diff options
author | Christopher Browne <cbbrowne@ca.afilias.info> | 2016-05-24 12:34:08 -0400 |
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committer | Christopher Browne <cbbrowne@ca.afilias.info> | 2016-05-24 12:34:08 -0400 |
commit | 48871b9b6b99201abc381ee27cfd94e211ca131a (patch) | |
tree | ed5fe45f9f38e364b53a1bac35084782ec6aaf2c /quantum | |
parent | c2a3df31239249b2fb65e2552376daac0e49ae61 (diff) | |
parent | 287eb7ad148abc8fe3fb014218d71e205fd9131d (diff) |
Merge branch 'master' of https://github.com/jackhumbert/qmk_firmware
Diffstat (limited to 'quantum')
-rw-r--r-- | quantum/audio/audio.c | 774 | ||||
-rw-r--r-- | quantum/audio/audio.h | 18 | ||||
-rw-r--r-- | quantum/audio/audio_pwm.c | 643 | ||||
-rw-r--r-- | quantum/audio/frequency_lut.h | 357 | ||||
-rw-r--r-- | quantum/audio/luts.c | 382 | ||||
-rw-r--r-- | quantum/audio/luts.h | 15 | ||||
-rw-r--r-- | quantum/audio/vibrato_lut.h | 28 | ||||
-rw-r--r-- | quantum/audio/voices.c | 50 | ||||
-rw-r--r-- | quantum/audio/voices.h | 3 | ||||
-rw-r--r-- | quantum/config_common.h | 125 | ||||
-rw-r--r-- | quantum/keymap_common.c | 46 | ||||
-rw-r--r-- | quantum/keymap_common.h | 126 | ||||
-rw-r--r-- | quantum/keymap_extras/keymap_german_ch.h | 102 | ||||
-rw-r--r-- | quantum/keymap_midi.h | 10 | ||||
-rw-r--r-- | quantum/keymap_unicode.c | 61 | ||||
-rw-r--r-- | quantum/matrix.c | 374 | ||||
-rw-r--r-- | quantum/quantum.c | 484 | ||||
-rw-r--r-- | quantum/quantum.h | 76 | ||||
-rw-r--r-- | quantum/quantum.mk | 17 | ||||
-rw-r--r-- | quantum/template/Makefile | 46 | ||||
-rw-r--r-- | quantum/template/config.h | 17 | ||||
-rw-r--r-- | quantum/template/template.c | 68 | ||||
-rw-r--r-- | quantum/template/template.h | 7 | ||||
-rw-r--r-- | quantum/tools/README.md | 4 | ||||
-rw-r--r-- | quantum/unicode.h | 128 |
25 files changed, 2640 insertions, 1321 deletions
diff --git a/quantum/audio/audio.c b/quantum/audio/audio.c index e85370d958..3ca249fdf5 100644 --- a/quantum/audio/audio.c +++ b/quantum/audio/audio.c @@ -1,6 +1,6 @@ #include <stdio.h> #include <string.h> -#include <math.h> +//#include <math.h> #include <avr/pgmspace.h> #include <avr/interrupt.h> #include <avr/io.h> @@ -10,30 +10,28 @@ #include "eeconfig.h" -#ifdef VIBRATO_ENABLE - #include "vibrato_lut.h" -#endif +#define CPU_PRESCALER 8 -#define PI 3.14159265 +// ----------------------------------------------------------------------------- +// Timer Abstractions +// ----------------------------------------------------------------------------- -#define CPU_PRESCALER 8 +// TIMSK3 - Timer/Counter #3 Interrupt Mask Register +// Turn on/off 3A interputs, stopping/enabling the ISR calls +#define ENABLE_AUDIO_COUNTER_3_ISR TIMSK3 |= _BV(OCIE3A) +#define DISABLE_AUDIO_COUNTER_3_ISR TIMSK3 &= ~_BV(OCIE3A) -#ifdef PWM_AUDIO - #include "wave.h" - #define SAMPLE_DIVIDER 39 - #define SAMPLE_RATE (2000000.0/SAMPLE_DIVIDER/2048) - // Resistor value of 1/ (2 * PI * 10nF * (2000000 hertz / SAMPLE_DIVIDER / 10)) for 10nF cap +// TCCR3A: Timer/Counter #3 Control Register +// Compare Output Mode (COM3An) = 0b00 = Normal port operation, OC3A disconnected from PC6 +#define ENABLE_AUDIO_COUNTER_3_OUTPUT TCCR3A |= _BV(COM3A1); +#define DISABLE_AUDIO_COUNTER_3_OUTPUT TCCR3A &= ~(_BV(COM3A1) | _BV(COM3A0)); - float places[8] = {0, 0, 0, 0, 0, 0, 0, 0}; - uint16_t place_int = 0; - bool repeat = true; -#endif +// Fast PWM Mode Controls +#define TIMER_3_PERIOD ICR3 +#define TIMER_3_DUTY_CYCLE OCR3A + +// ----------------------------------------------------------------------------- -void delay_us(int count) { - while(count--) { - _delay_us(1); - } -} int voices = 0; int voice_place = 0; @@ -45,26 +43,23 @@ float frequencies[8] = {0, 0, 0, 0, 0, 0, 0, 0}; int volumes[8] = {0, 0, 0, 0, 0, 0, 0, 0}; bool sliding = false; -int max = 0xFF; -float sum = 0; float place = 0; uint8_t * sample; uint16_t sample_length = 0; -// float freq = 0; - -bool notes = false; -bool note = false; -float note_frequency = 0; -float note_length = 0; -float note_tempo = TEMPO_DEFAULT; -float note_timbre = TIMBRE_DEFAULT; + +bool playing_notes = false; +bool playing_note = false; +float note_frequency = 0; +float note_length = 0; +uint8_t note_tempo = TEMPO_DEFAULT; +float note_timbre = TIMBRE_DEFAULT; uint16_t note_position = 0; float (* notes_pointer)[][2]; uint16_t notes_count; -bool notes_repeat; -float notes_rest; -bool note_resting = false; +bool notes_repeat; +float notes_rest; +bool note_resting = false; uint8_t current_note = 0; uint8_t rest_counter = 0; @@ -77,175 +72,65 @@ float vibrato_rate = 0.125; float polyphony_rate = 0; -bool inited = false; +static bool audio_initialized = false; audio_config_t audio_config; uint16_t envelope_index = 0; -void audio_toggle(void) { - audio_config.enable ^= 1; - eeconfig_update_audio(audio_config.raw); -} - -void audio_on(void) { - audio_config.enable = 1; - eeconfig_update_audio(audio_config.raw); -} - -void audio_off(void) { - audio_config.enable = 0; - eeconfig_update_audio(audio_config.raw); -} - -#ifdef VIBRATO_ENABLE -// Vibrato rate functions - -void set_vibrato_rate(float rate) { - vibrato_rate = rate; -} - -void increase_vibrato_rate(float change) { - vibrato_rate *= change; -} - -void decrease_vibrato_rate(float change) { - vibrato_rate /= change; -} - -#ifdef VIBRATO_STRENGTH_ENABLE - -void set_vibrato_strength(float strength) { - vibrato_strength = strength; -} - -void increase_vibrato_strength(float change) { - vibrato_strength *= change; -} - -void decrease_vibrato_strength(float change) { - vibrato_strength /= change; -} - -#endif - -#endif - -// Polyphony functions - -void set_polyphony_rate(float rate) { - polyphony_rate = rate; -} - -void enable_polyphony() { - polyphony_rate = 5; -} - -void disable_polyphony() { - polyphony_rate = 0; -} - -void increase_polyphony_rate(float change) { - polyphony_rate *= change; -} - -void decrease_polyphony_rate(float change) { - polyphony_rate /= change; -} - -// Timbre function - -void set_timbre(float timbre) { - note_timbre = timbre; -} - -// Tempo functions - -void set_tempo(float tempo) { - note_tempo = tempo; -} - -void decrease_tempo(uint8_t tempo_change) { - note_tempo += (float) tempo_change; -} - -void increase_tempo(uint8_t tempo_change) { - if (note_tempo - (float) tempo_change < 10) { - note_tempo = 10; - } else { - note_tempo -= (float) tempo_change; - } -} - -void audio_init() { +void audio_init() +{ - /* check signature */ - if (!eeconfig_is_enabled()) { + // Check EEPROM + if (!eeconfig_is_enabled()) + { eeconfig_init(); } audio_config.raw = eeconfig_read_audio(); - #ifdef PWM_AUDIO - PLLFRQ = _BV(PDIV2); - PLLCSR = _BV(PLLE); - while(!(PLLCSR & _BV(PLOCK))); - PLLFRQ |= _BV(PLLTM0); /* PCK 48MHz */ + // Set port PC6 (OC3A and /OC4A) as output + DDRC |= _BV(PORTC6); - /* Init a fast PWM on Timer4 */ - TCCR4A = _BV(COM4A0) | _BV(PWM4A); /* Clear OC4A on Compare Match */ - TCCR4B = _BV(CS40); /* No prescaling => f = PCK/256 = 187500Hz */ - OCR4A = 0; + DISABLE_AUDIO_COUNTER_3_ISR; - /* Enable the OC4A output */ - DDRC |= _BV(PORTC6); - - TIMSK3 &= ~_BV(OCIE3A); // Turn off 3A interputs - - TCCR3A = 0x0; // Options not needed - TCCR3B = _BV(CS31) | _BV(CS30) | _BV(WGM32); // 64th prescaling and CTC - OCR3A = SAMPLE_DIVIDER - 1; // Correct count/compare, related to sample playback - #else - DDRC |= _BV(PORTC6); + // TCCR3A / TCCR3B: Timer/Counter #3 Control Registers + // Compare Output Mode (COM3An) = 0b00 = Normal port operation, OC3A disconnected from PC6 + // Waveform Generation Mode (WGM3n) = 0b1110 = Fast PWM Mode 14 (Period = ICR3, Duty Cycle = OCR3A) + // Clock Select (CS3n) = 0b010 = Clock / 8 + TCCR3A = (0 << COM3A1) | (0 << COM3A0) | (1 << WGM31) | (0 << WGM30); + TCCR3B = (1 << WGM33) | (1 << WGM32) | (0 << CS32) | (1 << CS31) | (0 << CS30); - TIMSK3 &= ~_BV(OCIE3A); // Turn off 3A interputs - - TCCR3A = (0 << COM3A1) | (0 << COM3A0) | (1 << WGM31) | (0 << WGM30); - TCCR3B = (1 << WGM33) | (1 << WGM32) | (0 << CS32) | (1 << CS31) | (0 << CS30); - #endif - - inited = true; + audio_initialized = true; } -void stop_all_notes() { - if (!inited) { +void stop_all_notes() +{ + if (!audio_initialized) { audio_init(); } voices = 0; - #ifdef PWM_AUDIO - TIMSK3 &= ~_BV(OCIE3A); - #else - TIMSK3 &= ~_BV(OCIE3A); - TCCR3A &= ~_BV(COM3A1); - #endif - notes = false; - note = false; + + DISABLE_AUDIO_COUNTER_3_ISR; + DISABLE_AUDIO_COUNTER_3_OUTPUT; + + playing_notes = false; + playing_note = false; frequency = 0; volume = 0; - for (int i = 0; i < 8; i++) { + for (uint8_t i = 0; i < 8; i++) + { frequencies[i] = 0; volumes[i] = 0; } } -void stop_note(float freq) { - if (note) { - if (!inited) { +void stop_note(float freq) +{ + if (playing_note) { + if (!audio_initialized) { audio_init(); } - #ifdef PWM_AUDIO - freq = freq / SAMPLE_RATE; - #endif for (int i = 7; i >= 0; i--) { if (frequencies[i] == freq) { frequencies[i] = 0; @@ -266,15 +151,11 @@ void stop_note(float freq) { voice_place = 0; } if (voices == 0) { - #ifdef PWM_AUDIO - TIMSK3 &= ~_BV(OCIE3A); - #else - TIMSK3 &= ~_BV(OCIE3A); - TCCR3A &= ~_BV(COM3A1); - #endif + DISABLE_AUDIO_COUNTER_3_ISR; + DISABLE_AUDIO_COUNTER_3_OUTPUT; frequency = 0; volume = 0; - note = false; + playing_note = false; } } } @@ -289,9 +170,9 @@ float mod(float a, int b) float vibrato(float average_freq) { #ifdef VIBRATO_STRENGTH_ENABLE - float vibrated_freq = average_freq * pow(VIBRATO_LUT[(int)vibrato_counter], vibrato_strength); + float vibrated_freq = average_freq * pow(vibrato_lut[(int)vibrato_counter], vibrato_strength); #else - float vibrated_freq = average_freq * VIBRATO_LUT[(int)vibrato_counter]; + float vibrated_freq = average_freq * vibrato_lut[(int)vibrato_counter]; #endif vibrato_counter = mod((vibrato_counter + vibrato_rate * (1.0 + 440.0/average_freq)), VIBRATO_LUT_LENGTH); return vibrated_freq; @@ -299,309 +180,298 @@ float vibrato(float average_freq) { #endif -ISR(TIMER3_COMPA_vect) { - if (note) { - #ifdef PWM_AUDIO - if (voices == 1) { - // SINE - OCR4A = pgm_read_byte(&sinewave[(uint16_t)place]) >> 2; - - // SQUARE - // if (((int)place) >= 1024){ - // OCR4A = 0xFF >> 2; - // } else { - // OCR4A = 0x00; - // } - - // SAWTOOTH - // OCR4A = (int)place / 4; - - // TRIANGLE - // if (((int)place) >= 1024) { - // OCR4A = (int)place / 2; - // } else { - // OCR4A = 2048 - (int)place / 2; - // } - - place += frequency; - - if (place >= SINE_LENGTH) - place -= SINE_LENGTH; - - } else { - int sum = 0; - for (int i = 0; i < voices; i++) { - // SINE - sum += pgm_read_byte(&sinewave[(uint16_t)places[i]]) >> 2; - - // SQUARE - // if (((int)places[i]) >= 1024){ - // sum += 0xFF >> 2; - // } else { - // sum += 0x00; - // } - - places[i] += frequencies[i]; - - if (places[i] >= SINE_LENGTH) - places[i] -= SINE_LENGTH; - } - OCR4A = sum; - } - #else - if (voices > 0) { - float freq; - if (polyphony_rate > 0) { - if (voices > 1) { - voice_place %= voices; - if (place++ > (frequencies[voice_place] / polyphony_rate / CPU_PRESCALER)) { - voice_place = (voice_place + 1) % voices; - place = 0.0; - } - } - #ifdef VIBRATO_ENABLE - if (vibrato_strength > 0) { - freq = vibrato(frequencies[voice_place]); - } else { - #else - { - #endif - freq = frequencies[voice_place]; - } - } else { - if (frequency != 0 && frequency < frequencies[voices - 1] && frequency < frequencies[voices - 1] * pow(2, -440/frequencies[voices - 1]/12/2)) { - frequency = frequency * pow(2, 440/frequency/12/2); - } else if (frequency != 0 && frequency > frequencies[voices - 1] && frequency > frequencies[voices - 1] * pow(2, 440/frequencies[voices - 1]/12/2)) { - frequency = frequency * pow(2, -440/frequency/12/2); - } else { - frequency = frequencies[voices - 1]; - } - - - #ifdef VIBRATO_ENABLE - if (vibrato_strength > 0) { - freq = vibrato(frequency); - } else { - #else - { - #endif - freq = frequency; - } - } +ISR(TIMER3_COMPA_vect) +{ + float freq; + + if (playing_note) { + if (voices > 0) { + if (polyphony_rate > 0) { + if (voices > 1) { + voice_place %= voices; + if (place++ > (frequencies[voice_place] / polyphony_rate / CPU_PRESCALER)) { + voice_place = (voice_place + 1) % voices; + place = 0.0; + } + } + + #ifdef VIBRATO_ENABLE + if (vibrato_strength > 0) { + freq = vibrato(frequencies[voice_place]); + } else { + freq = frequencies[voice_place]; + } + #else + freq = frequencies[voice_place]; + #endif + } else { + if (frequency != 0 && frequency < frequencies[voices - 1] && frequency < frequencies[voices - 1] * pow(2, -440/frequencies[voices - 1]/12/2)) { + frequency = frequency * pow(2, 440/frequency/12/2); + } else if (frequency != 0 && frequency > frequencies[voices - 1] && frequency > frequencies[voices - 1] * pow(2, 440/frequencies[voices - 1]/12/2)) { + frequency = frequency * pow(2, -440/frequency/12/2); + } else { + frequency = frequencies[voices - 1]; + } + + #ifdef VIBRATO_ENABLE + if (vibrato_strength > 0) { + freq = vibrato(frequency); + } else { + freq = frequency; + } + #else + freq = frequency; + #endif + } + + if (envelope_index < 65535) { + envelope_index++; + } + + freq = voice_envelope(freq); + + if (freq < 30.517578125) { + freq = 30.52; + } + + TIMER_3_PERIOD = (uint16_t)(((float)F_CPU) / (freq * CPU_PRESCALER)); + TIMER_3_DUTY_CYCLE = (uint16_t)((((float)F_CPU) / (freq * CPU_PRESCALER)) * note_timbre); + } + } + + if (playing_notes) { + if (note_frequency > 0) { + #ifdef VIBRATO_ENABLE + if (vibrato_strength > 0) { + freq = vibrato(note_frequency); + } else { + freq = note_frequency; + } + #else + freq = note_frequency; + #endif + + if (envelope_index < 65535) { + envelope_index++; + } + freq = voice_envelope(freq); + + TIMER_3_PERIOD = (uint16_t)(((float)F_CPU) / (freq * CPU_PRESCALER)); + TIMER_3_DUTY_CYCLE = (uint16_t)((((float)F_CPU) / (freq * CPU_PRESCALER)) * note_timbre); + } else { + TIMER_3_PERIOD = 0; + TIMER_3_DUTY_CYCLE = 0; + } + + note_position++; + bool end_of_note = false; + if (TIMER_3_PERIOD > 0) { + end_of_note = (note_position >= (note_length / TIMER_3_PERIOD * 0xFFFF)); + } else { + end_of_note = (note_position >= (note_length * 0x7FF)); + } + + if (end_of_note) { + current_note++; + if (current_note >= notes_count) { + if (notes_repeat) { + current_note = 0; + } else { + DISABLE_AUDIO_COUNTER_3_ISR; + DISABLE_AUDIO_COUNTER_3_OUTPUT; + playing_notes = false; + return; + } + } + if (!note_resting && (notes_rest > 0)) { + note_resting = true; + note_frequency = 0; + note_length = notes_rest; + current_note--; + } else { + note_resting = false; + envelope_index = 0; + note_frequency = (*notes_pointer)[current_note][0]; + note_length = ((*notes_pointer)[current_note][1] / 4) * (((float)note_tempo) / 100); + } + + note_position = 0; + } + } + + if (!audio_config.enable) { + playing_notes = false; + playing_note = false; + } +} - if (envelope_index < 65535) { - envelope_index++; - } - freq = voice_envelope(freq); +void play_note(float freq, int vol) { - if (freq < 30.517578125) - freq = 30.52; - ICR3 = (int)(((double)F_CPU) / (freq * CPU_PRESCALER)); // Set max to the period - OCR3A = (int)((((double)F_CPU) / (freq * CPU_PRESCALER)) * note_timbre); // Set compare to half the period - } - #endif + if (!audio_initialized) { + audio_init(); } - // SAMPLE - // OCR4A = pgm_read_byte(&sample[(uint16_t)place_int]); - - // place_int++; - - // if (place_int >= sample_length) - // if (repeat) - // place_int -= sample_length; - // else - // TIMSK3 &= ~_BV(OCIE3A); - - - if (notes) { - #ifdef PWM_AUDIO - OCR4A = pgm_read_byte(&sinewave[(uint16_t)place]) >> 0; - - place += note_frequency; - if (place >= SINE_LENGTH) - place -= SINE_LENGTH; - #else - if (note_frequency > 0) { - float freq; - - #ifdef VIBRATO_ENABLE - if (vibrato_strength > 0) { - freq = vibrato(note_frequency); - } else { - #else - { - #endif - freq = note_frequency; - } + if (audio_config.enable && voices < 8) { + DISABLE_AUDIO_COUNTER_3_ISR; - if (envelope_index < 65535) { - envelope_index++; - } - freq = voice_envelope(freq); + // Cancel notes if notes are playing + if (playing_notes) + stop_all_notes(); - ICR3 = (int)(((double)F_CPU) / (freq * CPU_PRESCALER)); // Set max to the period - OCR3A = (int)((((double)F_CPU) / (freq * CPU_PRESCALER)) * note_timbre); // Set compare to half the period - } else { - ICR3 = 0; - OCR3A = 0; - } - #endif - - - note_position++; - bool end_of_note = false; - if (ICR3 > 0) - end_of_note = (note_position >= (note_length / ICR3 * 0xFFFF)); - else - end_of_note = (note_position >= (note_length * 0x7FF)); - if (end_of_note) { - current_note++; - if (current_note >= notes_count) { - if (notes_repeat) { - current_note = 0; - } else { - #ifdef PWM_AUDIO - TIMSK3 &= ~_BV(OCIE3A); - #else - TIMSK3 &= ~_BV(OCIE3A); - TCCR3A &= ~_BV(COM3A1); - #endif - notes = false; - return; - } - } - if (!note_resting && (notes_rest > 0)) { - note_resting = true; - note_frequency = 0; - note_length = notes_rest; - current_note--; - } else { - note_resting = false; - #ifdef PWM_AUDIO - note_frequency = (*notes_pointer)[current_note][0] / SAMPLE_RATE; - note_length = (*notes_pointer)[current_note][1] * (note_tempo / 100); - #else - envelope_index = 0; - note_frequency = (*notes_pointer)[current_note][0]; - note_length = ((*notes_pointer)[current_note][1] / 4) * (note_tempo / 100); - #endif - } - note_position = 0; - } + playing_note = true; - } + envelope_index = 0; + + if (freq > 0) { + frequencies[voices] = freq; + volumes[voices] = vol; + voices++; + } + + ENABLE_AUDIO_COUNTER_3_ISR; + ENABLE_AUDIO_COUNTER_3_OUTPUT; + } - if (!audio_config.enable) { - notes = false; - note = false; - } } -void play_note(float freq, int vol) { +void play_notes(float (*np)[][2], uint16_t n_count, bool n_repeat, float n_rest) +{ - if (!inited) { + if (!audio_initialized) { audio_init(); } -if (audio_config.enable && voices < 8) { - TIMSK3 &= ~_BV(OCIE3A); - // Cancel notes if notes are playing - if (notes) - stop_all_notes(); - note = true; - envelope_index = 0; - #ifdef PWM_AUDIO - freq = freq / SAMPLE_RATE; - #endif - if (freq > 0) { - frequencies[voices] = freq; - volumes[voices] = vol; - voices++; - } + if (audio_config.enable) { + + DISABLE_AUDIO_COUNTER_3_ISR; + + // Cancel note if a note is playing + if (playing_note) + stop_all_notes(); + + playing_notes = true; + + notes_pointer = np; + notes_count = n_count; + notes_repeat = n_repeat; + notes_rest = n_rest; + + place = 0; + current_note = 0; + + note_frequency = (*notes_pointer)[current_note][0]; + note_length = ((*notes_pointer)[current_note][1] / 4) * (((float)note_tempo) / 100); + note_position = 0; + + + ENABLE_AUDIO_COUNTER_3_ISR; + ENABLE_AUDIO_COUNTER_3_OUTPUT; + } - #ifdef PWM_AUDIO - TIMSK3 |= _BV(OCIE3A); - #else - TIMSK3 |= _BV(OCIE3A); - TCCR3A |= _BV(COM3A1); - #endif } +bool is_playing_notes(void) { + return playing_notes; } -void play_notes(float (*np)[][2], uint16_t n_count, bool n_repeat, float n_rest) { +bool is_audio_on(void) { + return (audio_config.enable != 0); +} - if (!inited) { - audio_init(); - } +void audio_toggle(void) { + audio_config.enable ^= 1; + eeconfig_update_audio(audio_config.raw); + if (audio_config.enable) + audio_on_user(); +} -if (audio_config.enable) { - TIMSK3 &= ~_BV(OCIE3A); - // Cancel note if a note is playing - if (note) - stop_all_notes(); - notes = true; - - notes_pointer = np; - notes_count = n_count; - notes_repeat = n_repeat; - notes_rest = n_rest; - - place = 0; - current_note = 0; - #ifdef PWM_AUDIO - note_frequency = (*notes_pointer)[current_note][0] / SAMPLE_RATE; - note_length = (*notes_pointer)[current_note][1] * (note_tempo / 100); - #else - note_frequency = (*notes_pointer)[current_note][0]; - note_length = ((*notes_pointer)[current_note][1] / 4) * (note_tempo / 100); - #endif - note_position = 0; +void audio_on(void) { + audio_config.enable = 1; + eeconfig_update_audio(audio_config.raw); + audio_on_user(); +} +void audio_off(void) { + audio_config.enable = 0; + eeconfig_update_audio(audio_config.raw); +} - #ifdef PWM_AUDIO - TIMSK3 |= _BV(OCIE3A); - #else - TIMSK3 |= _BV(OCIE3A); - TCCR3A |= _BV(COM3A1); - #endif +#ifdef VIBRATO_ENABLE + +// Vibrato rate functions + +void set_vibrato_rate(float rate) { + vibrato_rate = rate; } +void increase_vibrato_rate(float change) { + vibrato_rate *= change; } -#ifdef PWM_AUDIO -void play_sample(uint8_t * s, uint16_t l, bool r) { - if (!inited) { - audio_init(); - } +void decrease_vibrato_rate(float change) { + vibrato_rate /= change; +} - if (audio_config.enable) { - TIMSK3 &= ~_BV(OCIE3A); - stop_all_notes(); - place_int = 0; - sample = s; - sample_length = l; - repeat = r; +#ifdef VIBRATO_STRENGTH_ENABLE - TIMSK3 |= _BV(OCIE3A); - } +void set_vibrato_strength(float strength) { + vibrato_strength = strength; } -#endif -//------------------------------------------------------------------------------ -// Override these functions in your keymap file to play different tunes on -// startup and bootloader jump -__attribute__ ((weak)) -void play_startup_tone() -{ +void increase_vibrato_strength(float change) { + vibrato_strength *= change; } +void decrease_vibrato_strength(float change) { + vibrato_strength /= change; +} +#endif /* VIBRATO_STRENGTH_ENABLE */ -__attribute__ ((weak)) -void play_goodbye_tone() -{ +#endif /* VIBRATO_ENABLE */ + +// Polyphony functions + +void set_polyphony_rate(float rate) { + polyphony_rate = rate; +} +void enable_polyphony() { + polyphony_rate = 5; +} + +void disable_polyphony() { + polyphony_rate = 0; +} + +void increase_polyphony_rate(float change) { + polyphony_rate *= change; +} + +void decrease_polyphony_rate(float change) { + polyphony_rate /= change; +} + +// Timbre function + +void set_timbre(float timbre) { + note_timbre = timbre; +} + +// Tempo functions + +void set_tempo(uint8_t tempo) { + note_tempo = tempo; +} + +void decrease_tempo(uint8_t tempo_change) { + note_tempo += tempo_change; +} + +void increase_tempo(uint8_t tempo_change) { + if (note_tempo - tempo_change < 10) { + note_tempo = 10; + } else { + note_tempo -= tempo_change; + } } -//------------------------------------------------------------------------------ diff --git a/quantum/audio/audio.h b/quantum/audio/audio.h index 89769507e1..00d45f7ac1 100644 --- a/quantum/audio/audio.h +++ b/quantum/audio/audio.h @@ -5,6 +5,7 @@ #include "musical_notes.h" #include "song_list.h" #include "voices.h" +#include "quantum.h" #ifndef AUDIO_H #define AUDIO_H @@ -25,6 +26,7 @@ typedef union { }; } audio_config_t; +bool is_audio_on(void); void audio_toggle(void); void audio_on(void); void audio_off(void); @@ -56,7 +58,7 @@ void increase_polyphony_rate(float change); void decrease_polyphony_rate(float change); void set_timbre(float timbre); -void set_tempo(float tempo); +void set_tempo(uint8_t tempo); void increase_tempo(uint8_t tempo_change); void decrease_tempo(uint8_t tempo_change); @@ -71,11 +73,11 @@ void stop_note(float freq); void stop_all_notes(void); void play_notes(float (*np)[][2], uint16_t n_count, bool n_repeat, float n_rest); -#define SCALE (int []){ 0 + (12*0), 2 + (12*0), 4 + (12*0), 5 + (12*0), 7 + (12*0), 9 + (12*0), 11 + (12*0), \ - 0 + (12*1), 2 + (12*1), 4 + (12*1), 5 + (12*1), 7 + (12*1), 9 + (12*1), 11 + (12*1), \ - 0 + (12*2), 2 + (12*2), 4 + (12*2), 5 + (12*2), 7 + (12*2), 9 + (12*2), 11 + (12*2), \ - 0 + (12*3), 2 + (12*3), 4 + (12*3), 5 + (12*3), 7 + (12*3), 9 + (12*3), 11 + (12*3), \ - 0 + (12*4), 2 + (12*4), 4 + (12*4), 5 + (12*4), 7 + (12*4), 9 + (12*4), 11 + (12*4), } +#define SCALE (int8_t []){ 0 + (12*0), 2 + (12*0), 4 + (12*0), 5 + (12*0), 7 + (12*0), 9 + (12*0), 11 + (12*0), \ + 0 + (12*1), 2 + (12*1), 4 + (12*1), 5 + (12*1), 7 + (12*1), 9 + (12*1), 11 + (12*1), \ + 0 + (12*2), 2 + (12*2), 4 + (12*2), 5 + (12*2), 7 + (12*2), 9 + (12*2), 11 + (12*2), \ + 0 + (12*3), 2 + (12*3), 4 + (12*3), 5 + (12*3), 7 + (12*3), 9 + (12*3), 11 + (12*3), \ + 0 + (12*4), 2 + (12*4), 4 + (12*4), 5 + (12*4), 7 + (12*4), 9 + (12*4), 11 + (12*4), } // These macros are used to allow play_notes to play an array of indeterminate // length. This works around the limitation of C's sizeof operation on pointers. @@ -83,7 +85,7 @@ void play_notes(float (*np)[][2], uint16_t n_count, bool n_repeat, float n_rest) #define NOTE_ARRAY_SIZE(x) ((int16_t)(sizeof(x) / (sizeof(x[0])))) #define PLAY_NOTE_ARRAY(note_array, note_repeat, note_rest_style) play_notes(¬e_array, NOTE_ARRAY_SIZE((note_array)), (note_repeat), (note_rest_style)); -void play_goodbye_tone(void); -void play_startup_tone(void); + +bool is_playing_notes(void); #endif
\ No newline at end of file diff --git a/quantum/audio/audio_pwm.c b/quantum/audio/audio_pwm.c new file mode 100644 index 0000000000..328a253a7e --- /dev/null +++ b/quantum/audio/audio_pwm.c @@ -0,0 +1,643 @@ +#include <stdio.h> +#include <string.h> +//#include <math.h> +#include <avr/pgmspace.h> +#include <avr/interrupt.h> +#include <avr/io.h> +#include "print.h" +#include "audio.h" +#include "keymap_common.h" + +#include "eeconfig.h" + +#define PI 3.14159265 + +#define CPU_PRESCALER 8 + + +// Timer Abstractions + +// TIMSK3 - Timer/Counter #3 Interrupt Mask Register +// Turn on/off 3A interputs, stopping/enabling the ISR calls +#define ENABLE_AUDIO_COUNTER_3_ISR TIMSK3 |= _BV(OCIE3A) +#define DISABLE_AUDIO_COUNTER_3_ISR TIMSK3 &= ~_BV(OCIE3A) + + +// TCCR3A: Timer/Counter #3 Control Register +// Compare Output Mode (COM3An) = 0b00 = Normal port operation, OC3A disconnected from PC6 +#define ENABLE_AUDIO_COUNTER_3_OUTPUT TCCR3A |= _BV(COM3A1); +#define DISABLE_AUDIO_COUNTER_3_OUTPUT TCCR3A &= ~(_BV(COM3A1) | _BV(COM3A0)); + + +#define NOTE_PERIOD ICR3 +#define NOTE_DUTY_CYCLE OCR3A + + +#ifdef PWM_AUDIO + #include "wave.h" + #define SAMPLE_DIVIDER 39 + #define SAMPLE_RATE (2000000.0/SAMPLE_DIVIDER/2048) + // Resistor value of 1/ (2 * PI * 10nF * (2000000 hertz / SAMPLE_DIVIDER / 10)) for 10nF cap + + float places[8] = {0, 0, 0, 0, 0, 0, 0, 0}; + uint16_t place_int = 0; + bool repeat = true; +#endif + +void delay_us(int count) { + while(count--) { + _delay_us(1); + } +} + +int voices = 0; +int voice_place = 0; +float frequency = 0; +int volume = 0; +long position = 0; + +float frequencies[8] = {0, 0, 0, 0, 0, 0, 0, 0}; +int volumes[8] = {0, 0, 0, 0, 0, 0, 0, 0}; +bool sliding = false; + +float place = 0; + +uint8_t * sample; +uint16_t sample_length = 0; +// float freq = 0; + +bool playing_notes = false; +bool playing_note = false; +float note_frequency = 0; +float note_length = 0; +uint8_t note_tempo = TEMPO_DEFAULT; +float note_timbre = TIMBRE_DEFAULT; +uint16_t note_position = 0; +float (* notes_pointer)[][2]; +uint16_t notes_count; +bool notes_repeat; +float notes_rest; +bool note_resting = false; + +uint8_t current_note = 0; +uint8_t rest_counter = 0; + +#ifdef VIBRATO_ENABLE +float vibrato_counter = 0; +float vibrato_strength = .5; +float vibrato_rate = 0.125; +#endif + +float polyphony_rate = 0; + +static bool audio_initialized = false; + +audio_config_t audio_config; + +uint16_t envelope_index = 0; + +void audio_init() { + + // Check EEPROM + if (!eeconfig_is_enabled()) + { + eeconfig_init(); + } + audio_config.raw = eeconfig_read_audio(); + + #ifdef PWM_AUDIO + + PLLFRQ = _BV(PDIV2); + PLLCSR = _BV(PLLE); + while(!(PLLCSR & _BV(PLOCK))); + PLLFRQ |= _BV(PLLTM0); /* PCK 48MHz */ + + /* Init a fast PWM on Timer4 */ + TCCR4A = _BV(COM4A0) | _BV(PWM4A); /* Clear OC4A on Compare Match */ + TCCR4B = _BV(CS40); /* No prescaling => f = PCK/256 = 187500Hz */ + OCR4A = 0; + + /* Enable the OC4A output */ + DDRC |= _BV(PORTC6); + + DISABLE_AUDIO_COUNTER_3_ISR; // Turn off 3A interputs + + TCCR3A = 0x0; // Options not needed + TCCR3B = _BV(CS31) | _BV(CS30) | _BV(WGM32); // 64th prescaling and CTC + OCR3A = SAMPLE_DIVIDER - 1; // Correct count/compare, related to sample playback + + #else + + // Set port PC6 (OC3A and /OC4A) as output + DDRC |= _BV(PORTC6); + + DISABLE_AUDIO_COUNTER_3_ISR; + + // TCCR3A / TCCR3B: Timer/Counter #3 Control Registers + // Compare Output Mode (COM3An) = 0b00 = Normal port operation, OC3A disconnected from PC6 + // Waveform Generation Mode (WGM3n) = 0b1110 = Fast PWM Mode 14 (Period = ICR3, Duty Cycle = OCR3A) + // Clock Select (CS3n) = 0b010 = Clock / 8 + TCCR3A = (0 << COM3A1) | (0 << COM3A0) | (1 << WGM31) | (0 << WGM30); + TCCR3B = (1 << WGM33) | (1 << WGM32) | (0 << CS32) | (1 << CS31) | (0 << CS30); + + #endif + + audio_initialized = true; +} + +void stop_all_notes() { + if (!audio_initialized) { + audio_init(); + } + voices = 0; + #ifdef PWM_AUDIO + DISABLE_AUDIO_COUNTER_3_ISR; + #else + DISABLE_AUDIO_COUNTER_3_ISR; + DISABLE_AUDIO_COUNTER_3_OUTPUT; + #endif + + playing_notes = false; + playing_note = false; + frequency = 0; + volume = 0; + + for (uint8_t i = 0; i < 8; i++) + { + frequencies[i] = 0; + volumes[i] = 0; + } +} + +void stop_note(float freq) +{ + if (playing_note) { + if (!audio_initialized) { + audio_init(); + } + #ifdef PWM_AUDIO + freq = freq / SAMPLE_RATE; + #endif + for (int i = 7; i >= 0; i--) { + if (frequencies[i] == freq) { + frequencies[i] = 0; + volumes[i] = 0; + for (int j = i; (j < 7); j++) { + frequencies[j] = frequencies[j+1]; + frequencies[j+1] = 0; + volumes[j] = volumes[j+1]; + volumes[j+1] = 0; + } + break; + } + } + voices--; + if (voices < 0) + voices = 0; + if (voice_place >= voices) { + voice_place = 0; + } + if (voices == 0) { + #ifdef PWM_AUDIO + DISABLE_AUDIO_COUNTER_3_ISR; + #else + DISABLE_AUDIO_COUNTER_3_ISR; + DISABLE_AUDIO_COUNTER_3_OUTPUT; + #endif + frequency = 0; + volume = 0; + playing_note = false; + } + } +} + +#ifdef VIBRATO_ENABLE + +float mod(float a, int b) +{ + float r = fmod(a, b); + return r < 0 ? r + b : r; +} + +float vibrato(float average_freq) { + #ifdef VIBRATO_STRENGTH_ENABLE + float vibrated_freq = average_freq * pow(vibrato_lut[(int)vibrato_counter], vibrato_strength); + #else + float vibrated_freq = average_freq * vibrato_lut[(int)vibrato_counter]; + #endif + vibrato_counter = mod((vibrato_counter + vibrato_rate * (1.0 + 440.0/average_freq)), VIBRATO_LUT_LENGTH); + return vibrated_freq; +} + +#endif + +ISR(TIMER3_COMPA_vect) +{ + if (playing_note) { + #ifdef PWM_AUDIO + if (voices == 1) { + // SINE + OCR4A = pgm_read_byte(&sinewave[(uint16_t)place]) >> 2; + + // SQUARE + // if (((int)place) >= 1024){ + // OCR4A = 0xFF >> 2; + // } else { + // OCR4A = 0x00; + // } + + // SAWTOOTH + // OCR4A = (int)place / 4; + + // TRIANGLE + // if (((int)place) >= 1024) { + // OCR4A = (int)place / 2; + // } else { + // OCR4A = 2048 - (int)place / 2; + // } + + place += frequency; + + if (place >= SINE_LENGTH) + place -= SINE_LENGTH; + + } else { + int sum = 0; + for (int i = 0; i < voices; i++) { + // SINE + sum += pgm_read_byte(&sinewave[(uint16_t)places[i]]) >> 2; + + // SQUARE + // if (((int)places[i]) >= 1024){ + // sum += 0xFF >> 2; + // } else { + // sum += 0x00; + // } + + places[i] += frequencies[i]; + + if (places[i] >= SINE_LENGTH) + places[i] -= SINE_LENGTH; + } + OCR4A = sum; + } + #else + if (voices > 0) { + float freq; + if (polyphony_rate > 0) { + if (voices > 1) { + voice_place %= voices; + if (place++ > (frequencies[voice_place] / polyphony_rate / CPU_PRESCALER)) { + voice_place = (voice_place + 1) % voices; + place = 0.0; + } + } + #ifdef VIBRATO_ENABLE + if (vibrato_strength > 0) { + freq = vibrato(frequencies[voice_place]); + } else { + #else + { + #endif + freq = frequencies[voice_place]; + } + } else { + if (frequency != 0 && frequency < frequencies[voices - 1] && frequency < frequencies[voices - 1] * pow(2, -440/frequencies[voices - 1]/12/2)) { + frequency = frequency * pow(2, 440/frequency/12/2); + } else if (frequency != 0 && frequency > frequencies[voices - 1] && frequency > frequencies[voices - 1] * pow(2, 440/frequencies[voices - 1]/12/2)) { + frequency = frequency * pow(2, -440/frequency/12/2); + } else { + frequency = frequencies[voices - 1]; + } + + + #ifdef VIBRATO_ENABLE + if (vibrato_strength > 0) { + freq = vibrato(frequency); + } else { + #else + { + #endif + freq = frequency; + } + } + + if (envelope_index < 65535) { + envelope_index++; + } + freq = voice_envelope(freq); + + if (freq < 30.517578125) + freq = 30.52; + NOTE_PERIOD = (int)(((double)F_CPU) / (freq * CPU_PRESCALER)); // Set max to the period + NOTE_DUTY_CYCLE = (int)((((double)F_CPU) / (freq * CPU_PRESCALER)) * note_timbre); // Set compare to half the period + } + #endif + } + + // SAMPLE + // OCR4A = pgm_read_byte(&sample[(uint16_t)place_int]); + + // place_int++; + + // if (place_int >= sample_length) + // if (repeat) + // place_int -= sample_length; + // else + // DISABLE_AUDIO_COUNTER_3_ISR; + + + if (playing_notes) { + #ifdef PWM_AUDIO + OCR4A = pgm_read_byte(&sinewave[(uint16_t)place]) >> 0; + + place += note_frequency; + if (place >= SINE_LENGTH) + place -= SINE_LENGTH; + #else + if (note_frequency > 0) { + float freq; + + #ifdef VIBRATO_ENABLE + if (vibrato_strength > 0) { + freq = vibrato(note_frequency); + } else { + #else + { + #endif + freq = note_frequency; + } + + if (envelope_index < 65535) { + envelope_index++; + } + freq = voice_envelope(freq); + + NOTE_PERIOD = (int)(((double)F_CPU) / (freq * CPU_PRESCALER)); // Set max to the period + NOTE_DUTY_CYCLE = (int)((((double)F_CPU) / (freq * CPU_PRESCALER)) * note_timbre); // Set compare to half the period + } else { + NOTE_PERIOD = 0; + NOTE_DUTY_CYCLE = 0; + } + #endif + + + note_position++; + bool end_of_note = false; + if (NOTE_PERIOD > 0) + end_of_note = (note_position >= (note_length / NOTE_PERIOD * 0xFFFF)); + else + end_of_note = (note_position >= (note_length * 0x7FF)); + if (end_of_note) { + current_note++; + if (current_note >= notes_count) { + if (notes_repeat) { + current_note = 0; + } else { + #ifdef PWM_AUDIO + DISABLE_AUDIO_COUNTER_3_ISR; + #else + DISABLE_AUDIO_COUNTER_3_ISR; + DISABLE_AUDIO_COUNTER_3_OUTPUT; + #endif + playing_notes = false; + return; + } + } + if (!note_resting && (notes_rest > 0)) { + note_resting = true; + note_frequency = 0; + note_length = notes_rest; + current_note--; + } else { + note_resting = false; + #ifdef PWM_AUDIO + note_frequency = (*notes_pointer)[current_note][0] / SAMPLE_RATE; + note_length = (*notes_pointer)[current_note][1] * (((float)note_tempo) / 100); + #else + envelope_index = 0; + note_frequency = (*notes_pointer)[current_note][0]; + note_length = ((*notes_pointer)[current_note][1] / 4) * (((float)note_tempo) / 100); + #endif + } + note_position = 0; + } + + } + + if (!audio_config.enable) { + playing_notes = false; + playing_note = false; + } +} + +void play_note(float freq, int vol) { + + if (!audio_initialized) { + audio_init(); + } + + if (audio_config.enable && voices < 8) { + DISABLE_AUDIO_COUNTER_3_ISR; + + // Cancel notes if notes are playing + if (playing_notes) + stop_all_notes(); + + playing_note = true; + + envelope_index = 0; + + #ifdef PWM_AUDIO + freq = freq / SAMPLE_RATE; + #endif + if (freq > 0) { + frequencies[voices] = freq; + volumes[voices] = vol; + voices++; + } + + #ifdef PWM_AUDIO + ENABLE_AUDIO_COUNTER_3_ISR; + #else + ENABLE_AUDIO_COUNTER_3_ISR; + ENABLE_AUDIO_COUNTER_3_OUTPUT; + #endif + } + +} + +void play_notes(float (*np)[][2], uint16_t n_count, bool n_repeat, float n_rest) +{ + + if (!audio_initialized) { + audio_init(); + } + + if (audio_config.enable) { + + DISABLE_AUDIO_COUNTER_3_ISR; + + // Cancel note if a note is playing + if (playing_note) + stop_all_notes(); + + playing_notes = true; + + notes_pointer = np; + notes_count = n_count; + notes_repeat = n_repeat; + notes_rest = n_rest; + + place = 0; + current_note = 0; + + #ifdef PWM_AUDIO + note_frequency = (*notes_pointer)[current_note][0] / SAMPLE_RATE; + note_length = (*notes_pointer)[current_note][1] * (((float)note_tempo) / 100); + #else + note_frequency = (*notes_pointer)[current_note][0]; + note_length = ((*notes_pointer)[current_note][1] / 4) * (((float)note_tempo) / 100); + #endif + note_position = 0; + + + #ifdef PWM_AUDIO + ENABLE_AUDIO_COUNTER_3_ISR; + #else + ENABLE_AUDIO_COUNTER_3_ISR; + ENABLE_AUDIO_COUNTER_3_OUTPUT; + #endif + } + +} + +#ifdef PWM_AUDIO +void play_sample(uint8_t * s, uint16_t l, bool r) { + if (!audio_initialized) { + audio_init(); + } + + if (audio_config.enable) { + DISABLE_AUDIO_COUNTER_3_ISR; + stop_all_notes(); + place_int = 0; + sample = s; + sample_length = l; + repeat = r; + + ENABLE_AUDIO_COUNTER_3_ISR; + } +} +#endif + + +void audio_toggle(void) { + audio_config.enable ^= 1; + eeconfig_update_audio(audio_config.raw); +} + +void audio_on(void) { + audio_config.enable = 1; + eeconfig_update_audio(audio_config.raw); +} + +void audio_off(void) { + audio_config.enable = 0; + eeconfig_update_audio(audio_config.raw); +} + +#ifdef VIBRATO_ENABLE + +// Vibrato rate functions + +void set_vibrato_rate(float rate) { + vibrato_rate = rate; +} + +void increase_vibrato_rate(float change) { + vibrato_rate *= change; +} + +void decrease_vibrato_rate(float change) { + vibrato_rate /= change; +} + +#ifdef VIBRATO_STRENGTH_ENABLE + +void set_vibrato_strength(float strength) { + vibrato_strength = strength; +} + +void increase_vibrato_strength(float change) { + vibrato_strength *= change; +} + +void decrease_vibrato_strength(float change) { + vibrato_strength /= change; +} + +#endif /* VIBRATO_STRENGTH_ENABLE */ + +#endif /* VIBRATO_ENABLE */ + +// Polyphony functions + +void set_polyphony_rate(float rate) { + polyphony_rate = rate; +} + +void enable_polyphony() { + polyphony_rate = 5; +} + +void disable_polyphony() { + polyphony_rate = 0; +} + +void increase_polyphony_rate(float change) { + polyphony_rate *= change; +} + +void decrease_polyphony_rate(float change) { + polyphony_rate /= change; +} + +// Timbre function + +void set_timbre(float timbre) { + note_timbre = timbre; +} + +// Tempo functions + +void set_tempo(uint8_t tempo) { + note_tempo = tempo; +} + +void decrease_tempo(uint8_t tempo_change) { + note_tempo += tempo_change; +} + +void increase_tempo(uint8_t tempo_change) { + if (note_tempo - tempo_change < 10) { + note_tempo = 10; + } else { + note_tempo -= tempo_change; + } +} + + +//------------------------------------------------------------------------------ +// Override these functions in your keymap file to play different tunes on +// startup and bootloader jump +__attribute__ ((weak)) +void play_startup_tone() +{ +} + +__attribute__ ((weak)) +void play_goodbye_tone() +{ +} +//------------------------------------------------------------------------------ diff --git a/quantum/audio/frequency_lut.h b/quantum/audio/frequency_lut.h deleted file mode 100644 index e62da5be4e..0000000000 --- a/quantum/audio/frequency_lut.h +++ /dev/null @@ -1,357 +0,0 @@ -#include <avr/io.h> -#include <avr/interrupt.h> -#include <avr/pgmspace.h> - -#define FREQUENCY_LUT_LENGTH 349 - -const uint16_t FREQUENCY_LUT[FREQUENCY_LUT_LENGTH] = { -0x8E0B, -0x8C02, -0x8A00, -0x8805, -0x8612, -0x8426, -0x8241, -0x8063, -0x7E8C, -0x7CBB, -0x7AF2, -0x792E, -0x7772, -0x75BB, -0x740B, -0x7261, -0x70BD, -0x6F20, -0x6D88, -0x6BF6, -0x6A69, -0x68E3, -0x6762, -0x65E6, -0x6470, -0x6300, -0x6194, -0x602E, -0x5ECD, -0x5D71, -0x5C1A, -0x5AC8, -0x597B, -0x5833, -0x56EF, -0x55B0, -0x5475, -0x533F, -0x520E, -0x50E1, -0x4FB8, -0x4E93, -0x4D73, -0x4C57, -0x4B3E, -0x4A2A, -0x491A, -0x480E, -0x4705, -0x4601, -0x4500, -0x4402, -0x4309, -0x4213, -0x4120, -0x4031, -0x3F46, -0x3E5D, -0x3D79, -0x3C97, -0x3BB9, -0x3ADD, -0x3A05, -0x3930, -0x385E, -0x3790, -0x36C4, -0x35FB, -0x3534, -0x3471, -0x33B1, -0x32F3, -0x3238, -0x3180, -0x30CA, -0x3017, -0x2F66, -0x2EB8, -0x2E0D, -0x2D64, -0x2CBD, -0x2C19, -0x2B77, -0x2AD8, -0x2A3A, -0x299F, -0x2907, -0x2870, -0x27DC, -0x2749, -0x26B9, -0x262B, -0x259F, -0x2515, -0x248D, -0x2407, -0x2382, -0x2300, -0x2280, -0x2201, -0x2184, -0x2109, -0x2090, -0x2018, -0x1FA3, -0x1F2E, -0x1EBC, -0x1E4B, -0x1DDC, -0x1D6E, -0x1D02, -0x1C98, -0x1C2F, -0x1BC8, -0x1B62, -0x1AFD, -0x1A9A, -0x1A38, -0x19D8, -0x1979, -0x191C, -0x18C0, -0x1865, -0x180B, -0x17B3, -0x175C, -0x1706, -0x16B2, -0x165E, -0x160C, -0x15BB, -0x156C, -0x151D, -0x14CF, -0x1483, -0x1438, -0x13EE, -0x13A4, -0x135C, -0x1315, -0x12CF, -0x128A, -0x1246, -0x1203, -0x11C1, -0x1180, -0x1140, -0x1100, -0x10C2, -0x1084, -0x1048, -0x100C, -0xFD1, -0xF97, -0xF5E, -0xF25, -0xEEE, -0xEB7, -0xE81, -0xE4C, -0xE17, -0xDE4, -0xDB1, -0xD7E, -0xD4D, -0xD1C, -0xCEC, -0xCBC, -0xC8E, -0xC60, -0xC32, -0xC05, -0xBD9, -0xBAE, -0xB83, -0xB59, -0xB2F, -0xB06, -0xADD, -0xAB6, -0xA8E, -0xA67, -0xA41, -0xA1C, -0x9F7, -0x9D2, -0x9AE, -0x98A, -0x967, -0x945, -0x923, -0x901, -0x8E0, -0x8C0, -0x8A0, -0x880, -0x861, -0x842, -0x824, -0x806, -0x7E8, -0x7CB, -0x7AF, -0x792, -0x777, -0x75B, -0x740, -0x726, -0x70B, -0x6F2, -0x6D8, -0x6BF, -0x6A6, -0x68E, -0x676, -0x65E, -0x647, -0x630, -0x619, -0x602, -0x5EC, -0x5D7, -0x5C1, -0x5AC, -0x597, -0x583, -0x56E, -0x55B, -0x547, -0x533, -0x520, -0x50E, -0x4FB, -0x4E9, -0x4D7, -0x4C5, -0x4B3, -0x4A2, -0x491, -0x480, -0x470, -0x460, -0x450, -0x440, -0x430, -0x421, -0x412, -0x403, -0x3F4, -0x3E5, -0x3D7, -0x3C9, -0x3BB, -0x3AD, -0x3A0, -0x393, -0x385, -0x379, -0x36C, -0x35F, -0x353, -0x347, -0x33B, -0x32F, -0x323, -0x318, -0x30C, -0x301, -0x2F6, -0x2EB, -0x2E0, -0x2D6, -0x2CB, -0x2C1, -0x2B7, -0x2AD, -0x2A3, -0x299, -0x290, -0x287, -0x27D, -0x274, -0x26B, -0x262, -0x259, -0x251, -0x248, -0x240, -0x238, -0x230, -0x228, -0x220, -0x218, -0x210, -0x209, -0x201, -0x1FA, -0x1F2, -0x1EB, -0x1E4, -0x1DD, -0x1D6, -0x1D0, -0x1C9, -0x1C2, -0x1BC, -0x1B6, -0x1AF, -0x1A9, -0x1A3, -0x19D, -0x197, -0x191, -0x18C, -0x186, -0x180, -0x17B, -0x175, -0x170, -0x16B, -0x165, -0x160, -0x15B, -0x156, -0x151, -0x14C, -0x148, -0x143, -0x13E, -0x13A, -0x135, -0x131, -0x12C, -0x128, -0x124, -0x120, -0x11C, -0x118, -0x114, -0x110, -0x10C, -0x108, -0x104, -0x100, -0xFD, -0xF9, -0xF5, -0xF2, -0xEE -};
\ No newline at end of file diff --git a/quantum/audio/luts.c b/quantum/audio/luts.c new file mode 100644 index 0000000000..9f3de9a05c --- /dev/null +++ b/quantum/audio/luts.c @@ -0,0 +1,382 @@ +#include <avr/io.h> +#include <avr/interrupt.h> +#include <avr/pgmspace.h> +#include "luts.h" + +const float vibrato_lut[VIBRATO_LUT_LENGTH] = +{ + 1.0022336811487, + 1.0042529943610, + 1.0058584256028, + 1.0068905285205, + 1.0072464122237, + 1.0068905285205, + 1.0058584256028, + 1.0042529943610, + 1.0022336811487, + 1.0000000000000, + 0.9977712970630, + 0.9957650169978, + 0.9941756956510, + 0.9931566259436, + 0.9928057204913, + 0.9931566259436, + 0.9941756956510, + 0.9957650169978, + 0.9977712970630, + 1.0000000000000, +}; + +const uint16_t frequency_lut[FREQUENCY_LUT_LENGTH] = +{ + 0x8E0B, + 0x8C02, + 0x8A00, + 0x8805, + 0x8612, + 0x8426, + 0x8241, + 0x8063, + 0x7E8C, + 0x7CBB, + 0x7AF2, + 0x792E, + 0x7772, + 0x75BB, + 0x740B, + 0x7261, + 0x70BD, + 0x6F20, + 0x6D88, + 0x6BF6, + 0x6A69, + 0x68E3, + 0x6762, + 0x65E6, + 0x6470, + 0x6300, + 0x6194, + 0x602E, + 0x5ECD, + 0x5D71, + 0x5C1A, + 0x5AC8, + 0x597B, + 0x5833, + 0x56EF, + 0x55B0, + 0x5475, + 0x533F, + 0x520E, + 0x50E1, + 0x4FB8, + 0x4E93, + 0x4D73, + 0x4C57, + 0x4B3E, + 0x4A2A, + 0x491A, + 0x480E, + 0x4705, + 0x4601, + 0x4500, + 0x4402, + 0x4309, + 0x4213, + 0x4120, + 0x4031, + 0x3F46, + 0x3E5D, + 0x3D79, + 0x3C97, + 0x3BB9, + 0x3ADD, + 0x3A05, + 0x3930, + 0x385E, + 0x3790, + 0x36C4, + 0x35FB, + 0x3534, + 0x3471, + 0x33B1, + 0x32F3, + 0x3238, + 0x3180, + 0x30CA, + 0x3017, + 0x2F66, + 0x2EB8, + 0x2E0D, + 0x2D64, + 0x2CBD, + 0x2C19, + 0x2B77, + 0x2AD8, + 0x2A3A, + 0x299F, + 0x2907, + 0x2870, + 0x27DC, + 0x2749, + 0x26B9, + 0x262B, + 0x259F, + 0x2515, + 0x248D, + 0x2407, + 0x2382, + 0x2300, + 0x2280, + 0x2201, + 0x2184, + 0x2109, + 0x2090, + 0x2018, + 0x1FA3, + 0x1F2E, + 0x1EBC, + 0x1E4B, + 0x1DDC, + 0x1D6E, + 0x1D02, + 0x1C98, + 0x1C2F, + 0x1BC8, + 0x1B62, + 0x1AFD, + 0x1A9A, + 0x1A38, + 0x19D8, + 0x1979, + 0x191C, + 0x18C0, + 0x1865, + 0x180B, + 0x17B3, + 0x175C, + 0x1706, + 0x16B2, + 0x165E, + 0x160C, + 0x15BB, + 0x156C, + 0x151D, + 0x14CF, + 0x1483, + 0x1438, + 0x13EE, + 0x13A4, + 0x135C, + 0x1315, + 0x12CF, + 0x128A, + 0x1246, + 0x1203, + 0x11C1, + 0x1180, + 0x1140, + 0x1100, + 0x10C2, + 0x1084, + 0x1048, + 0x100C, + 0xFD1, + 0xF97, + 0xF5E, + 0xF25, + 0xEEE, + 0xEB7, + 0xE81, + 0xE4C, + 0xE17, + 0xDE4, + 0xDB1, + 0xD7E, + 0xD4D, + 0xD1C, + 0xCEC, + 0xCBC, + 0xC8E, + 0xC60, + 0xC32, + 0xC05, + 0xBD9, + 0xBAE, + 0xB83, + 0xB59, + 0xB2F, + 0xB06, + 0xADD, + 0xAB6, + 0xA8E, + 0xA67, + 0xA41, + 0xA1C, + 0x9F7, + 0x9D2, + 0x9AE, + 0x98A, + 0x967, + 0x945, + 0x923, + 0x901, + 0x8E0, + 0x8C0, + 0x8A0, + 0x880, + 0x861, + 0x842, + 0x824, + 0x806, + 0x7E8, + 0x7CB, + 0x7AF, + 0x792, + 0x777, + 0x75B, + 0x740, + 0x726, + 0x70B, + 0x6F2, + 0x6D8, + 0x6BF, + 0x6A6, + 0x68E, + 0x676, + 0x65E, + 0x647, + 0x630, + 0x619, + 0x602, + 0x5EC, + 0x5D7, + 0x5C1, + 0x5AC, + 0x597, + 0x583, + 0x56E, + 0x55B, + 0x547, + 0x533, + 0x520, + 0x50E, + 0x4FB, + 0x4E9, + 0x4D7, + 0x4C5, + 0x4B3, + 0x4A2, + 0x491, + 0x480, + 0x470, + 0x460, + 0x450, + 0x440, + 0x430, + 0x421, + 0x412, + 0x403, + 0x3F4, + 0x3E5, + 0x3D7, + 0x3C9, + 0x3BB, + 0x3AD, + 0x3A0, + 0x393, + 0x385, + 0x379, + 0x36C, + 0x35F, + 0x353, + 0x347, + 0x33B, + 0x32F, + 0x323, + 0x318, + 0x30C, + 0x301, + 0x2F6, + 0x2EB, + 0x2E0, + 0x2D6, + 0x2CB, + 0x2C1, + 0x2B7, + 0x2AD, + 0x2A3, + 0x299, + 0x290, + 0x287, + 0x27D, + 0x274, + 0x26B, + 0x262, + 0x259, + 0x251, + 0x248, + 0x240, + 0x238, + 0x230, + 0x228, + 0x220, + 0x218, + 0x210, + 0x209, + 0x201, + 0x1FA, + 0x1F2, + 0x1EB, + 0x1E4, + 0x1DD, + 0x1D6, + 0x1D0, + 0x1C9, + 0x1C2, + 0x1BC, + 0x1B6, + 0x1AF, + 0x1A9, + 0x1A3, + 0x19D, + 0x197, + 0x191, + 0x18C, + 0x186, + 0x180, + 0x17B, + 0x175, + 0x170, + 0x16B, + 0x165, + 0x160, + 0x15B, + 0x156, + 0x151, + 0x14C, + 0x148, + 0x143, + 0x13E, + 0x13A, + 0x135, + 0x131, + 0x12C, + 0x128, + 0x124, + 0x120, + 0x11C, + 0x118, + 0x114, + 0x110, + 0x10C, + 0x108, + 0x104, + 0x100, + 0xFD, + 0xF9, + 0xF5, + 0xF2, + 0xEE, +}; + diff --git a/quantum/audio/luts.h b/quantum/audio/luts.h new file mode 100644 index 0000000000..7df3078a7f --- /dev/null +++ b/quantum/audio/luts.h @@ -0,0 +1,15 @@ +#include <avr/io.h> +#include <avr/interrupt.h> +#include <avr/pgmspace.h> + +#ifndef LUTS_H +#define LUTS_H + +#define VIBRATO_LUT_LENGTH 20 + +#define FREQUENCY_LUT_LENGTH 349 + +extern const float vibrato_lut[VIBRATO_LUT_LENGTH]; +extern const uint16_t frequency_lut[FREQUENCY_LUT_LENGTH]; + +#endif /* LUTS_H */
\ No newline at end of file diff --git a/quantum/audio/vibrato_lut.h b/quantum/audio/vibrato_lut.h deleted file mode 100644 index a2b1f3e5ce..0000000000 --- a/quantum/audio/vibrato_lut.h +++ /dev/null @@ -1,28 +0,0 @@ -#include <avr/io.h> -#include <avr/interrupt.h> -#include <avr/pgmspace.h> - -#define VIBRATO_LUT_LENGTH 20 - -const float VIBRATO_LUT[VIBRATO_LUT_LENGTH] = { \ -1.00223368114872, -1.00425299436105, -1.00585842560279, -1.00689052852052, -1.0072464122237, -1.00689052852052, -1.00585842560279, -1.00425299436105, -1.00223368114872, -1, -0.99777129706302, -0.99576501699778, -0.994175695650927, -0.993156625943589, -0.992805720491269, -0.993156625943589, -0.994175695650927, -0.99576501699778, -0.99777129706302, -1 -};
\ No newline at end of file diff --git a/quantum/audio/voices.c b/quantum/audio/voices.c index 0921bd5931..6d4172a06c 100644 --- a/quantum/audio/voices.c +++ b/quantum/audio/voices.c @@ -1,6 +1,6 @@ #include "voices.h" +#include "audio.h" #include "stdlib.h" -#include "vibrato_lut.h" // these are imported from audio.c extern uint16_t envelope_index; @@ -54,28 +54,28 @@ float voice_envelope(float frequency) { } break; - case octave_crunch: - polyphony_rate = 0; - switch (compensated_index) { - case 0 ... 9: - case 20 ... 24: - case 30 ... 32: - frequency = frequency / 2; - note_timbre = TIMBRE_12; - break; - - case 10 ... 19: - case 25 ... 29: - case 33 ... 35: - frequency = frequency * 2; - note_timbre = TIMBRE_12; - break; + // case octave_crunch: + // polyphony_rate = 0; + // switch (compensated_index) { + // case 0 ... 9: + // case 20 ... 24: + // case 30 ... 32: + // frequency = frequency / 2; + // note_timbre = TIMBRE_12; + // break; + + // case 10 ... 19: + // case 25 ... 29: + // case 33 ... 35: + // frequency = frequency * 2; + // note_timbre = TIMBRE_12; + // break; - default: - note_timbre = TIMBRE_12; - break; - } - break; + // default: + // note_timbre = TIMBRE_12; + // break; + // } + // break; case duty_osc: // This slows the loop down a substantial amount, so higher notes may freeze @@ -109,7 +109,7 @@ float voice_envelope(float frequency) { case 0 ... VOICE_VIBRATO_DELAY: break; default: - frequency = frequency * VIBRATO_LUT[(int)fmod((((float)compensated_index - (VOICE_VIBRATO_DELAY + 1))/1000*VOICE_VIBRATO_SPEED), VIBRATO_LUT_LENGTH)]; + frequency = frequency * vibrato_lut[(int)fmod((((float)compensated_index - (VOICE_VIBRATO_DELAY + 1))/1000*VOICE_VIBRATO_SPEED), VIBRATO_LUT_LENGTH)]; break; } break; @@ -160,4 +160,6 @@ float voice_envelope(float frequency) { } return frequency; -}
\ No newline at end of file +} + + diff --git a/quantum/audio/voices.h b/quantum/audio/voices.h index 74c873f42f..b2495b23b5 100644 --- a/quantum/audio/voices.h +++ b/quantum/audio/voices.h @@ -2,8 +2,7 @@ #include <stdbool.h> #include <avr/io.h> #include <util/delay.h> -#include "musical_notes.h" -#include "song_list.h" +#include "luts.h" #ifndef VOICES_H #define VOICES_H diff --git a/quantum/config_common.h b/quantum/config_common.h index da53fce89b..02f11d979c 100644 --- a/quantum/config_common.h +++ b/quantum/config_common.h @@ -1,70 +1,74 @@ #ifndef CONFIG_DEFINITIONS_H #define CONFIG_DEFINITIONS_H -#define B0 0x20 -#define B1 0x21 -#define B2 0x22 -#define B3 0x23 -#define B4 0x24 -#define B5 0x25 -#define B6 0x26 -#define B7 0x27 -#define C0 0x30 -#define C1 0x31 -#define C2 0x32 -#define C3 0x33 -#define C4 0x34 -#define C5 0x35 -#define C6 0x36 -#define C7 0x37 -#define D0 0x40 -#define D1 0x41 -#define D2 0x42 -#define D3 0x43 -#define D4 0x44 -#define D5 0x45 -#define D6 0x46 -#define D7 0x47 -#define E0 0x50 -#define E1 0x51 -#define E2 0x52 -#define E3 0x53 -#define E4 0x54 -#define E5 0x55 -#define E6 0x56 -#define E7 0x57 -#define F0 0x60 -#define F1 0x61 -#define F2 0x62 -#define F3 0x63 -#define F4 0x64 -#define F5 0x65 -#define F6 0x66 -#define F7 0x67 - -#define COL2ROW 0x0 -#define ROW2COL 0x1 +/* diode directions */ +#define COL2ROW 0 +#define ROW2COL 1 +/* I/O pins */ +#define B0 { .input_addr = 3, .bit = 0 } +#define B1 { .input_addr = 3, .bit = 1 } +#define B2 { .input_addr = 3, .bit = 2 } +#define B3 { .input_addr = 3, .bit = 3 } +#define B4 { .input_addr = 3, .bit = 4 } +#define B5 { .input_addr = 3, .bit = 5 } +#define B6 { .input_addr = 3, .bit = 6 } +#define B7 { .input_addr = 3, .bit = 7 } +#define C0 { .input_addr = 6, .bit = 0 } +#define C1 { .input_addr = 6, .bit = 1 } +#define C2 { .input_addr = 6, .bit = 2 } +#define C3 { .input_addr = 6, .bit = 3 } +#define C4 { .input_addr = 6, .bit = 4 } +#define C5 { .input_addr = 6, .bit = 5 } +#define C6 { .input_addr = 6, .bit = 6 } +#define C7 { .input_addr = 6, .bit = 7 } +#define D0 { .input_addr = 9, .bit = 0 } +#define D1 { .input_addr = 9, .bit = 1 } +#define D2 { .input_addr = 9, .bit = 2 } +#define D3 { .input_addr = 9, .bit = 3 } +#define D4 { .input_addr = 9, .bit = 4 } +#define D5 { .input_addr = 9, .bit = 5 } +#define D6 { .input_addr = 9, .bit = 6 } +#define D7 { .input_addr = 9, .bit = 7 } +#define E0 { .input_addr = 0xC, .bit = 0 } +#define E1 { .input_addr = 0xC, .bit = 1 } +#define E2 { .input_addr = 0xC, .bit = 2 } +#define E3 { .input_addr = 0xC, .bit = 3 } +#define E4 { .input_addr = 0xC, .bit = 4 } +#define E5 { .input_addr = 0xC, .bit = 5 } +#define E6 { .input_addr = 0xC, .bit = 6 } +#define E7 { .input_addr = 0xC, .bit = 7 } +#define F0 { .input_addr = 0xF, .bit = 0 } +#define F1 { .input_addr = 0xF, .bit = 1 } +#define F2 { .input_addr = 0xF, .bit = 2 } +#define F3 { .input_addr = 0xF, .bit = 3 } +#define F4 { .input_addr = 0xF, .bit = 4 } +#define F5 { .input_addr = 0xF, .bit = 5 } +#define F6 { .input_addr = 0xF, .bit = 6 } +#define F7 { .input_addr = 0xF, .bit = 7 } +/* USART configuration */ #ifdef BLUETOOTH_ENABLE -#ifdef __AVR_ATmega32U4__ - #define SERIAL_UART_BAUD 9600 - #define SERIAL_UART_DATA UDR1 - #define SERIAL_UART_UBRR ((F_CPU/(16UL*SERIAL_UART_BAUD))-1) - #define SERIAL_UART_RXD_VECT USART1_RX_vect - #define SERIAL_UART_TXD_READY (UCSR1A&(1<<UDRE1)) - #define SERIAL_UART_INIT() do { \ - UBRR1L = (uint8_t) SERIAL_UART_UBRR; /* baud rate */ \ - UBRR1H = (uint8_t) (SERIAL_UART_UBRR>>8); /* baud rate */ \ - UCSR1B = (1<<TXEN1); /* TX: enable */ \ - UCSR1C = (0<<UPM11) | (0<<UPM10) | /* parity: none(00), even(01), odd(11) */ \ - (0<<UCSZ12) | (1<<UCSZ11) | (1<<UCSZ10); /* data-8bit(011) */ \ - sei(); \ - } while(0) -#else -# error "USART configuration is needed." +# ifdef __AVR_ATmega32U4__ +# define SERIAL_UART_BAUD 9600 +# define SERIAL_UART_DATA UDR1 +# define SERIAL_UART_UBRR (F_CPU / (16UL * SERIAL_UART_BAUD) - 1) +# define SERIAL_UART_RXD_VECT USART1_RX_vect +# define SERIAL_UART_TXD_READY (UCSR1A & _BV(UDRE1)) +# define SERIAL_UART_INIT() do { \ + /* baud rate */ \ + UBRR1L = SERIAL_UART_UBRR; \ + /* baud rate */ \ + UBRR1H = SERIAL_UART_UBRR >> 8; \ + /* enable TX */ \ + UCSR1B = _BV(TXEN1); \ + /* 8-bit data */ \ + UCSR1C = _BV(UCSZ11) | _BV(UCSZ10); \ + sei(); \ + } while(0) +# else +# error "USART configuration is needed." #endif - // I'm fairly sure these aren't needed, but oh well - Jack /* @@ -113,4 +117,3 @@ #endif #endif - diff --git a/quantum/keymap_common.c b/quantum/keymap_common.c index 4b4bd62109..ba7269388b 100644 --- a/quantum/keymap_common.c +++ b/quantum/keymap_common.c @@ -24,9 +24,13 @@ along with this program. If not, see <http://www.gnu.org/licenses/>. #include "action_macro.h" #include "debug.h" #include "backlight.h" -#include "keymap_midi.h" #include "bootloader.h" #include "eeconfig.h" +#include "quantum.h" + +#ifdef MIDI_ENABLE + #include "keymap_midi.h" +#endif extern keymap_config_t keymap_config; @@ -150,20 +154,22 @@ static action_t keycode_to_action(uint16_t keycode) case KC_TRNS: action.code = ACTION_TRANSPARENT; break; - case 0x0100 ... 0x1FFF: ; + case LCTL(0) ... 0x1FFF: ; // Has a modifier // Split it up action.code = ACTION_MODS_KEY(keycode >> 8, keycode & 0xFF); // adds modifier to key break; - case 0x2000 ... 0x2FFF: + case FUNC(0) ... FUNC(0xFFF): ; // Is a shortcut for function layer, pull last 12bits // This means we have 4,096 FN macros at our disposal return keymap_func_to_action(keycode & 0xFFF); break; - case 0x3000 ... 0x3FFF: ; - // When the code starts with 3, it's an action macro. + case M(0) ... M(0xFF): action.code = ACTION_MACRO(keycode & 0xFF); break; + case LT(0, 0) ... LT(0xFF, 0xF): + action.code = ACTION_LAYER_TAP_KEY((keycode >> 0x8) & 0xF, keycode & 0xFF); + break; #ifdef BACKLIGHT_ENABLE case BL_0 ... BL_15: action.code = ACTION_BACKLIGHT_LEVEL(keycode & 0x000F); @@ -185,7 +191,7 @@ static action_t keycode_to_action(uint16_t keycode) clear_keyboard(); #ifdef AUDIO_ENABLE stop_all_notes(); - play_goodbye_tone(); + shutdown_user(); #endif _delay_ms(250); #ifdef ATREUS_ASTAR @@ -197,7 +203,7 @@ static action_t keycode_to_action(uint16_t keycode) print("\nDEBUG: enabled.\n"); debug_enable = true; break; - case 0x5002 ... 0x50FF: + case MAGIC_SWAP_CONTROL_CAPSLOCK ... MAGIC_UNSWAP_ALT_GUI: // MAGIC actions (BOOTMAGIC without the boot) if (!eeconfig_is_enabled()) { eeconfig_init(); @@ -247,7 +253,7 @@ static action_t keycode_to_action(uint16_t keycode) } eeconfig_update_keymap(keymap_config.raw); break; - case 0x5100 ... 0x5FFF: ; + case TO(0, 1) ... OSM(0xFF): ; // Layer movement shortcuts // See .h to see constraints/usage int type = (keycode >> 0x8) & 0xF; @@ -268,25 +274,19 @@ static action_t keycode_to_action(uint16_t keycode) // Set default layer int layer = keycode & 0xFF; action.code = ACTION_LAYER_TOGGLE(layer); + } else if (type == 0x5) { + // OSL(layer) - One-shot layer + int layer = keycode & 0xFF; + action.code = ACTION_LAYER_ONESHOT(layer); + } else if (type == 0x6) { + // OSM(mod) - One-shot mod + int mod = keycode & 0xFF; + action.code = ACTION_MODS_ONESHOT(mod); } break; - #ifdef MIDI_ENABLE - case 0x6000 ... 0x6FFF: - action.code = ACTION_FUNCTION_OPT(keycode & 0xFF, (keycode & 0x0F00) >> 8); - break; - #endif - case 0x7000 ... 0x7FFF: + case MT(0, 0) ... MT(0xF, 0xFF): action.code = ACTION_MODS_TAP_KEY((keycode >> 0x8) & 0xF, keycode & 0xFF); break; - case 0x8000 ... 0x8FFF: - action.code = ACTION_LAYER_TAP_KEY((keycode >> 0x8) & 0xF, keycode & 0xFF); - break; - #ifdef UNICODE_ENABLE - case 0x8000000 ... 0x8FFFFFF: - uint16_t unicode = keycode & ~(0x8000); - action.code = ACTION_FUNCTION_OPT(unicode & 0xFF, (unicode & 0xFF00) >> 8); - break; - #endif default: action.code = ACTION_NO; break; diff --git a/quantum/keymap_common.h b/quantum/keymap_common.h index 0ede0296b9..91d5c09c1c 100644 --- a/quantum/keymap_common.h +++ b/quantum/keymap_common.h @@ -67,6 +67,9 @@ extern const uint16_t fn_actions[]; #define MEH(kc) kc | 0x0700 #define LCAG(kc) kc | 0x0D00 // Modifier Ctrl Alt and GUI +#define MOD_HYPR 0xf +#define MOD_MEH 0x7 + #define RCTL(kc) kc | 0x1100 #define RSFT(kc) kc | 0x1200 #define RALT(kc) kc | 0x1400 @@ -84,8 +87,11 @@ extern const uint16_t fn_actions[]; #define KC_EXCLAIM KC_EXLM #define KC_AT LSFT(KC_2) // @ + + #define KC_HASH LSFT(KC_3) // # + #define KC_DLR LSFT(KC_4) // $ #define KC_DOLLAR KC_DLR @@ -107,22 +113,43 @@ extern const uint16_t fn_actions[]; #define KC_RPRN LSFT(KC_0) // ) #define KC_RIGHT_PAREN KC_RPRN + #define KC_UNDS LSFT(KC_MINS) // _ #define KC_UNDERSCORE KC_UNDS #define KC_PLUS LSFT(KC_EQL) // + + #define KC_LCBR LSFT(KC_LBRC) // { #define KC_LEFT_CURLY_BRACE KC_LCBR #define KC_RCBR LSFT(KC_RBRC) // } #define KC_RIGHT_CURLY_BRACE KC_RCBR +#define KC_LABK LSFT(KC_COMM) // < +#define KC_LEFT_ANGLE_BRACKET KC_LABK + +#define KC_RABK LSFT(KC_DOT) // > +#define KC_RIGHT_ANGLE_BRACKET KC_RABK + #define KC_COLN LSFT(KC_SCLN) // : #define KC_COLON KC_COLN #define KC_PIPE LSFT(KC_BSLS) // | +#define KC_LT LSFT(KC_COMM) // < + + +#define KC_GT LSFT(KC_DOT) // > + + +#define KC_QUES LSFT(KC_SLSH) // ? +#define KC_QUESTION KC_QUES + + +#define KC_DQT LSFT(KC_QUOT) // " +#define KC_DOUBLE_QUOTE KC_DQT + #define KC_DELT KC_DELETE // Del key (four letter code) // Alias for function layers than expand past FN31 @@ -132,35 +159,14 @@ extern const uint16_t fn_actions[]; #define S(kc) LSFT(kc) #define F(kc) FUNC(kc) -#define M(kc) kc | 0x3000 +#define M(kc) (kc | 0x3000) #define MACRODOWN(...) (record->event.pressed ? MACRO(__VA_ARGS__) : MACRO_NONE) -// These affect the backlight (if your keyboard has one). -// We don't need to comment them out if your keyboard doesn't have a backlight, -// since they don't take up any space. -#define BL_ON 0x4009 -#define BL_OFF 0x4000 -#define BL_0 0x4000 -#define BL_1 0x4001 -#define BL_2 0x4002 -#define BL_3 0x4003 -#define BL_4 0x4004 -#define BL_5 0x4005 -#define BL_6 0x4006 -#define BL_7 0x4007 -#define BL_8 0x4008 -#define BL_9 0x4009 -#define BL_10 0x400A -#define BL_11 0x400B -#define BL_12 0x400C -#define BL_13 0x400D -#define BL_14 0x400E -#define BL_15 0x400F -#define BL_DEC 0x4010 -#define BL_INC 0x4011 -#define BL_TOGG 0x4012 -#define BL_STEP 0x4013 +// 0x3100+ is free + +// L-ayer, T-ap - 256 keycode max, 16 layer max +#define LT(layer, kc) (kc | 0x4000 | ((layer & 0xF) << 8)) #define RESET 0x5000 #define DEBUG 0x5001 @@ -188,6 +194,51 @@ extern const uint16_t fn_actions[]; #define AG_SWAP MAGIC_SWAP_ALT_GUI #define AG_NORM MAGIC_UNSWAP_ALT_GUI +#define KC_LEAD 0x5014 + +// Audio on/off +#define AU_ON 0x5020 +#define AU_OFF 0x5021 +#define AU_TOG 0x5022 + +// Music mode on/off +#define MU_ON 0x5023 +#define MU_OFF 0x5024 +#define MU_TOG 0x5025 + +// Music voice iterate +#define MUV_IN 0x5026 +#define MUV_DE 0x5027 + +// Midi mode on/off +#define MI_ON 0x5028 +#define MI_OFF 0x5029 + +// These affect the backlight (if your keyboard has one). +// We don't need to comment them out if your keyboard doesn't have a backlight, +// since they don't take up any space. +#define BL_ON 0x5079 +#define BL_OFF 0x5070 +#define BL_0 0x5070 +#define BL_1 0x5071 +#define BL_2 0x5072 +#define BL_3 0x5073 +#define BL_4 0x5074 +#define BL_5 0x5075 +#define BL_6 0x5076 +#define BL_7 0x5077 +#define BL_8 0x5078 +#define BL_9 0x5079 +#define BL_10 0x507A +#define BL_11 0x507B +#define BL_12 0x507C +#define BL_13 0x507D +#define BL_14 0x507E +#define BL_15 0x507F +#define BL_DEC 0x5080 +#define BL_INC 0x5081 +#define BL_TOGG 0x5082 +#define BL_STEP 0x5083 // GOTO layer - 16 layers max // when: @@ -205,6 +256,14 @@ extern const uint16_t fn_actions[]; // Toggle to layer - 256 layer max #define TG(layer) (layer | 0x5400) +// One-shot layer - 256 layer max +#define OSL(layer) (layer | 0x5500) + +// One-shot mod +#define OSM(layer) (layer | 0x5600) + +// chording is currently at 0x57xx + // M-od, T-ap - 256 keycode max #define MT(mod, kc) (kc | 0x7000 | ((mod & 0xF) << 8)) #define CTL_T(kc) MT(0x1, kc) @@ -220,14 +279,13 @@ extern const uint16_t fn_actions[]; #define KC_HYPR HYPR(KC_NO) #define KC_MEH MEH(KC_NO) -// L-ayer, T-ap - 256 keycode max, 16 layer max -#define LT(layer, kc) (kc | 0x8000 | ((layer & 0xF) << 8)) - -// For sending unicode codes. -// You may not send codes over 1FFF -- this supports most of UTF8. -// To have a key that sends out Œ, go UC(0x0152) -#define UNICODE(n) (n | 0x8000) -#define UC(n) UNICODE(n) +#ifdef UNICODE_ENABLE + // For sending unicode codes. + // You may not send codes over 7FFF -- this supports most of UTF8. + // To have a key that sends out Œ, go UC(0x0152) + #define UNICODE(n) (n | 0x8000) + #define UC(n) UNICODE(n) +#endif // For tri-layer void update_tri_layer(uint8_t layer1, uint8_t layer2, uint8_t layer3); diff --git a/quantum/keymap_extras/keymap_german_ch.h b/quantum/keymap_extras/keymap_german_ch.h new file mode 100644 index 0000000000..0874abf7dd --- /dev/null +++ b/quantum/keymap_extras/keymap_german_ch.h @@ -0,0 +1,102 @@ +#ifndef KEYMAP_SWISS_GERMAN +#define KEYMAP_SWISS_GERMAN + +#include "keymap_common.h" + +// Alt gr +#define ALGR(kc) kc | 0x1400 +#define CH_ALGR KC_RALT + +// normal characters +#define CH_Z KC_Y +#define CH_Y KC_Z + +#define CH_A KC_A +#define CH_B KC_B +#define CH_C KC_C +#define CH_D KC_D +#define CH_E KC_E +#define CH_F KC_F +#define CH_G KC_G +#define CH_H KC_H +#define CH_I KC_I +#define CH_J KC_J +#define CH_K KC_K +#define CH_L KC_L +#define CH_M KC_M +#define CH_N KC_N +#define CH_O KC_O +#define CH_P KC_P +#define CH_Q KC_Q +#define CH_R KC_R +#define CH_S KC_S +#define CH_T KC_T +#define CH_U KC_U +#define CH_V KC_V +#define CH_W KC_W +#define CH_X KC_X + +#define CH_0 KC_0 +#define CH_1 KC_1 +#define CH_2 KC_2 +#define CH_3 KC_3 +#define CH_4 KC_4 +#define CH_5 KC_5 +#define CH_6 KC_6 +#define CH_7 KC_7 +#define CH_8 KC_8 +#define CH_9 KC_9 + +#define CH_DOT KC_DOT +#define CH_COMM KC_COMM + +#define CH_QUOT KC_MINS // ' ? ´ +#define CH_AE KC_QUOT +#define CH_UE KC_LBRC +#define CH_OE KC_SCLN + +#define CH_PARA KC_GRAVE // secction sign § and ° +#define CH_CARR KC_EQL // carret ^ ` ~ +#define CH_DIER KC_RBRC // dieresis ¨ ! ] +#define CH_DLR KC_BSLS // $ £ } +#define CH_LESS KC_NUBS // < and > and backslash +#define CH_MINS KC_SLSH // - and _ + +// shifted characters +#define CH_RING LSFT(CH_PARA) // ° +#define CH_PLUS LSFT(KC_1) // + +#define CH_DQOT LSFT(KC_2) // " +#define CH_PAST LSFT(KC_3) // * +#define CH_CELA LSFT(KC_4) // ç +#define CH_PERC LSFT(KC_5) // % +#define CH_AMPR LSFT(KC_6) // & +#define CH_SLSH LSFT(KC_7) // / +#define CH_LPRN LSFT(KC_8) // ( +#define CH_RPRN LSFT(KC_9) // ) +#define CH_EQL LSFT(KC_0) // = +#define CH_QST LSFT(CH_QUOT) // ? +#define CH_GRV LSFT(CH_CARR) // ` +#define CH_EXLM LSFT(CH_DIER) // ! +#define CH_POND LSFT(CH_DLR) // £ +#define CH_MORE LSFT(CH_LESS) // > +#define CH_COLN LSFT(KC_DOT) // : +#define CH_SCLN LSFT(KC_COMM) // ; +#define CH_UNDS LSFT(CH_MINS) // _ + +// Alt Gr-ed characters +#define CH_BRBR ALGR(KC_1) // ¦ brocken bar +#define CH_AT ALGR(KC_2) // @ +#define CH_HASH ALGR(KC_3) // # +#define CH_NOTL ALGR(KC_6) // ¬ negative logic +#define CH_PIPE ALGR(KC_7) // | +#define CH_CENT ALGR(KC_8) // ¢ cent +#define CH_ACUT ALGR(CH_QUOT) // ´ +#define CH_TILD ALGR(CH_CARR) // ~ +#define CH_EURO ALGR(KC_E) // € +#define CH_LBRC ALGR(CH_UE) // [ +#define CH_RBRC ALGR(CH_DIER) // ] +#define CH_LCBR ALGR(CH_AE) // { +#define CH_RCBR ALGR(CH_DLR) // } +#define CH_BSLS ALGR(CH_LESS) // backslash + +#endif diff --git a/quantum/keymap_midi.h b/quantum/keymap_midi.h index 795f26380e..3a2bf3afff 100644 --- a/quantum/keymap_midi.h +++ b/quantum/keymap_midi.h @@ -25,11 +25,11 @@ along with this program. If not, see <http://www.gnu.org/licenses/>. #define CHNL(note, channel) (note + (channel << 8)) -#define SCALE (int []){ 0 + (12*0), 2 + (12*0), 4 + (12*0), 5 + (12*0), 7 + (12*0), 9 + (12*0), 11 + (12*0), \ - 0 + (12*1), 2 + (12*1), 4 + (12*1), 5 + (12*1), 7 + (12*1), 9 + (12*1), 11 + (12*1), \ - 0 + (12*2), 2 + (12*2), 4 + (12*2), 5 + (12*2), 7 + (12*2), 9 + (12*2), 11 + (12*2), \ - 0 + (12*3), 2 + (12*3), 4 + (12*3), 5 + (12*3), 7 + (12*3), 9 + (12*3), 11 + (12*3), \ - 0 + (12*4), 2 + (12*4), 4 + (12*4), 5 + (12*4), 7 + (12*4), 9 + (12*4), 11 + (12*4), } +#define SCALE (int8_t []){ 0 + (12*0), 2 + (12*0), 4 + (12*0), 5 + (12*0), 7 + (12*0), 9 + (12*0), 11 + (12*0), \ + 0 + (12*1), 2 + (12*1), 4 + (12*1), 5 + (12*1), 7 + (12*1), 9 + (12*1), 11 + (12*1), \ + 0 + (12*2), 2 + (12*2), 4 + (12*2), 5 + (12*2), 7 + (12*2), 9 + (12*2), 11 + (12*2), \ + 0 + (12*3), 2 + (12*3), 4 + (12*3), 5 + (12*3), 7 + (12*3), 9 + (12*3), 11 + (12*3), \ + 0 + (12*4), 2 + (12*4), 4 + (12*4), 5 + (12*4), 7 + (12*4), 9 + (12*4), 11 + (12*4), } #define N_CN1 (0x600C + (12 * -1) + 0 ) #define N_CN1S (0x600C + (12 * -1) + 1 ) diff --git a/quantum/keymap_unicode.c b/quantum/keymap_unicode.c deleted file mode 100644 index a44965e611..0000000000 --- a/quantum/keymap_unicode.c +++ /dev/null @@ -1,61 +0,0 @@ -/* -Copyright 2015 Jack Humbert <jack.humb@gmail.com> - -This program is free software: you can redistribute it and/or modify -it under the terms of the GNU General Public License as published by -the Free Software Foundation, either version 2 of the License, or -(at your option) any later version. - -This program is distributed in the hope that it will be useful, -but WITHOUT ANY WARRANTY; without even the implied warranty of -MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the -GNU General Public License for more details. - -You should have received a copy of the GNU General Public License -along with this program. If not, see <http://www.gnu.org/licenses/>. -*/ - -#include "keymap_common.h" - -uint16_t hextokeycode(int hex) { - if (hex == 0x0) { - return KC_0; - } else if (hex < 0xA) { - return KC_1 + (hex - 0x1); - } else { - return KC_A + (hex - 0xA); - } -} - -void action_function(keyrecord_t *record, uint8_t id, uint8_t opt) -{ - - // For more info on how this works per OS, see here: https://en.wikipedia.org/wiki/Unicode_input#Hexadecimal_code_input - - if (record->event.pressed) { - uint16_t unicode = (opt << 8) | id; - register_code(KC_LALT); - - register_code(hextokeycode((unicode & 0xF000) >> 12)); - unregister_code(hextokeycode((unicode & 0xF000) >> 12)); - register_code(hextokeycode((unicode & 0x0F00) >> 8)); - unregister_code(hextokeycode((unicode & 0x0F00) >> 8)); - register_code(hextokeycode((unicode & 0x00F0) >> 4)); - unregister_code(hextokeycode((unicode & 0x00F0) >> 4)); - register_code(hextokeycode((unicode & 0x000F))); - unregister_code(hextokeycode((unicode & 0x000F))); - - /* Test 'a' */ - // register_code(hextokeycode(0x0)); - // unregister_code(hextokeycode(0x0)); - // register_code(hextokeycode(0x0)); - // unregister_code(hextokeycode(0x0)); - // register_code(hextokeycode(0x6)); - // unregister_code(hextokeycode(0x6)); - // register_code(hextokeycode(0x1)); - // unregister_code(hextokeycode(0x1)); - - unregister_code(KC_LALT); - } - return; -}
\ No newline at end of file diff --git a/quantum/matrix.c b/quantum/matrix.c index 2dab6ae941..d5fd7def8a 100644 --- a/quantum/matrix.c +++ b/quantum/matrix.c @@ -1,6 +1,6 @@ /* -Copyright 2012 Jun Wako -Generated by planckkeyboard.com (2014 Jack Humbert) +Copyright 2012 Jun Wako +Copyright 2014 Jack Humbert This program is free software: you can redistribute it and/or modify it under the terms of the GNU General Public License as published by @@ -15,293 +15,211 @@ GNU General Public License for more details. You should have received a copy of the GNU General Public License along with this program. If not, see <http://www.gnu.org/licenses/>. */ - -/* - * scan matrix - */ #include <stdint.h> #include <stdbool.h> #include <avr/io.h> -#include <util/delay.h> +#include "wait.h" #include "print.h" #include "debug.h" #include "util.h" #include "matrix.h" -#ifndef DEBOUNCE -# define DEBOUNCE 10 +#ifdef MATRIX_HAS_GHOST +# error "The universal matrix.c file cannot be used for this keyboard." #endif -static uint8_t debouncing = DEBOUNCE; -/* matrix state(1:on, 0:off) */ -static matrix_row_t matrix[MATRIX_ROWS]; -static matrix_row_t matrix_debouncing[MATRIX_ROWS]; +#ifndef DEBOUNCING_DELAY +# define DEBOUNCING_DELAY 5 +#endif -#if DIODE_DIRECTION == ROW2COL - static matrix_row_t matrix_reversed[MATRIX_COLS]; - static matrix_row_t matrix_reversed_debouncing[MATRIX_COLS]; +static const io_pin_t row_pins[MATRIX_ROWS] = MATRIX_ROW_PINS; +static const io_pin_t col_pins[MATRIX_COLS] = MATRIX_COL_PINS; +/* matrix state */ +#if DIODE_DIRECTION == COL2ROW +static matrix_row_t matrix[MATRIX_ROWS]; +#else +static matrix_col_t matrix[MATRIX_COLS]; #endif +static int8_t debouncing_delay = -1; +#if DIODE_DIRECTION == COL2ROW +static void toggle_row(uint8_t row); static matrix_row_t read_cols(void); -static void init_cols(void); -static void unselect_rows(void); -static void select_row(uint8_t row); +#else +static void toggle_col(uint8_t col); +static matrix_col_t read_rows(void); +#endif __attribute__ ((weak)) -void matrix_init_kb(void) { - +void matrix_init_quantum(void) { } __attribute__ ((weak)) -void matrix_scan_kb(void) { - +void matrix_scan_quantum(void) { } -inline -uint8_t matrix_rows(void) -{ +uint8_t matrix_rows(void) { return MATRIX_ROWS; } -inline -uint8_t matrix_cols(void) -{ +uint8_t matrix_cols(void) { return MATRIX_COLS; } -void matrix_init(void) -{ - // To use PORTF disable JTAG with writing JTD bit twice within four cycles. - MCUCR |= (1<<JTD); - MCUCR |= (1<<JTD); - - - // initialize row and col - unselect_rows(); - init_cols(); - - // initialize matrix state: all keys off - for (uint8_t i=0; i < MATRIX_ROWS; i++) { - matrix[i] = 0; - matrix_debouncing[i] = 0; - } - - matrix_init_kb(); -} - - -uint8_t matrix_scan(void) -{ - +void matrix_init(void) { + /* frees PORTF by setting the JTD bit twice within four cycles */ + MCUCR |= _BV(JTD); + MCUCR |= _BV(JTD); + /* initializes the I/O pins */ #if DIODE_DIRECTION == COL2ROW - for (uint8_t i = 0; i < MATRIX_ROWS; i++) { - select_row(i); - _delay_us(30); // without this wait read unstable value. - matrix_row_t cols = read_cols(); - if (matrix_debouncing[i] != cols) { - matrix_debouncing[i] = cols; - if (debouncing) { - debug("bounce!: "); debug_hex(debouncing); debug("\n"); - } - debouncing = DEBOUNCE; - } - unselect_rows(); + for (int8_t r = MATRIX_ROWS - 1; r >= 0; --r) { + /* DDRxn */ + _SFR_IO8(row_pins[r].input_addr + 1) |= _BV(row_pins[r].bit); + toggle_row(r); } - - if (debouncing) { - if (--debouncing) { - _delay_ms(1); - } else { - for (uint8_t i = 0; i < MATRIX_ROWS; i++) { - matrix[i] = matrix_debouncing[i]; - } - } + for (int8_t c = MATRIX_COLS - 1; c >= 0; --c) { + /* PORTxn */ + _SFR_IO8(col_pins[c].input_addr + 2) |= _BV(col_pins[c].bit); } #else - for (uint8_t i = 0; i < MATRIX_COLS; i++) { - select_row(i); - _delay_us(30); // without this wait read unstable value. - matrix_row_t rows = read_cols(); - if (matrix_reversed_debouncing[i] != rows) { - matrix_reversed_debouncing[i] = rows; - if (debouncing) { - debug("bounce!: "); debug_hex(debouncing); debug("\n"); - } - debouncing = DEBOUNCE; - } - unselect_rows(); + for (int8_t c = MATRIX_COLS - 1; c >= 0; --c) { + /* DDRxn */ + _SFR_IO8(col_pins[c].input_addr + 1) |= _BV(col_pins[c].bit); + toggle_col(c); + } + for (int8_t r = MATRIX_ROWS - 1; r >= 0; --r) { + /* PORTxn */ + _SFR_IO8(row_pins[r].input_addr + 2) |= _BV(row_pins[r].bit); } +#endif + matrix_init_quantum(); +} - if (debouncing) { - if (--debouncing) { - _delay_ms(1); - } else { - for (uint8_t i = 0; i < MATRIX_COLS; i++) { - matrix_reversed[i] = matrix_reversed_debouncing[i]; - } +#if DIODE_DIRECTION == COL2ROW +uint8_t matrix_scan(void) { + static matrix_row_t debouncing_matrix[MATRIX_ROWS]; + for (int8_t r = MATRIX_ROWS - 1; r >= 0; --r) { + toggle_row(r); + matrix_row_t state = read_cols(); + if (debouncing_matrix[r] != state) { + debouncing_matrix[r] = state; + debouncing_delay = DEBOUNCING_DELAY; } + toggle_row(r); } - for (uint8_t y = 0; y < MATRIX_ROWS; y++) { - matrix_row_t row = 0; - for (uint8_t x = 0; x < MATRIX_COLS; x++) { - row |= ((matrix_reversed[x] & (1<<y)) >> y) << x; + if (debouncing_delay >= 0) { + dprintf("Debouncing delay remaining: %X\n", debouncing_delay); + --debouncing_delay; + if (debouncing_delay >= 0) { + wait_ms(1); + } + else { + for (int8_t r = MATRIX_ROWS - 1; r >= 0; --r) { + matrix[r] = debouncing_matrix[r]; + } } - matrix[y] = row; } -#endif - - matrix_scan_kb(); - + matrix_scan_quantum(); return 1; } -bool matrix_is_modified(void) -{ - if (debouncing) return false; - return true; +static void toggle_row(uint8_t row) { + /* PINxn */ + _SFR_IO8(row_pins[row].input_addr) = _BV(row_pins[row].bit); } -inline -bool matrix_is_on(uint8_t row, uint8_t col) -{ - return (matrix[row] & ((matrix_row_t)1<col)); +static matrix_row_t read_cols(void) { + matrix_row_t state = 0; + for (int8_t c = MATRIX_COLS - 1; c >= 0; --c) { + /* PINxn */ + if (!(_SFR_IO8(col_pins[c].input_addr) & _BV(col_pins[c].bit))) { + state |= (matrix_row_t)1 << c; + } + } + return state; } -inline -matrix_row_t matrix_get_row(uint8_t row) -{ +matrix_row_t matrix_get_row(uint8_t row) { return matrix[row]; } -void matrix_print(void) -{ - print("\nr/c 0123456789ABCDEF\n"); - for (uint8_t row = 0; row < MATRIX_ROWS; row++) { - phex(row); print(": "); - pbin_reverse16(matrix_get_row(row)); - print("\n"); +#else +uint8_t matrix_scan(void) { + static matrix_col_t debouncing_matrix[MATRIX_COLS]; + for (int8_t c = MATRIX_COLS - 1; c >= 0; --c) { + toggle_col(c); + matrix_col_t state = read_rows(); + if (debouncing_matrix[c] != state) { + debouncing_matrix[c] = state; + debouncing_delay = DEBOUNCING_DELAY; + } + toggle_col(c); } -} - -uint8_t matrix_key_count(void) -{ - uint8_t count = 0; - for (uint8_t i = 0; i < MATRIX_ROWS; i++) { - count += bitpop16(matrix[i]); + if (debouncing_delay >= 0) { + dprintf("Debouncing delay remaining: %X\n", debouncing_delay); + --debouncing_delay; + if (debouncing_delay >= 0) { + wait_ms(1); + } + else { + for (int8_t c = MATRIX_COLS - 1; c >= 0; --c) { + matrix[c] = debouncing_matrix[c]; + } + } } - return count; + matrix_scan_quantum(); + return 1; } -static void init_cols(void) -{ - int B = 0, C = 0, D = 0, E = 0, F = 0; +static void toggle_col(uint8_t col) { + /* PINxn */ + _SFR_IO8(col_pins[col].input_addr) = _BV(col_pins[col].bit); +} -#if DIODE_DIRECTION == COL2ROW - for(int x = 0; x < MATRIX_COLS; x++) { - int col = COLS[x]; -#else - for(int x = 0; x < MATRIX_ROWS; x++) { - int col = ROWS[x]; -#endif - if ((col & 0xF0) == 0x20) { - B |= (1<<(col & 0x0F)); - } else if ((col & 0xF0) == 0x30) { - C |= (1<<(col & 0x0F)); - } else if ((col & 0xF0) == 0x40) { - D |= (1<<(col & 0x0F)); - } else if ((col & 0xF0) == 0x50) { - E |= (1<<(col & 0x0F)); - } else if ((col & 0xF0) == 0x60) { - F |= (1<<(col & 0x0F)); - } +static matrix_col_t read_rows(void) { + matrix_col_t state = 0; + for (int8_t r = MATRIX_ROWS - 1; r >= 0; --r) { + /* PINxn */ + if (!(_SFR_IO8(row_pins[r].input_addr) & _BV(row_pins[r].bit))) { + state |= (matrix_col_t)1 << r; + } } - DDRB &= ~(B); PORTB |= (B); - DDRC &= ~(C); PORTC |= (C); - DDRD &= ~(D); PORTD |= (D); - DDRE &= ~(E); PORTE |= (E); - DDRF &= ~(F); PORTF |= (F); + return state; } -static matrix_row_t read_cols(void) -{ - matrix_row_t result = 0; +matrix_row_t matrix_get_row(uint8_t row) { + matrix_row_t state = 0; + matrix_col_t mask = (matrix_col_t)1 << row; + for (int8_t c = MATRIX_COLS - 1; c >= 0; --c) { + if (matrix[c] & mask) { + state |= (matrix_row_t)1 << c; + } + } + return state; +} -#if DIODE_DIRECTION == COL2ROW - for(int x = 0; x < MATRIX_COLS; x++) { - int col = COLS[x]; -#else - for(int x = 0; x < MATRIX_ROWS; x++) { - int col = ROWS[x]; #endif - if ((col & 0xF0) == 0x20) { - result |= (PINB&(1<<(col & 0x0F)) ? 0 : (1<<x)); - } else if ((col & 0xF0) == 0x30) { - result |= (PINC&(1<<(col & 0x0F)) ? 0 : (1<<x)); - } else if ((col & 0xF0) == 0x40) { - result |= (PIND&(1<<(col & 0x0F)) ? 0 : (1<<x)); - } else if ((col & 0xF0) == 0x50) { - result |= (PINE&(1<<(col & 0x0F)) ? 0 : (1<<x)); - } else if ((col & 0xF0) == 0x60) { - result |= (PINF&(1<<(col & 0x0F)) ? 0 : (1<<x)); - } - } - return result; +bool matrix_is_modified(void) { + if (debouncing_delay >= 0) return false; + return true; } -static void unselect_rows(void) -{ - int B = 0, C = 0, D = 0, E = 0, F = 0; +bool matrix_is_on(uint8_t row, uint8_t col) { + return matrix_get_row(row) & (matrix_row_t)1 << col; +} -#if DIODE_DIRECTION == COL2ROW - for(int x = 0; x < MATRIX_ROWS; x++) { - int row = ROWS[x]; -#else - for(int x = 0; x < MATRIX_COLS; x++) { - int row = COLS[x]; -#endif - if ((row & 0xF0) == 0x20) { - B |= (1<<(row & 0x0F)); - } else if ((row & 0xF0) == 0x30) { - C |= (1<<(row & 0x0F)); - } else if ((row & 0xF0) == 0x40) { - D |= (1<<(row & 0x0F)); - } else if ((row & 0xF0) == 0x50) { - E |= (1<<(row & 0x0F)); - } else if ((row & 0xF0) == 0x60) { - F |= (1<<(row & 0x0F)); - } +void matrix_print(void) { + dprintln("Human-readable matrix state:"); + for (uint8_t r = 0; r < MATRIX_ROWS; r++) { + dprintf("State of row %X: %016b\n", r, bitrev16(matrix_get_row(r))); } - DDRB &= ~(B); PORTB |= (B); - DDRC &= ~(C); PORTC |= (C); - DDRD &= ~(D); PORTD |= (D); - DDRE &= ~(E); PORTE |= (E); - DDRF &= ~(F); PORTF |= (F); } -static void select_row(uint8_t row) -{ - -#if DIODE_DIRECTION == COL2ROW - int row_pin = ROWS[row]; -#else - int row_pin = COLS[row]; -#endif - - if ((row_pin & 0xF0) == 0x20) { - DDRB |= (1<<(row_pin & 0x0F)); - PORTB &= ~(1<<(row_pin & 0x0F)); - } else if ((row_pin & 0xF0) == 0x30) { - DDRC |= (1<<(row_pin & 0x0F)); - PORTC &= ~(1<<(row_pin & 0x0F)); - } else if ((row_pin & 0xF0) == 0x40) { - DDRD |= (1<<(row_pin & 0x0F)); - PORTD &= ~(1<<(row_pin & 0x0F)); - } else if ((row_pin & 0xF0) == 0x50) { - DDRE |= (1<<(row_pin & 0x0F)); - PORTE &= ~(1<<(row_pin & 0x0F)); - } else if ((row_pin & 0xF0) == 0x60) { - DDRF |= (1<<(row_pin & 0x0F)); - PORTF &= ~(1<<(row_pin & 0x0F)); - } -}
\ No newline at end of file +uint8_t matrix_key_count(void) { + uint8_t count = 0; + for (int8_t r = MATRIX_ROWS - 1; r >= 0; --r) { + count += bitpop16(matrix_get_row(r)); + } + return count; +} diff --git a/quantum/quantum.c b/quantum/quantum.c new file mode 100644 index 0000000000..eb64a99a4d --- /dev/null +++ b/quantum/quantum.c @@ -0,0 +1,484 @@ +#include "quantum.h" +#include "timer.h" + +__attribute__ ((weak)) +void matrix_init_kb(void) {} + +__attribute__ ((weak)) +void matrix_scan_kb(void) {} + +__attribute__ ((weak)) +bool process_action_kb(keyrecord_t *record) { + return true; +} + +__attribute__ ((weak)) +void leader_start(void) {} + +__attribute__ ((weak)) +void leader_end(void) {} + +uint8_t starting_note = 0x0C; +int offset = 7; + +#ifdef AUDIO_ENABLE + bool music_activated = false; + +// music sequencer +static bool music_sequence_recording = false; +static bool music_sequence_playing = false; +static float music_sequence[16] = {0}; +static uint8_t music_sequence_count = 0; +static uint8_t music_sequence_position = 0; + +static uint16_t music_sequence_timer = 0; +static uint16_t music_sequence_interval = 100; + +#endif + +#ifdef MIDI_ENABLE + bool midi_activated = false; +#endif + +// Leader key stuff +bool leading = false; +uint16_t leader_time = 0; + +uint16_t leader_sequence[3] = {0, 0, 0}; +uint8_t leader_sequence_size = 0; + +// Chording stuff +#define CHORDING_MAX 4 +bool chording = false; + +uint8_t chord_keys[CHORDING_MAX] = {0}; +uint8_t chord_key_count = 0; +uint8_t chord_key_down = 0; + +#ifdef UNICODE_ENABLE + static uint8_t input_mode; +#endif + +bool keys_chord(uint8_t keys[]) { + uint8_t keys_size = sizeof(keys)/sizeof(keys[0]); + bool pass = true; + uint8_t in = 0; + for (uint8_t i = 0; i < chord_key_count; i++) { + bool found = false; + for (uint8_t j = 0; j < keys_size; j++) { + if (chord_keys[i] == (keys[j] & 0xFF)) { + in++; // detects key in chord + found = true; + break; + } + } + if (found) + continue; + if (chord_keys[i] != 0) { + pass = false; // makes sure rest are blank + } + } + return (pass && (in == keys_size)); +} + +#ifdef UNICODE_ENABLE + +uint16_t hex_to_keycode(uint8_t hex) +{ + if (hex == 0x0) { + return KC_0; + } else if (hex < 0xA) { + return KC_1 + (hex - 0x1); + } else { + return KC_A + (hex - 0xA); + } +} + +void set_unicode_mode(uint8_t os_target) +{ + input_mode = os_target; +} + +#endif + +bool process_record_quantum(keyrecord_t *record) { + + /* This gets the keycode from the key pressed */ + keypos_t key = record->event.key; + uint16_t keycode; + + #if !defined(NO_ACTION_LAYER) && defined(PREVENT_STUCK_MODIFIERS) + uint8_t layer; + + if (record->event.pressed) { + layer = layer_switch_get_layer(key); + update_source_layers_cache(key, layer); + } else { + layer = read_source_layers_cache(key); + } + keycode = keymap_key_to_keycode(layer, key); + #else + keycode = keymap_key_to_keycode(layer_switch_get_layer(key), key); + #endif + + // This is how you use actions here + // if (keycode == KC_LEAD) { + // action_t action; + // action.code = ACTION_DEFAULT_LAYER_SET(0); + // process_action(record, action); + // return false; + // } + + #ifdef MIDI_ENABLE + if (keycode == MI_ON && record->event.pressed) { + midi_activated = true; + music_scale_user(); + return false; + } + + if (keycode == MI_OFF && record->event.pressed) { + midi_activated = false; + midi_send_cc(&midi_device, 0, 0x7B, 0); + return false; + } + + if (midi_activated) { + if (record->event.key.col == (MATRIX_COLS - 1) && record->event.key.row == (MATRIX_ROWS - 1)) { + if (record->event.pressed) { + starting_note++; // Change key + midi_send_cc(&midi_device, 0, 0x7B, 0); + // midi_send_cc(&midi_device, 1, 0x7B, 0); + // midi_send_cc(&midi_device, 2, 0x7B, 0); + // midi_send_cc(&midi_device, 3, 0x7B, 0); + // midi_send_cc(&midi_device, 4, 0x7B, 0); + } + return false; + } + if (record->event.key.col == (MATRIX_COLS - 2) && record->event.key.row == (MATRIX_ROWS - 1)) { + if (record->event.pressed) { + starting_note--; // Change key + midi_send_cc(&midi_device, 0, 0x7B, 0); + // midi_send_cc(&midi_device, 1, 0x7B, 0); + // midi_send_cc(&midi_device, 2, 0x7B, 0); + // midi_send_cc(&midi_device, 3, 0x7B, 0); + // midi_send_cc(&midi_device, 4, 0x7B, 0); + } + return false; + } + if (record->event.key.col == (MATRIX_COLS - 3) && record->event.key.row == (MATRIX_ROWS - 1) && record->event.pressed) { + offset++; // Change scale + midi_send_cc(&midi_device, 0, 0x7B, 0); + // midi_send_cc(&midi_device, 1, 0x7B, 0); + // midi_send_cc(&midi_device, 2, 0x7B, 0); + // midi_send_cc(&midi_device, 3, 0x7B, 0); + // midi_send_cc(&midi_device, 4, 0x7B, 0); + return false; + } + if (record->event.key.col == (MATRIX_COLS - 4) && record->event.key.row == (MATRIX_ROWS - 1) && record->event.pressed) { + offset--; // Change scale + midi_send_cc(&midi_device, 0, 0x7B, 0); + // midi_send_cc(&midi_device, 1, 0x7B, 0); + // midi_send_cc(&midi_device, 2, 0x7B, 0); + // midi_send_cc(&midi_device, 3, 0x7B, 0); + // midi_send_cc(&midi_device, 4, 0x7B, 0); + return false; + } + // basic + // uint8_t note = (starting_note + SCALE[record->event.key.col + offset])+12*(MATRIX_ROWS - record->event.key.row); + // advanced + // uint8_t note = (starting_note + record->event.key.col + offset)+12*(MATRIX_ROWS - record->event.key.row); + // guitar + uint8_t note = (starting_note + record->event.key.col + offset)+5*(MATRIX_ROWS - record->event.key.row); + // violin + // uint8_t note = (starting_note + record->event.key.col + offset)+7*(MATRIX_ROWS - record->event.key.row); + + if (record->event.pressed) { + // midi_send_noteon(&midi_device, record->event.key.row, starting_note + SCALE[record->event.key.col], 127); + midi_send_noteon(&midi_device, 0, note, 127); + } else { + // midi_send_noteoff(&midi_device, record->event.key.row, starting_note + SCALE[record->event.key.col], 127); + midi_send_noteoff(&midi_device, 0, note, 127); + } + + if (keycode < 0xFF) // ignores all normal keycodes, but lets RAISE, LOWER, etc through + return false; + } + #endif + + #ifdef AUDIO_ENABLE + if (keycode == AU_ON && record->event.pressed) { + audio_on(); + return false; + } + + if (keycode == AU_OFF && record->event.pressed) { + audio_off(); + return false; + } + + if (keycode == AU_TOG && record->event.pressed) { + if (is_audio_on()) + { + audio_off(); + } + else + { + audio_on(); + } + return false; + } + + if (keycode == MU_ON && record->event.pressed) { + music_on(); + return false; + } + + if (keycode == MU_OFF && record->event.pressed) { + music_off(); + return false; + } + + if (keycode == MU_TOG && record->event.pressed) { + if (music_activated) + { + music_off(); + } + else + { + music_on(); + } + return false; + } + + if (keycode == MUV_IN && record->event.pressed) { + voice_iterate(); + music_scale_user(); + return false; + } + + if (keycode == MUV_DE && record->event.pressed) { + voice_deiterate(); + music_scale_user(); + return false; + } + + if (music_activated) { + + if (keycode == KC_LCTL && record->event.pressed) { // Start recording + stop_all_notes(); + music_sequence_recording = true; + music_sequence_playing = false; + music_sequence_count = 0; + return false; + } + + if (keycode == KC_LALT && record->event.pressed) { // Stop recording/playing + stop_all_notes(); + music_sequence_recording = false; + music_sequence_playing = false; + return false; + } + + if (keycode == KC_LGUI && record->event.pressed) { // Start playing + stop_all_notes(); + music_sequence_recording = false; + music_sequence_playing = true; + music_sequence_position = 0; + music_sequence_timer = 0; + return false; + } + + if (keycode == KC_UP) { + if (record->event.pressed) + music_sequence_interval-=10; + return false; + } + + if (keycode == KC_DOWN) { + if (record->event.pressed) + music_sequence_interval+=10; + return false; + } + + float freq = ((float)220.0)*pow(2.0, -5.0)*pow(2.0,(starting_note + SCALE[record->event.key.col + offset])/12.0+(MATRIX_ROWS - record->event.key.row)); + if (record->event.pressed) { + play_note(freq, 0xF); + if (music_sequence_recording) { + music_sequence[music_sequence_count] = freq; + music_sequence_count++; + } + } else { + stop_note(freq); + } + + if (keycode < 0xFF) // ignores all normal keycodes, but lets RAISE, LOWER, etc through + return false; + } + #endif + +#ifndef DISABLE_LEADER + // Leader key set-up + if (record->event.pressed) { + if (!leading && keycode == KC_LEAD) { + leader_start(); + leading = true; + leader_time = timer_read(); + leader_sequence_size = 0; + leader_sequence[0] = 0; + leader_sequence[1] = 0; + leader_sequence[2] = 0; + return false; + } + if (leading && timer_elapsed(leader_time) < LEADER_TIMEOUT) { + leader_sequence[leader_sequence_size] = keycode; + leader_sequence_size++; + return false; + } + } +#endif + +#define DISABLE_CHORDING +#ifndef DISABLE_CHORDING + + if (keycode >= 0x5700 && keycode <= 0x57FF) { + if (record->event.pressed) { + if (!chording) { + chording = true; + for (uint8_t i = 0; i < CHORDING_MAX; i++) + chord_keys[i] = 0; + chord_key_count = 0; + chord_key_down = 0; + } + chord_keys[chord_key_count] = (keycode & 0xFF); + chord_key_count++; + chord_key_down++; + return false; + } else { + if (chording) { + chord_key_down--; + if (chord_key_down == 0) { + chording = false; + // Chord Dictionary + if (keys_chord((uint8_t[]){KC_ENTER, KC_SPACE})) { + register_code(KC_A); + unregister_code(KC_A); + return false; + } + for (uint8_t i = 0; i < chord_key_count; i++) { + register_code(chord_keys[i]); + unregister_code(chord_keys[i]); + return false; + } + } + } + } + } + +#endif + +#ifdef UNICODE_ENABLE + + if (keycode > UNICODE(0) && record->event.pressed) { + uint16_t unicode = keycode & 0x7FFF; + switch(input_mode) { + case UC_OSX: + register_code(KC_LALT); + break; + case UC_LNX: + register_code(KC_LCTL); + register_code(KC_LSFT); + register_code(KC_U); + unregister_code(KC_U); + break; + case UC_WIN: + register_code(KC_LALT); + register_code(KC_PPLS); + unregister_code(KC_PPLS); + break; + } + for(int i = 3; i >= 0; i--) { + uint8_t digit = ((unicode >> (i*4)) & 0xF); + register_code(hex_to_keycode(digit)); + unregister_code(hex_to_keycode(digit)); + } + switch(input_mode) { + case UC_OSX: + case UC_WIN: + unregister_code(KC_LALT); + break; + case UC_LNX: + unregister_code(KC_LCTL); + unregister_code(KC_LSFT); + break; + } + } + +#endif + + return process_action_kb(record); +} + +void matrix_init_quantum() { + matrix_init_kb(); +} + +void matrix_scan_quantum() { + #ifdef AUDIO_ENABLE + if (music_sequence_playing) { + if ((music_sequence_timer == 0) || (timer_elapsed(music_sequence_timer) > music_sequence_interval)) { + music_sequence_timer = timer_read(); + stop_note(music_sequence[(music_sequence_position - 1 < 0)?(music_sequence_position - 1 + music_sequence_count):(music_sequence_position - 1)]); + play_note(music_sequence[music_sequence_position], 0xF); + music_sequence_position = (music_sequence_position + 1) % music_sequence_count; + } + } + + #endif + + matrix_scan_kb(); +} +#ifdef AUDIO_ENABLE + bool is_music_on(void) { + return (music_activated != 0); + } + + void music_toggle(void) { + if (!music_activated) { + music_on(); + } else { + music_off(); + } + } + + void music_on(void) { + music_activated = 1; + music_on_user(); + } + + void music_off(void) { + music_activated = 0; + stop_all_notes(); + } + +#endif + +//------------------------------------------------------------------------------ +// Override these functions in your keymap file to play different tunes on +// different events such as startup and bootloader jump + +__attribute__ ((weak)) +void startup_user() {} + +__attribute__ ((weak)) +void shutdown_user() {} + +__attribute__ ((weak)) +void music_on_user() {} + +__attribute__ ((weak)) +void audio_on_user() {} + +__attribute__ ((weak)) +void music_scale_user() {} + +//------------------------------------------------------------------------------
\ No newline at end of file diff --git a/quantum/quantum.h b/quantum/quantum.h new file mode 100644 index 0000000000..69a0d8126a --- /dev/null +++ b/quantum/quantum.h @@ -0,0 +1,76 @@ +#ifndef QUANTUM_H +#define QUANTUM_H + +#include "matrix.h" +#include "keymap_common.h" +#ifdef BACKLIGHT_ENABLE + #include "backlight.h" +#endif +#ifdef RGBLIGHT_ENABLE + #include "rgblight.h" +#endif +#ifdef AUDIO_ENABLE + #include "audio.h" +#endif +#ifdef MIDI_ENABLE + #include <lufa.h> +#endif +#ifdef UNICODE_ENABLE + #include "unicode.h" +#endif + +#include "action_layer.h" +#include "eeconfig.h" +#include <stddef.h> +#include <avr/io.h> + +extern uint32_t default_layer_state; + +#ifndef NO_ACTION_LAYER + extern uint32_t layer_state; +#endif + +#ifdef AUDIO_ENABLE + bool music_activated; +#endif + +#ifdef UNICODE_ENABLE + #define UC_OSX 0 + #define UC_LNX 1 + #define UC_WIN 2 + #define UC_BSD 3 + + void set_unicode_input_mode(uint8_t os_target); +#endif + +#ifndef DISABLE_LEADER + void leader_start(void); + void leader_end(void); + + #ifndef LEADER_TIMEOUT + #define LEADER_TIMEOUT 200 + #endif + #define SEQ_ONE_KEY(key) if (leader_sequence[0] == (key) && leader_sequence[1] == 0 && leader_sequence[2] == 0) + #define SEQ_TWO_KEYS(key1, key2) if (leader_sequence[0] == (key1) && leader_sequence[1] == (key2) && leader_sequence[2] == 0) + #define SEQ_THREE_KEYS(key1, key2, key3) if (leader_sequence[0] == (key1) && leader_sequence[1] == (key2) && leader_sequence[2] == (key3)) + + #define LEADER_EXTERNS() extern bool leading; extern uint16_t leader_time; extern uint16_t leader_sequence[3]; extern uint8_t leader_sequence_size + #define LEADER_DICTIONARY() if (leading && timer_elapsed(leader_time) > LEADER_TIMEOUT) +#endif + +void matrix_init_kb(void); +void matrix_scan_kb(void); +bool process_action_kb(keyrecord_t *record); + +bool is_music_on(void); +void music_toggle(void); +void music_on(void); +void music_off(void); + +void startup_user(void); +void shutdown_user(void); +void audio_on_user(void); +void music_on_user(void); +void music_scale_user(void); + +#endif
\ No newline at end of file diff --git a/quantum/quantum.mk b/quantum/quantum.mk index 83c4f1d1db..c099d67939 100644 --- a/quantum/quantum.mk +++ b/quantum/quantum.mk @@ -1,7 +1,8 @@ QUANTUM_DIR = quantum # # project specific files -SRC += $(QUANTUM_DIR)/keymap_common.c \ +SRC += $(QUANTUM_DIR)/quantum.c \ + $(QUANTUM_DIR)/keymap_common.c \ $(QUANTUM_DIR)/led.c # ifdef KEYMAP_FILE @@ -23,16 +24,14 @@ ifndef CUSTOM_MATRIX SRC += $(QUANTUM_DIR)/matrix.c endif -ifeq ($(strip $(MIDI_ENABLE)), yes) - SRC += $(QUANTUM_DIR)/keymap_midi.c -endif +#ifeq ($(strip $(MIDI_ENABLE)), yes) +# SRC += $(QUANTUM_DIR)/keymap_midi.c +#endif ifeq ($(strip $(AUDIO_ENABLE)), yes) - SRC += $(QUANTUM_DIR)/audio/audio.c $(QUANTUM_DIR)/audio/voices.c -endif - -ifeq ($(strip $(UNICODE_ENABLE)), yes) - SRC += $(QUANTUM_DIR)/keymap_unicode.c + SRC += $(QUANTUM_DIR)/audio/audio.c + SRC += $(QUANTUM_DIR)/audio/voices.c + SRC += $(QUANTUM_DIR)/audio/luts.c endif ifeq ($(strip $(RGBLIGHT_ENABLE)), yes) diff --git a/quantum/template/Makefile b/quantum/template/Makefile index 4fa195468d..1a535ef2cb 100644 --- a/quantum/template/Makefile +++ b/quantum/template/Makefile @@ -111,23 +111,41 @@ OPT_DEFS += -DBOOTLOADER_SIZE=512 # Build Options -# comment out to disable the options. -# -BOOTMAGIC_ENABLE = yes # Virtual DIP switch configuration(+1000) -MOUSEKEY_ENABLE = yes # Mouse keys(+4700) -EXTRAKEY_ENABLE = yes # Audio control and System control(+450) -CONSOLE_ENABLE = yes # Console for debug(+400) -COMMAND_ENABLE = yes # Commands for debug and configuration -KEYBOARD_LOCK_ENABLE = yes # Allow locking of keyboard via magic key +# change yes to no to disable +# +BOOTMAGIC_ENABLE = yes # Virtual DIP switch configuration(+1000) +MOUSEKEY_ENABLE = yes # Mouse keys(+4700) +EXTRAKEY_ENABLE = yes # Audio control and System control(+450) +CONSOLE_ENABLE = yes # Console for debug(+400) +COMMAND_ENABLE = yes # Commands for debug and configuration +KEYBOARD_LOCK_ENABLE = yes # Allow locking of keyboard via magic key # Do not enable SLEEP_LED_ENABLE. it uses the same timer as BACKLIGHT_ENABLE -# SLEEP_LED_ENABLE = yes # Breathing sleep LED during USB suspend -#NKRO_ENABLE = yes # USB Nkey Rollover - if this doesn't work, see here: https://github.com/tmk/tmk_keyboard/wiki/FAQ#nkro-doesnt-work -# BACKLIGHT_ENABLE = yes # Enable keyboard backlight functionality -# MIDI_ENABLE = YES # MIDI controls -# UNICODE_ENABLE = YES # Unicode -# BLUETOOTH_ENABLE = yes # Enable Bluetooth with the Adafruit EZ-Key HID +SLEEP_LED_ENABLE = no # Breathing sleep LED during USB suspend +# if this doesn't work, see here: https://github.com/tmk/tmk_keyboard/wiki/FAQ#nkro-doesnt-work +NKRO_ENABLE = no # USB Nkey Rollover +BACKLIGHT_ENABLE = yes # Enable keyboard backlight functionality +MIDI_ENABLE = no # MIDI controls +UNICODE_ENABLE = no # Unicode +BLUETOOTH_ENABLE = no # Enable Bluetooth with the Adafruit EZ-Key HID +AUDIO_ENABLE = no # Audio output on port C6 +ifdef KEYMAP + +ifeq ("$(wildcard keymaps/$(KEYMAP).c)","") +ifneq ("$(wildcard keymaps/$(KEYMAP)/makefile.mk)","") + include keymaps/$(KEYMAP)/makefile.mk +endif +endif + +else + +ifneq ("$(wildcard keymaps/default/makefile.mk)","") + include keymaps/default/makefile.mk +endif + +endif + # Optimize size but this may cause error "relocation truncated to fit" #EXTRALDFLAGS = -Wl,--relax diff --git a/quantum/template/config.h b/quantum/template/config.h index e6fb7866c6..cad3e3260a 100644 --- a/quantum/template/config.h +++ b/quantum/template/config.h @@ -41,15 +41,16 @@ along with this program. If not, see <http://www.gnu.org/licenses/>. * DIODE_DIRECTION: COL2ROW = COL = Anode (+), ROW = Cathode (-, marked on diode) * ROW2COL = ROW = Anode (+), COL = Cathode (-, marked on diode) * -*/ -#define COLS (int []){ F1, F0, B0 } -#define ROWS (int []){ D0, D5 } +*/ +#define MATRIX_ROW_PINS { D0, D5 } +#define MATRIX_COL_PINS { F1, F0, B0 } +#define UNUSED_PINS /* COL2ROW or ROW2COL */ #define DIODE_DIRECTION COL2ROW /* Debounce reduces chatter (unintended double-presses) - set 0 if debouncing is not needed */ -#define DEBOUNCE 5 +#define DEBOUNCING_DELAY 5 /* define if matrix has ghost (lacks anti-ghosting diodes) */ //#define MATRIX_HAS_GHOST @@ -62,17 +63,17 @@ along with this program. If not, see <http://www.gnu.org/licenses/>. /* Locking resynchronize hack */ #define LOCKING_RESYNC_ENABLE -/* +/* * Force NKRO * - * Force NKRO (nKey Rollover) to be enabled by default, regardless of the saved + * Force NKRO (nKey Rollover) to be enabled by default, regardless of the saved * state in the bootmagic EEPROM settings. (Note that NKRO must be enabled in the * makefile for this to work.) * * If forced on, NKRO can be disabled via magic key (default = LShift+RShift+N) * until the next keyboard reset. * - * NKRO may prevent your keystrokes from being detected in the BIOS, but it is + * NKRO may prevent your keystrokes from being detected in the BIOS, but it is * fully operational during normal computer usage. * * For a less heavy-handed approach, enable NKRO via magic key (LShift+RShift+N) @@ -90,7 +91,7 @@ along with this program. If not, see <http://www.gnu.org/licenses/>. * the keyboard. They are best used in combination with the HID Listen program, * found here: https://www.pjrc.com/teensy/hid_listen.html * - * The options below allow the magic key functionality to be changed. This is + * The options below allow the magic key functionality to be changed. This is * useful if your keyboard/keypad is missing keys and you want magic key support. * */ diff --git a/quantum/template/template.c b/quantum/template/template.c index cc52e496ff..649072eb2e 100644 --- a/quantum/template/template.c +++ b/quantum/template/template.c @@ -11,8 +11,9 @@ void matrix_scan_user(void) { } __attribute__ ((weak)) -void process_action_user(keyrecord_t *record) { +bool process_action_user(keyrecord_t *record) { // leave this function blank - it can be defined in a keymap file + return true; } __attribute__ ((weak)) @@ -34,11 +35,11 @@ void matrix_scan_kb(void) { matrix_scan_user(); } -void process_action_kb(keyrecord_t *record) { +bool process_action_kb(keyrecord_t *record) { // put your per-action keyboard code here // runs for every action, just before processing by the firmware - process_action_user(record); + return process_action_user(record); } void led_set_kb(uint8_t usb_led) { @@ -46,3 +47,64 @@ void led_set_kb(uint8_t usb_led) { led_set_user(usb_led); } + +#ifdef BACKLIGHT_ENABLE +#define CHANNEL OCR1C + +void backlight_init_ports() +{ + + // Setup PB7 as output and output low. + DDRB |= (1<<7); + PORTB &= ~(1<<7); + + // Use full 16-bit resolution. + ICR1 = 0xFFFF; + + // I could write a wall of text here to explain... but TL;DW + // Go read the ATmega32u4 datasheet. + // And this: http://blog.saikoled.com/post/43165849837/secret-konami-cheat-code-to-high-resolution-pwm-on + + // Pin PB7 = OCR1C (Timer 1, Channel C) + // Compare Output Mode = Clear on compare match, Channel C = COM1C1=1 COM1C0=0 + // (i.e. start high, go low when counter matches.) + // WGM Mode 14 (Fast PWM) = WGM13=1 WGM12=1 WGM11=1 WGM10=0 + // Clock Select = clk/1 (no prescaling) = CS12=0 CS11=0 CS10=1 + + TCCR1A = _BV(COM1C1) | _BV(WGM11); // = 0b00001010; + TCCR1B = _BV(WGM13) | _BV(WGM12) | _BV(CS10); // = 0b00011001; + + backlight_init(); +} + +void backlight_set(uint8_t level) +{ + if ( level == 0 ) + { + // Turn off PWM control on PB7, revert to output low. + TCCR1A &= ~(_BV(COM1C1)); + CHANNEL = 0x0; + // Prevent backlight blink on lowest level + PORTB &= ~(_BV(PORTB7)); + } + else if ( level == BACKLIGHT_LEVELS ) + { + // Prevent backlight blink on lowest level + PORTB &= ~(_BV(PORTB7)); + // Turn on PWM control of PB7 + TCCR1A |= _BV(COM1C1); + // Set the brightness + CHANNEL = 0xFFFF; + } + else + { + // Prevent backlight blink on lowest level + PORTB &= ~(_BV(PORTB7)); + // Turn on PWM control of PB7 + TCCR1A |= _BV(COM1C1); + // Set the brightness + CHANNEL = 0xFFFF >> ((BACKLIGHT_LEVELS - level) * ((BACKLIGHT_LEVELS + 1) / 2)); + } +} + +#endif
\ No newline at end of file diff --git a/quantum/template/template.h b/quantum/template/template.h index b1c34d3cbe..8537e3b4be 100644 --- a/quantum/template/template.h +++ b/quantum/template/template.h @@ -3,7 +3,10 @@ #include "matrix.h" #include "keymap_common.h" -#include "backlight.h" +#ifdef BACKLIGHT_ENABLE + #include "backlight.h" +#endif +#include <avr/io.h> #include <stddef.h> // This a shortcut to help you visually see your layout. @@ -21,7 +24,7 @@ void matrix_init_user(void); void matrix_scan_user(void); -void process_action_user(keyrecord_t *record); +bool process_action_user(keyrecord_t *record); void led_set_user(uint8_t usb_led); #endif diff --git a/quantum/tools/README.md b/quantum/tools/README.md index 0702144238..5f355256de 100644 --- a/quantum/tools/README.md +++ b/quantum/tools/README.md @@ -1,6 +1,6 @@ `eeprom_reset.hex` is to reset the eeprom on the Atmega32u4, like this: dfu-programmer atmega32u4 erase - dfu-programmer atmega32u4 flash --eeprom eeprom-reset.bin + dfu-programmer atmega32u4 flash --eeprom eeprom_reset.hex - You'll need to reflash afterwards, because DFU requires the flash to be erased before messing with the eeprom.
\ No newline at end of file + You'll need to reflash afterwards, because DFU requires the flash to be erased before messing with the eeprom. diff --git a/quantum/unicode.h b/quantum/unicode.h new file mode 100644 index 0000000000..756ec8bc3f --- /dev/null +++ b/quantum/unicode.h @@ -0,0 +1,128 @@ +/* +Copyright 2016 Jack Humbert <jack.humb@gmail.com> +This program is free software: you can redistribute it and/or modify +it under the terms of the GNU General Public License as published by +the Free Software Foundation, either version 2 of the License, or +(at your option) any later version. +This program is distributed in the hope that it will be useful, +but WITHOUT ANY WARRANTY; without even the implied warranty of +MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the +GNU General Public License for more details. +You should have received a copy of the GNU General Public License +along with this program. If not, see <http://www.gnu.org/licenses/>. +*/ + +#ifndef UNICODE_H +#define UNICODE_H + +#include "quantum.h" +#include <math.h> + +#define UC_BSPC UC(0x0008) + +#define UC_SPC UC(0x0020) + +#define UC_EXLM UC(0x0021) +#define UC_DQUT UC(0x0022) +#define UC_HASH UC(0x0023) +#define UC_DLR UC(0x0024) +#define UC_PERC UC(0x0025) +#define UC_AMPR UC(0x0026) +#define UC_QUOT UC(0x0027) +#define UC_LPRN UC(0x0028) +#define UC_RPRN UC(0x0029) +#define UC_ASTR UC(0x002A) +#define UC_PLUS UC(0x002B) +#define UC_COMM UC(0x002C) +#define UC_DASH UC(0x002D) +#define UC_DOT UC(0x002E) +#define UC_SLSH UC(0x002F) + +#define UC_0 UC(0x0030) +#define UC_1 UC(0x0031) +#define UC_2 UC(0x0032) +#define UC_3 UC(0x0033) +#define UC_4 UC(0x0034) +#define UC_5 UC(0x0035) +#define UC_6 UC(0x0036) +#define UC_7 UC(0x0037) +#define UC_8 UC(0x0038) +#define UC_9 UC(0x0039) + +#define UC_COLN UC(0x003A) +#define UC_SCLN UC(0x003B) +#define UC_LT UC(0x003C) +#define UC_EQL UC(0x003D) +#define UC_GT UC(0x003E) +#define UC_QUES UC(0x003F) +#define UC_AT UC(0x0040) + +#define UC_A UC(0x0041) +#define UC_B UC(0x0042) +#define UC_C UC(0x0043) +#define UC_D UC(0x0044) +#define UC_E UC(0x0045) +#define UC_F UC(0x0046) +#define UC_G UC(0x0047) +#define UC_H UC(0x0048) +#define UC_I UC(0x0049) +#define UC_J UC(0x004A) +#define UC_K UC(0x004B) +#define UC_L UC(0x004C) +#define UC_M UC(0x004D) +#define UC_N UC(0x004E) +#define UC_O UC(0x004F) +#define UC_P UC(0x0050) +#define UC_Q UC(0x0051) +#define UC_R UC(0x0052) +#define UC_S UC(0x0053) +#define UC_T UC(0x0054) +#define UC_U UC(0x0055) +#define UC_V UC(0x0056) +#define UC_W UC(0x0057) +#define UC_X UC(0x0058) +#define UC_Y UC(0x0059) +#define UC_Z UC(0x005A) + +#define UC_LBRC UC(0x005B) +#define UC_BSLS UC(0x005C) +#define UC_RBRC UC(0x005D) +#define UC_CIRM UC(0x005E) +#define UC_UNDR UC(0x005F) + +#define UC_GRV UC(0x0060) + +#define UC_a UC(0x0061) +#define UC_b UC(0x0062) +#define UC_c UC(0x0063) +#define UC_d UC(0x0064) +#define UC_e UC(0x0065) +#define UC_f UC(0x0066) +#define UC_g UC(0x0067) +#define UC_h UC(0x0068) +#define UC_i UC(0x0069) +#define UC_j UC(0x006A) +#define UC_k UC(0x006B) +#define UC_l UC(0x006C) +#define UC_m UC(0x006D) +#define UC_n UC(0x006E) +#define UC_o UC(0x006F) +#define UC_p UC(0x0070) +#define UC_q UC(0x0071) +#define UC_r UC(0x0072) +#define UC_s UC(0x0073) +#define UC_t UC(0x0074) +#define UC_u UC(0x0075) +#define UC_v UC(0x0076) +#define UC_w UC(0x0077) +#define UC_x UC(0x0078) +#define UC_y UC(0x0079) +#define UC_z UC(0x007A) + +#define UC_LCBR UC(0x007B) +#define UC_PIPE UC(0x007C) +#define UC_RCBR UC(0x007D) +#define UC_TILD UC(0x007E) +#define UC_DEL UC(0x007F) + +#endif
\ No newline at end of file |