summaryrefslogtreecommitdiff
path: root/keyboards/viterbi/keymaps/drashna/keymap.c
diff options
context:
space:
mode:
authorDrashna Jaelre <drashna@live.com>2018-03-25 13:01:15 -0700
committerGitHub <noreply@github.com>2018-03-25 13:01:15 -0700
commit0c665696d7b498bd278d05eed3b52c1fac89ff29 (patch)
treea14f3ca315d4e9d044163b219d78d34e48f3eb7f /keyboards/viterbi/keymaps/drashna/keymap.c
parenta09a042b8fe6a0369a7c479168492125efa24e59 (diff)
Update to drashna files (#2587)
* Add Colemak Mod-DH vars * Add Norman Layot vars * Set Shift Indicator to include CAPS Lock as well * Change MEH to GUI * Add Enter to Macro layer * Switch raise and lower layers to make more sense (to me) * Replace unused quote on Ergodox * Add One Shot defines * Dim indicator LEDs * Add short codes for KC_SECRET * Fix typos * Update OLKB code in userspace * Add global userspace config.h * add compile fix * Automatically include from userspace * update readme * Re-add QMK Scan loop * Add EEPROM reset code to all keymaps * Shorten fauxclick sound * Use layouts instead of keymap, when possible * Add OSM detection to ergodox * Convert Viterbi to LAYOUT macro * Clean up game macros * Because I accidently removed the C6 AUDIO define from my viterbi... Whoops * Minor formatting * Fix Woodpad because it's still there * Move Ergodox keymap into layouts folder * Add build date to version macro * Remove PREVENT_STUCK_MODIFIERS from config
Diffstat (limited to 'keyboards/viterbi/keymaps/drashna/keymap.c')
-rw-r--r--keyboards/viterbi/keymaps/drashna/keymap.c16
1 files changed, 8 insertions, 8 deletions
diff --git a/keyboards/viterbi/keymaps/drashna/keymap.c b/keyboards/viterbi/keymaps/drashna/keymap.c
index 5856952436..cff6ebf698 100644
--- a/keyboards/viterbi/keymaps/drashna/keymap.c
+++ b/keyboards/viterbi/keymaps/drashna/keymap.c
@@ -26,7 +26,7 @@ extern keymap_config_t keymap_config;
const uint16_t PROGMEM keymaps[][MATRIX_ROWS][MATRIX_COLS] = {
- [_NUMLOCK] = half_KEYMAP(
+ [_NUMLOCK] = LAYOUT_ortho_5x7(
LMACRO, DIABLO, GAMEPAD, KC_NLCK, KC_SLCK, KC_COLN, KC_PSLS, \
MEDIA, KC_CALC, COVECUBE,KC_P7, KC_P8, KC_P9, KC_PAST, \
KC_HOME, KC_DEL, KC_PGUP, KC_P4, KC_P5, KC_P6, KC_PMNS, \
@@ -34,7 +34,7 @@ const uint16_t PROGMEM keymaps[][MATRIX_ROWS][MATRIX_COLS] = {
KC_LEFT, KC_DOWN, KC_RGHT, KC_P0, KC_PDOT, KC_COLN, KC_PENT \
),
- [_DIABLO] = half_KEYMAP(
+ [_DIABLO] = LAYOUT_ortho_5x7(
KC_ESC, DIABLO, KC_V, KC_D, XXXXXXX, XXXXXXX, KC_L, \
KC_TAB, KC_S, KC_F, KC_I, KC_M, KC_T, KC_J, \
KC_Q, KC_1, KC_2, KC_3, KC_4, KC_G, KC_F, \
@@ -42,7 +42,7 @@ const uint16_t PROGMEM keymaps[][MATRIX_ROWS][MATRIX_COLS] = {
KC_LALT, KC_F4, KC_F5, KC_F8, KC_F9, KC_F10, SFT_T(KC_SPACE) \
),
- [_GAMEPAD] = half_KEYMAP( // Game pad layout designed primarily for Overwatch
+ [_GAMEPAD] = LAYOUT_ortho_5x7( // Game pad layout designed primarily for Overwatch
LMACRO, KC_ESC, GAMEPAD, KC_1, KC_2, KC_3, KC_4, \
MEDIA, KC_TAB, KC_Q, KC_W, KC_E, KC_R, KC_T, \
KC_Z, KC_LCTL, KC_A, KC_S, KC_D, KC_F, KC_G, \
@@ -50,15 +50,15 @@ const uint16_t PROGMEM keymaps[][MATRIX_ROWS][MATRIX_COLS] = {
KC_F1, KC_U, KC_I, KC_Y, KC_V, KC_SPC, KC_V \
),
- [_MACROS] = half_KEYMAP(
+ [_MACROS] = LAYOUT_ortho_5x7(
LMACRO, KC_OVERWATCH,GAMEPAD, XXXXXXX, XXXXXXX, XXXXXXX, XXXXXXX, \
KC_C9, XXXXXXX, XXXXXXX, XXXXXXX, XXXXXXX, XXXXXXX, XXXXXXX, \
KC_SYMM, KC_TORB, XXXXXXX, XXXXXXX, XXXXXXX, XXXXXXX, XXXXXXX, \
KC_GLHF, KC_GOODGAME, KC_GGEZ, XXXXXXX, XXXXXXX, XXXXXXX, XXXXXXX, \
- KC_SALT, KC_MORESALT, KC_SALTHARD, KC_JUSTGAME, KC_AIM, XXXXXXX, XXXXXXX \
+ KC_SALT, KC_MORESALT, KC_SALTHARD, KC_JUSTGAME, KC_AIM, XXXXXXX, KC_PENT \
),
- [_COVECUBE] = half_KEYMAP(
+ [_COVECUBE] = LAYOUT_ortho_5x7(
XXXXXXX, XXXXXXX, XXXXXXX, XXXXXXX, XXXXXXX, XXXXXXX, XXXXXXX, \
XXXXXXX, XXXXXXX, COVECUBE, XXXXXXX, XXXXXXX, XXXXXXX, XXXXXXX, \
XXXXXXX, XXXXXXX, XXXXXXX, XXXXXXX, XXXXXXX, XXXXXXX, XXXXXXX, \
@@ -66,9 +66,9 @@ const uint16_t PROGMEM keymaps[][MATRIX_ROWS][MATRIX_COLS] = {
XXXXXXX, XXXXXXX, XXXXXXX, XXXXXXX, XXXXXXX, XXXXXXX, XXXXXXX \
),
- [_MEDIA] = half_KEYMAP(
+ [_MEDIA] = LAYOUT_ortho_5x7(
KC_MAKE, KC_RESET,MU_TOG, AUD_ON, AUD_OFF, KC_FXCL, RGB_SAD, \
- MEDIA, XXXXXXX, KC_RGB_T,RGB_M_P, RGB_M_B, RGB_M_R, RGB_SAI, \
+ MEDIA, EPRM, KC_RGB_T,RGB_M_P, RGB_M_B, RGB_M_R, RGB_SAI, \
RGB_TOG, RGB_MOD, RGB_RMOD,RGB_M_SW,RGB_M_SN,RGB_M_K, RGB_HUD, \
KC_MPLY, KC_MPRV, KC_MNXT, RGB_M_X, RGB_M_G, RGB_M_P, RGB_HUI, \
KC_MUTE, KC_VOLD, KC_VOLU, XXXXXXX, XXXXXXX, RGB_VAD, RGB_VAI \