diff options
author | Drashna Jaelre <drashna@live.com> | 2018-03-25 13:01:15 -0700 |
---|---|---|
committer | GitHub <noreply@github.com> | 2018-03-25 13:01:15 -0700 |
commit | 0c665696d7b498bd278d05eed3b52c1fac89ff29 (patch) | |
tree | a14f3ca315d4e9d044163b219d78d34e48f3eb7f /keyboards/viterbi/keymaps/drashna/keymap.c | |
parent | a09a042b8fe6a0369a7c479168492125efa24e59 (diff) |
Update to drashna files (#2587)
* Add Colemak Mod-DH vars
* Add Norman Layot vars
* Set Shift Indicator to include CAPS Lock as well
* Change MEH to GUI
* Add Enter to Macro layer
* Switch raise and lower layers to make more sense (to me)
* Replace unused quote on Ergodox
* Add One Shot defines
* Dim indicator LEDs
* Add short codes for KC_SECRET
* Fix typos
* Update OLKB code in userspace
* Add global userspace config.h
* add compile fix
* Automatically include from userspace
* update readme
* Re-add QMK Scan loop
* Add EEPROM reset code to all keymaps
* Shorten fauxclick sound
* Use layouts instead of keymap, when possible
* Add OSM detection to ergodox
* Convert Viterbi to LAYOUT macro
* Clean up game macros
* Because I accidently removed the C6 AUDIO define from my viterbi... Whoops
* Minor formatting
* Fix Woodpad because it's still there
* Move Ergodox keymap into layouts folder
* Add build date to version macro
* Remove PREVENT_STUCK_MODIFIERS from config
Diffstat (limited to 'keyboards/viterbi/keymaps/drashna/keymap.c')
-rw-r--r-- | keyboards/viterbi/keymaps/drashna/keymap.c | 16 |
1 files changed, 8 insertions, 8 deletions
diff --git a/keyboards/viterbi/keymaps/drashna/keymap.c b/keyboards/viterbi/keymaps/drashna/keymap.c index 5856952436..cff6ebf698 100644 --- a/keyboards/viterbi/keymaps/drashna/keymap.c +++ b/keyboards/viterbi/keymaps/drashna/keymap.c @@ -26,7 +26,7 @@ extern keymap_config_t keymap_config; const uint16_t PROGMEM keymaps[][MATRIX_ROWS][MATRIX_COLS] = { - [_NUMLOCK] = half_KEYMAP( + [_NUMLOCK] = LAYOUT_ortho_5x7( LMACRO, DIABLO, GAMEPAD, KC_NLCK, KC_SLCK, KC_COLN, KC_PSLS, \ MEDIA, KC_CALC, COVECUBE,KC_P7, KC_P8, KC_P9, KC_PAST, \ KC_HOME, KC_DEL, KC_PGUP, KC_P4, KC_P5, KC_P6, KC_PMNS, \ @@ -34,7 +34,7 @@ const uint16_t PROGMEM keymaps[][MATRIX_ROWS][MATRIX_COLS] = { KC_LEFT, KC_DOWN, KC_RGHT, KC_P0, KC_PDOT, KC_COLN, KC_PENT \ ), - [_DIABLO] = half_KEYMAP( + [_DIABLO] = LAYOUT_ortho_5x7( KC_ESC, DIABLO, KC_V, KC_D, XXXXXXX, XXXXXXX, KC_L, \ KC_TAB, KC_S, KC_F, KC_I, KC_M, KC_T, KC_J, \ KC_Q, KC_1, KC_2, KC_3, KC_4, KC_G, KC_F, \ @@ -42,7 +42,7 @@ const uint16_t PROGMEM keymaps[][MATRIX_ROWS][MATRIX_COLS] = { KC_LALT, KC_F4, KC_F5, KC_F8, KC_F9, KC_F10, SFT_T(KC_SPACE) \ ), - [_GAMEPAD] = half_KEYMAP( // Game pad layout designed primarily for Overwatch + [_GAMEPAD] = LAYOUT_ortho_5x7( // Game pad layout designed primarily for Overwatch LMACRO, KC_ESC, GAMEPAD, KC_1, KC_2, KC_3, KC_4, \ MEDIA, KC_TAB, KC_Q, KC_W, KC_E, KC_R, KC_T, \ KC_Z, KC_LCTL, KC_A, KC_S, KC_D, KC_F, KC_G, \ @@ -50,15 +50,15 @@ const uint16_t PROGMEM keymaps[][MATRIX_ROWS][MATRIX_COLS] = { KC_F1, KC_U, KC_I, KC_Y, KC_V, KC_SPC, KC_V \ ), - [_MACROS] = half_KEYMAP( + [_MACROS] = LAYOUT_ortho_5x7( LMACRO, KC_OVERWATCH,GAMEPAD, XXXXXXX, XXXXXXX, XXXXXXX, XXXXXXX, \ KC_C9, XXXXXXX, XXXXXXX, XXXXXXX, XXXXXXX, XXXXXXX, XXXXXXX, \ KC_SYMM, KC_TORB, XXXXXXX, XXXXXXX, XXXXXXX, XXXXXXX, XXXXXXX, \ KC_GLHF, KC_GOODGAME, KC_GGEZ, XXXXXXX, XXXXXXX, XXXXXXX, XXXXXXX, \ - KC_SALT, KC_MORESALT, KC_SALTHARD, KC_JUSTGAME, KC_AIM, XXXXXXX, XXXXXXX \ + KC_SALT, KC_MORESALT, KC_SALTHARD, KC_JUSTGAME, KC_AIM, XXXXXXX, KC_PENT \ ), - [_COVECUBE] = half_KEYMAP( + [_COVECUBE] = LAYOUT_ortho_5x7( XXXXXXX, XXXXXXX, XXXXXXX, XXXXXXX, XXXXXXX, XXXXXXX, XXXXXXX, \ XXXXXXX, XXXXXXX, COVECUBE, XXXXXXX, XXXXXXX, XXXXXXX, XXXXXXX, \ XXXXXXX, XXXXXXX, XXXXXXX, XXXXXXX, XXXXXXX, XXXXXXX, XXXXXXX, \ @@ -66,9 +66,9 @@ const uint16_t PROGMEM keymaps[][MATRIX_ROWS][MATRIX_COLS] = { XXXXXXX, XXXXXXX, XXXXXXX, XXXXXXX, XXXXXXX, XXXXXXX, XXXXXXX \ ), - [_MEDIA] = half_KEYMAP( + [_MEDIA] = LAYOUT_ortho_5x7( KC_MAKE, KC_RESET,MU_TOG, AUD_ON, AUD_OFF, KC_FXCL, RGB_SAD, \ - MEDIA, XXXXXXX, KC_RGB_T,RGB_M_P, RGB_M_B, RGB_M_R, RGB_SAI, \ + MEDIA, EPRM, KC_RGB_T,RGB_M_P, RGB_M_B, RGB_M_R, RGB_SAI, \ RGB_TOG, RGB_MOD, RGB_RMOD,RGB_M_SW,RGB_M_SN,RGB_M_K, RGB_HUD, \ KC_MPLY, KC_MPRV, KC_MNXT, RGB_M_X, RGB_M_G, RGB_M_P, RGB_HUI, \ KC_MUTE, KC_VOLD, KC_VOLU, XXXXXXX, XXXXXXX, RGB_VAD, RGB_VAI \ |