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authorDrashna Jaelre <drashna@live.com>2019-08-21 17:07:49 -0700
committerGitHub <noreply@github.com>2019-08-21 17:07:49 -0700
commitb62e160a8950f451b08f1fee0109e60a58c5ddaa (patch)
tree897619679d73edd3a5c62bc528f1bfaaf974b96b /quantum/visualizer/visualizer.h
parentd534c72a544454132b3c6c05af85c821f6a93d65 (diff)
Additional changes for Layer State typedef compatibility (#5906)
* Additional changes for Layer State typedef compatibility * Replace biton32 with get_highest_layer in docs * Change additional layer structure code * Fix uGFX reference issue * Remove dynamic_keymap check * Where did all these extra spaces come from Co-Authored-By: fauxpark <fauxpark@gmail.com>
Diffstat (limited to 'quantum/visualizer/visualizer.h')
-rw-r--r--quantum/visualizer/visualizer.h7
1 files changed, 4 insertions, 3 deletions
diff --git a/quantum/visualizer/visualizer.h b/quantum/visualizer/visualizer.h
index 90ecdcbaea..56ea1fd98c 100644
--- a/quantum/visualizer/visualizer.h
+++ b/quantum/visualizer/visualizer.h
@@ -30,6 +30,7 @@ SOFTWARE.
#include "config.h"
#include "gfx.h"
+#include "action_layer.h"
#ifdef LCD_BACKLIGHT_ENABLE
#include "lcd_backlight.h"
@@ -45,7 +46,7 @@ uint8_t visualizer_get_mods(void);
// This need to be called once at the start
void visualizer_init(void);
// This should be called at every matrix scan
-void visualizer_update(uint32_t default_state, uint32_t state, uint8_t mods, uint32_t leds);
+void visualizer_update(layer_state_t default_state, layer_state_t state, uint8_t mods, uint32_t leds);
// This should be called when the keyboard goes to suspend state
void visualizer_suspend(void);
@@ -68,8 +69,8 @@ void draw_emulator(void);
struct keyframe_animation_t;
typedef struct {
- uint32_t layer;
- uint32_t default_layer;
+ layer_state_t layer;
+ layer_state_t default_layer;
uint32_t leds; // See led.h for available statuses
uint8_t mods;
bool suspended;