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authorMechMerlin <30334081+mechmerlin@users.noreply.github.com>2019-09-25 12:55:27 -0700
committerDrashna Jaelre <drashna@live.com>2019-09-25 12:55:27 -0700
commit0850a8cb634febb92314af5a65a11e58b123e86f (patch)
tree34f3a19d2ba9f6c2820aa8cc438b238c16adf707 /keyboards/newgame40
parentc61d7d7cb001498e6edf09a9ebc6124c1fe6ed97 (diff)
65 ansi blocker everywhere (everywhere I can find) (#6805)
* e6.5 actually already had a 65_ansi_blocker LAYOUT macro, so just had to enable in rules. * Add the 65_ansi_blocker LAYOUT macro and enable in rules.mk * rename LAYOUT macro in .h and in the keymap.c as it was only a default keymap. Also enable in rules.mk * rename but also had to define the existing LAYOUT macro as the new one to prevent breakage of existing keymaps * add 65_ansi_blocker support for vinta * forgot to update the info.json on these * add new default layout 65_ansi_blocker support to alt * add 65_ansi_blocker support * undo changes
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