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authorAlex Ong <the.onga@gmail.com>2019-01-04 19:39:14 +1100
committerAlex Ong <the.onga@gmail.com>2019-01-04 19:39:14 +1100
commit47c91fc7f75ae0a477e55b687aa0fc30da0a283c (patch)
tree65ad39452748ff2e6d4a83ce54ede6ca22c9ada9 /quantum/rgb_matrix.h
parentac9b88e8ccbbf38762871504cd827ff0d941c426 (diff)
parent563ce3f225d981ce460c12ca5130dfe47af41df0 (diff)
Merge branch 'master' of https://github.com/qmk/qmk_firmware
Diffstat (limited to 'quantum/rgb_matrix.h')
-rw-r--r--quantum/rgb_matrix.h128
1 files changed, 106 insertions, 22 deletions
diff --git a/quantum/rgb_matrix.h b/quantum/rgb_matrix.h
index 5769314002..e43532d11e 100644
--- a/quantum/rgb_matrix.h
+++ b/quantum/rgb_matrix.h
@@ -1,5 +1,6 @@
/* Copyright 2017 Jason Williams
* Copyright 2017 Jack Humbert
+ * Copyright 2018 Yiancar
*
* This program is free software: you can redistribute it and/or modify
* it under the terms of the GNU General Public License as published by
@@ -21,9 +22,14 @@
#include <stdint.h>
#include <stdbool.h>
#include "color.h"
-#include "is31fl3731.h"
#include "quantum.h"
+#ifdef IS31FL3731
+ #include "is31fl3731.h"
+#elif defined (IS31FL3733)
+ #include "is31fl3733.h"
+#endif
+
typedef struct Point {
uint8_t x;
uint8_t y;
@@ -64,28 +70,64 @@ typedef union {
enum rgb_matrix_effects {
RGB_MATRIX_SOLID_COLOR = 1,
+#ifndef DISABLE_RGB_MATRIX_ALPHAS_MODS
RGB_MATRIX_ALPHAS_MODS,
+#endif
+#ifndef DISABLE_RGB_MATRIX_DUAL_BEACON
RGB_MATRIX_DUAL_BEACON,
+#endif
+#ifndef DISABLE_RGB_MATRIX_GRADIENT_UP_DOWN
RGB_MATRIX_GRADIENT_UP_DOWN,
+#endif
+#ifndef DISABLE_RGB_MATRIX_RAINDROPS
RGB_MATRIX_RAINDROPS,
+#endif
+#ifndef DISABLE_RGB_MATRIX_CYCLE_ALL
RGB_MATRIX_CYCLE_ALL,
+#endif
+#ifndef DISABLE_RGB_MATRIX_CYCLE_LEFT_RIGHT
RGB_MATRIX_CYCLE_LEFT_RIGHT,
+#endif
+#ifndef DISABLE_RGB_MATRIX_CYCLE_UP_DOWN
RGB_MATRIX_CYCLE_UP_DOWN,
+#endif
+#ifndef DISABLE_RGB_MATRIX_RAINBOW_BEACON
RGB_MATRIX_RAINBOW_BEACON,
+#endif
+#ifndef DISABLE_RGB_MATRIX_RAINBOW_PINWHEELS
RGB_MATRIX_RAINBOW_PINWHEELS,
+#endif
+#ifndef DISABLE_RGB_MATRIX_RAINBOW_MOVING_CHEVRON
RGB_MATRIX_RAINBOW_MOVING_CHEVRON,
+#endif
+#ifndef DISABLE_RGB_MATRIX_JELLYBEAN_RAINDROPS
RGB_MATRIX_JELLYBEAN_RAINDROPS,
+#endif
+#ifndef DISABLE_RGB_MATRIX_DIGITAL_RAIN
+ RGB_MATRIX_DIGITAL_RAIN,
+#endif
#ifdef RGB_MATRIX_KEYPRESSES
- RGB_MATRIX_SOLID_REACTIVE,
- RGB_MATRIX_SPLASH,
- RGB_MATRIX_MULTISPLASH,
- RGB_MATRIX_SOLID_SPLASH,
- RGB_MATRIX_SOLID_MULTISPLASH,
+ #ifndef DISABLE_RGB_MATRIX_SOLID_REACTIVE
+ RGB_MATRIX_SOLID_REACTIVE,
+ #endif
+ #ifndef DISABLE_RGB_MATRIX_SPLASH
+ RGB_MATRIX_SPLASH,
+ #endif
+ #ifndef DISABLE_RGB_MATRIX_MULTISPLASH
+ RGB_MATRIX_MULTISPLASH,
+ #endif
+ #ifndef DISABLE_RGB_MATRIX_SOLID_SPLASH
+ RGB_MATRIX_SOLID_SPLASH,
+ #endif
+ #ifndef DISABLE_RGB_MATRIX_SOLID_MULTISPLASH
+ RGB_MATRIX_SOLID_MULTISPLASH,
+ #endif
#endif
RGB_MATRIX_EFFECT_MAX
};
void rgb_matrix_set_color( int index, uint8_t red, uint8_t green, uint8_t blue );
+void rgb_matrix_set_color_all( uint8_t red, uint8_t green, uint8_t blue );
// This runs after another backlight effect and replaces
// colors already set
@@ -93,8 +135,6 @@ void rgb_matrix_indicators(void);
void rgb_matrix_indicators_kb(void);
void rgb_matrix_indicators_user(void);
-void rgb_matrix_single_LED_test(void);
-
void rgb_matrix_init(void);
void rgb_matrix_setup_drivers(void);
@@ -119,21 +159,65 @@ void rgb_matrix_decrease(void);
// void backlight_get_key_color( uint8_t led, HSV *hsv );
// void backlight_set_key_color( uint8_t row, uint8_t column, HSV hsv );
-void rgb_matrix_test_led( uint8_t index, bool red, bool green, bool blue );
uint32_t rgb_matrix_get_tick(void);
-void rgblight_toggle(void);
-void rgblight_step(void);
-void rgblight_step_reverse(void);
-void rgblight_increase_hue(void);
-void rgblight_decrease_hue(void);
-void rgblight_increase_sat(void);
-void rgblight_decrease_sat(void);
-void rgblight_increase_val(void);
-void rgblight_decrease_val(void);
-void rgblight_increase_speed(void);
-void rgblight_decrease_speed(void);
-void rgblight_mode(uint8_t mode);
-uint32_t rgblight_get_mode(void);
+void rgb_matrix_toggle(void);
+void rgb_matrix_enable(void);
+void rgb_matrix_enable_noeeprom(void);
+void rgb_matrix_disable(void);
+void rgb_matrix_disable_noeeprom(void);
+void rgb_matrix_step(void);
+void rgb_matrix_sethsv(uint16_t hue, uint8_t sat, uint8_t val);
+void rgb_matrix_sethsv_noeeprom(uint16_t hue, uint8_t sat, uint8_t val);
+void rgb_matrix_step_reverse(void);
+void rgb_matrix_increase_hue(void);
+void rgb_matrix_decrease_hue(void);
+void rgb_matrix_increase_sat(void);
+void rgb_matrix_decrease_sat(void);
+void rgb_matrix_increase_val(void);
+void rgb_matrix_decrease_val(void);
+void rgb_matrix_increase_speed(void);
+void rgb_matrix_decrease_speed(void);
+void rgb_matrix_mode(uint8_t mode);
+void rgb_matrix_mode_noeeprom(uint8_t mode);
+uint8_t rgb_matrix_get_mode(void);
+
+#ifndef RGBLIGHT_ENABLE
+#define rgblight_toggle() rgb_matrix_toggle()
+#define rgblight_enable() rgb_matrix_enable()
+#define rgblight_enable_noeeprom() rgb_matrix_enable_noeeprom()
+#define rgblight_disable() rgb_matrix_disable()
+#define rgblight_disable_noeeprom() rgb_matrix_disable_noeeprom()
+#define rgblight_step() rgb_matrix_step()
+#define rgblight_sethsv(hue, sat, val) rgb_matrix_sethsv(hue, sat, val)
+#define rgblight_sethsv_noeeprom(hue, sat, val) rgb_matrix_sethsv_noeeprom(hue, sat, val)
+#define rgblight_step_reverse() rgb_matrix_step_reverse()
+#define rgblight_increase_hue() rgb_matrix_increase_hue()
+#define rgblight_decrease_hue() rgb_matrix_decrease_hue()
+#define rgblight_increase_sat() rgb_matrix_increase_sat()
+#define rgblight_decrease_sat() rgb_matrix_decrease_sat()
+#define rgblight_increase_val() rgb_matrix_increase_val()
+#define rgblight_decrease_val() rgb_matrix_decrease_val()
+#define rgblight_increase_speed() rgb_matrix_increase_speed()
+#define rgblight_decrease_speed() rgb_matrix_decrease_speed()
+#define rgblight_mode(mode) rgb_matrix_mode(mode)
+#define rgblight_mode_noeeprom(mode) rgb_matrix_mode_noeeprom(mode)
+#define rgblight_get_mode() rgb_matrix_get_mode()
+
+#endif
+
+typedef struct {
+ /* Perform any initialisation required for the other driver functions to work. */
+ void (*init)(void);
+
+ /* Set the colour of a single LED in the buffer. */
+ void (*set_color)(int index, uint8_t r, uint8_t g, uint8_t b);
+ /* Set the colour of all LEDS on the keyboard in the buffer. */
+ void (*set_color_all)(uint8_t r, uint8_t g, uint8_t b);
+ /* Flush any buffered changes to the hardware. */
+ void (*flush)(void);
+} rgb_matrix_driver_t;
+
+extern const rgb_matrix_driver_t rgb_matrix_driver;
#endif