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authorJack Humbert <jack.humb@gmail.com>2017-07-07 11:55:23 -0400
committerJack Humbert <jack.humb@gmail.com>2017-07-07 11:55:23 -0400
commit8655d4f4948b2deef7844503c8d690f23ac1a062 (patch)
treeb2c6effc9d6cd5b5b43933a1e53b8bf17e9e82cf /lib/lufa/LUFA/Drivers/Board/Buttons.h
parent1896c76a2928c96f9ab7947bec2ef8dd37623cff (diff)
parent60b30c036397cb5627fa374bb930794b225daa29 (diff)
Merge commit '60b30c036397cb5627fa374bb930794b225daa29' as 'lib/lufa'
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+/*
+ LUFA Library
+ Copyright (C) Dean Camera, 2017.
+
+ dean [at] fourwalledcubicle [dot] com
+ www.lufa-lib.org
+*/
+
+/*
+ Copyright 2017 Dean Camera (dean [at] fourwalledcubicle [dot] com)
+
+ Permission to use, copy, modify, distribute, and sell this
+ software and its documentation for any purpose is hereby granted
+ without fee, provided that the above copyright notice appear in
+ all copies and that both that the copyright notice and this
+ permission notice and warranty disclaimer appear in supporting
+ documentation, and that the name of the author not be used in
+ advertising or publicity pertaining to distribution of the
+ software without specific, written prior permission.
+
+ The author disclaims all warranties with regard to this
+ software, including all implied warranties of merchantability
+ and fitness. In no event shall the author be liable for any
+ special, indirect or consequential damages or any damages
+ whatsoever resulting from loss of use, data or profits, whether
+ in an action of contract, negligence or other tortious action,
+ arising out of or in connection with the use or performance of
+ this software.
+*/
+
+/** \file
+ * \brief Digital button board hardware driver.
+ *
+ * This file is the master dispatch header file for the board-specific Buttons driver, for boards containing
+ * physical pushbuttons connected to the microcontroller's GPIO pins.
+ *
+ * User code should include this file, which will in turn include the correct Button driver header file for the
+ * currently selected board.
+ *
+ * If the \c BOARD value is set to \c BOARD_USER, this will include the \c /Board/Buttons.h file in the user project
+ * directory.
+ *
+ * For possible \c BOARD makefile values, see \ref Group_BoardTypes.
+ */
+
+/** \ingroup Group_BoardDrivers
+ * \defgroup Group_Buttons Buttons Driver - LUFA/Drivers/Board/Buttons.h
+ * \brief Digital button board hardware driver.
+ *
+ * \section Sec_Buttons_Dependencies Module Source Dependencies
+ * The following files must be built with any user project that uses this module:
+ * - None
+ *
+ * \section Sec_Buttons_ModDescription Module Description
+ * Hardware buttons driver. This provides an easy to use driver for the hardware buttons present on many boards.
+ * It provides a way to easily configure and check the status of all the buttons on the board so that appropriate
+ * actions can be taken.
+ *
+ * If the \c BOARD value is set to \c BOARD_USER, this will include the \c /Board/Buttons.h file in the user project
+ * directory. Otherwise, it will include the appropriate built-in board driver header file.
+ *
+ * For possible \c BOARD makefile values, see \ref Group_BoardTypes.
+ *
+ * \section Sec_Buttons_ExampleUsage Example Usage
+ * The following snippet is an example of how this module may be used within a typical
+ * application.
+ *
+ * \code
+ * // Initialize the button driver before first use
+ * Buttons_Init();
+ *
+ * printf("Waiting for button press...\r\n");
+ *
+ * // Loop until a board button has been pressed
+ * uint8_t ButtonPress;
+ * while (!(ButtonPress = Buttons_GetStatus())) {};
+ *
+ * // Display which button was pressed (assuming two board buttons)
+ * printf("Button pressed: %s\r\n", (ButtonPress == BUTTONS_BUTTON1) ? "Button 1" : "Button 2");
+ * \endcode
+ *
+ * @{
+ */
+
+#ifndef __BUTTONS_H__
+#define __BUTTONS_H__
+
+ /* Macros: */
+ #define __INCLUDE_FROM_BUTTONS_H
+
+ /* Includes: */
+ #include "../../Common/Common.h"
+
+ #if (BOARD == BOARD_NONE)
+ #define BUTTONS_BUTTON1 0
+ static inline void Buttons_Init(void) {}
+ static inline void Buttons_Disable(void) {}
+ static inline uint_reg_t Buttons_GetStatus(void) { return 0; }
+ #elif (BOARD == BOARD_USBKEY)
+ #include "AVR8/USBKEY/Buttons.h"
+ #elif (BOARD == BOARD_STK525)
+ #include "AVR8/STK525/Buttons.h"
+ #elif (BOARD == BOARD_STK526)
+ #include "AVR8/STK526/Buttons.h"
+ #elif (BOARD == BOARD_ATAVRUSBRF01)
+ #include "AVR8/ATAVRUSBRF01/Buttons.h"
+ #elif (BOARD == BOARD_BUMBLEB)
+ #include "AVR8/BUMBLEB/Buttons.h"
+ #elif (BOARD == BOARD_EVK527)
+ #include "AVR8/EVK527/Buttons.h"
+ #elif (BOARD == BOARD_USBTINYMKII)
+ #include "AVR8/USBTINYMKII/Buttons.h"
+ #elif (BOARD == BOARD_BENITO)
+ #include "AVR8/BENITO/Buttons.h"
+ #elif (BOARD == BOARD_JMDBU2)
+ #include "AVR8/JMDBU2/Buttons.h"
+ #elif (BOARD == BOARD_OLIMEX162)
+ #include "AVR8/OLIMEX162/Buttons.h"
+ #elif (BOARD == BOARD_USBFOO)
+ #include "AVR8/USBFOO/Buttons.h"
+ #elif (BOARD == BOARD_UDIP)
+ #include "AVR8/UDIP/Buttons.h"
+ #elif (BOARD == BOARD_CULV3)
+ #include "AVR8/CULV3/Buttons.h"
+ #elif (BOARD == BOARD_MINIMUS)
+ #include "AVR8/MINIMUS/Buttons.h"
+ #elif (BOARD == BOARD_MICROSIN162)
+ #include "AVR8/MICROSIN162/Buttons.h"
+ #elif (BOARD == BOARD_EVK1101)
+ #include "UC3/EVK1101/Buttons.h"
+ #elif (BOARD == BOARD_TUL)
+ #include "AVR8/TUL/Buttons.h"
+ #elif (BOARD == BOARD_EVK1100)
+ #include "UC3/EVK1100/Buttons.h"
+ #elif (BOARD == BOARD_EVK1104)
+ #include "UC3/EVK1104/Buttons.h"
+ #elif (BOARD == BOARD_A3BU_XPLAINED)
+ #include "XMEGA/A3BU_XPLAINED/Buttons.h"
+ #elif ((BOARD == BOARD_USB2AX) || (BOARD == BOARD_USB2AX_V3))
+ #include "AVR8/USB2AX/Buttons.h"
+ #elif ((BOARD == BOARD_MICROPENDOUS_32U2) || (BOARD == BOARD_MICROPENDOUS_A) || \
+ (BOARD == BOARD_MICROPENDOUS_1) || (BOARD == BOARD_MICROPENDOUS_2) || \
+ (BOARD == BOARD_MICROPENDOUS_3) || (BOARD == BOARD_MICROPENDOUS_4) || \
+ (BOARD == BOARD_MICROPENDOUS_REV1) || (BOARD == BOARD_MICROPENDOUS_REV2) || \
+ (BOARD == BOARD_MICROPENDOUS_DIP))
+ #include "AVR8/MICROPENDOUS/Buttons.h"
+ #elif (BOARD == BOARD_B1_XPLAINED)
+ #include "XMEGA/B1_XPLAINED/Buttons.h"
+ #elif (BOARD == BOARD_OLIMEX32U4)
+ #include "AVR8/OLIMEX32U4/Buttons.h"
+ #elif (BOARD == BOARD_OLIMEXT32U4)
+ #include "AVR8/OLIMEXT32U4/Buttons.h"
+ #elif (BOARD == BOARD_OLIMEXISPMK2)
+ #include "AVR8/OLIMEXISPMK2/Buttons.h"
+ #elif (BOARD == BOARD_UC3A3_XPLAINED)
+ #include "UC3/UC3A3_XPLAINED/Buttons.h"
+ #elif (BOARD == BOARD_STANGE_ISP)
+ #include "AVR8/STANGE_ISP/Buttons.h"
+ #elif (BOARD == BOARD_C3_XPLAINED)
+ #include "XMEGA/C3_XPLAINED/Buttons.h"
+ #elif (BOARD == BOARD_U2S)
+ #include "AVR8/U2S/Buttons.h"
+ #else
+ #include "Board/Buttons.h"
+ #endif
+
+ /* Pseudo-Functions for Doxygen: */
+ #if defined(__DOXYGEN__)
+ /** Initializes the buttons driver, so that the current button position can be read. This sets the appropriate
+ * I/O pins to an inputs with pull-ups enabled.
+ *
+ * This must be called before any Button driver functions are used.
+ */
+ static inline void Buttons_Init(void);
+
+ /** Disables the buttons driver, releasing the I/O pins back to their default high-impedance input mode. */
+ static inline void Buttons_Disable(void);
+
+ /** Returns a mask indicating which board buttons are currently pressed.
+ *
+ * \return Mask of \c BUTTONS_BUTTON* constants indicating which board buttons are currently pressed.
+ */
+ static inline uint_reg_t Buttons_GetStatus(void) ATTR_WARN_UNUSED_RESULT;
+ #endif
+
+#endif
+
+/** @} */
+