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authorJames Young <18669334+noroadsleft@users.noreply.github.com>2020-10-16 14:23:32 -0700
committerGitHub <noreply@github.com>2020-10-16 22:23:32 +0100
commit87317a3af66065c2ff350d85c7b3bbc4f8a2cb9f (patch)
tree03d562bafc69220bf7b4afdc7dd609b933afcaee /keyboards/gh60/v1p3/readme.md
parent92b7dff3aebb3583b5ca3e3862ea08d44f6f24cd (diff)
[Keyboard] GH60 v1.3 (#10575)
* [Keyboard] GH60 v1.3 Support * clean up info.json Update key sizes and positioning. * add readme * add image to readme * fix up info.json LAYOUT_all * add LAYOUT_60_ansi I'm guessing at this based on a photo of the PCB. Chances are high that this isn't fully functional. * add matrix block comment to v1p3.h * add default_ansi keymap * add keymap readme files * fix LAYOUT_60_ansi macro * enable 60_ansi Community Layout support * add layouts for 60_ansi_arrow Add LAYOUT_60_ansi_arrow and LAYOUT_60_ansi_arrow_split_bs macros. (The user helping me test runs the split Backspace variant.) * add Tsangan, HHKB, and 64_ansi layout macros * add factory keymaps and layout info * update copyright headers I mean... if someone's gotta "own" this code... * fix broken factory_* keymaps
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+# GH60 v1.3
+
+![GH60 v1.3](https://raw.githubusercontent.com/noroadsleft/qmk_images/master/keyboards/gh60/v1p3/pcb_bottom.jpg)
+
+A 60% with USB Type-C, in-switch backlight, and RGB Underglow. Also called GH60 RGB.
+
+* Keyboard Maintainer: [The QMK Community](https://github.com/qmk)
+* Hardware Supported: GH60 V1.3 PCB, ATmega32U4
+* Hardware Availability: [NPKC RGB CP Store on AliExpress](https://www.aliexpress.com/i/32851321035.html)
+
+Make example for this keyboard (after setting up your build environment):
+
+ make gh60/v1p3:default
+
+Flashing example for this keyboard:
+
+ make gh60/v1p3:default:flash
+
+## Layouts
+
+[Reference Image](https://raw.githubusercontent.com/noroadsleft/qmk_images/master/keyboards/gh60/v1p3/layouts.jpg)
+
+The `factory_*` keymaps are based on KBFirmware JSON files provided by the vendor. Layouts 1 (Minila), 3 (Poker), 5, 7, 9, and HHKB (not pictured) have keymaps present.
+
+See the [build environment setup](https://docs.qmk.fm/#/getting_started_build_tools) and the [make instructions](https://docs.qmk.fm/#/getting_started_make_guide) for more information. Brand new to QMK? Start with our [Complete Newbs Guide](https://docs.qmk.fm/#/newbs).