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authorJoshua Diamond <josh@windowoffire.com>2021-01-31 17:25:55 -0500
committerGitHub <noreply@github.com>2021-02-01 09:25:55 +1100
commitae4ee7553abfaa2149fcea04c3cbee20f3b8c7a5 (patch)
tree8baafbc7332a9ed95e5ff35de3f9ed5f21826f4f /quantum/audio/audio_pwm.c
parentdb11a2a1fd7a7ff9c458e8ec9e963a61a1192bf3 (diff)
Stop sounds when suspended (#11553)
* fix stopping audio on suspend vs. startup sound * trim firmware size * fix stuck audio on startup (ARM)
Diffstat (limited to 'quantum/audio/audio_pwm.c')
-rw-r--r--quantum/audio/audio_pwm.c11
1 files changed, 11 insertions, 0 deletions
diff --git a/quantum/audio/audio_pwm.c b/quantum/audio/audio_pwm.c
index 545aef6dd7..d93ac4bb40 100644
--- a/quantum/audio/audio_pwm.c
+++ b/quantum/audio/audio_pwm.c
@@ -29,6 +29,11 @@
#define CPU_PRESCALER 8
+#ifndef STARTUP_SONG
+# define STARTUP_SONG SONG(STARTUP_SOUND)
+#endif
+float startup_song[][2] = STARTUP_SONG;
+
// Timer Abstractions
// TIMSK3 - Timer/Counter #3 Interrupt Mask Register
@@ -155,6 +160,12 @@ void audio_init() {
audio_initialized = true;
}
+void audio_startup() {
+ if (audio_config.enable) {
+ PLAY_SONG(startup_song);
+ }
+}
+
void stop_all_notes() {
if (!audio_initialized) {
audio_init();