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author | IBNobody <ibnobody@gmail.com> | 2016-08-28 18:50:06 -0500 |
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committer | IBNobody <ibnobody@gmail.com> | 2016-08-28 18:50:06 -0500 |
commit | 6da0eb2b2b70d7b2c5bb1f7c6898f7d9a275ceea (patch) | |
tree | 50cd382df7dac58057c958f62732174cf0dfe920 /keyboards/vision_division/readme.md | |
parent | 9263ade0fbdde6431fb5c7f26970754c5c7c2963 (diff) | |
parent | 6d1e916851daa7bcbd8ef31b6fbc73cb369ef1f0 (diff) |
Merge remote-tracking branch 'refs/remotes/jackhumbert/master'
Diffstat (limited to 'keyboards/vision_division/readme.md')
-rw-r--r-- | keyboards/vision_division/readme.md | 28 |
1 files changed, 28 insertions, 0 deletions
diff --git a/keyboards/vision_division/readme.md b/keyboards/vision_division/readme.md new file mode 100644 index 0000000000..0a637fd068 --- /dev/null +++ b/keyboards/vision_division/readme.md @@ -0,0 +1,28 @@ +vision_division keyboard firmware +====================== + +## Quantum MK Firmware + +For the full Quantum feature list, see [the parent readme.md](/doc/readme.md). + +## Building + +Download or clone the whole firmware and navigate to the keyboards/vision_division folder. Once your dev env is setup, you'll be able to type `make` to generate your .hex - you can then use the Teensy Loader to program your .hex file. + +Depending on which keymap you would like to use, you will have to compile slightly differently. + +### Default + +To build with the default keymap, simply run `make`. + +### Other Keymaps + +Several version of keymap are available in advance but you are recommended to define your favorite layout yourself. To define your own keymap create a folder with the name of your keymap in the keymaps folder, and see keymap documentation (you can find in top readme.md) and existant keymap files. + +To build the firmware binary hex file with a keymap just do `make` with `keymap` option like: + +``` +$ make keymap=[default|jack|<name>] +``` + +Keymaps follow the format **__keymap.c__** and are stored in folders in the `keymaps` folder, eg `keymaps/my_keymap/`
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