diff options
author | Takeshi ISHII <2170248+mtei@users.noreply.github.com> | 2022-04-22 06:33:08 +0900 |
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committer | GitHub <noreply@github.com> | 2022-04-21 14:33:08 -0700 |
commit | 8f692e22e3ce176671bbdde51478ce0e6a57875b (patch) | |
tree | 88f676a2390648c72a0032e21384e3a41cf0bd8e /keyboards/helix/rev2/keymaps/default/oled_display.c | |
parent | 969c68a9ad1474f578e69469807cf5e3405cd3ae (diff) |
Helix/rev2 move to split common (#16723)
Diffstat (limited to 'keyboards/helix/rev2/keymaps/default/oled_display.c')
-rw-r--r-- | keyboards/helix/rev2/keymaps/default/oled_display.c | 196 |
1 files changed, 127 insertions, 69 deletions
diff --git a/keyboards/helix/rev2/keymaps/default/oled_display.c b/keyboards/helix/rev2/keymaps/default/oled_display.c index 824d2e4d86..ad5558869f 100644 --- a/keyboards/helix/rev2/keymaps/default/oled_display.c +++ b/keyboards/helix/rev2/keymaps/default/oled_display.c @@ -18,10 +18,6 @@ #include <string.h> #include QMK_KEYBOARD_H -#ifdef SSD1306OLED - #include "ssd1306.h" -#endif - // Each layer gets a name for readability, which is then used in the keymap matrix below. // The underscores don't mean anything - you can have a layer called STUFF or any other name. // Layer names don't all need to be of the same length, obviously, and you can also skip them @@ -35,10 +31,15 @@ enum layer_number { _ADJUST }; -//SSD1306 OLED update loop, make sure to add #define SSD1306OLED in config.h -#if defined(SSD1306OLED) || defined(OLED_ENABLE) +//assign the right code to your layers for OLED display +#define L_BASE 0 +#define L_LOWER (1<<_LOWER) +#define L_RAISE (1<<_RAISE) +#define L_ADJUST (1<<_ADJUST) +#define L_ADJUST_TRI (L_ADJUST|L_RAISE|L_LOWER) -# if defined(OLED_ENABLE) +//OLED update loop +#ifdef OLED_ENABLE oled_rotation_t oled_init_user(oled_rotation_t rotation) { if (is_keyboard_master()) { return OLED_ROTATION_0; @@ -46,12 +47,120 @@ oled_rotation_t oled_init_user(oled_rotation_t rotation) { return OLED_ROTATION_180; } } -# else -# define oled_write(data,flag) matrix_write(matrix, data) -# define oled_write_P(data,flag) matrix_write_P(matrix, data) + +static void render_rgbled_status(bool full) { +# ifdef RGBLIGHT_ENABLE + char buf[30]; + if (RGBLIGHT_MODES > 1 && rgblight_is_enabled()) { + if (full) { + snprintf(buf, sizeof(buf), " LED %2d: %d,%d,%d ", + rgblight_get_mode(), + rgblight_get_hue()/RGBLIGHT_HUE_STEP, + rgblight_get_sat()/RGBLIGHT_SAT_STEP, + rgblight_get_val()/RGBLIGHT_VAL_STEP); + } else { + snprintf(buf, sizeof(buf), "[%2d] ", rgblight_get_mode()); + } + oled_write(buf, false); + } # endif +} + +static void render_layer_status(void) { + // Define layers here, Have not worked out how to have text displayed for each layer. Copy down the number you see and add a case for it below + char buf[10]; + oled_write_P(PSTR("Layer: "), false); + switch (layer_state) { + case L_BASE: + oled_write_P(PSTR("Default"), false); + break; + case L_RAISE: + oled_write_P(PSTR("Raise"), false); + break; + case L_LOWER: + oled_write_P(PSTR("Lower"), false); + break; + case L_ADJUST: + case L_ADJUST_TRI: + oled_write_P(PSTR("Adjust"), false); + break; + default: + oled_write_P(PSTR("Undef-"), false); + snprintf(buf,sizeof(buf), "%ld", layer_state); + oled_write(buf, false); + } + oled_write_P(PSTR("\n"), false); +} + +void render_status(void) { + // Render to mode icon + static const char os_logo[][2][3] PROGMEM = {{{0x95,0x96,0},{0xb5,0xb6,0}},{{0x97,0x98,0},{0xb7,0xb8,0}}}; + if (is_mac_mode()) { + oled_write_P(os_logo[0][0], false); + oled_write_P(PSTR("\n"), false); + oled_write_P(os_logo[0][1], false); + } else { + oled_write_P(os_logo[1][0], false); + oled_write_P(PSTR("\n"), false); + oled_write_P(os_logo[1][1], false); + } + + oled_write_P(PSTR(" "), false); + render_layer_status(); + + // Host Keyboard LED Status + led_t led_state = host_keyboard_led_state(); + oled_write_P(led_state.num_lock ? PSTR("NUMLOCK") : PSTR(" "), false); + oled_write_P(led_state.caps_lock ? PSTR("CAPS") : PSTR(" "), false); + oled_write_P(led_state.scroll_lock ? PSTR("SCLK") : PSTR(" "), false); + oled_advance_page(true); + render_rgbled_status(true); + oled_write_P(PSTR("\n"), false); +} + +bool oled_task_user(void) { + +# if DEBUG_TO_SCREEN + if (debug_enable) { + return; + } +# endif + + if (is_keyboard_master()) { + render_status(); + } else { + render_helix_logo(); + render_rgbled_status(false); + render_layer_status(); + } + return false; +} +#endif // end of OLED_ENABLE + +//SSD1306 OLED update loop +/* + The following code is left as a sample to help you transition from SSD1306OLED to OLED_ENABLE. + + * `matrix_write(matrix, data)` is replaced by `oled_write(data, false)`. + * `matrix_write_P(matrix, data)` is replaced by `oled_write_P(data, false)`. + * It is no longer necessary to call `iota_gfx_task()`. + * `matrix_update()` are no longer needed. + * `iota_gfx_task_user()` is no longer needed. Instead, `bool oled_task_user(void)` is provided. + + 以下のコードは、SSD1306OLED から OLED_ENABLE に移行する助けになるようにサンプルとして残してあります。 + + * `matrix_write(matrix, data)` は、`oled_write(data, false)` に書き換えます。 + * `matrix_write_P(matrix, data)` は、`oled_write_P(data, false)` に書き換えます。 + * `iota_gfx_task()` を呼び出す必要はなくなります。 + * `matrix_update()` は不要になります。 + * `iota_gfx_task_user()` は不要になります。代りに `bool oled_task_user(void)` を用意します。 + */ + +#ifdef SSD1306OLED +#include "ssd1306.h" +#define oled_write(data,flag) matrix_write(matrix, data) +#define oled_write_P(data,flag) matrix_write_P(matrix, data) -# ifdef SSD1306OLED void matrix_scan_user(void) { iota_gfx_task(); // this is what updates the display continuously } @@ -63,16 +172,7 @@ void matrix_update(struct CharacterMatrix *dest, dest->dirty = true; } } -# endif - -//assign the right code to your layers for OLED display -#define L_BASE 0 -#define L_LOWER (1<<_LOWER) -#define L_RAISE (1<<_RAISE) -#define L_ADJUST (1<<_ADJUST) -#define L_ADJUST_TRI (L_ADJUST|L_RAISE|L_LOWER) -# ifdef SSD1306OLED static void render_logo(struct CharacterMatrix *matrix) { static const char helix_logo[] PROGMEM ={ @@ -82,13 +182,8 @@ static void render_logo(struct CharacterMatrix *matrix) { 0}; oled_write_P(helix_logo, false); } -# endif -# ifdef SSD1306OLED static void render_rgbled_status(bool full, struct CharacterMatrix *matrix) { -# else -static void render_rgbled_status(bool full) { -# endif # ifdef RGBLIGHT_ENABLE char buf[30]; if (RGBLIGHT_MODES > 1 && rgblight_is_enabled()) { @@ -106,11 +201,7 @@ static void render_rgbled_status(bool full) { # endif } -# ifdef SSD1306OLED static void render_layer_status(struct CharacterMatrix *matrix) { -# else -static void render_layer_status(void) { -# endif // Define layers here, Have not worked out how to have text displayed for each layer. Copy down the number you see and add a case for it below char buf[10]; oled_write_P(PSTR("Layer: "), false); @@ -136,11 +227,7 @@ static void render_layer_status(void) { oled_write_P(PSTR("\n"), false); } -# ifdef SSD1306OLED void render_status(struct CharacterMatrix *matrix) { -# else -void render_status(void) { -# endif // Render to mode icon static const char os_logo[][2][3] PROGMEM = {{{0x95,0x96,0},{0xb5,0xb6,0}},{{0x97,0x98,0},{0xb7,0xb8,0}}}; if (is_mac_mode()) { @@ -154,11 +241,7 @@ void render_status(void) { } oled_write_P(PSTR(" "), false); -# ifdef SSD1306OLED render_layer_status(matrix); -# else - render_layer_status(); -# endif // Host Keyboard LED Status led_t led_state = host_keyboard_led_state(); @@ -166,35 +249,28 @@ void render_status(void) { oled_write_P(led_state.caps_lock ? PSTR("CAPS") : PSTR(" "), false); oled_write_P(led_state.scroll_lock ? PSTR("SCLK") : PSTR(" "), false); oled_write_P(PSTR("\n"), false); -# ifdef SSD1306OLED render_rgbled_status(true, matrix); -# else - render_rgbled_status(true); - oled_write_P(PSTR("\n"), false); -# endif } - -# ifdef SSD1306OLED -# if OLED_UPDATE_INTERVAL > 0 +# if OLED_UPDATE_INTERVAL > 0 uint16_t oled_update_timeout; -# endif +# endif void iota_gfx_task_user(void) { struct CharacterMatrix matrix; -# if DEBUG_TO_SCREEN +# if DEBUG_TO_SCREEN if (debug_enable) { return; } -# endif +# endif -#if OLED_UPDATE_INTERVAL > 0 +# if OLED_UPDATE_INTERVAL > 0 if (timer_elapsed(oled_update_timeout) < OLED_UPDATE_INTERVAL) { return; } oled_update_timeout = timer_read(); -#endif +# endif matrix_clear(&matrix); if (is_keyboard_master()) { render_status(&matrix); @@ -205,23 +281,5 @@ void iota_gfx_task_user(void) { } matrix_update(&display, &matrix); } -# else -bool oled_task_user(void) { -# if DEBUG_TO_SCREEN - if (debug_enable) { - return; - } -# endif - - if (is_keyboard_master()) { - render_status(); - } else { - render_helix_logo(); - render_rgbled_status(false); - render_layer_status(); - } - return false; -} -# endif -#endif +#endif // end of SSD1306OLED |