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authorVictor Pivert <76471338+piv3rt@users.noreply.github.com>2021-05-13 08:52:55 +0200
committerGitHub <noreply@github.com>2021-05-12 23:52:55 -0700
commit3efd94014ff363f107c563da623259286dedad1c (patch)
treeddc017df95e66afb67524964ced81afba1f8b043 /keyboards/dztech/dz60rgb/keymaps/piv3rt/keymap.c
parentad0e6b6291a51252603124c9b85fea631aa10ee8 (diff)
piv3rt keymap for dztech/dz60rgb (#12591)
* Create piv3rt's keymap * Use tabs's LED as a caps lock indicator * Fix indentation (tabs -> spaces) * Set inital LED matrix color & mode * Rename layers and add an RGBRST keycode * Disable unused RGB effects * Add RGB profiles * Use ESC's LED as a num lock indicator * Light up the keypad when _NUM layer is active * Realign layers * Remove legacy layer * Fix CAPS key macro * Reduce TAPPING_TERM to 100 * Change the caps LED to red and display the numlock one on special layers * Add french accentuated caps + minor improvements on layers * Remove left numpad * Add french quotation marks * Add key KC_NUBS * Add terminal copy/paste * Disable led profile on wakeup * Change the default color * Add AMD replay and record keys * Add a MacOS layer * Move Numpad * Add GPLv2 license information * Optimise custom RGB matrix * Move keypad toggle and disable MAC led indicator * Remove unnecessary check for RGB matrix
Diffstat (limited to 'keyboards/dztech/dz60rgb/keymaps/piv3rt/keymap.c')
-rw-r--r--keyboards/dztech/dz60rgb/keymaps/piv3rt/keymap.c230
1 files changed, 230 insertions, 0 deletions
diff --git a/keyboards/dztech/dz60rgb/keymaps/piv3rt/keymap.c b/keyboards/dztech/dz60rgb/keymaps/piv3rt/keymap.c
new file mode 100644
index 0000000000..b4b77b392d
--- /dev/null
+++ b/keyboards/dztech/dz60rgb/keymaps/piv3rt/keymap.c
@@ -0,0 +1,230 @@
+/*
+This program is free software: you can redistribute it and/or modify
+it under the terms of the GNU General Public License as published by
+the Free Software Foundation, either version 2 of the License, or
+(at your option) any later version.
+
+This program is distributed in the hope that it will be useful,
+but WITHOUT ANY WARRANTY; without even the implied warranty of
+MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
+GNU General Public License for more details.
+
+You should have received a copy of the GNU General Public License
+along with this program. If not, see <http://www.gnu.org/licenses/>.
+*/
+
+#include QMK_KEYBOARD_H
+
+#define LT_DEL LT(_RGB, KC_DEL)
+#define LT_CAPS LT(_FNC, KC_CAPS)
+#define LM_LALT LM(_FNC, MOD_LALT)
+#define LM_NALT LM(_NUM, MOD_LALT)
+#define RSFT_SL RSFT_T(KC_SLSH)
+#define RALT_F6 RALT_T(KC_F6)
+#define CTLINS LCTL(KC_INS) // Ctrl + Insert (terminal copy)
+#define SFTINS LSFT(KC_INS) // Shift + Insert (terminal paste)
+#define AMDREP LCTL(LSFT(KC_S)) // AMD Replay
+#define AMDREC LCTL(LSFT(KC_E)) // AMD Record
+
+enum piv3rt_layers {
+ _DEF,
+ _MAC,
+ _FNC,
+ _RGB,
+ _NUM,
+};
+
+enum piv3rt_keycodes {
+ RGB_RST = SAFE_RANGE,
+ RGB_PCY, // Cycle through RGB profiles
+ RGB_000, // Turn everything off except profiles
+ EACUTE, // French É for Windows
+ CCED, // French Ç for Windows
+ AGRAVE, // French À for Windows
+ FRQLT, // French ≪ for Windows
+ FRQGT, // French ≫ for Windows
+};
+
+enum piv3rt_rgbprofiles {
+ CSGO,
+ TEXT,
+ OFF, // Should be the last item
+};
+
+enum piv3rt_rgbprofiles current_profile = OFF;
+
+const uint16_t PROGMEM keymaps[][MATRIX_ROWS][MATRIX_COLS] = {
+ [_DEF] = LAYOUT(
+ KC_GESC, KC_1, KC_2, KC_3, KC_4, KC_5, KC_6, KC_7, KC_8, KC_9, KC_0, KC_MINS, KC_EQL, KC_BSPC,
+ KC_TAB, KC_Q, KC_W, KC_E, KC_R, KC_T, KC_Y, KC_U, KC_I, KC_O, KC_P, KC_LBRC, KC_RBRC, KC_BSLS,
+ LT_CAPS, KC_A, KC_S, KC_D, KC_F, KC_G, KC_H, KC_J, KC_K, KC_L, KC_SCLN, KC_QUOT, KC_ENT,
+ KC_LSFT, KC_Z, KC_X, KC_C, KC_V, KC_B, KC_N, KC_M, KC_COMM, KC_DOT, RSFT_SL, KC_UP, LT_DEL,
+ KC_LCTL, KC_LGUI, LM_LALT, KC_SPC, RALT_F6, MO(_FNC), KC_LEFT, KC_DOWN, KC_RGHT
+ ),
+ [_MAC] = LAYOUT(
+ _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______,
+ _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______,
+ _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______,
+ _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______,
+ KC_LGUI, KC_LCTL, KC_LGUI, _______, _______, _______, _______, _______, _______
+ ),
+ [_FNC] = LAYOUT(
+ _______, KC_F1, KC_F2, KC_F3, KC_F4, KC_F5, KC_F6, KC_F7, KC_F8, KC_F9, KC_F10, KC_F11, KC_F12, KC_DEL,
+ _______, AGRAVE, KC_UP, EACUTE, _______, KC_INS, _______, _______, KC_UP, KC_UP, KC_PGUP, KC_HOME, KC_PSCR, KC_NUBS,
+ _______, KC_HOME, KC_DOWN, KC_END, CTLINS, SFTINS, _______, KC_LEFT, KC_DOWN, KC_RGHT, KC_PGDN, KC_END, KC_F8,
+ _______, _______, KC_CALC, CCED, _______, _______, _______, _______, FRQLT, FRQGT, TG(_NUM), KC_VOLU, KC_MUTE,
+ _______, TG(_MAC), LM_NALT, _______, KC_MPLY, _______, KC_MPRV, KC_VOLD, KC_MNXT
+ ),
+ [_RGB] = LAYOUT(
+ _______, KC_F1, KC_F2, KC_F3, KC_F4, KC_F5, KC_F6, KC_F7, KC_F8, KC_F9, KC_F10, KC_F11, KC_F12, KC_DEL,
+ _______, RGB_TOG, _______, RGB_HUI, RGB_HUD, RGB_SAI, RGB_SAD, RGB_VAI, RGB_VAD, RGB_MOD, _______, _______, _______, RESET,
+ _______, _______, _______, _______, _______, RGB_PCY, _______, _______, RGB_SPI, RGB_SPD, _______, _______, EEP_RST,
+ _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, RGB_000, _______,
+ _______, _______, _______, RGB_RST, _______, _______, KC_PWR, AMDREC, AMDREP
+ ),
+ [_NUM] = LAYOUT(
+ KC_NLCK, _______, _______, _______, _______, _______, _______, _______, KC_P7, KC_P8, KC_P9, _______, _______, _______,
+ _______, _______, _______, _______, _______, _______, _______, _______, KC_P4, KC_P5, KC_P6, _______, _______, _______,
+ _______, _______, _______, _______, _______, _______, _______, _______, KC_P1, KC_P2, KC_P3, KC_PENT, KC_PENT,
+ _______, _______, _______, _______, _______, _______, _______, _______, KC_P0, KC_PDOT, TG(_NUM), _______, _______,
+ _______, _______, _______, KC_PENT, _______, _______, _______, _______, _______
+ ),
+};
+
+void reset_leds(void) {
+ current_profile = OFF;
+ rgblight_enable();
+ rgblight_mode(RGBLIGHT_MODE_STATIC_LIGHT);
+ rgb_matrix_sethsv(0x6a, 0x33, 0xff);
+}
+
+void suspend_wakeup_init_user(void) {
+ current_profile = OFF;
+}
+
+bool process_record_user(uint16_t keycode, keyrecord_t *record) {
+ switch (keycode) {
+ case RGB_RST:
+ if (record->event.pressed) {
+ reset_leds();
+ }
+ return false;
+ break;
+ case RGB_PCY:
+ if (record->event.pressed) {
+ // Cycle through RGB profiles
+ current_profile = current_profile == OFF ? 0 : current_profile + 1;
+ }
+ return false;
+ break;
+ case RGB_000:
+ if (record->event.pressed) {
+ rgb_matrix_sethsv(0, 0, 0);
+ }
+ return false;
+ break;
+ case EACUTE:
+ if (record->event.pressed) {
+ SEND_STRING(SS_DOWN(X_LALT) SS_TAP(X_P0) SS_TAP(X_P2) SS_TAP(X_P0) SS_TAP(X_P1) SS_UP(X_LALT));
+ }
+ return false;
+ break;
+ case CCED:
+ if (record->event.pressed) {
+ SEND_STRING(SS_DOWN(X_LALT) SS_TAP(X_P0) SS_TAP(X_P1) SS_TAP(X_P9) SS_TAP(X_P9) SS_UP(X_LALT));
+ }
+ return false;
+ break;
+ case AGRAVE:
+ if (record->event.pressed) {
+ SEND_STRING(SS_DOWN(X_LALT) SS_TAP(X_P0) SS_TAP(X_P1) SS_TAP(X_P9) SS_TAP(X_P2) SS_UP(X_LALT));
+ }
+ return false;
+ break;
+ case FRQLT:
+ if (record->event.pressed) {
+ SEND_STRING(SS_DOWN(X_LALT) SS_TAP(X_P1) SS_TAP(X_P7) SS_TAP(X_P4) SS_UP(X_LALT));
+ }
+ return false;
+ break;
+ case FRQGT:
+ if (record->event.pressed) {
+ SEND_STRING(SS_DOWN(X_LALT) SS_TAP(X_P1) SS_TAP(X_P7) SS_TAP(X_P5) SS_UP(X_LALT));
+ }
+ return false;
+ break;
+ }
+ return true;
+};
+
+void rgb_matrix_indicators_advanced_user(uint8_t led_min, uint8_t led_max) {
+ led_t led_state = host_keyboard_led_state();
+
+ if (led_state.caps_lock) {
+ // Tab key = 27
+ RGB_MATRIX_INDICATOR_SET_COLOR(27, 0xff, 0x00, 0x00);
+ }
+
+ if (led_state.num_lock && (layer_state_is(_FNC) || layer_state_is(_NUM))) {
+ // ESC key = 13
+ RGB_MATRIX_INDICATOR_SET_COLOR(13, 0xff, 0x55, 0x55);
+ }
+
+ if (layer_state_is(_NUM)) {
+ // Num pad
+ for (int i=0; i<3; i++) {
+ RGB_MATRIX_INDICATOR_SET_COLOR(3 + i, 0xff, 0x55, 0x55);
+ RGB_MATRIX_INDICATOR_SET_COLOR(17 + i, 0xff, 0x55, 0x55);
+ RGB_MATRIX_INDICATOR_SET_COLOR(30 + i, 0xff, 0x55, 0x55);
+ }
+ RGB_MATRIX_INDICATOR_SET_COLOR(43, 0xff, 0x00, 0x00);
+ return;
+ }
+
+ if (layer_state_is(_RGB)) {
+ // AMD record and replay
+ RGB_MATRIX_INDICATOR_SET_COLOR(54, 0x00, 0xff, 0x00);
+ RGB_MATRIX_INDICATOR_SET_COLOR(55, 0xff, 0x00, 0x00);
+ }
+
+ if (current_profile == CSGO) {
+ // Moves
+ RGB_MATRIX_INDICATOR_SET_COLOR(25, 0xff, 0x00, 0x00);
+ RGB_MATRIX_INDICATOR_SET_COLOR(39, 0xff, 0x00, 0x00);
+ RGB_MATRIX_INDICATOR_SET_COLOR(38, 0xff, 0x00, 0x00);
+ RGB_MATRIX_INDICATOR_SET_COLOR(37, 0xff, 0x00, 0x00);
+
+ // Grenades
+ RGB_MATRIX_INDICATOR_SET_COLOR(4, 0x00, 0xff, 0x00);
+ RGB_MATRIX_INDICATOR_SET_COLOR(3, 0xff, 0x66, 0x00);
+ RGB_MATRIX_INDICATOR_SET_COLOR(2, 0x66, 0x66, 0x22);
+ RGB_MATRIX_INDICATOR_SET_COLOR(1, 0xff, 0xff, 0xff);
+
+ // Primary
+ RGB_MATRIX_INDICATOR_SET_COLOR(18, 0xff, 0x00, 0x00);
+ RGB_MATRIX_INDICATOR_SET_COLOR(17, 0x99, 0x33, 0x00);
+ RGB_MATRIX_INDICATOR_SET_COLOR(16, 0x00, 0xff, 0x00);
+
+ // Secondary
+ RGB_MATRIX_INDICATOR_SET_COLOR(32, 0x66, 0x66, 0x22);
+ RGB_MATRIX_INDICATOR_SET_COLOR(31, 0x00, 0x00, 0xff);
+
+ // Equipment
+ RGB_MATRIX_INDICATOR_SET_COLOR(30, 0xff, 0x00, 0xff);
+ RGB_MATRIX_INDICATOR_SET_COLOR(29, 0x00, 0x00, 0xff);
+ RGB_MATRIX_INDICATOR_SET_COLOR(28, 0x33, 0x66, 0x99);
+ RGB_MATRIX_INDICATOR_SET_COLOR(0, 0x33, 0x66, 0x99);
+ } else if (current_profile == TEXT) {
+ // Letters
+ for (int i=0; i<7; i++) {
+ RGB_MATRIX_INDICATOR_SET_COLOR(17 + i, 0x33, 0x66, 0x99);
+ RGB_MATRIX_INDICATOR_SET_COLOR(31 + i, 0x33, 0x66, 0x99);
+ RGB_MATRIX_INDICATOR_SET_COLOR(46 + i, 0x33, 0x66, 0x99);
+ }
+ RGB_MATRIX_INDICATOR_SET_COLOR(38, 0x33, 0x66, 0x99);
+ RGB_MATRIX_INDICATOR_SET_COLOR(39, 0x33, 0x66, 0x99);
+ RGB_MATRIX_INDICATOR_SET_COLOR(24, 0x33, 0x66, 0x99);
+ RGB_MATRIX_INDICATOR_SET_COLOR(25, 0x33, 0x66, 0x99);
+ RGB_MATRIX_INDICATOR_SET_COLOR(26, 0x33, 0x66, 0x99);
+ }
+}