diff options
author | Daniel Prilik <danielprilik@gmail.com> | 2019-04-03 18:30:47 -0700 |
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committer | Drashna Jaelre <drashna@live.com> | 2019-04-03 18:30:47 -0700 |
commit | 763b26cdb98c2702f7b2f8de239d4edba0fa4065 (patch) | |
tree | a99e15e1cb9be30eb5786e5ea1d3de809339b87b /keyboards/massdrop/ctrl/keymaps/default_md/keymap.c | |
parent | 63177760deaf23bb1f676974cecf211676285604 (diff) |
RGB Matrix support for Massdrop CTRL/ALT (#5328)
* port Massdrop CTRL/ALT to use RGB Matrix
Co-authored-by: Matt Schneeberger <helluvamatt@gmail.com>
* Massdrop lighting support working
This commit is to get the Massdrop lighting code working again through use of the compilation define USE_MASSDROP_CONFIGURATOR added to a keymap's rules.mk.
Added keymaps for both CTRL and ALT named default_md and mac_md. These should be used if the Massdrop style lighting is desired.
* Updating config based on testing results with patrickmt & compile errors
* Updates for PR5328
For CTRL and ALT:
Moved location of new RGB Matrix macros from config_led.h to config.h.
Added RGB_MATRIX_LED_FLUSH_LIMIT (time between flushes) to config.h for correct LED driver update timing.
Re-added missing breathing code for when Massdrop configurator mode is defined.
* remove prilik keymap form PR
Diffstat (limited to 'keyboards/massdrop/ctrl/keymaps/default_md/keymap.c')
-rw-r--r-- | keyboards/massdrop/ctrl/keymaps/default_md/keymap.c | 226 |
1 files changed, 226 insertions, 0 deletions
diff --git a/keyboards/massdrop/ctrl/keymaps/default_md/keymap.c b/keyboards/massdrop/ctrl/keymaps/default_md/keymap.c new file mode 100644 index 0000000000..16f88ffe1d --- /dev/null +++ b/keyboards/massdrop/ctrl/keymaps/default_md/keymap.c @@ -0,0 +1,226 @@ +#include QMK_KEYBOARD_H + +enum ctrl_keycodes { + L_BRI = SAFE_RANGE, //LED Brightness Increase //Working + L_BRD, //LED Brightness Decrease //Working + L_PTN, //LED Pattern Select Next //Working + L_PTP, //LED Pattern Select Previous //Working + L_PSI, //LED Pattern Speed Increase //Working + L_PSD, //LED Pattern Speed Decrease //Working + L_T_MD, //LED Toggle Mode //Working + L_T_ONF, //LED Toggle On / Off //Broken + L_ON, //LED On //Broken + L_OFF, //LED Off //Broken + L_T_BR, //LED Toggle Breath Effect //Working + L_T_PTD, //LED Toggle Scrolling Pattern Direction //Working + U_T_AGCR, //USB Toggle Automatic GCR control //Working + DBG_TOG, //DEBUG Toggle On / Off // + DBG_MTRX, //DEBUG Toggle Matrix Prints // + DBG_KBD, //DEBUG Toggle Keyboard Prints // + DBG_MOU, //DEBUG Toggle Mouse Prints // + MD_BOOT //Restart into bootloader after hold timeout //Working +}; + +#define TG_NKRO MAGIC_TOGGLE_NKRO //Toggle 6KRO / NKRO mode + +keymap_config_t keymap_config; + +const uint16_t PROGMEM keymaps[][MATRIX_ROWS][MATRIX_COLS] = { + [0] = LAYOUT( + KC_ESC, KC_F1, KC_F2, KC_F3, KC_F4, KC_F5, KC_F6, KC_F7, KC_F8, KC_F9, KC_F10, KC_F11, KC_F12, KC_PSCR, KC_SLCK, KC_PAUS, \ + KC_GRV, KC_1, KC_2, KC_3, KC_4, KC_5, KC_6, KC_7, KC_8, KC_9, KC_0, KC_MINS, KC_EQL, KC_BSPC, KC_INS, KC_HOME, KC_PGUP, \ + KC_TAB, KC_Q, KC_W, KC_E, KC_R, KC_T, KC_Y, KC_U, KC_I, KC_O, KC_P, KC_LBRC, KC_RBRC, KC_BSLS, KC_DEL, KC_END, KC_PGDN, \ + KC_CAPS, KC_A, KC_S, KC_D, KC_F, KC_G, KC_H, KC_J, KC_K, KC_L, KC_SCLN, KC_QUOT, KC_ENT, \ + KC_LSFT, KC_Z, KC_X, KC_C, KC_V, KC_B, KC_N, KC_M, KC_COMM, KC_DOT, KC_SLSH, KC_RSFT, KC_UP, \ + KC_LCTL, KC_LGUI, KC_LALT, KC_SPC, KC_RALT, MO(1), KC_APP, KC_RCTL, KC_LEFT, KC_DOWN, KC_RGHT \ + ), + [1] = LAYOUT( + _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, KC_MUTE, _______, _______, \ + _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, KC_MPLY, KC_MSTP, KC_VOLU, \ + L_T_BR, L_PSD, L_BRI, L_PSI, _______, _______, _______, _______, U_T_AGCR,_______, _______, _______, _______, _______, KC_MPRV, KC_MNXT, KC_VOLD, \ + L_T_PTD, L_PTP, L_BRD, L_PTN, _______, _______, _______, _______, _______, _______, _______, _______, _______, \ + _______, L_T_MD, L_T_ONF, _______, _______, MD_BOOT, TG_NKRO, _______, _______, _______, _______, _______, _______, \ + _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______ \ + ), + /* + [X] = LAYOUT( + _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, \ + _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, \ + _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, \ + _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, \ + _______, _______, _______, _______, _______, _______, TG_NKRO, _______, _______, _______, _______, _______, _______, \ + _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______ \ + ), + */ +}; + +// Runs just one time when the keyboard initializes. +void matrix_init_user(void) { +}; + +// Runs constantly in the background, in a loop. +void matrix_scan_user(void) { +}; + +#define MODS_SHIFT (get_mods() & MOD_BIT(KC_LSHIFT) || get_mods() & MOD_BIT(KC_RSHIFT)) +#define MODS_CTRL (get_mods() & MOD_BIT(KC_LCTL) || get_mods() & MOD_BIT(KC_RCTRL)) +#define MODS_ALT (get_mods() & MOD_BIT(KC_LALT) || get_mods() & MOD_BIT(KC_RALT)) + +bool process_record_user(uint16_t keycode, keyrecord_t *record) { + static uint32_t key_timer; + + switch (keycode) { + case L_BRI: + if (record->event.pressed) { + if (LED_GCR_STEP > LED_GCR_MAX - gcr_desired) gcr_desired = LED_GCR_MAX; + else gcr_desired += LED_GCR_STEP; + if (led_animation_breathing) gcr_breathe = gcr_desired; + } + return false; + case L_BRD: + if (record->event.pressed) { + if (LED_GCR_STEP > gcr_desired) gcr_desired = 0; + else gcr_desired -= LED_GCR_STEP; + if (led_animation_breathing) gcr_breathe = gcr_desired; + } + return false; + case L_PTN: + if (record->event.pressed) { + if (led_animation_id == led_setups_count - 1) led_animation_id = 0; + else led_animation_id++; + } + return false; + case L_PTP: + if (record->event.pressed) { + if (led_animation_id == 0) led_animation_id = led_setups_count - 1; + else led_animation_id--; + } + return false; + case L_PSI: + if (record->event.pressed) { + led_animation_speed += ANIMATION_SPEED_STEP; + } + return false; + case L_PSD: + if (record->event.pressed) { + led_animation_speed -= ANIMATION_SPEED_STEP; + if (led_animation_speed < 0) led_animation_speed = 0; + } + return false; + case L_T_MD: + if (record->event.pressed) { + led_lighting_mode++; + if (led_lighting_mode > LED_MODE_MAX_INDEX) led_lighting_mode = LED_MODE_NORMAL; + } + return false; + case L_T_ONF: + if (record->event.pressed) { + led_enabled = !led_enabled; + I2C3733_Control_Set(led_enabled); + } + return false; + case L_ON: + if (record->event.pressed) { + led_enabled = 1; + I2C3733_Control_Set(led_enabled); + } + return false; + case L_OFF: + if (record->event.pressed) { + led_enabled = 0; + I2C3733_Control_Set(led_enabled); + } + return false; + case L_T_BR: + if (record->event.pressed) { + led_animation_breathing = !led_animation_breathing; + if (led_animation_breathing) { + gcr_breathe = gcr_desired; + led_animation_breathe_cur = BREATHE_MIN_STEP; + breathe_dir = 1; + } + } + return false; + case L_T_PTD: + if (record->event.pressed) { + led_animation_direction = !led_animation_direction; + } + return false; + case U_T_AGCR: + if (record->event.pressed && MODS_SHIFT && MODS_CTRL) { + TOGGLE_FLAG_AND_PRINT(usb_gcr_auto, "USB GCR auto mode"); + } + return false; + case DBG_TOG: + if (record->event.pressed) { + TOGGLE_FLAG_AND_PRINT(debug_enable, "Debug mode"); + } + return false; + case DBG_MTRX: + if (record->event.pressed) { + TOGGLE_FLAG_AND_PRINT(debug_matrix, "Debug matrix"); + } + return false; + case DBG_KBD: + if (record->event.pressed) { + TOGGLE_FLAG_AND_PRINT(debug_keyboard, "Debug keyboard"); + } + return false; + case DBG_MOU: + if (record->event.pressed) { + TOGGLE_FLAG_AND_PRINT(debug_mouse, "Debug mouse"); + } + return false; + case MD_BOOT: + if (record->event.pressed) { + key_timer = timer_read32(); + } else { + if (timer_elapsed32(key_timer) >= 500) { + reset_keyboard(); + } + } + return false; + default: + return true; //Process all other keycodes normally + } +} + +led_instruction_t led_instructions[] = { + //LEDs are normally inactive, no processing is performed on them + //Flags are used in matching criteria for an LED to be active and indicate how to color it + //Flags can be found in tmk_core/protocol/arm_atsam/led_matrix.h (prefixed with LED_FLAG_) + //LED IDs can be found in config_led.h in the keyboard's directory + //Examples are below + + //All LEDs use the user's selected pattern (this is the factory default) + { .flags = LED_FLAG_USE_ROTATE_PATTERN }, + + //Specific LEDs use the user's selected pattern while all others are off + // { .flags = LED_FLAG_MATCH_ID | LED_FLAG_USE_ROTATE_PATTERN, .id0 = 0xFFFFFFFF, .id1 = 0xAAAAAAAA, .id2 = 0x55555555, .id3 = 0x11111111 }, + + //Specific LEDs use specified RGB values while all others are off + // { .flags = LED_FLAG_MATCH_ID | LED_FLAG_USE_RGB, .id0 = 0xFF, .id1 = 0x00FF, .id2 = 0x0000FF00, .id3 = 0xFF000000, .r = 75, .g = 150, .b = 225 }, + + //All LEDs use the user's selected pattern + //On layer 1, all key LEDs (except the top row which keeps active pattern) are red while all edge LEDs are green + //When layer 1 is active, key LEDs use red (id0 32 - 17: 1111 1111 1111 1111 0000 0000 0000 0000 = 0xFFFF0000) (except top row 16 - 1) + //When layer 1 is active, key LEDs use red (id1 64 - 33: 1111 1111 1111 1111 1111 1111 1111 1111 = 0xFFFFFFFF) + //When layer 1 is active, key LEDs use red (id2 87 - 65: 0000 0000 0111 1111 1111 1111 1111 1111 = 0x007FFFFF) + //When layer 1 is active, edge LEDs use green (id2 95 - 88: 1111 1111 1000 0000 0000 0000 0000 0000 = 0xFF800000) + //When layer 1 is active, edge LEDs use green (id3 119 - 96: 0000 0000 1111 1111 1111 1111 1111 1111 = 0x00FFFFFF) + // { .flags = LED_FLAG_USE_ROTATE_PATTERN }, + // { .flags = LED_FLAG_MATCH_ID | LED_FLAG_MATCH_LAYER | LED_FLAG_USE_RGB, .id0 = 0xFFFF0000, .id1 = 0xFFFFFFFF, .id2 = 0x007FFFFF, .r = 255, .layer = 1 }, + // { .flags = LED_FLAG_MATCH_ID | LED_FLAG_MATCH_LAYER | LED_FLAG_USE_RGB, .id2 = 0xFF800000, .id3 = 0x00FFFFFF, .g = 127, .layer = 1 }, + + //All key LEDs use red while edge LEDs use the active pattern + //All key LEDs use red (id0 32 - 1: 1111 1111 1111 1111 1111 1111 1111 1111 = 0xFFFFFFFF) + //All key LEDs use red (id1 64 - 33: 1111 1111 1111 1111 1111 1111 1111 1111 = 0xFFFFFFFF) + //All key LEDs use red (id2 87 - 65: 0000 0000 0111 1111 1111 1111 1111 1111 = 0x007FFFFF) + //Edge uses active pattern (id2 95 - 88: 1111 1111 1000 0000 0000 0000 0000 0000 = 0xFF800000) + //Edge uses active pattern (id3 119 - 96: 0000 0000 1111 1111 1111 1111 1111 1111 = 0x00FFFFFF) + // { .flags = LED_FLAG_MATCH_ID | LED_FLAG_USE_RGB, .id0 = 0xFFFFFFFF, .id1 = 0xFFFFFFFF, .id2 = 0x007FFFFF, .r = 255 }, + // { .flags = LED_FLAG_MATCH_ID | LED_FLAG_USE_ROTATE_PATTERN , .id2 = 0xFF800000, .id3 = 0x00FFFFFF }, + + //end must be set to 1 to indicate end of instruction set + { .end = 1 } +}; 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