diff options
author | skullY <skullydazed@gmail.com> | 2017-08-16 15:08:16 -0700 |
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committer | Jack Humbert <jack.humb@gmail.com> | 2017-08-16 20:36:59 -0400 |
commit | 4e73b0b8d7750bcddc445b5a52008d4c6cea977d (patch) | |
tree | e6c54f5d0b334f1e0acc41b6406e8b26900f80b0 /keyboards/miuni32 | |
parent | 2ee0dc7793165eacfe7ee2a4994d557294988f18 (diff) |
Make the bulk of our keyboards match the readme.md standard
Diffstat (limited to 'keyboards/miuni32')
-rw-r--r-- | keyboards/miuni32/readme.md | 32 |
1 files changed, 9 insertions, 23 deletions
diff --git a/keyboards/miuni32/readme.md b/keyboards/miuni32/readme.md index 36696ddbcb..3f3ddc8dfb 100644 --- a/keyboards/miuni32/readme.md +++ b/keyboards/miuni32/readme.md @@ -1,28 +1,14 @@ -miuni32 keyboard firmware -====================== +miuni32 +======= -## Quantum MK Firmware +A compact 30% keyboard. -For the full Quantum feature list, see [the parent readme](/). +Keyboard Maintainer: QMK Community +Hardware Supported: miuni32 PCB +Hardware Availability: https://zealpc.net/products/miuni32 -## Building +Make example for this keyboard (after setting up your build environment): -Download or clone the whole firmware and navigate to the keyboards/miuni32 folder. Once your dev env is setup, you'll be able to type `make` to generate your .hex - you can then use the Teensy Loader to program your .hex file. + make miuni32-default -Depending on which keymap you would like to use, you will have to compile slightly differently. - -### Default - -To build with the default keymap, simply run `make default`. - -### Other Keymaps - -Several version of keymap are available in advance but you are recommended to define your favorite layout yourself. To define your own keymap create a folder with the name of your keymap in the keymaps folder, and see keymap documentation (you can find in top readme.md) and existant keymap files. - -To build the firmware binary hex file with a keymap just do `make` with a keymap like this: - -``` -$ make [default|jack|<name>] -``` - -Keymaps follow the format **__\<name\>.c__** and are stored in the `keymaps` folder. +See [build environment setup](https://docs.qmk.fm/build_environment_setup.html) then the [make instructions](https://docs.qmk.fm/make_instructions.html) for more information. |