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authormarksard <38324387+marksard@users.noreply.github.com>2019-04-04 14:56:22 +0900
committerDrashna Jaelre <drashna@live.com>2019-04-03 22:56:22 -0700
commitdebd902a3d5788beab8580a26c84d7db2365a638 (patch)
tree5d45358a2655fbbd2d5ecd5941a5fad61de5fd51 /keyboards/treadstone48/keymaps/default/keymap.c
parent4f4fad83737546db6dd04af9e26320ef7d0610dd (diff)
[Keyboard] add treeadstone48 (#5405)
* Keyboard: add treeadstone48 * rename layout defines * Use of pragma once * move common include code * fixed info.json * change keymap layout from kc to normal * fix alpha revision keymap * fixed info.json * remove USE_Link_Time_Optimization
Diffstat (limited to 'keyboards/treadstone48/keymaps/default/keymap.c')
-rw-r--r--keyboards/treadstone48/keymaps/default/keymap.c278
1 files changed, 278 insertions, 0 deletions
diff --git a/keyboards/treadstone48/keymaps/default/keymap.c b/keyboards/treadstone48/keymaps/default/keymap.c
new file mode 100644
index 0000000000..406f112921
--- /dev/null
+++ b/keyboards/treadstone48/keymaps/default/keymap.c
@@ -0,0 +1,278 @@
+#include QMK_KEYBOARD_H
+#include "keymap_jp.h"
+#include "../common/oled_helper.h"
+
+extern keymap_config_t keymap_config;
+
+#ifdef RGBLIGHT_ENABLE
+//Following line allows macro to read current RGB settings
+extern rgblight_config_t rgblight_config;
+#endif
+
+extern uint8_t is_master;
+
+// Each layer gets a name for readability, which is then used in the keymap matrix below.
+// The underscores don't mean anything - you can have a layer called STUFF or any other name.
+// Layer names don't all need to be of the same length, obviously, and you can also skip them
+// entirely and just use numbers.
+enum layer_number {
+ _BASE = 0,
+ _LOWER,
+ _RAISE,
+ _ADJUST,
+};
+
+enum custom_keycodes {
+ LOWER = SAFE_RANGE,
+ RAISE,
+ ADJUST,
+ KANJI,
+ RGBRST
+};
+
+enum tapdances{
+ TD_SCCL = 0,
+ TD_SLRO,
+};
+
+// Layer Mode aliases
+#define _____ KC_TRNS
+#define XXXXX KC_NO
+
+#define KC_TBSF LSFT_T(KC_TAB)
+// #define KC_SPSF LSFT_T(KC_SPC)
+#define KC_ALAP LALT_T(KC_APP)
+#define KC_JEQL LSFT(KC_MINS)
+
+#define KC_SCCL TD(TD_SCCL)
+#define KC_SLRO TD(TD_SLRO)
+
+qk_tap_dance_action_t tap_dance_actions[] = {
+ [TD_SCCL] = ACTION_TAP_DANCE_DOUBLE(KC_SCLN, KC_QUOT),
+ [TD_SLRO] = ACTION_TAP_DANCE_DOUBLE(KC_SLSH, KC_RO),
+};
+
+const uint16_t PROGMEM keymaps[][MATRIX_ROWS][MATRIX_COLS] = {
+ [_BASE] = LAYOUT_base( \
+ //,--------------------------------------------------------------------------------------------------------------------.
+ KC_ESC, KC_Q, KC_W, KC_E, KC_R, KC_T, KC_Y, KC_U, KC_I, KC_O, KC_P, KC_MINS,\
+ //|--------+--------+--------+--------+--------+--------|--------+--------+--------+--------+--------+-----------------|
+ KC_TBSF, KC_A, KC_S, KC_D, KC_F, KC_G, KC_H, KC_J, KC_K, KC_L, KC_SCCL, KC_ENT,\
+ //|--------+--------+--------+--------+--------+--------|--------+--------+--------+--------+--------+--------+--------|
+ KC_LSFT, KC_Z, KC_X, KC_C, KC_V, KC_B, KC_N, KC_M, KC_COMM, KC_DOT, KC_SLRO, KC_UP, \
+ //|--------+--------+--------+--------+--------+--------|--------+--------+--------+--------+--------+--------+--------|
+ KC_LCTRL, KC_LALT, KC_LGUI, LOWER, KC_BSPC, KC_SPC, RAISE, KC_ALAP, KC_LEFT, KC_DOWN, KC_RGHT,\
+ //`-------------------------------------------------------------------------------------------------------------------'
+ KC_DEL \
+ // ExtraKey: Split backspace key or it is below the enter key.
+ ),
+
+ [_LOWER] = LAYOUT_base( \
+ //,--------------------------------------------------------------------------------------------------------------------.
+ _____, KC_F1, KC_F2, KC_F3, KC_F4, KC_F5, KC_MINS, KC_EQL, KC_LBRC, KC_RBRC, KC_BSLS, KC_DEL,\
+ //|--------+--------+--------+--------+--------+--------|--------+--------+--------+--------+--------+-----------------|
+ _____, KC_F6, KC_F7, KC_F8, KC_F9, KC_F10, XXXXX, XXXXX, XXXXX, KC_SCLN, KC_QUOT, _____,\
+ //|--------+--------+--------+--------+--------+--------|--------+--------+--------+--------+--------+--------+--------|
+ _____, KC_F11, KC_F12, XXXXX, KANJI, KC_ENT, XXXXX, XXXXX, KC_COMM, KC_DOT, KC_GRV, KC_PGUP, \
+ //|--------+--------+--------+--------+--------+--------|--------+--------+--------+--------+--------+--------+--------|
+ _____, _____, _____, _____, KC_DEL, _____, _____, XXXXX, KC_HOME, KC_PGDN, KC_END,\
+ //`-------------------------------------------------------------------------------------------------------------------'
+ XXXXX \
+ // ExtraKey: Split backspace key or it is below the enter key.
+ ),
+
+ [_RAISE] = LAYOUT_base( \
+ //,--------------------------------------------------------------------------------------------------------------------.
+ _____, KC_1, KC_2, KC_3, KC_4, KC_5, KC_6, KC_7, KC_8, KC_9, KC_0, XXXXX,\
+ //|--------+--------+--------+--------+--------+--------|--------+--------+--------+--------+--------+-----------------|
+ _____, XXXXX, XXXXX, XXXXX, XXXXX, XXXXX, XXXXX, KC_4, KC_5, KC_6, KC_QUOT, _____,\
+ //|--------+--------+--------+--------+--------+--------|--------+--------+--------+--------+--------+--------+--------|
+ _____, XXXXX, XXXXX, XXXXX, XXXXX, XXXXX, XXXXX, KC_1, KC_2, KC_3, KC_RO, XXXXX, \
+ //|--------+--------+--------+--------+--------+--------|--------+--------+--------+--------+--------+--------+--------|
+ _____, _____, _____, _____, _____, _____, _____, KC_0, KC_DOT, KC_COMM, KC_SLSH,\
+ //`-------------------------------------------------------------------------------------------------------------------'
+ XXXXX \
+ // ExtraKey: Split backspace key or it is below the enter key.
+ ),
+
+ [_ADJUST] = LAYOUT_base( \
+ //,--------------------------------------------------------------------------------------------------------------------.
+ XXXXX, RESET, RGBRST, AG_NORM, AG_SWAP, XXXXX, XXXXX, KC_WH_L, KC_WH_U, KC_HOME, KC_PGUP, XXXXX,\
+ //|--------+--------+--------+--------+--------+--------|--------+--------+--------+--------+--------+-----------------|
+ XXXXX, RGB_TOG, RGB_HUI, RGB_SAI, RGB_VAI, XXXXX, XXXXX, KC_WH_R, KC_WH_D, KC_END, KC_PGDN, XXXXX,\
+ //|--------+--------+--------+--------+--------+--------|--------+--------+--------+--------+--------+--------+--------|
+ _____, RGB_MOD, RGB_HUD, RGB_SAD, RGB_VAD, XXXXX, XXXXX, XXXXX, KC_BTN1, KC_BTN2, XXXXX, KC_MS_U, \
+ //|--------+--------+--------+--------+--------+--------|--------+--------+--------+--------+--------+--------+--------|
+ _____, _____, _____, _____, XXXXX, XXXXX, _____, XXXXX, KC_MS_L, KC_MS_D, KC_MS_R,\
+ //`-------------------------------------------------------------------------------------------------------------------'
+ XXXXX \
+ // ExtraKey: Split backspace key or it is below the enter key.
+ )
+};
+
+#define L_BASE _BASE
+#define L_LOWER (1<<_LOWER)
+#define L_RAISE (1<<_RAISE)
+#define L_ADJUST (1<<_ADJUST)
+#define L_ADJUST_TRI (L_ADJUST|L_RAISE|L_LOWER)
+
+#ifdef SSD1306OLED
+typedef struct {
+ uint8_t state;
+ char name[8];
+}LAYER_DISPLAY_NAME;
+
+#define LAYER_DISPLAY_MAX 5
+const LAYER_DISPLAY_NAME layer_display_name[LAYER_DISPLAY_MAX] = {
+ {L_BASE, "Base"},
+ {L_BASE + 1, "Base"},
+ {L_LOWER, "Lower"},
+ {L_RAISE, "Raise"},
+ {L_ADJUST_TRI, "Adjust"}
+};
+
+static inline const char* get_leyer_status(void) {
+
+ for (uint8_t i = 0; i < LAYER_DISPLAY_MAX; ++i) {
+ if (layer_state == 0 && layer_display_name[i].state == default_layer_state) {
+
+ return layer_display_name[i].name;
+ } else if (layer_state != 0 && layer_display_name[i].state == layer_state) {
+
+ return layer_display_name[i].name;
+ }
+ }
+
+ return "?";
+}
+
+static char layer_status_buf[24] = "Layer state ready.\n";
+static inline void update_keymap_status(void) {
+
+ snprintf(layer_status_buf, sizeof(layer_status_buf) - 1, "OS:%s Layer:%s\n",
+ keymap_config.swap_lalt_lgui? "win" : "mac", get_leyer_status());
+}
+
+static inline void render_keymap_status(struct CharacterMatrix *matrix) {
+
+ matrix_write(matrix, layer_status_buf);
+}
+
+#define UPDATE_KEYMAP_STATUS() update_keymap_status()
+#define RENDER_KEYMAP_STATUS(a) render_keymap_status(a)
+
+#else
+
+#define UPDATE_KEYMAP_STATUS()
+#define RENDER_KEYMAP_STATUS(a)
+
+#endif
+
+static inline void update_change_layer(bool pressed, uint8_t layer1, uint8_t layer2, uint8_t layer3) {
+
+ pressed ? layer_on(layer1) : layer_off(layer1);
+ IS_LAYER_ON(layer1) && IS_LAYER_ON(layer2) ? layer_on(layer3) : layer_off(layer3);
+}
+
+int RGB_current_mode;
+bool process_record_user(uint16_t keycode, keyrecord_t *record) {
+
+ UPDATE_KEY_STATUS(keycode, record);
+
+ bool result = false;
+ switch (keycode) {
+ case LOWER:
+ update_change_layer(record->event.pressed, _LOWER, _RAISE, _ADJUST);
+ break;
+ case RAISE:
+ update_change_layer(record->event.pressed, _RAISE, _LOWER, _ADJUST);
+ break;
+ case KANJI:
+ if (record->event.pressed) {
+ if (keymap_config.swap_lalt_lgui == false) {
+ register_code(KC_LANG2);
+ } else {
+ SEND_STRING(SS_LALT("`"));
+ }
+ } else {
+ unregister_code(KC_LANG2);
+ }
+ break;
+ #ifdef RGBLIGHT_ENABLE
+ case RGB_MOD:
+ if (record->event.pressed) {
+ rgblight_mode(RGB_current_mode);
+ rgblight_step();
+ RGB_current_mode = rgblight_config.mode;
+ }
+ break;
+ case RGBRST:
+ if (record->event.pressed) {
+ eeconfig_update_rgblight_default();
+ rgblight_enable();
+ RGB_current_mode = rgblight_config.mode;
+ }
+ break;
+ #endif
+ default:
+ result = true;
+ break;
+ }
+
+ UPDATE_KEYMAP_STATUS();
+ return result;
+}
+
+void matrix_init_user(void) {
+ #ifdef RGBLIGHT_ENABLE
+ RGB_current_mode = rgblight_config.mode;
+ #endif
+ //SSD1306 OLED init, make sure to add #define SSD1306OLED in config.h
+ #ifdef SSD1306OLED
+ iota_gfx_init(!has_usb()); // turns on the display
+ #endif
+}
+
+//SSD1306 OLED update loop, make sure to add #define SSD1306OLED in config.h
+#ifdef SSD1306OLED
+
+void matrix_scan_user(void) {
+ iota_gfx_task(); // this is what updates the display continuously
+}
+
+static inline void matrix_update(struct CharacterMatrix *dest,
+ const struct CharacterMatrix *source) {
+ if (memcmp(dest->display, source->display, sizeof(dest->display))) {
+ memcpy(dest->display, source->display, sizeof(dest->display));
+ dest->dirty = true;
+ }
+}
+
+static inline void render_status(struct CharacterMatrix *matrix) {
+
+ UPDATE_LED_STATUS();
+ RENDER_LED_STATUS(matrix);
+ RENDER_KEYMAP_STATUS(matrix);
+ UPDATE_LOCK_STATUS();
+ RENDER_LOCK_STATUS(matrix);
+ RENDER_KEY_STATUS(matrix);
+}
+
+void iota_gfx_task_user(void) {
+ struct CharacterMatrix matrix;
+
+ #if DEBUG_TO_SCREEN
+ if (debug_enable) {
+ return;
+ }
+ #endif
+
+ matrix_clear(&matrix);
+ if (is_master) {
+ render_status(&matrix);
+ }
+
+ matrix_update(&display, &matrix);
+}
+
+#endif