diff options
author | QMK Bot <hello@qmk.fm> | 2021-03-25 07:06:41 +0000 |
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committer | QMK Bot <hello@qmk.fm> | 2021-03-25 07:06:41 +0000 |
commit | 921f1ba4cf9ec406ec723bbe3f51f65a7bb58e16 (patch) | |
tree | 7ef4afcbe757444609c325707f1a0b5788ee5449 /keyboards/crkbd | |
parent | 1bb04ea598c4a010694fcd5204c10d2c5b773998 (diff) | |
parent | c59fb1b477c4877fc29aeec8fe5f98dbf8788369 (diff) |
Merge remote-tracking branch 'origin/master' into develop
Diffstat (limited to 'keyboards/crkbd')
-rw-r--r-- | keyboards/crkbd/keymaps/armand1m/config.h | 3 | ||||
-rw-r--r-- | keyboards/crkbd/keymaps/armand1m/keymap.c | 68 | ||||
-rw-r--r-- | keyboards/crkbd/keymaps/armand1m/readme.md | 31 |
3 files changed, 72 insertions, 30 deletions
diff --git a/keyboards/crkbd/keymaps/armand1m/config.h b/keyboards/crkbd/keymaps/armand1m/config.h index df109a347b..405d329640 100644 --- a/keyboards/crkbd/keymaps/armand1m/config.h +++ b/keyboards/crkbd/keymaps/armand1m/config.h @@ -45,4 +45,7 @@ along with this program. If not, see <http://www.gnu.org/licenses/>. #define RGBLIGHT_VAL_STEP 17 #endif +#define ONESHOT_TAP_TOGGLE 3 /* Tapping this number of times holds the key until tapped once again. */ +#define ONESHOT_TIMEOUT 5000 /* Time (in ms) before the one shot key is released */ + #define OLED_FONT_H "keyboards/crkbd/lib/glcdfont.c" diff --git a/keyboards/crkbd/keymaps/armand1m/keymap.c b/keyboards/crkbd/keymaps/armand1m/keymap.c index da68cc2def..420661e594 100644 --- a/keyboards/crkbd/keymaps/armand1m/keymap.c +++ b/keyboards/crkbd/keymaps/armand1m/keymap.c @@ -19,48 +19,58 @@ along with this program. If not, see <http://www.gnu.org/licenses/>. #include QMK_KEYBOARD_H +enum custom_keycodes { + ARROW_FUNCTION = SAFE_RANGE +}; + +bool process_record_user(uint16_t keycode, keyrecord_t *record) { + switch (keycode) { + case ARROW_FUNCTION: + if (record->event.pressed) { + SEND_STRING("() => {}"); + } else { + SEND_STRING(SS_TAP(X_LEFT) SS_TAP(X_ENTER)); + } + return false; + } + + return true; +}; + const uint16_t PROGMEM keymaps[][MATRIX_ROWS][MATRIX_COLS] = { [0] = LAYOUT_split_3x6_3( - //,-----------------------------------------------------. ,-----------------------------------------------------. - KC_TAB, KC_Q, KC_W, KC_E, KC_R, KC_T, KC_Y, KC_U, KC_I, KC_O, KC_P, KC_BSPC, - //|--------+--------+--------+--------+--------+--------| |--------+--------+--------+--------+--------+--------| - LT(1, KC_ESC), LT(2, KC_A), KC_S, KC_D, KC_F, KC_G, KC_H, KC_J, KC_K, KC_L, KC_SCLN, KC_QUOT, - //|--------+--------+--------+--------+--------+--------| |--------+--------+--------+--------+--------+--------| - KC_LSFT, MT(MOD_LCTL, KC_Z), KC_X, KC_C, KC_V, KC_B, KC_N, KC_M, KC_COMM, KC_DOT, MT(MOD_RCTL, KC_SLSH), KC_RSFT, - //|--------+--------+--------+--------+--------+--------+--------| |--------+--------+--------+--------+--------+--------+--------| - KC_LALT, LGUI(KC_SPACE), LGUI_T(KC_SPC), MT(MOD_RSFT, KC_ENT), LT(2, KC_BSPC), KC_RALT - //`--------------------------' '--------------------------´ + KC_TAB, KC_Q, KC_W, KC_E, KC_R, KC_T, KC_Y, KC_U, KC_I, KC_O, KC_P, KC_BSPC, + LT(1, KC_ESC), LT(2, KC_A), LT(3, KC_S), KC_D, KC_F, KC_G, KC_H, KC_J, KC_K, KC_L, KC_SCLN, KC_QUOT, + OSM(MOD_LSFT), MT(MOD_LCTL, KC_Z), KC_X, KC_C, KC_V, KC_B, KC_N, KC_M, KC_COMM, KC_DOT, MT(MOD_RCTL, KC_SLSH), OSM(MOD_RSFT), + KC_LALT, LGUI(KC_SPACE), LGUI_T(KC_SPC), MT(MOD_RSFT, KC_ENT), MO(2), KC_RALT ), [1] = LAYOUT_split_3x6_3( - //,-----------------------------------------------------. ,-----------------------------------------------------. - _______, KC_1, KC_2, KC_3, KC_4, KC_5, KC_6, KC_7, KC_8, KC_9, KC_0, _______, - //|--------+--------+--------+--------+--------+--------| |--------+--------+--------+--------+--------+--------| - _______, XXXXXXX, XXXXXXX, XXXXXXX, XXXXXXX, XXXXXXX, KC_LEFT, KC_DOWN, KC_UP,KC_RIGHT, XXXXXXX, _______, - //|--------+--------+--------+--------+--------+--------| |--------+--------+--------+--------+--------+--------| - _______, XXXXXXX, XXXXXXX, XXXXXXX, XXXXXXX, XXXXXXX, XXXXXXX, XXXXXXX, XXXXXXX, XXXXXXX, XXXXXXX, _______, - //|--------+--------+--------+--------+--------+--------+--------| |--------+--------+--------+--------+--------+--------+--------| - _______, _______, _______, _______, _______, _______ - //`--------------------------' '--------------------------´ + _______, KC_1, KC_2, KC_3, KC_4, KC_5, KC_6, KC_7, KC_8, KC_9, KC_0, _______, + _______, XXXXXXX, XXXXXXX, XXXXXXX, XXXXXXX, XXXXXXX, KC_LEFT, KC_DOWN, KC_UP, KC_RIGHT, XXXXXXX, _______, + _______, XXXXXXX, XXXXXXX, XXXXXXX, XXXXXXX, XXXXXXX, XXXXXXX, XXXXXXX, _______, _______, _______, _______, + _______, _______, _______, _______, _______, _______ ), [2] = LAYOUT_split_3x6_3( - //,-----------------------------------------------------. ,-----------------------------------------------------. - _______, KC_EXLM, KC_AT, KC_HASH, KC_DLR, KC_PERC, KC_CIRC, KC_AMPR, KC_ASTR, KC_LPRN, KC_RPRN, _______, - //|--------+--------+--------+--------+--------+--------| |--------+--------+--------+--------+--------+--------| - _______, XXXXXXX, XXXXXXX, XXXXXXX, XXXXXXX, XXXXXXX, KC_MINS, KC_EQL, KC_LBRC, KC_RBRC, KC_BSLS, KC_GRV, - //|--------+--------+--------+--------+--------+--------| |--------+--------+--------+--------+--------+--------| - _______, XXXXXXX, XXXXXXX, XXXXXXX, XXXXXXX, XXXXXXX, KC_UNDS, KC_PLUS, KC_LCBR, KC_RCBR, KC_PIPE, KC_TILD, - //|--------+--------+--------+--------+--------+--------+--------| |--------+--------+--------+--------+--------+--------+--------| - _______, _______, _______, _______, _______, _______ - //`--------------------------' '--------------------------´ - ) + _______, KC_EXLM, KC_AT, KC_HASH, KC_DLR, KC_PERC, KC_CIRC, KC_AMPR, KC_ASTR, KC_LPRN, KC_RPRN, _______, + _______, XXXXXXX, XXXXXXX, XXXXXXX, ARROW_FUNCTION, KC_LT, KC_MINS, KC_EQL, KC_LBRC, KC_RBRC, KC_BSLS, KC_GRV, + _______, XXXXXXX, XXXXXXX, XXXXXXX, XXXXXXX, KC_GT, KC_UNDS, KC_PLUS, KC_LCBR, KC_RCBR, KC_PIPE, KC_TILD, + _______, _______, _______, _______, _______, _______ + ), + + [3] = LAYOUT_split_3x6_3( + _______, XXXXXXX, XXXXXXX, XXXXXXX, LALT(LSFT(KC_0)), XXXXXXX, XXXXXXX, XXXXXXX, XXXXXXX, XXXXXXX, LGUI(LSFT(KC_4)), XXXXXXX, + _______, XXXXXXX, XXXXXXX, XXXXXXX, XXXXXXX, XXXXXXX, XXXXXXX, LGUI(KC_MINS), LGUI(KC_PLUS), XXXXXXX, XXXXXXX, XXXXXXX, + _______, XXXXXXX, XXXXXXX, XXXXXXX, XXXXXXX, XXXXXXX, XXXXXXX, XXXXXXX, XXXXXXX, XXXXXXX, XXXXXXX, XXXXXXX, + _______, _______, _______, _______, _______, _______ + ), }; #ifdef OLED_DRIVER_ENABLE oled_rotation_t oled_init_user(oled_rotation_t rotation) { if (!is_master) { - return OLED_ROTATION_180; // flips the display 180 degrees if offhand + return OLED_ROTATION_180; // flips the display 180 degrees if offhand } return rotation; } diff --git a/keyboards/crkbd/keymaps/armand1m/readme.md b/keyboards/crkbd/keymaps/armand1m/readme.md index 11479263bf..0d10ae17d0 100644 --- a/keyboards/crkbd/keymaps/armand1m/readme.md +++ b/keyboards/crkbd/keymaps/armand1m/readme.md @@ -1,6 +1,6 @@ # armand1m crkbd layout -This is the personal layout for [@armand1m](https://github.com/armand1m) +This is the personal layout for [@armand1m](https://go.d1m.dev/github) This layout is heavily inspired in my personal Moonlander layout, optimized for my own personal usage. @@ -8,6 +8,35 @@ As of the date of this writing, my environment runs OS X Big Sur with yabai and I am a huge fan of ModTaps, so this layout will contain some of those to allow for a better experience in such a small keyboard like the crkbd. +## Layout + +You can find `json` files for http://www.keyboard-layout-editor.com/ in the keymap folder. + +Here are some screenshots for convenience: + +Base Layer:<br/> +<a href="https://ibb.co/fYZw3yj"><img src="https://i.ibb.co/0j1b06H/Screen-Shot-2021-03-15-at-4-58-43-PM.png" alt="Base Layer" border="0"></a> + +Numbers Layer:<br/> +<a href="https://ibb.co/30Vg1tS"><img src="https://i.ibb.co/hKr3sp2/Screen-Shot-2021-03-15-at-5-18-07-PM.png" alt="Numbers Layer" border="0"></a> + +Symbols Layer:<br/> +<a href="https://ibb.co/ryCg4pS"><img src="https://i.ibb.co/q1tzkgf/Screen-Shot-2021-03-15-at-5-18-33-PM.png" alt="Symbols Layer" border="0"></a> + +## Choices + +Every keymap is pretty unique and tailored to suit it's main creators needs. Here are some of my choices for the keys and their explanations: + + - Left thumb acts as Space when tapping but as Command when holding: this makes my life so much easier in OS X. Having command reachable all the time just feels right to me and Mod Taps help me a lot on this. + + - Right thumb acts as Enter when tapping but as Right Shift when holding: this is more of an experiment. I usually use shift on my pinkies. It is an interesting feature but I often forget about it. + + - Esc lives in the home row, before A. It also acts as a layer toggle to the numbers layer when held. Having the LT to the numbers layer here allows me to actually reach the number 1 pretty nicely and other numbers on the left hand pretty easily. + + - Keys on the home row are used to switch to layers, so "A" goes to layer 2 when held. I started making this in the Moonlander and migrated the practice, but still sometimes I use the MO 2 on the right thumb. + + - One Shot Keys are enabled for the shifts on the pinkies. If you press it twice: it will lock on shift until pressed again (pretty much like caps lock). These are handy when you're typing and just don't want to hold shift to have a capitalized word. + ## Usage In case you have `qmk` installed: |