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author | milestogo <milestogo@users.noreply.github.com> | 2017-02-09 23:23:39 -0800 |
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committer | milestogo <milestogo@users.noreply.github.com> | 2017-02-09 23:23:39 -0800 |
commit | 5ac0e6e6aee64c9b8fade79aaf22bc839e2c6b47 (patch) | |
tree | e25eae673fc64a89f0a9497302241d7982205132 /keyboards/handwired/MS-sculpt-mobile/readme.md | |
parent | b0dfb037dc0b8b20fd87b3c88449a2ce20ff80e1 (diff) |
dumber sculpt build
Diffstat (limited to 'keyboards/handwired/MS-sculpt-mobile/readme.md')
-rw-r--r-- | keyboards/handwired/MS-sculpt-mobile/readme.md | 58 |
1 files changed, 58 insertions, 0 deletions
diff --git a/keyboards/handwired/MS-sculpt-mobile/readme.md b/keyboards/handwired/MS-sculpt-mobile/readme.md new file mode 100644 index 0000000000..58029b50db --- /dev/null +++ b/keyboards/handwired/MS-sculpt-mobile/readme.md @@ -0,0 +1,58 @@ + +This is a way to take a Microsoft ergonomic bluetooth keyboard, and make it +into a hard-wired keyboard running QMK. + +The keyboard is known under several different names: +Mobile Bluetooth 5000, Mobile 6000, Sculpt mobile, and Asus rebranded + +I had a stack of them,since they're cheap on ebay, travel well, and are just ergo enough. + +The ribbon cable is 1mm pitch, which is hard to hand solder. I bought a cheap set of +"pitch adapter" boards https://www.amazon.com/Double-Sided-0-4mm-1-0-Adapter-60mmx38mm/dp/B00OK42118 + +Cut the original ribbon cable sockets off the bluetooth board using a razor, they're hard to desolder. +They're also allow the cable to be inserted on top or bottom. + +If I was going to do it again, I'd make the MCU connection come out the top of the keyboard +and avoid the wires dangling out the bottom. + +As I was debugging the matrix, I started to get random failures. In desparation I tried a second MCU, +but had the same problems. It turns out that the ribbon cable connections can get worn. Shave a +half millimeter off the end of the ribbon cable & the errors go away. + +My method for discovering the matrix was to set up a KEYMAP macro that included all pins. +See MATRIX_TESTING_KEYMAP if you need it. Then set up a keymap that has all printable symbols +in the first 4 rows. test each key & record output. Then switch the printable symbols to the +bottom 4 rows & repeat. This was enough to show the matrix. + + +The full original keymap for the sculpt is + A B C D E F G H ---> +0 b n m , . / +1 g h " +2 7 8 9 0 Del PgUp +3 p [ ] \ +4 y u i o +5 ~ - += j k l ; 5 +6 a s d q w e, Up left +7 F7 F8 F9 F10 F11 F12 f + +-----> I J K L M N O P Q R +0 Caps FN +1 Vol+ mute Rctl vol- pgdn LCTL +2 Rshift LShift +3 Ralt LAlt +4 LGUI +5 6 bakspc 1 2 3 4 F4 F5 F6 +6 Down right spc F1 F2 F3 tab +7 r t z x c v enter Esc + +This works with 18 cols + 8 rows on a Teensy++, or Arm based Teensy. + +The Astar mini has all pins exposed , so you can do 18x8 +If you want a speaker, LEDs &etc, you'll need to free up a pin. I recommend joining columns +R and L to the same pin. + +Building - edit rules.mk to set ASTAR=1 or comment it out for teensy2++ + + |