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authorsatt99 <satt99kbd@gmail.com>2020-08-20 03:18:52 +0900
committerGitHub <noreply@github.com>2020-08-19 11:18:52 -0700
commite4a0a5f4e1e1a561939596fff09380dab8434d79 (patch)
treeb1a99bd03779c25574075c3c9c1ebbba2681fafd /keyboards/satt/vision/keymaps/default
parent993d4058a1537f82ee8eb0006e155ac8c8620af1 (diff)
[Keyboard] Vision keyboard by SatT (#9768)
* Add vision keyboard * Remove bootloader_defs.h * Update keyboards/satt/vision/readme.md * Change Vendor ID * Update keyboards/satt/vision/config.h * Update keyboards/satt/vision/rules.mk * Fix info.json * Apply suggestions from code review * Add license header * Apply suggestions from code review
Diffstat (limited to 'keyboards/satt/vision/keymaps/default')
-rw-r--r--keyboards/satt/vision/keymaps/default/keymap.c93
1 files changed, 93 insertions, 0 deletions
diff --git a/keyboards/satt/vision/keymaps/default/keymap.c b/keyboards/satt/vision/keymaps/default/keymap.c
new file mode 100644
index 0000000000..d7b3b00a88
--- /dev/null
+++ b/keyboards/satt/vision/keymaps/default/keymap.c
@@ -0,0 +1,93 @@
+/*
+Copyright 2012,2013 Jun Wako <wakojun@gmail.com>
+
+This program is free software: you can redistribute it and/or modify
+it under the terms of the GNU General Public License as published by
+the Free Software Foundation, either version 2 of the License, or
+(at your option) any later version.
+
+This program is distributed in the hope that it will be useful,
+but WITHOUT ANY WARRANTY; without even the implied warranty of
+MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
+GNU General Public License for more details.
+
+You should have received a copy of the GNU General Public License
+along with this program. If not, see <http://www.gnu.org/licenses/>.
+*/
+#include QMK_KEYBOARD_H
+
+
+// Each layer gets a name for readability, which is then used in the keymap matrix below.
+// The underscores don't mean anything - you can have a layer called STUFF or any other name.
+// Layer names don't all need to be of the same length, obviously, and you can also skip them
+// entirely and just use numbers.
+enum layer_names {
+ _QWERTY,
+ _LOWER,
+ _RAISE,
+ _ADJUST
+};
+
+enum custom_keycodes {
+ LOWER = SAFE_RANGE,
+ RAISE,
+};
+
+#define ADJUST MO(_ADJUST)
+
+const uint16_t keymaps[][MATRIX_ROWS][MATRIX_COLS] = {
+
+ [_QWERTY] = LAYOUT(
+ KC_PGUP, KC_ESC, KC_Q, KC_W, KC_E, KC_R, KC_T, KC_Y, KC_U, KC_I, KC_O, KC_P, KC_BSPC, KC_DEL,
+ KC_PGDN, KC_TAB, KC_A, KC_S, KC_D, KC_F, KC_G, KC_H, KC_J, KC_K, KC_L, KC_SCLN, KC_QUOT,
+ KC_LSFT, KC_Z, KC_X, KC_C, KC_V, KC_B, KC_B, KC_N, KC_M, KC_COMM, KC_DOT, KC_SLSH, ADJUST,
+ KC_LGUI, KC_LALT, LOWER, KC_SPC, RAISE, KC_ENT, KC_RALT, KC_RCTL
+ ),
+
+ [_LOWER] = LAYOUT(
+ _______, _______, KC_EXLM, KC_AT, KC_HASH, KC_DLR, KC_PERC, KC_CIRC, KC_AMPR, KC_ASTR, KC_LPRN, KC_RPRN, _______, _______,
+ _______, _______, _______, _______, _______, _______, KC_GRV, KC_BSLS, KC_MINS, KC_EQL, KC_LBRC, KC_RBRC, _______,
+ _______, _______, _______, _______, _______, KC_TILD, _______, KC_PIPE, KC_UNDS, KC_PLUS, KC_LCBR, KC_RCBR, _______,
+ _______, _______, _______, _______, _______, _______, _______, _______
+ ),
+
+ [_RAISE] = LAYOUT(
+ _______, _______, KC_1, KC_2, KC_3, KC_4, KC_5, KC_6, KC_7, KC_8, KC_9, KC_0, _______, _______,
+ _______, _______, _______, _______, _______, _______, _______, KC_LEFT, KC_DOWN, KC_UP, KC_RGHT, KC_END, _______,
+ _______, _______, _______, _______, _______, _______, KC_HOME, XXXXXXX, KC_PGDN, KC_PGUP, XXXXXXX, _______, _______,
+ _______, _______, _______, _______, _______, _______, _______, _______
+ ),
+
+ [_ADJUST] = LAYOUT(
+ RESET, _______, KC_F1, KC_F2, KC_F3, KC_F4, KC_F5, KC_F6, KC_F7, KC_F8, KC_F9, KC_F10, KC_F11, KC_F12,
+ _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______,
+ _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______,
+ _______, _______, _______, _______, _______, _______, _______, _______
+ )
+};
+
+bool process_record_user(uint16_t keycode, keyrecord_t *record) {
+ switch (keycode) {
+ case LOWER:
+ if (record->event.pressed) {
+ layer_on(_LOWER);
+ update_tri_layer(_LOWER, _RAISE, _ADJUST);
+ } else {
+ layer_off(_LOWER);
+ update_tri_layer(_LOWER, _RAISE, _ADJUST);
+ }
+ return false;
+ break;
+ case RAISE:
+ if (record->event.pressed) {
+ layer_on(_RAISE);
+ update_tri_layer(_LOWER, _RAISE, _ADJUST);
+ } else {
+ layer_off(_RAISE);
+ update_tri_layer(_LOWER, _RAISE, _ADJUST);
+ }
+ return false;
+ break;
+ }
+ return true;
+}