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authorXScorpion2 <rcalt2vt@gmail.com>2019-11-15 17:01:50 -0600
committerDrashna Jaelre <drashna@live.com>2019-11-15 15:01:50 -0800
commit0f0c73f14a8ffb83a79b51582c0e7465c2411749 (patch)
tree67767bc5ed4e1e2a610b690c36a1cd075909b0b5 /quantum
parentf6b5f6db7665512cece0223ce4d19c5b17455ef4 (diff)
Updated slave encoder sync to reduce dropped pulses (#7325)
* Updated slave encoder sync to reduce dropped pulses * Fixing encoder direction * Encoder behavior fixes, tested * Update keyboards/rgbkb/sol/keymaps/xulkal/rules.mk To make fauxpark happy Co-Authored-By: fauxpark <fauxpark@gmail.com> * Update custom_encoder.c * Update rules.mk
Diffstat (limited to 'quantum')
-rw-r--r--quantum/encoder.c34
1 files changed, 24 insertions, 10 deletions
diff --git a/quantum/encoder.c b/quantum/encoder.c
index 36a6403b36..e86a0045c6 100644
--- a/quantum/encoder.c
+++ b/quantum/encoder.c
@@ -38,14 +38,15 @@ static pin_t encoders_pad_b[] = ENCODERS_PAD_B;
static int8_t encoder_LUT[] = {0, -1, 1, 0, 1, 0, 0, -1, -1, 0, 0, 1, 0, 1, -1, 0};
static uint8_t encoder_state[NUMBER_OF_ENCODERS] = {0};
+static int8_t encoder_pulses[NUMBER_OF_ENCODERS] = {0};
#ifdef SPLIT_KEYBOARD
// right half encoders come over as second set of encoders
-static int8_t encoder_value[NUMBER_OF_ENCODERS * 2] = {0};
+static uint8_t encoder_value[NUMBER_OF_ENCODERS * 2] = {0};
// row offsets for each hand
static uint8_t thisHand, thatHand;
#else
-static int8_t encoder_value[NUMBER_OF_ENCODERS] = {0};
+static uint8_t encoder_value[NUMBER_OF_ENCODERS] = {0};
#endif
__attribute__((weak)) void encoder_update_user(int8_t index, bool clockwise) {}
@@ -78,14 +79,16 @@ void encoder_init(void) {
}
static void encoder_update(int8_t index, uint8_t state) {
- encoder_value[index] += encoder_LUT[state & 0xF];
- if (encoder_value[index] >= ENCODER_RESOLUTION) {
- encoder_update_kb(index, false);
- }
- if (encoder_value[index] <= -ENCODER_RESOLUTION) { // direction is arbitrary here, but this clockwise
+ encoder_pulses[index] += encoder_LUT[state & 0xF];
+ if (encoder_pulses[index] >= ENCODER_RESOLUTION) {
+ encoder_value[index]++;
encoder_update_kb(index, true);
}
- encoder_value[index] %= ENCODER_RESOLUTION;
+ if (encoder_pulses[index] <= -ENCODER_RESOLUTION) { // direction is arbitrary here, but this clockwise
+ encoder_value[index]--;
+ encoder_update_kb(index, false);
+ }
+ encoder_pulses[index] %= ENCODER_RESOLUTION;
}
void encoder_read(void) {
@@ -101,11 +104,22 @@ void encoder_read(void) {
}
#ifdef SPLIT_KEYBOARD
-void encoder_state_raw(uint8_t* slave_state) { memcpy(slave_state, encoder_state, sizeof(encoder_state)); }
+void encoder_state_raw(uint8_t* slave_state) { memcpy(slave_state, &encoder_value[thisHand], sizeof(uint8_t) * NUMBER_OF_ENCODERS); }
void encoder_update_raw(uint8_t* slave_state) {
for (int i = 0; i < NUMBER_OF_ENCODERS; i++) {
- encoder_update(i + thatHand, slave_state[i]);
+ uint8_t index = i + thatHand;
+ int8_t delta = slave_state[i] - encoder_value[index];
+ while (delta > 0) {
+ delta--;
+ encoder_value[index]++;
+ encoder_update_kb(index, true);
+ }
+ while (delta < 0) {
+ delta++;
+ encoder_value[index]--;
+ encoder_update_kb(index, false);
+ }
}
}
#endif