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authorDrashna Jaelre <drashna@live.com>2020-10-26 23:09:11 -0700
committerGitHub <noreply@github.com>2020-10-27 17:09:11 +1100
commit33074bcbadbafa3a359efda5a45a9412e4eca7d2 (patch)
tree5682dd93d88aa91a91b2e111f1b2a1e5604d7633 /keyboards/ploopyco/trackball/rev1_005/config.h
parent555b1640b26fa09ea5f6b5bc7ea07dc654a326f9 (diff)
[Keyboard] Bug fixes and improvements to PloopyCo devices (#10573)
Co-authored-by: Ryan <fauxpark@gmail.com>
Diffstat (limited to 'keyboards/ploopyco/trackball/rev1_005/config.h')
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+/* Copyright 2020 Christopher Courtney, aka Drashna Jael're (@drashna) <drashna@live.com>
+ * Copyright 2019 Sunjun Kim
+ * Copyright 2020 Ploopy Corporation
+ *
+ * This program is free software: you can redistribute it and/or modify
+ * it under the terms of the GNU General Public License as published by
+ * the Free Software Foundation, either version 2 of the License, or
+ * (at your option) any later version.
+ *
+ * This program is distributed in the hope that it will be useful,
+ * but WITHOUT ANY WARRANTY; without even the implied warranty of
+ * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
+ * GNU General Public License for more details.
+ *
+ * You should have received a copy of the GNU General Public License
+ * along with this program. If not, see <http://www.gnu.org/licenses/>.
+ */
+
+#pragma once
+
+/*
+ * Keyboard Matrix Assignments
+ *
+ * Change this to how you wired your keyboard
+ * COLS: AVR pins used for columns, left to right
+ * ROWS: AVR pins used for rows, top to bottom
+ * DIODE_DIRECTION: COL2ROW = COL = Anode (+), ROW = Cathode (-, marked on diode)
+ * ROW2COL = ROW = Anode (+), COL = Cathode (-, marked on diode)
+ *
+ */
+#define DIRECT_PINS \
+ { \
+ { D4, D2, E6, B6, D7 } \
+ }
+
+// These pins are not broken out, and cannot be used normally.
+// They are set as output and pulled high, by default
+#define UNUSED_PINS \
+ { D1, D3, B4, B7, D6, C7, F6, F5, F3, F7 }
+
+// If board has a debug LED, you can enable it by defining this
+#define RGB_DI_PIN B5
+#define RGBLED_NUM 3
+#define RGBLIGHT_LIMIT_VAL 40
+#define RGBLIGHT_EFFECT_BREATHING
+#define RGBLIGHT_EFFECT_RAINBOW_MOOD
+#define RGBLIGHT_EFFECT_RAINBOW_SWIRL