summaryrefslogtreecommitdiff
path: root/quantum/rgb_matrix_animations/solid_splash_anim.h
diff options
context:
space:
mode:
authorXScorpion2 <rcalt2vt@gmail.com>2019-05-07 18:22:46 -0500
committerDrashna Jaelre <drashna@live.com>2019-05-07 21:48:47 -0700
commit4d57a049b5b04354f7d83ba97b172db22236f5c8 (patch)
tree4260965352531b150a77d793821429785ee543cc /quantum/rgb_matrix_animations/solid_splash_anim.h
parent6364fe4efb3c2ac402d3d189a246e4428394840c (diff)
rgb_led struct conversion (aka: Per led (key) type rgb matrix effects - part 2) (#5783)
* Initial conversion of the rgb_led struct * Converting last keyboard & updating effects to take advantage of the new structure * New struct should not be const * Updated docs * Changing define ___ for no led to NO_LED * Missed converting some keymap usages of the old struct layout
Diffstat (limited to 'quantum/rgb_matrix_animations/solid_splash_anim.h')
-rw-r--r--quantum/rgb_matrix_animations/solid_splash_anim.h7
1 files changed, 3 insertions, 4 deletions
diff --git a/quantum/rgb_matrix_animations/solid_splash_anim.h b/quantum/rgb_matrix_animations/solid_splash_anim.h
index 14312f33da..4e5565d0d3 100644
--- a/quantum/rgb_matrix_animations/solid_splash_anim.h
+++ b/quantum/rgb_matrix_animations/solid_splash_anim.h
@@ -2,7 +2,7 @@
#ifdef RGB_MATRIX_KEYREACTIVE_ENABLED
#if !defined(DISABLE_RGB_MATRIX_SOLID_SPLASH) || !defined(DISABLE_RGB_MATRIX_SOLID_MULTISPLASH)
-extern rgb_led g_rgb_leds[DRIVER_LED_TOTAL];
+extern led_config_t g_led_config;
extern rgb_config_t rgb_matrix_config;
extern last_hit_t g_last_hit_tracker;
@@ -14,10 +14,9 @@ static bool rgb_matrix_solid_multisplash_range(uint8_t start, effect_params_t* p
for (uint8_t i = led_min; i < led_max; i++) {
RGB_MATRIX_TEST_LED_FLAGS();
hsv.v = 0;
- point_t point = g_rgb_leds[i].point;
for (uint8_t j = start; j < count; j++) {
- int16_t dx = point.x - g_last_hit_tracker.x[j];
- int16_t dy = point.y - g_last_hit_tracker.y[j];
+ int16_t dx = g_led_config.point[i].x - g_last_hit_tracker.x[j];
+ int16_t dy = g_led_config.point[i].y - g_last_hit_tracker.y[j];
uint8_t dist = sqrt16(dx * dx + dy * dy);
uint16_t effect = scale16by8(g_last_hit_tracker.tick[j], rgb_matrix_config.speed) - dist;
if (effect > 255)