight_keyframes.c
+$(eval $(call ADD_DRIVER,LED))
endif
+SRC += $(VISUALIZER_DIR)/default_animations.c
+
include $(GFXLIB)/gfx.mk
+# For the common_gfxconf.h
+GFXINC += quantum/visualizer
+
GFXSRC := $(patsubst $(TOP_DIR)/%,%,$(GFXSRC))
GFXDEFS := $(patsubst %,-D%,$(patsubst -D%,%,$(GFXDEFS)))
+GDISP_LIST_COMMA=,
+GDISP_LIST_EMPTY=
+GDISP_LIST_SPACE=$(GDISP_LIST_EMPTY) $(GDISP_LIST_EMPTY)
+
+GDISP_DRIVER_LIST := $(strip $(GDISP_DRIVER_LIST))
+GDISP_DRIVER_LIST := $(subst $(GDISP_LIST_SPACE),$(GDISP_LIST_COMMA),$(GDISP_DRIVER_LIST))
+
+GFXDEFS +=-DGDISP_DRIVER_LIST="$(GDISP_DRIVER_LIST)"
+
ifneq ("$(wildcard $(KEYMAP_PATH)/visualizer.c)","")
SRC += keyboards/$(KEYBOARD)/keymaps/$(KEYMAP)/visualizer.c
else