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authorChristopher Browne <cbbrowne@ca.afilias.info>2016-06-24 12:19:34 -0400
committerChristopher Browne <cbbrowne@ca.afilias.info>2016-06-24 12:19:34 -0400
commit4d79e224384464c8b42c770b3da09b9655d359e7 (patch)
tree7d14e742352d2237ab19fe49985bbacef47d7e6d /keyboards/sixkeyboard/readme.md
parenta4bdb0ac0e6d44c9c9a2d8910a5ca5b7fb49fcbf (diff)
parent40bfc7231e87c883c840967fdbe42a7c711805be (diff)
Merge branch 'master' of https://github.com/jackhumbert/qmk_firmware
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+# Techkeys SixKeyBoard
+
+[Get one here!](http://techkeys.us/collections/accessories/products/sixkeyboard)
+
+The schematic is like this:
+
+```
+ switches leds
+,--+--+--. ,--+--+--.
+|C7|B7|B5| |C6|B6|B4|
++--+--+--+ +--+--+--+
+|D6|D1|D4| |D5|D2|D3|
+`--+--+--' `--+--+--'
+```
+
+The LED on the bottom is `C4`. All 7 of the leds are turned on when the keyboard boots-up in the `sixkeyboard.c` file - backlight_enable is not required. The MCU is an Atmega16u2, so the flash memory is limited to 0x3000 bytes - the current setup uses just about all of that! I'm sure things can be opitimised a bit.
+
+There is a jumper on the bottom of the board (next to the USB port) that serves as a reset button - I drilled a hole in my case to allow for quick access via a screwdriver/metal object. \ No newline at end of file