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authorTakeshi Nishio <kkeennnn+github@gmail.com>2021-03-25 21:38:31 +0900
committerGitHub <noreply@github.com>2021-03-25 23:38:31 +1100
commit9f1608a6a2c7137c0c6ff0f40ddce67ad018aa80 (patch)
tree285274f626c32a09f5779097d2fff0524b359e01 /keyboards/unison/keymaps/via
parent0a056cfd811ea92384185f06a55b0051948f4860 (diff)
Add unison v04 keyboard (#11982)
* Update: JonesのMIDIキーマップをベースに初期作成。AudioとMIDIの同時使用はファームウェアサイズ的に厳しい。 * Update: Unison用のIDへ変更 * Update: Audioはデフォとせず、OLEDをデフォとした。 * Update: v03基板から実際に動くものとなったため、v01からv03に変更。基本的な設定を完了。 * Update: 基本的なキーマップを作成 * Update: キーマップ、ロータリーエンコーダの感度を調整。 * TEST: BOOTMAGIC = lite でどうなるのかテスト * Update: Jones ---> Unison * TEST: BOOTMAGIC = lite で、TABキーでBootloaerに入る設定 * Update: インデント * Update: QMKの一般的な表記に合わせ、 k(col)(row) から k(row)(col) へ変更。 * Update: 自前のカスタムマトリクスを使用せず、COL2ROW方式で総当たりマトリクスを動作させるテストを開始。 特に問題なく動作している。 * TEST: BOOTMAGICテスト用コード追加 * Update: 主に中央部分のキーマップ変更 * TEST: COL2ROWで、COLのピンの順番を変えてキーを読むテスト * Update: QMKの仕様上、MacではKC_PSCRがFキーとして判定されるため、スクリーンショット用マクロを用意した。 * TEST: COL2ROWで、ROWとCOLのピン定義をずらした状態で、BOOTMAGIC = lite の(0,0)キーに引っかからない。 * Update: ロータリーエンコーダにマウスホイールを割り当て * Update: 自明のコメントを削除 * Update: NKRO指定時は、NKRO動作を強制。 * Update: MIDIなしのとき、AUDIOのフル機能がファームウェアサイズ内に収まることをチェック。 * Update: Bootmagicテスト完了のため、無効化。 * TEST: LED動作チェック。 * Update: キーマップを、LOWER, RAISEを中心に大幅変更。 数字を左手レイヤーキーではなく、右手レイヤーキーにしたことで、CMD+Qによる誤爆アプリ終了を避ける狙いもある。 * Update: 未使用のNumレイヤとTapDanceを削除。 * Update: MIDI関連の設定を多数追加。 * New: Add Sequencer keymap * enumの開始を明記 * TAP_DANCEを無効化 * シーケンサーで、トラック単位の有効・無効の切り替えを追加。※動作せず * デバッグ用設定をテスト * Change custom keycode name for classification. * Add LED update on sequencer step. * change LED adjusting value. * TEST: SQ_T related things. * DEBUG * Increase track 6 ---> 8. Add track indicator. * Add sequencer step viewer. * Move Bootmagic lite position to keyboard's config. * Revert matrix as phisically connected. * Change default RGB lighting animation. * Remove MIDI options from keyboard's config. * change version * Remove unused. * Delete unused. Round-Robin matrix woks with COL2ROW. * Delete unused. Round-Robin matrix woks with COL2ROW. * Formatting. * Formatting. * Remove unused. * No enum. * LED setting for Sequencer layer. * Add TODO flag * Remove unused. * change LCTL * Update Rotary Encoder setting. * revert to default * Add TODO flag. * Update to latest information. * Update to latest information. * Add v04 * Move keymaps directory to just under keyboard directory. * Add music layout. * Update to Unison layout. * Add default keymap. * Update readme description. * Commenting. * Exclude non-PR files. * Change keymap name more general. * Remove unused * Commenting. * Remove unused. * Commenting. * Change Macro name for consistency. * Add tempo definition. * Change transparent to noop for better musical play. * Add Rotary Encoder push functions for Sequencer. * FIX printscreen to work _WIN layer. * Fix style name. * Change keymap style from PC to Music. * Adjust LED number and index to v04 PCB. * Commenting. * Add #ifdef block to LED config related. * Change Sequencer display function from Rotary Encoder right-3 to right-4. * Change default animations. * Set LED effect range. Add LED reset on layer change. * Remove unused. * Commenting. * Commenting. * Use function to change Sequencer track indicator. * Use function to change Sequencer track indicator. * Remove unused * Add PC-style keymap. * Adjust keymap. * Add micro volume control for Mac. * Adjust keymap. * Adjust cursor block. * Adjust grave and tild in layer. * Change magic-key position to Left-Bottom where both Music-style and Terminal-style have a key. * Change LED settings for front-side 9 LEDs. * Change keymap name. * Update supported functions. * Adjust indicator dimmer. * Remove unused. * Add underglow support. * Add rotary encoder keymap at Adjust layer for test hardware function. * Disable rotary encoders. * Change description. * Add support for underglow. Disable knight animation to prevent unnatural feeling when underglow not installed. * Commenting. * Formatting. * Turn on default layer indicator. * remove duplication * Change VID for via. * Initial commit for VIA. * Add layout option. * restore AUDIO enabled. * Removed a JSON file for VIA app, not for QMK. * Remove non-related files for PR. * Add keymap for music layout. * Add photo links. * Commenting. * Apply PR checklist. * Change unused function to "no". * Add keymap image and change keymap as image shows. * Change bootloader entering key to widely known "Left-Top". * Turn off ENCODER by default. * Add VIA keymap. * Change VID unique. https://github.com/qmk/qmk_firmware/pull/11982#discussion_r582276979 * Add config option to prepare future release, #11820. https://github.com/qmk/qmk_firmware/pull/11820 * Remove old defines for Audio. Co-authored-by: Takeshi Nishio <kkeennnn@gmail.com>
Diffstat (limited to 'keyboards/unison/keymaps/via')
-rw-r--r--keyboards/unison/keymaps/via/config.h25
-rw-r--r--keyboards/unison/keymaps/via/keymap.c139
-rw-r--r--keyboards/unison/keymaps/via/readme.md36
-rw-r--r--keyboards/unison/keymaps/via/rules.mk5
4 files changed, 205 insertions, 0 deletions
diff --git a/keyboards/unison/keymaps/via/config.h b/keyboards/unison/keymaps/via/config.h
new file mode 100644
index 0000000000..8475af2baa
--- /dev/null
+++ b/keyboards/unison/keymaps/via/config.h
@@ -0,0 +1,25 @@
+/* Copyright 2021 Takeshi Nishio
+ *
+ * This program is free software: you can redistribute it and/or modify
+ * it under the terms of the GNU General Public License as published by
+ * the Free Software Foundation, either version 2 of the License, or
+ * (at your option) any later version.
+ *
+ * This program is distributed in the hope that it will be useful,
+ * but WITHOUT ANY WARRANTY; without even the implied warranty of
+ * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
+ * GNU General Public License for more details.
+ *
+ * You should have received a copy of the GNU General Public License
+ * along with this program. If not, see <http://www.gnu.org/licenses/>.
+ */
+
+#pragma once
+
+#ifdef RGB_DI_PIN
+ #undef RGBLED_NUM
+ #define RGBLED_NUM 17 // Layer Indicator(2) + Rotary Encoder(5) + Optional(2) + Under(8)
+
+ #undef RGBLIGHT_LED_MAP
+ #define RGBLIGHT_LED_MAP {2, 0, 1, 3, 4, 5, 6, 7, 8, 9, 10, 11, 12, 13, 14, 15, 16} // Left to Right to Under
+#endif
diff --git a/keyboards/unison/keymaps/via/keymap.c b/keyboards/unison/keymaps/via/keymap.c
new file mode 100644
index 0000000000..f3af26f184
--- /dev/null
+++ b/keyboards/unison/keymaps/via/keymap.c
@@ -0,0 +1,139 @@
+/* Copyright 2021 Takeshi Nishio
+ *
+ * This program is free software: you can redistribute it and/or modify
+ * it under the terms of the GNU General Public License as published by
+ * the Free Software Foundation, either version 2 of the License, or
+ * (at your option) any later version.
+ *
+ * This program is distributed in the hope that it will be useful,
+ * but WITHOUT ANY WARRANTY; without even the implied warranty of
+ * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
+ * GNU General Public License for more details.
+ *
+ * You should have received a copy of the GNU General Public License
+ * along with this program. If not, see <http://www.gnu.org/licenses/>.
+ */
+#include QMK_KEYBOARD_H
+
+// Defines names for use in layer keycodes and the keymap
+enum layer_number {
+ _BASE = 0,
+ _LOW,
+ _RAI,
+ _ADJ,
+};
+
+const uint16_t PROGMEM keymaps[][MATRIX_ROWS][MATRIX_COLS] = {
+ [_BASE] = LAYOUT_all(
+ KC_ESC, KC_1, KC_2, KC_3, KC_4, KC_5, KC_NLCK,KC_PSLS,KC_PAST,KC_PMNS,KC_6, KC_7, KC_8, KC_9, KC_0, KC_MINS,KC_EQL,
+ KC_TAB, KC_Q, KC_W, KC_E, KC_R, KC_T, KC_P7, KC_P8, KC_P9, KC_PPLS,KC_Y, KC_U, KC_I, KC_O, KC_P, KC_BSPC,
+ KC_LCTL, KC_A, KC_S, KC_D, KC_F, KC_G, KC_P4, KC_P5, KC_P6, KC_PPLS,KC_H, KC_J, KC_K, KC_L, KC_MINS, KC_ENT,
+ KC_LSFT,KC_LSFT,KC_Z, KC_X, KC_C, KC_V, KC_B, KC_P1, KC_P2, KC_P3, KC_PENT,KC_N, KC_M, KC_COMM,KC_DOT, KC_SLSH,KC_UP,
+ KC_GRV, KC_BSLS,KC_LGUI,KC_LALT,KC_SPC, KC_SPC,MO(_LOW),KC_P0, KC_P0, KC_PDOT,MO(_RAI),KC_SPC,KC_APP, KC_ROPT,KC_LEFT,KC_DOWN,KC_RGHT
+ ),
+ [_LOW] = LAYOUT_all(
+ _______,_______,_______,_______,_______,_______,_______,_______,_______,_______,_______,_______,_______,_______,_______,_______,_______,
+ KC_TILD, KC_EXLM,KC_AT, KC_HASH,KC_DLR, KC_PERC,_______,_______,_______,_______,KC_CIRC,KC_AMPR,KC_ASTR,KC_LPRN,KC_RPRN, KC_DEL,
+ _______, KC_PSCR,KC_SLCK,KC_PAUS,_______,_______,_______,_______,_______,_______,KC_GRV, KC_MINS,KC_EQL, KC_LBRC,KC_RBRC, KC_BSLS,
+ _______,_______,KC_MUTE,KC_VOLD,KC_VOLU,_______,_______,_______,_______,_______,_______,KC_TILD,KC_UNDS,KC_PLUS,KC_LCBR,KC_RCBR,KC_PIPE,
+ _______,_______,_______,_______,_______,_______,_______,_______,_______,_______,_______,_______,_______,KC_HOME,KC_PGDN,KC_PGUP,KC_END
+ ),
+ [_RAI] = LAYOUT_all(
+ _______,KC_F1, KC_F2, KC_F3, KC_F4, KC_F5,_______,_______,_______,_______,KC_F6, KC_F7, KC_F8, KC_F9, KC_F10, KC_F11, KC_F12,
+ KC_GRV, KC_1, KC_2, KC_3, KC_4, KC_5, _______,_______,_______,_______,KC_6, KC_7, KC_8, KC_9, KC_0, KC_DEL,
+ _______, KC_F1, KC_F2, KC_F3, KC_F4, KC_F5, _______,_______,_______,_______,KC_LEFT,KC_DOWN,KC_UP, KC_RGHT,KC_SCLN, KC_QUOT,
+ _______,_______,KC_F6, KC_F7, KC_F8, KC_F9, KC_F10, _______,_______,_______,_______,KC_HOME,KC_PGDN,KC_PGUP,KC_END, KC_COLN,KC_DQUO,
+ _______,_______,KC_F11, _______,KC_F12,_______,_______,_______,_______,_______,_______,_______,_______,_______,_______,_______,_______
+ ),
+ [_ADJ] = LAYOUT_all(
+ _______,_______,_______,_______,_______,_______,_______,_______,_______,_______,_______,_______,_______,_______,_______,_______,_______,
+ _______, _______,_______,_______,RESET, _______,_______,_______,_______,_______,RGB_HUI,RGB_SAI,RGB_VAI,_______,RGB_RMOD, _______,
+ _______, AU_TOG, CK_TOGG,MU_TOG, MU_MOD, _______,_______,_______,_______,_______,RGB_HUD,RGB_SAD,RGB_VAD,RGB_TOG,RGB_MOD, _______,
+ KC_CAPS,_______,CK_RST, CK_DOWN,CK_UP, _______,_______,_______,_______,_______,_______,_______,_______,_______,_______,_______,_______,
+ _______,_______,_______,_______,_______,_______,_______,_______,_______,_______,_______,_______,_______,_______,_______,_______,_______
+ )
+};
+
+
+/* ------------------------------------------------------------------------------
+ RGB Lighting
+------------------------------------------------------------------------------ */
+#ifdef RGBLIGHT_LAYERS
+
+// Indicator LED settings
+#define INDICATOR_INDEX 0 // Where to start indicator, default:1
+#define INDICATOR_COUNT 1 // How many LEDs for indicator, default:2
+#define INDICATOR_CHANGE_COUNT 1 // How meny LEDs to change for temporally layer default:1
+#define DIMMER_LEVEL 150 // LED brightness dimmer level, 0(brightest) - 255(perfect dark), default:150
+
+// for Default layer (= Base layer)
+const rgblight_segment_t PROGMEM my_base_layer[] = RGBLIGHT_LAYER_SEGMENTS(
+ {INDICATOR_INDEX , INDICATOR_COUNT, HSV_BLACK}
+);
+
+// for Temporal layer
+const rgblight_segment_t PROGMEM my_lower_layer[] = RGBLIGHT_LAYER_SEGMENTS(
+ {INDICATOR_INDEX , INDICATOR_CHANGE_COUNT, HSV_GREEN - DIMMER_LEVEL}
+);
+
+const rgblight_segment_t PROGMEM my_raise_layer[] = RGBLIGHT_LAYER_SEGMENTS(
+ {INDICATOR_INDEX , INDICATOR_CHANGE_COUNT, HSV_CYAN - DIMMER_LEVEL}
+);
+
+const rgblight_segment_t PROGMEM my_adjust_layer[] = RGBLIGHT_LAYER_SEGMENTS(
+ {INDICATOR_INDEX , INDICATOR_CHANGE_COUNT, HSV_RED - DIMMER_LEVEL}
+);
+
+// for Lock indicator
+const rgblight_segment_t PROGMEM my_caps_layer[] = RGBLIGHT_LAYER_SEGMENTS(
+ {INDICATOR_INDEX , INDICATOR_CHANGE_COUNT, HSV_MAGENTA - DIMMER_LEVEL}
+);
+
+// Define the array of layers. Later layers take precedence
+const rgblight_segment_t* const PROGMEM my_rgb_layers[] = RGBLIGHT_LAYERS_LIST(
+ my_base_layer,
+ my_caps_layer,
+ my_lower_layer,
+ my_raise_layer,
+ my_adjust_layer
+);
+
+// Enabling and disabling lighting layers for default layer
+layer_state_t default_layer_state_set_user(layer_state_t state) {
+ rgblight_set_layer_state(0, layer_state_cmp(state, _BASE));
+
+ return state;
+}
+
+// Enabling and disabling lighting layers for lock key
+bool led_update_user(led_t led_state) {
+ rgblight_set_layer_state(1, led_state.caps_lock);
+ return true;
+}
+
+// Enabling and disabling lighting layers for momentary layer
+layer_state_t layer_state_set_user(layer_state_t state) {
+ state = update_tri_layer_state(state, _LOW, _RAI, _ADJ);
+
+ rgblight_set_layer_state(2, layer_state_cmp(state, _LOW));
+ rgblight_set_layer_state(3, layer_state_cmp(state, _RAI));
+ rgblight_set_layer_state(4, layer_state_cmp(state, _ADJ));
+
+ return state;
+}
+#endif
+
+
+/* ------------------------------------------------------------------------------
+ Post Initialize
+------------------------------------------------------------------------------ */
+void keyboard_post_init_user(void) {
+ #ifdef RGB_DI_PIN
+ // RGB Lighting: Set effect range from just after indicator.
+ rgblight_set_effect_range(1, 16);
+ #endif
+ #ifdef RGBLIGHT_LAYERS
+ // RGB Lighting Layers: Setup LED layers
+ rgblight_layers = my_rgb_layers;
+ #endif
+}
diff --git a/keyboards/unison/keymaps/via/readme.md b/keyboards/unison/keymaps/via/readme.md
new file mode 100644
index 0000000000..34036fbc9b
--- /dev/null
+++ b/keyboards/unison/keymaps/via/readme.md
@@ -0,0 +1,36 @@
+![Unison, VIA Layout Image](https://raw.githubusercontent.com/jpskenn/Unison/main/assets/readme/layout_via.png)
+
+# Keymap for Unison Terminal style with VIA support
+
+Five rows layout for PC operation.
+VIA remapping is supported.
+
+## Layers
+
+### Base layer
+- Base
+
+### Momentarily layers
+- Lower
+- Raise
+- Adjust
+
+## LED lighting
+
+17 LEDs.
+One for Lighting Layer.
+The rest for Lighting Effects.
+
+- Indicator: 2
+- Rotary Encoder side: 5
+- Optional: 2
+- Under: 8
+
+## Audio
+
+Supports simultaneous audio.
+
+## Bootmagic
+
+The "lite" mode is enabled.
+Hold "Left-Top" key to enter bootloader.
diff --git a/keyboards/unison/keymaps/via/rules.mk b/keyboards/unison/keymaps/via/rules.mk
new file mode 100644
index 0000000000..6f7de63910
--- /dev/null
+++ b/keyboards/unison/keymaps/via/rules.mk
@@ -0,0 +1,5 @@
+MOUSEKEY_ENABLE = yes
+AUDIO_ENABLE = yes
+
+BOOTMAGIC_ENABLE = lite
+VIA_ENABLE = yes