diff options
author | Skyler Lewis <sblnog@gmail.com> | 2018-12-11 13:43:56 -0700 |
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committer | Drashna Jaelre <drashna@live.com> | 2018-12-11 12:43:56 -0800 |
commit | 200ee8e7973f47dd3a497b65c6ecf7ee3f5051ab (patch) | |
tree | 2070b58a8de293ce0a0d5f42dbab13e371aff458 /keyboards | |
parent | 7c63c0a95075f6fb4dd94d020ceb5816e6bcca2c (diff) |
Keymap: Dichotomy keymap by alairock (#4608)
* dichotemy layout for alairock
* dichotemy layout for alairock
* complete overhaul
* fix suggestions
Diffstat (limited to 'keyboards')
-rw-r--r-- | keyboards/dichotomy/keymaps/alairock/keymap.c | 196 |
1 files changed, 196 insertions, 0 deletions
diff --git a/keyboards/dichotomy/keymaps/alairock/keymap.c b/keyboards/dichotomy/keymaps/alairock/keymap.c new file mode 100644 index 0000000000..f39a226b71 --- /dev/null +++ b/keyboards/dichotomy/keymaps/alairock/keymap.c @@ -0,0 +1,196 @@ +// this is the style you want to emulate. +// This is the canonical layout file for the Quantum project. If you want to add another keyboard, + +#include QMK_KEYBOARD_H + +// Each layer gets a name for readability, which is then used in the keymap matrix below. +// The underscores don't mean anything - you can have a layer called STUFF or any other name. +// Layer names don't all need to be of the same length, obviously, and you can also skip them +// entirely and just use numbers. +#define _QWERTY 0 +#define _LOWER 1 +#define _RAISE 2 +#define _MOUSE 8 +#define _ADJUST 16 + + +enum dichotomy_keycodes +{ + QWERTY = SAFE_RANGE, + LOWER, + RAISE, + ADJUST, + MOUKEY, + MS_BTN1, + MS_BTN2, + MS_BTN3 +}; + +#define RED_BRIGHTNESS 3 +#define GREEN_BRIGHTNESS 2 +#define BLUE_BRIGHTNESS 2 + +const uint16_t PROGMEM keymaps[][MATRIX_ROWS][MATRIX_COLS] = { + + +[_QWERTY] = LAYOUT( /* Base layout, nearly qwerty but with modifications because it's not a full keyboard. Obviously. */ + KC_ESCAPE, KC_Q, KC_W, KC_E, KC_R, KC_T, KC_Y, KC_U, KC_I, KC_O, KC_P, KC_BSPC, + KC_TAB, KC_A, KC_S, KC_D, KC_F, KC_G, KC_H, KC_J, KC_K, KC_L, KC_SCLN, KC_ENT, + KC_LSFT, KC_Z, KC_X, KC_C, KC_V, KC_B, KC_N, KC_M, KC_COMM, KC_DOT, KC_SLSH, MOUKEY, + KC_LCTL, KC_LALT, MOUKEY, KC_RGUI, KC_RALT, KC_RCTL, + MS_BTN3, SFT_T(KC_ESCAPE), KC_LGUI, KC_BSPC, KC_SPC, RAISE, LOWER, MS_BTN3 +), + +[_RAISE] = LAYOUT( /* Shifted layout, small changes (because angle brackets have been moved to thumb cluster buttons) */ + _______, KC_1, KC_2, KC_3, KC_4, KC_5, KC_6, KC_7, KC_8, KC_9, KC_0, _______, + _______, _______, KC_VOLD, KC_VOLU, KC_MPLY, KC_MFFD, KC_MUTE, KC_MINS, KC_EQL, KC_LBRC, KC_RBRC, _______, + _______, _______, _______, _______, _______, KC_MRWD, _______, _______, _______, KC_BSLS, KC_QUOT, _______, + _______, _______, _______, _______, _______, _______, + _______, _______, KC_LABK, _______, _______, KC_RABK, _______, _______ +), + +[_LOWER] = LAYOUT( /* Number layout, basically the main function layer */ + _______, KC_EXLM, KC_AT, KC_HASH, KC_DLR, KC_PERC, KC_CIRC, KC_AMPR, KC_ASTR, KC_LPRN, KC_RPRN, _______, + _______, KC_F1, KC_F2, KC_F3, KC_F4, KC_F5, KC_F6, KC_UNDS, KC_PLUS, KC_LCBR, KC_RCBR, _______, + _______, KC_TILD, KC_GRV, KC_F13, KC_F14, KC_F15, KC_F16, KC_F7, KC_F8, KC_F9, KC_F10, _______, + _______, _______, _______, _______, _______, _______, + _______, RAISE, _______, _______, _______, _______, _______, _______ +), + +[_ADJUST] = LAYOUT( /* Shifted number/function layout, for per-key control. Only active when shift is held, and number is toggled or held */ + _______, _______, _______, _______, _______, _______, _______, _______, KC_UP, _______, _______, _______, + _______, _______, _______, _______, _______, _______, _______, KC_LEFT, KC_DOWN, KC_RGHT, _______, _______, + _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, + _______, _______, _______, _______, _______, _______, + _______, _______, _______, _______, _______, _______, _______, _______ +), + +[_MOUSE] = LAYOUT( /* Mouse layer, including buttons for clicking. */ + _______, _______, _______, _______, _______, _______, KC_VOLU, KC_HOME, KC_PGUP, _______, _______, _______, + _______, _______, _______, _______, _______, _______, _______, MS_BTN1, MS_BTN2, _______, _______, _______, + _______, _______, _______, _______, _______, _______, KC_VOLD, KC_END, KC_PGDN, _______, _______, _______, + _______, _______, _______, _______, KC_UP, _______, + _______, _______, _______, _______, KC_LEFT, KC_DOWN, KC_RGHT, _______ +) + +}; // end keymaps block + +static bool shift_held = false; +static bool shift_suspended = false; +report_mouse_t currentReport = {}; + +bool process_record_user(uint16_t keycode, keyrecord_t *record) { + switch (keycode) { + case QWERTY: + if (record->event.pressed) { + set_single_persistent_default_layer(_QWERTY); + } + return false; + break; + case LOWER: + if (record->event.pressed) { + layer_on(_LOWER); + grn_led_on(); + update_tri_layer(_LOWER, _RAISE, _ADJUST); + } else { + layer_off(_LOWER); + grn_led_off(); + update_tri_layer(_LOWER, _RAISE, _ADJUST); + } + return false; + break; + //SHIFT is handled as LSHIFT in the general case - 'toggle' shoudl activate caps, while the layer is only active when shift is held. + case RAISE: + if (record->event.pressed) { + layer_on(_RAISE); + red_led_on(); + update_tri_layer(_LOWER, _RAISE, _ADJUST); + } else { + layer_off(_RAISE); + red_led_off(); + update_tri_layer(_LOWER, _RAISE, _ADJUST); + } + return false; + break; + case ADJUST: + if (record->event.pressed) { + layer_on(_ADJUST); + } else { + layer_off(_ADJUST); + } + return false; + break; + //MOUSE layer needs to be handled the same way as NUMKEY, but differently from shift + case MOUKEY: + if (record->event.pressed) { + layer_on(_MOUSE); + blu_led_on(); + update_tri_layer(_LOWER, _RAISE, _ADJUST); + } else { + layer_off(_MOUSE); + blu_led_off(); + update_tri_layer(_LOWER, _RAISE, _ADJUST); + } + return false; + break; + + //mouse buttons, for 1-3, to update the mouse report: + case MS_BTN1: + currentReport = pointing_device_get_report(); + if (record->event.pressed) { + if (shift_held && shift_suspended){ + register_code(KC_LSFT); + shift_suspended = false; + } + //update mouse report here + currentReport.buttons |= MOUSE_BTN1; //MOUSE_BTN1 is a const defined in report.h + } else { + //update mouse report here + currentReport.buttons &= ~MOUSE_BTN1; + } + pointing_device_set_report(currentReport); + return false; + break; + case MS_BTN2: + currentReport = pointing_device_get_report(); + if (record->event.pressed) { + if (shift_held && shift_suspended){ + register_code(KC_LSFT); + shift_suspended = false; + } + //update mouse report here + currentReport.buttons |= MOUSE_BTN2; //MOUSE_BTN2 is a const defined in report.h + } else { + //update mouse report here + currentReport.buttons &= ~MOUSE_BTN2; + } + pointing_device_set_report(currentReport); + return false; + break; + case MS_BTN3: + currentReport = pointing_device_get_report(); + if (record->event.pressed) { + if (shift_held && shift_suspended){ + register_code(KC_LSFT); + shift_suspended = false; + } + //update mouse report here + currentReport.buttons |= MOUSE_BTN3; //MOUSE_BTN3 is a const defined in report.h + } else { + //update mouse report here + currentReport.buttons &= ~MOUSE_BTN3; + } + pointing_device_set_report(currentReport); + return false; + break; + //Additionally, if NS_ keys are in use, then shift may be held (but is + //disabled for the unshifted keycodes to be send. Check the bool and + //register shift as necessary. + // default: + // if (shift_held){ + // register_code(KC_LSFT); + // } + // break; + } + return true; +}; |