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authorMax Rumpf <max.rumpf1998@gmail.com>2020-07-26 01:00:33 +0200
committerDrashna Jael're <drashna@live.com>2020-09-30 03:13:45 -0700
commit8190423aad0d1318c43a6ec10e459aeabe3af516 (patch)
tree545e0943c7b5da9f53f8cd7a528308faf0a3cc7d /quantum/audio/luts.c
parentf85b1ee83fa136e7a1795cfaf27d87d81f4b91e9 (diff)
Tweak the Christmas animation effect to be less harsh on the eyes (#7648)
* Tweak the Christmas animation effect to be less harsh on the eyes * Further improve the tweaked Christmas animation code - Use constants where it makes sense - Instead of complicated math, use a static variable to keep track if it's animating from or to red - Don't use pow (but a simple macro instead) - Using floating point math is necessary for the fraction in the cubic bezier function to work * Update docs for the tweaked Christmas animation effect * Further improve memory usage - Don't use floats, but 32 bit ints instead (where needed) - Replace limits.h with constant * Fix typo
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