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authorThomas Baart <mail@thomasbaart.nl>2019-02-05 19:19:56 +0100
committerDrashna Jaelre <drashna@live.com>2019-02-05 10:19:56 -0800
commit47051f506fd4888bbb55fa7981cb7b24827f3d1b (patch)
tree88628409bc9d63bfb0999be7f5b328ff5421b365 /keyboards/dz60/keymaps/tailcall
parent7df9e584fa1ee31ab5bb35b1c7fa09845cba0a80 (diff)
Add One Shot Key callbacks (#4697)
* Added callbacks to one shot modifier changes * Altered signature of callback functions * Reordered the callback methods, shortened brief documentation * Added One Shot Modifier callback documentation * First attempt at unit tests * Revert "First attempt at unit tests" This reverts commit 5ec21a782202c0d74cf21cb852bd319f0c8b4842. * Simplified oneshot function implementations * Made clear_oneshot_locked_mods to be conform action_util.h, adhering to the (void) signature * Made used datatypes for oneshot mods consistently unsigned integers * Corrected callback to call clear callback when clear_oneshot_locked_mods is invoked * Simplified oneshot equals statements * Corrected return type and signature of get and set oneshot locked mods * Consolidated one shot callbacks, added initial layer callback version * Fixed non-updating one shot layer variable after timeout or other clear, added code comments * Added better one shot key docs
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