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authorrainsff <44819800+rainsff@users.noreply.github.com>2020-11-27 10:04:56 -0800
committerGitHub <noreply@github.com>2020-11-27 13:04:56 -0500
commitc41c8ff780996d1d46673ae802bff4dbc3a035b8 (patch)
tree93c15a8181eb488eaa9ef2c757778ff52ba89478 /keyboards/rainkeeb/keymaps/via
parentc21d5a09735e84412ee5b3efb4c3f5d3fc734393 (diff)
Add rainkeeb keyboard (#10875)
* Add rainkeeb Add support for rainkeeb * gpl license added * updated * Apply suggestions from code review Co-authored-by: ridingqwerty <george.g.koenig@gmail.com> * Apply suggestions from code review Co-authored-by: ridingqwerty <george.g.koenig@gmail.com> * Update info.json * via keymap added * updated keymap and .h to work properly * fixed oled code oops Co-authored-by: ridingqwerty <george.g.koenig@gmail.com>
Diffstat (limited to 'keyboards/rainkeeb/keymaps/via')
-rw-r--r--keyboards/rainkeeb/keymaps/via/keymap.c115
-rw-r--r--keyboards/rainkeeb/keymaps/via/rules.mk1
2 files changed, 116 insertions, 0 deletions
diff --git a/keyboards/rainkeeb/keymaps/via/keymap.c b/keyboards/rainkeeb/keymaps/via/keymap.c
new file mode 100644
index 0000000000..f68ab2ef08
--- /dev/null
+++ b/keyboards/rainkeeb/keymaps/via/keymap.c
@@ -0,0 +1,115 @@
+/* Copyright 2020 Regan Palmer
+ *
+ * This program is free software: you can redistribute it and/or modify
+ * it under the terms of the GNU General Public License as published by
+ * the Free Software Foundation, either version 2 of the License, or
+ * (at your option) any later version.
+ *
+ * This program is distributed in the hope that it will be useful,
+ * but WITHOUT ANY WARRANTY; without even the implied warranty of
+ * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
+ * GNU General Public License for more details.
+ *
+ * You should have received a copy of the GNU General Public License
+ * along with this program. If not, see <http://www.gnu.org/licenses/>.
+ */
+#include QMK_KEYBOARD_H
+
+enum layers {
+ _BASE,
+ _RAISE,
+ _ADJUST,
+ _GAME,
+};
+
+#define RAISE MO(_RAISE)
+#define ADJUST MO(_ADJUST)
+#define GAME TG(_GAME)
+const uint16_t PROGMEM keymaps[][MATRIX_ROWS][MATRIX_COLS] = {
+ [_BASE] = LAYOUT(
+ KC_Q, KC_W, KC_E, KC_R, KC_T, KC_Y, KC_U, KC_I, KC_O, KC_P,
+ KC_A, KC_S, KC_D, KC_F, KC_G, KC_MPLY, KC_H, KC_J, KC_K, KC_L, KC_ENT,
+ KC_Z, KC_X, KC_C, KC_V, KC_B, KC_PSCR, KC_N, KC_M, KC_COMM, KC_DOT, KC_BSPC,
+ KC_LCTL, KC_LALT, KC_LGUI, KC_LSFT, RAISE, KC_SPC, KC_RGUI, KC_RALT, KC_RCTL),
+
+ [_RAISE] = LAYOUT(
+ KC_1, KC_2, KC_3, KC_4, KC_5, KC_6, KC_7, KC_8, KC_9, KC_0,
+ KC_ESC, KC_GRV, KC_BSLS, KC_UP, KC_MINS, KC_TRNS, KC_LBRC, KC_RBRC, KC_SCLN, KC_QUOT, KC_TRNS,
+ KC_TAB, KC_CAPS, KC_LEFT, KC_DOWN, KC_RGHT, ADJUST, KC_EQL, KC_SLSH, KC_TRNS, KC_TRNS, KC_TRNS,
+ KC_TRNS, KC_TRNS, KC_TRNS, KC_TRNS, KC_TRNS, KC_TRNS, KC_TRNS, KC_TRNS, KC_TRNS),
+
+ [_ADJUST] = LAYOUT(
+ KC_F1, KC_F2, KC_F3, KC_F4, KC_F5, KC_F6, KC_F7, KC_F8, KC_F9, KC_F10,
+ KC_F11, KC_F12, KC_F13, KC_F14, KC_F15, GAME, KC_HOME, KC_PGDN, KC_PGUP, KC_END, KC_TRNS,
+ RESET, KC_TRNS, KC_TRNS, KC_TRNS, KC_TRNS, KC_TRNS, KC_INS, KC_DEL, KC_TRNS, KC_TRNS, KC_TRNS,
+ KC_TRNS, KC_TRNS, KC_TRNS, KC_TRNS, KC_TRNS, KC_TRNS, KC_TRNS, KC_TRNS, KC_TRNS),
+
+ [_GAME] = LAYOUT(
+ KC_Q, KC_W, KC_E, KC_R, KC_T, KC_Y, KC_U, KC_I, KC_O, KC_P,
+ KC_A, KC_S, KC_D, KC_F, KC_G, GAME, KC_H, KC_J, KC_K, KC_L, KC_ENT,
+ KC_Z, KC_X, KC_C, KC_V, KC_B, KC_PSCR, KC_N, KC_M, KC_COMM, KC_DOT, KC_BSPC,
+ KC_LCTL, KC_LALT, KC_LGUI, KC_LSFT, KC_NO, KC_SPC, KC_RGUI, KC_RALT, KC_RCTL)
+};
+
+void encoder_update_user(uint8_t index, bool clockwise) {
+ switch (get_highest_layer(layer_state)) {
+ case _BASE:
+ if (clockwise) {
+ tap_code(KC_VOLU);
+ } else {
+ tap_code(KC_VOLD);
+ }
+ break;
+ case _RAISE:
+ if (clockwise) {
+ tap_code(KC_MS_WH_DOWN);
+ } else {
+ tap_code(KC_MS_WH_UP);
+ }
+ break;
+ case _ADJUST:
+ if (clockwise) {
+ tap_code(KC_MS_WH_RIGHT);
+ } else {
+ tap_code(KC_MS_WH_LEFT);
+ }
+ break;
+ case _GAME:
+ if (clockwise) {
+ tap_code(KC_VOLU);
+ } else {
+ tap_code(KC_VOLD);
+ }
+ break;
+ }
+}
+
+char wpm[10];
+
+void oled_task_user(void) {
+ sprintf(wpm, "WPM: %03d", get_current_wpm());
+
+ // Host Keyboard Layer Status
+ oled_write_P(PSTR(" rainkeeb \n"), false);
+ oled_write_P(PSTR(" Layer: "), false);
+
+ switch (get_highest_layer(layer_state)) {
+ case _BASE:
+ oled_write_P(PSTR("Default\n"), false);
+ break;
+ case _RAISE:
+ oled_write_P(PSTR("Raise\n"), false);
+ break;
+ case _ADJUST:
+ oled_write_P(PSTR("Adjust\n"), false);
+ break;
+ case _GAME:
+ oled_write_P(PSTR("Game\n"), false);
+ break;
+ default:
+ // Or use the write_ln shortcut over adding '\n' to the end of your string
+ oled_write_ln_P(PSTR("Undefined"), false);
+ }
+ oled_write_P(PSTR(" "), false);
+ oled_write(wpm, false);
+}
diff --git a/keyboards/rainkeeb/keymaps/via/rules.mk b/keyboards/rainkeeb/keymaps/via/rules.mk
new file mode 100644
index 0000000000..036bd6d1c3
--- /dev/null
+++ b/keyboards/rainkeeb/keymaps/via/rules.mk
@@ -0,0 +1 @@
+VIA_ENABLE = yes \ No newline at end of file