diff options
author | Hugh <henxing@gmail.com> | 2017-09-15 15:51:47 -0400 |
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committer | Jack Humbert <jack.humb@gmail.com> | 2017-09-15 15:51:47 -0400 |
commit | 19f48fa922b438d4bd415c37e93645f861edea7d (patch) | |
tree | 080f222deee8b77138b7236825d32cdd530176a5 /keyboards | |
parent | c02de0932ad9a546727bd7097ba33c5b17aebd98 (diff) |
"New" Atreus Keymap (#1717)
* Merge with upstream
* Finish merge
* Add new keymap
* Change use of KEYMAP macro
* Add Readme.md
* Fix link
* Clean up comments
* Raise on leading edge of keypress
Diffstat (limited to 'keyboards')
-rw-r--r-- | keyboards/atreus/keymaps/henxing/Readme.md | 6 | ||||
-rw-r--r-- | keyboards/atreus/keymaps/henxing/keymap.c | 105 |
2 files changed, 111 insertions, 0 deletions
diff --git a/keyboards/atreus/keymaps/henxing/Readme.md b/keyboards/atreus/keymaps/henxing/Readme.md new file mode 100644 index 0000000000..a615adf966 --- /dev/null +++ b/keyboards/atreus/keymaps/henxing/Readme.md @@ -0,0 +1,6 @@ +# Hugh's Atreus Keymap + +This keymap is the same as the [default](../default) layout for the Atreus, but +uses the programming style found in the Let's +Split [default](../../../lets_split/keymaps/default) keymap. See +[`keymap.c`](keymap.c) for the layout. diff --git a/keyboards/atreus/keymaps/henxing/keymap.c b/keyboards/atreus/keymaps/henxing/keymap.c new file mode 100644 index 0000000000..e5ff5f5d3f --- /dev/null +++ b/keyboards/atreus/keymaps/henxing/keymap.c @@ -0,0 +1,105 @@ +#include "atreus.h" +#include "action_layer.h" +#include "eeconfig.h" + +extern keymap_config_t keymap_config; + +// Each layer gets a name for readability, which is then used in the keymap matrix below. +// The underscores don't mean anything - you can have a layer called STUFF or any other name. +// Layer names don't all need to be of the same length, obviously, and you can also skip them +// entirely and just use numbers. +#define _QWERTY 0 +#define _LOWER 1 +#define _RAISE 2 + +enum custom_keycodes { + QWERTY = SAFE_RANGE, + LOWER, + RAISE +}; + +const uint16_t PROGMEM keymaps[][MATRIX_ROWS][MATRIX_COLS] = { + + /* + * q w e r t || y u i o p + * a s d f g || h j k l ; + * z x c v b || n m , . / + * esc tab gui shift bksp ctrl || alt space lower - ' enter + */ + [_QWERTY] = KEYMAP( \ + KC_Q, KC_W, KC_E, KC_R, KC_T, KC_Y, KC_U, KC_I, KC_O, KC_P, \ + KC_A, KC_S, KC_D, KC_F, KC_G, KC_H, KC_J, KC_K, KC_L, KC_SCLN, \ + KC_Z, KC_X, KC_C, KC_V, KC_B, KC_N, KC_M, KC_COMM, KC_DOT, KC_SLSH, \ + KC_ESC, KC_TAB, KC_LGUI, KC_LSFT, KC_BSPC, KC_LCTL, KC_LALT, KC_SPC, LOWER, KC_MINS, KC_QUOT, KC_ENT \ + ), + + /* + * ! @ up { } || pgup 7 8 9 * + * # left down right $ || pgdn 4 5 6 + + * [ ] ( ) & || ` 1 2 3 \ + * raise insert gui shift bksp ctrl || alt space ____ . 0 = + */ + [_LOWER] = KEYMAP( \ + KC_EXLM, KC_AT, KC_UP, KC_LCBR, KC_RCBR, KC_PGUP, KC_7, KC_8, KC_9, KC_ASTR, \ + KC_HASH, KC_LEFT, KC_DOWN, KC_RGHT, KC_DEL, KC_PGDN, KC_4, KC_5, KC_6, KC_PLUS, \ + KC_LBRC, KC_RBRC, KC_LPRN, KC_RPRN, KC_AMPR, KC_GRV, KC_1, KC_2, KC_3, KC_BSLS, \ + RAISE, KC_INS, KC_LGUI, KC_LSFT, KC_BSPC, KC_LCTL, KC_LALT, KC_SPC, KC_TRNS, KC_DOT, KC_0, KC_EQL \ + ), + + /* + * insert home up end pgup || up F7 F8 F9 F10 + * del left down right pgdn || down F4 F5 F6 F11 + * volup reset || F1 F2 F3 F12 + * voldn super shift bksp ctrl || alt space QWERTY prtsc scroll pause + */ + [_RAISE] = KEYMAP( \ + KC_INS, KC_HOME, KC_UP, KC_END, KC_PGUP, KC_UP, KC_F7, KC_F8, KC_F9, KC_F10, \ + KC_DEL, KC_LEFT, KC_DOWN, KC_RGHT, KC_PGDN, KC_DOWN, KC_F4, KC_F5, KC_F6, KC_F11, \ + KC_TRNS, KC_VOLU, KC_TRNS, KC_TRNS, RESET, KC_TRNS, KC_F1, KC_F2, KC_F3, KC_F12, \ + KC_NO, KC_VOLD, KC_LGUI, KC_LSFT, KC_BSPC, KC_LCTL, KC_LALT, KC_SPC, QWERTY, KC_PSCR, KC_SLCK, KC_PAUS \ + ) + +}; + +void persistent_default_layer_set(uint16_t default_layer) { + eeconfig_update_default_layer(default_layer); + default_layer_set(default_layer); +} + +bool process_record_user(uint16_t keycode, keyrecord_t *record) { + + // The value to return + bool return_value = false; + + switch (keycode) { + case QWERTY: + if (record->event.pressed) { + persistent_default_layer_set(1UL<<_QWERTY); + } + break; + + case LOWER: + // Toggle LOWER layer on when key pressed and off when released + if (record->event.pressed) { + layer_on(_LOWER); + } else { + layer_off(_LOWER); + } + break; + + case RAISE: + if (record->event.pressed) { + persistent_default_layer_set(1UL<<_RAISE); + } + break; + + default: + + // If the keycode is not handled by any of the other cases, the + // function should return true + return_value = true; + break; + } + + return return_value; +} |