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authorNick Brassel <nick@tzarc.org>2022-04-13 18:00:18 +1000
committerGitHub <noreply@github.com>2022-04-13 18:00:18 +1000
commit1f2b1dedccdf21b629c45ece80b4ca32f6653296 (patch)
treea4283b928fe11c6662be10067314531f12774152 /quantum/painter/qp_draw_codec.c
parent1dbbd2b6b068b9f921ebc0341c890df16a491007 (diff)
Quantum Painter (#10174)
* Install dependencies before executing unit tests. * Split out UTF-8 decoder. * Fixup python formatting rules. * Add documentation for QGF/QFF and the RLE format used. * Add CLI commands for converting images and fonts. * Add stub rules.mk for QP. * Add stream type. * Add base driver and comms interfaces. * Add support for SPI, SPI+D/C comms drivers. * Include <qp.h> when enabled. * Add base support for SPI+D/C+RST panels, as well as concrete implementation of ST7789. * Add support for GC9A01. * Add support for ILI9341. * Add support for ILI9163. * Add support for SSD1351. * Implement qp_setpixel, including pixdata buffer management. * Implement qp_line. * Implement qp_rect. * Implement qp_circle. * Implement qp_ellipse. * Implement palette interpolation. * Allow for streams to work with either flash or RAM. * Image loading. * Font loading. * QGF palette loading. * Progressive decoder of pixel data supporting Raw+RLE, 1-,2-,4-,8-bpp monochrome and palette-based images. * Image drawing. * Animations. * Font rendering. * Check against 256 colours, dump out the loaded palette if debugging enabled. * Fix build. * AVR is not the intended audience. * `qmk format-c` * Generation fix. * First batch of docs. * More docs and examples. * Review comments. * Public API documentation.
Diffstat (limited to 'quantum/painter/qp_draw_codec.c')
-rw-r--r--quantum/painter/qp_draw_codec.c142
1 files changed, 142 insertions, 0 deletions
diff --git a/quantum/painter/qp_draw_codec.c b/quantum/painter/qp_draw_codec.c
new file mode 100644
index 0000000000..438dce3994
--- /dev/null
+++ b/quantum/painter/qp_draw_codec.c
@@ -0,0 +1,142 @@
+// Copyright 2021 Nick Brassel (@tzarc)
+// SPDX-License-Identifier: GPL-2.0-or-later
+
+#include "qp_internal.h"
+#include "qp_draw.h"
+#include "qp_comms.h"
+
+////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////
+// Palette / Monochrome-format decoder
+
+static const qp_pixel_t qp_pixel_white = {.hsv888 = {.h = 0, .s = 0, .v = 255}};
+static const qp_pixel_t qp_pixel_black = {.hsv888 = {.h = 0, .s = 0, .v = 0}};
+
+bool qp_internal_bpp_capable(uint8_t bits_per_pixel) {
+#if !(QUANTUM_PAINTER_SUPPORTS_256_PALETTE)
+ if (bits_per_pixel > 4) {
+ qp_dprintf("qp_internal_decode_palette: image bpp greater than 4\n");
+ return false;
+ }
+#endif
+
+ if (bits_per_pixel > 8) {
+ qp_dprintf("qp_internal_decode_palette: image bpp greater than 8\n");
+ return false;
+ }
+
+ return true;
+}
+
+bool qp_internal_decode_palette(painter_device_t device, uint32_t pixel_count, uint8_t bits_per_pixel, qp_internal_byte_input_callback input_callback, void* input_arg, qp_pixel_t* palette, qp_internal_pixel_output_callback output_callback, void* output_arg) {
+ const uint8_t pixel_bitmask = (1 << bits_per_pixel) - 1;
+ const uint8_t pixels_per_byte = 8 / bits_per_pixel;
+ uint32_t remaining_pixels = pixel_count; // don't try to derive from byte_count, we may not use an entire byte
+ while (remaining_pixels > 0) {
+ uint8_t byteval = input_callback(input_arg);
+ if (byteval < 0) {
+ return false;
+ }
+ uint8_t loop_pixels = remaining_pixels < pixels_per_byte ? remaining_pixels : pixels_per_byte;
+ for (uint8_t q = 0; q < loop_pixels; ++q) {
+ if (!output_callback(palette, byteval & pixel_bitmask, output_arg)) {
+ return false;
+ }
+ byteval >>= bits_per_pixel;
+ }
+ remaining_pixels -= loop_pixels;
+ }
+ return true;
+}
+
+bool qp_internal_decode_grayscale(painter_device_t device, uint32_t pixel_count, uint8_t bits_per_pixel, qp_internal_byte_input_callback input_callback, void* input_arg, qp_internal_pixel_output_callback output_callback, void* output_arg) {
+ return qp_internal_decode_recolor(device, pixel_count, bits_per_pixel, input_callback, input_arg, qp_pixel_white, qp_pixel_black, output_callback, output_arg);
+}
+
+bool qp_internal_decode_recolor(painter_device_t device, uint32_t pixel_count, uint8_t bits_per_pixel, qp_internal_byte_input_callback input_callback, void* input_arg, qp_pixel_t fg_hsv888, qp_pixel_t bg_hsv888, qp_internal_pixel_output_callback output_callback, void* output_arg) {
+ struct painter_driver_t* driver = (struct painter_driver_t*)device;
+ int16_t steps = 1 << bits_per_pixel; // number of items we need to interpolate
+ if (qp_internal_interpolate_palette(fg_hsv888, bg_hsv888, steps)) {
+ if (!driver->driver_vtable->palette_convert(device, steps, qp_internal_global_pixel_lookup_table)) {
+ return false;
+ }
+ }
+
+ return qp_internal_decode_palette(device, pixel_count, bits_per_pixel, input_callback, input_arg, qp_internal_global_pixel_lookup_table, output_callback, output_arg);
+}
+
+////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////
+// Progressive pull of bytes, push of pixels
+
+static inline int16_t qp_drawimage_byte_uncompressed_decoder(void* cb_arg) {
+ struct qp_internal_byte_input_state* state = (struct qp_internal_byte_input_state*)cb_arg;
+ state->curr = qp_stream_get(state->src_stream);
+ return state->curr;
+}
+
+static inline int16_t qp_drawimage_byte_rle_decoder(void* cb_arg) {
+ struct qp_internal_byte_input_state* state = (struct qp_internal_byte_input_state*)cb_arg;
+
+ // Work out if we're parsing the initial marker byte
+ if (state->rle.mode == MARKER_BYTE) {
+ uint8_t c = qp_stream_get(state->src_stream);
+ if (c >= 128) {
+ state->rle.mode = NON_REPEATING_RUN; // non-repeated run
+ state->rle.remain = c - 127;
+ } else {
+ state->rle.mode = REPEATING_RUN; // repeated run
+ state->rle.remain = c;
+ }
+
+ state->curr = qp_stream_get(state->src_stream);
+ }
+
+ // Work out which byte we're returning
+ uint8_t c = state->curr;
+
+ // Decrement the counter of the bytes remaining
+ state->rle.remain--;
+
+ if (state->rle.remain > 0) {
+ // If we're in a non-repeating run, queue up the next byte
+ if (state->rle.mode == NON_REPEATING_RUN) {
+ state->curr = qp_stream_get(state->src_stream);
+ }
+ } else {
+ // Swap back to querying the marker byte mode
+ state->rle.mode = MARKER_BYTE;
+ }
+
+ return c;
+}
+
+bool qp_internal_pixel_appender(qp_pixel_t* palette, uint8_t index, void* cb_arg) {
+ struct qp_internal_pixel_output_state* state = (struct qp_internal_pixel_output_state*)cb_arg;
+ struct painter_driver_t* driver = (struct painter_driver_t*)state->device;
+
+ if (!driver->driver_vtable->append_pixels(state->device, qp_internal_global_pixdata_buffer, palette, state->pixel_write_pos++, 1, &index)) {
+ return false;
+ }
+
+ // If we've hit the transmit limit, send out the entire buffer and reset the write position
+ if (state->pixel_write_pos == state->max_pixels) {
+ if (!driver->driver_vtable->pixdata(state->device, qp_internal_global_pixdata_buffer, state->pixel_write_pos)) {
+ return false;
+ }
+ state->pixel_write_pos = 0;
+ }
+
+ return true;
+}
+
+qp_internal_byte_input_callback qp_internal_prepare_input_state(struct qp_internal_byte_input_state* input_state, painter_compression_t compression) {
+ switch (compression) {
+ case IMAGE_UNCOMPRESSED:
+ return qp_drawimage_byte_uncompressed_decoder;
+ case IMAGE_COMPRESSED_RLE:
+ input_state->rle.mode = MARKER_BYTE;
+ input_state->rle.remain = 0;
+ return qp_drawimage_byte_rle_decoder;
+ default:
+ return NULL;
+ }
+}