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authorpeepeetee <43021794+peepeetee@users.noreply.github.com>2022-02-12 11:54:48 +0800
committerGitHub <noreply@github.com>2022-02-11 19:54:48 -0800
commit17c0ca6fa4f7b6f65b4442c2f5bc32fee914b376 (patch)
treeaecec74184b82d75dd19e4566cf04a3423c6e3c6 /keyboards/gboards/butterstick/sten.h
parent52d6f07a829baf38e16b61f1804bf5dd555ab45d (diff)
[Keyboard] move g heavy industry boards into /gboards (#16040)
Co-authored-by: zvecr <git@zvecr.com>
Diffstat (limited to 'keyboards/gboards/butterstick/sten.h')
-rw-r--r--keyboards/gboards/butterstick/sten.h84
1 files changed, 84 insertions, 0 deletions
diff --git a/keyboards/gboards/butterstick/sten.h b/keyboards/gboards/butterstick/sten.h
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+++ b/keyboards/gboards/butterstick/sten.h
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+// 2019, g Heavy Industries
+// Blessed mother of Christ, please keep this readable
+// and protect us from segfaults. For thine is the clock,
+// the slave and the master. Until we return from main.
+//
+// Amen.
+
+#include QMK_KEYBOARD_H
+#include "mousekey.h"
+#include "keymap.h"
+#include "keymap_steno.h"
+#include "wait.h"
+
+extern size_t keymapsCount; // Total keymaps
+extern uint32_t cChord; // Current Chord
+extern uint32_t stenoLayers[]; // Chords that simulate QMK layers
+extern size_t stenoLayerCount; // Number of simulated layers
+
+// Function defs
+void processChord(bool useFakeSteno);
+uint32_t processQwerty(bool lookup);
+uint32_t processFakeSteno(bool lookup);
+void saveState(uint32_t cChord);
+void restoreState(void);
+
+// Macros for use in keymap.c
+void SEND(uint8_t kc);
+void REPEAT(void);
+void SET_STICKY(uint32_t);
+void SWITCH_LAYER(int);
+void CLICK_MOUSE(uint8_t);
+
+// Keymap helper
+#define P(chord, act) if (cChord == (chord)) { if (!lookup) {act;} return chord;}
+#define PC(chord, act) if (cChord == (chord)) { if (!lookup) {act;} return chord;} \
+ for(int i = 0; i < stenoLayerCount; i++) { \
+ uint32_t refChord = stenoLayers[i] | chord; \
+ if (cChord == (refChord)) { if (!lookup) {act;} return refChord;}; \
+}
+
+// Shift to internal representation
+// i.e) S(teno)R(ight)F
+#define STN(n) (1L<<n)
+enum ORDER {
+ SFN = 0, SPWR, SST1, SST2, SST3, SST4, SNUML, SNUMR,
+ SLSU, SLSD, SLT, SLK, SLP, SLW, SLH, SLR, SLA, SLO,
+ SRE, SRU, SRF, SRR, SRP, SRB, SRL, SRG, SRT, SRS, SRD, SRZ, SRES1, SRES2
+};
+
+// Break it all out
+#define FN STN(SFN)
+#define PWR STN(SPWR)
+#define ST1 STN(SST1)
+#define ST2 STN(SST2)
+#define ST3 STN(SST3)
+#define ST4 STN(SST4)
+#define LNO STN(SNUML) // STN1-6
+#define RNO STN(SNUMR) // STN7-C
+#define RES1 STN(SRES1) // Use reserved for sticky state
+#define RES2 STN(SRES2)
+
+#define LSU STN(SLSU)
+#define LSD STN(SLSD)
+#define LFT STN(SLT) // (L)e(F)t (T), preprocessor conflict
+#define LK STN(SLK)
+#define LP STN(SLP)
+#define LW STN(SLW)
+#define LH STN(SLH)
+#define LR STN(SLR)
+#define LA STN(SLA)
+#define LO STN(SLO)
+
+#define RE STN(SRE)
+#define RU STN(SRU)
+#define RF STN(SRF)
+#define RR STN(SRR)
+#define RP STN(SRP)
+#define RB STN(SRB)
+#define RL STN(SRL)
+#define RG STN(SRG)
+#define RT STN(SRT)
+#define RS STN(SRS)
+#define RD STN(SRD)
+#define RZ STN(SRZ)