diff options
author | Matthes W <48785515+matthesinator@users.noreply.github.com> | 2021-05-17 02:59:02 +0200 |
---|---|---|
committer | GitHub <noreply@github.com> | 2021-05-16 20:59:02 -0400 |
commit | 6c7450dad7c3651e0aae7ebaeb6c3cf15bde5112 (patch) | |
tree | c477c2535e2842aa2caebb559fd7090111488618 /quantum/rgblight.c | |
parent | c14fa1e28f4efb89800680ba92278c56321c2362 (diff) |
Add function to allow repeated blinking of one layer (#12237)
* Implement function rgblight_blink_layer_repeat to allow repeated blinking of one layer at a time
* Update doc
* Rework rgblight blinking according to requested change
* optimize storage
Diffstat (limited to 'quantum/rgblight.c')
-rw-r--r-- | quantum/rgblight.c | 42 |
1 files changed, 30 insertions, 12 deletions
diff --git a/quantum/rgblight.c b/quantum/rgblight.c index 119d3eab21..e4c4d555e5 100644 --- a/quantum/rgblight.c +++ b/quantum/rgblight.c @@ -722,23 +722,41 @@ static void rgblight_layers_write(void) { } # ifdef RGBLIGHT_LAYER_BLINK -rgblight_layer_mask_t _blinked_layer_mask = 0; -static uint16_t _blink_timer; +rgblight_layer_mask_t _blinking_layer_mask = 0; +static uint16_t _repeat_timer; +static uint8_t _times_remaining; +static uint16_t _dur; void rgblight_blink_layer(uint8_t layer, uint16_t duration_ms) { + rgblight_blink_layer_repeat(layer, duration_ms, 1); +} + +void rgblight_blink_layer_repeat(uint8_t layer, uint16_t duration_ms, uint8_t times) { + _times_remaining = times * 2; + _dur = duration_ms; + rgblight_set_layer_state(layer, true); - _blinked_layer_mask |= (rgblight_layer_mask_t)1 << layer; - _blink_timer = sync_timer_read() + duration_ms; + _times_remaining--; + _blinking_layer_mask |= (rgblight_layer_mask_t)1 << layer; + _repeat_timer = sync_timer_read() + duration_ms; } -void rgblight_unblink_layers(void) { - if (_blinked_layer_mask != 0 && timer_expired(sync_timer_read(), _blink_timer)) { +void rgblight_blink_layer_repeat_helper(void) { + if (_blinking_layer_mask != 0 && timer_expired(sync_timer_read(), _repeat_timer)) { for (uint8_t layer = 0; layer < RGBLIGHT_MAX_LAYERS; layer++) { - if ((_blinked_layer_mask & (rgblight_layer_mask_t)1 << layer) != 0) { - rgblight_set_layer_state(layer, false); + if ((_blinking_layer_mask & (rgblight_layer_mask_t)1 << layer) != 0 && _times_remaining > 0) { + if (_times_remaining % 2 == 1) { + rgblight_set_layer_state(layer, false); + } else { + rgblight_set_layer_state(layer, true); + } + _times_remaining--; + _repeat_timer = sync_timer_read() + _dur; } } - _blinked_layer_mask = 0; + if (_times_remaining <= 0) { + _blinking_layer_mask = 0; + } } } # endif @@ -755,8 +773,8 @@ void rgblight_suspend(void) { # ifdef RGBLIGHT_LAYER_BLINK // make sure any layer blinks don't come back after suspend - rgblight_status.enabled_layer_mask &= ~_blinked_layer_mask; - _blinked_layer_mask = 0; + rgblight_status.enabled_layer_mask &= ~_blinking_layer_mask; + _blinking_layer_mask = 0; # endif rgblight_disable_noeeprom(); @@ -1030,7 +1048,7 @@ void rgblight_task(void) { } # ifdef RGBLIGHT_LAYER_BLINK - rgblight_unblink_layers(); + rgblight_blink_layer_repeat_helper(); # endif } |