diff options
author | Richard Baptist <rpbaptist@users.noreply.github.com> | 2019-10-02 18:39:43 +0200 |
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committer | Drashna Jaelre <drashna@live.com> | 2019-10-02 09:39:43 -0700 |
commit | 482ec79e5997b7ecab5102a0536fa3908ab68d02 (patch) | |
tree | 6cc91f873a66b4a0e7ca281064dbfe88ef2342c4 /keyboards/crkbd/keymaps/rpbaptist/keymap.c | |
parent | fa8359fa1af7177a4818dd31f37cb5f8fe14f362 (diff) |
[Keymap] Add personal CRKBD keymap (#6843)
* Add personal keymap
* Additional readme note
* Fix typo's in readme
* Additional layer key info in readme
* Update keyboards/crkbd/keymaps/rpbaptist/config.h
Co-Authored-By: Drashna Jaelre <drashna@live.com>
* Update keyboards/crkbd/keymaps/rpbaptist/rules.mk
Co-Authored-By: Drashna Jaelre <drashna@live.com>
* Update keyboards/crkbd/keymaps/rpbaptist/keymap.c
Co-Authored-By: fauxpark <fauxpark@gmail.com>
* Remove redundant config
* Remove disabling of NO_ACTION_MACRO and NO_ACTION_FUNCTION
* Remove layer keycode macros
* Use layer_state_t instead of uint32_t
Co-Authored-By: Drashna Jaelre <drashna@live.com>
* Use get_highest_layer instead of biton32
Co-Authored-By: Drashna Jaelre <drashna@live.com>
* OLED_ROTATION_90 instead of 180
Co-Authored-By: Drashna Jaelre <drashna@live.com>
* Use get_highest_layer instead of biton32
Co-Authored-By: Drashna Jaelre <drashna@live.com>
* Use get_highest_layer instead of biton32
Co-Authored-By: Drashna Jaelre <drashna@live.com>
* Revert "OLED_ROTATION_90 instead of 180"
This reverts commit f14a4353ab6719c6e4e8974a4d17f8b91940de56.
It messed up the logo on slave
* Use IS_LED_ON function to check LED status
Co-Authored-By: fauxpark <fauxpark@gmail.com>
Diffstat (limited to 'keyboards/crkbd/keymaps/rpbaptist/keymap.c')
-rw-r--r-- | keyboards/crkbd/keymaps/rpbaptist/keymap.c | 234 |
1 files changed, 234 insertions, 0 deletions
diff --git a/keyboards/crkbd/keymaps/rpbaptist/keymap.c b/keyboards/crkbd/keymaps/rpbaptist/keymap.c new file mode 100644 index 0000000000..932641a9f8 --- /dev/null +++ b/keyboards/crkbd/keymaps/rpbaptist/keymap.c @@ -0,0 +1,234 @@ +#include QMK_KEYBOARD_H + +extern uint8_t is_master; + +enum layer_names { + _COLEMAKDHM, + _GAMING, + _GAMING_EXT, + _NUM, + _FN, + _NAV, + _UTIL +}; + +// Base layers +#define COLEMAK DF(_COLEMAKDHM) +#define GAMING DF(_GAMING) + +// Layer toggle and switch +#define T_NAV TT(_NAV) +#define S_NAV MO(_NAV) + +#define T_NUM TT(_NUM) +#define S_NUM MO(_NUM) + +// Layer keys with functionality on tap +#define FN_TAB LT(_FN, KC_TAB) +#define NAV_0 LT(_NAV, KC_0) +#define EXT_SF LT(_GAMING_EXT, KC_LSHIFT) + +// Tap/mod keys +#define RCTBR RCTL_T(KC_RBRACKET) +#define LCTBR LCTL_T(KC_LBRACKET) + +#define SFSPC LSFT_T(KC_SPACE) +#define SFENT LSFT_T(KC_ENTER) + +// Global tab forward and backward +#define TBFWD LCTL(KC_TAB) +#define TBBCK LCTL(LSFT(KC_TAB)) + +// Custom key for NUM layer +#define CTEQL RCTL_T(KC_EQL) + +// € +#define KC_EUR ALGR(KC_5) + +const uint16_t PROGMEM keymaps[][MATRIX_ROWS][MATRIX_COLS] = { + [_COLEMAKDHM] = LAYOUT( \ + //,-----------------------------------------------------. ,-----------------------------------------------------. + KC_ESC, KC_Q, KC_W, KC_F, KC_P, KC_B, KC_J, KC_L, KC_U, KC_Y, KC_SCLN, KC_BSPC,\ + //|--------+--------+--------+--------+--------+--------| |--------+--------+--------+--------+--------+--------| + FN_TAB, KC_A, KC_R, KC_S, KC_T, KC_G, KC_M, KC_N, KC_E, KC_I, KC_O, KC_QUOT,\ + //|--------+--------+--------+--------+--------+--------| |--------+--------+--------+--------+--------+--------| + LCTBR, KC_Z, KC_X, KC_C, KC_D, KC_V, KC_K, KC_H, KC_COMM, KC_DOT, KC_SLSH, RCTBR,\ + //|--------+--------+--------+--------+--------+--------+--------| |--------+--------+--------+--------+--------+--------+--------| + KC_LALT, T_NUM, SFSPC, SFENT, T_NAV, KC_RGUI \ + //`--------------------------' `--------------------------' + ), + + [_GAMING] = LAYOUT( \ + //,-----------------------------------------------------. ,-----------------------------------------------------. + _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______,\ + //|--------+--------+--------+--------+--------+--------| |--------+--------+--------+--------+--------+--------| + KC_TAB, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______,\ + //|--------+--------+--------+--------+--------+--------| |--------+--------+--------+--------+--------+--------| + KC_LCTL, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, KC_RCTL,\ + //|--------+--------+--------+--------+--------+--------+--------| |--------+--------+--------+--------+--------+--------+--------| + _______, EXT_SF, KC_SPC, _______, _______, _______ \ + //`--------------------------' `--------------------------' + ), + + [_GAMING_EXT] = LAYOUT( \ + //,-----------------------------------------------------. ,-----------------------------------------------------. + KC_GRV, KC_1, KC_2, _______, KC_3, KC_4, KC_F1, KC_F2, KC_F3, KC_F4, KC_F5, KC_DEL,\ + //|--------+--------+--------+--------+--------+--------| |--------+--------+--------+--------+--------+--------| + KC_LBRC, KC_RBRC, _______, _______, _______, KC_BSLS, KC_F6, KC_F7, KC_F8, KC_F9, KC_F10, _______,\ + //|--------+--------+--------+--------+--------+--------| |--------+--------+--------+--------+--------+--------| + KC_5, KC_6, KC_7, KC_8, KC_9, KC_0, KC_F11, KC_F12, KC_MINS, KC_EQL, _______, _______,\ + //|--------+--------+--------+--------+--------+--------+--------| |--------+--------+--------+--------+--------+--------+--------| + _______, _______, _______, KC_ENT, _______, _______ \ + //`--------------------------' `--------------------------' + ), + + [_FN] = LAYOUT( \ + //,-----------------------------------------------------. ,-----------------------------------------------------. + KC_F12, KC_F1, KC_F2, KC_F3, KC_F4, KC_F5, KC_F6, KC_F7, KC_F8, KC_F9, KC_F10, KC_F11,\ + //|--------+--------+--------+--------+--------+--------| |--------+--------+--------+--------+--------+--------| + _______, XXXXXXX, XXXXXXX, XXXXXXX, KC_CAPS, KC_NLCK, XXXXXXX, KC_MINS, KC_PIPE, KC_BSLS, KC_PLUS, XXXXXXX,\ + //|--------+--------+--------+--------+--------+--------| |--------+--------+--------+--------+--------+--------| + _______, XXXXXXX, KC_PAUS, KC_SLCK, KC_PSCR, KC_INS, XXXXXXX, KC_UNDS, KC_LT, KC_GT, KC_EQL, _______,\ + //|--------+--------+--------+--------+--------+--------+--------| |--------+--------+--------+--------+--------+--------+--------| + _______, _______, _______, _______, _______, _______ \ + //`--------------------------' `--------------------------' + ), + + [_NUM] = LAYOUT( \ + //,-----------------------------------------------------. ,-----------------------------------------------------. + KC_GRV, KC_1, KC_2, KC_3, KC_4, KC_5, KC_6, KC_7, KC_8, KC_9, KC_0, _______,\ + //|--------+--------+--------+--------+--------+--------| |--------+--------+--------+--------+--------+--------| + KC_TILD, KC_EXLM, KC_AT, KC_HASH, KC_DLR, KC_PERC, KC_SLSH, KC_4, KC_5, KC_6, KC_MINS, KC_PLUS,\ + //|--------+--------+--------+--------+--------+--------| |--------+--------+--------+--------+--------+--------| + _______, KC_CIRC, KC_AMPR, KC_EUR, KC_LPRN, KC_RPRN, KC_ASTR, KC_1, KC_2, KC_3, KC_UNDS, CTEQL,\ + //|--------+--------+--------+--------+--------+--------+--------| |--------+--------+--------+--------+--------+--------+--------| + _______, S_NUM, _______, _______, NAV_0, KC_DOT \ + //`--------------------------' `--------------------------' + ), + + [_NAV] = LAYOUT( \ + //,-----------------------------------------------------. ,-----------------------------------------------------. + _______, KC_WH_U, TBBCK, KC_MS_U, TBFWD, KC_BTN2, KC_PGUP, KC_HOME, KC_UP, KC_END, XXXXXXX, KC_DEL,\ + //|--------+--------+--------+--------+--------+--------| |--------+--------+--------+--------+--------+--------| + KC_TAB, KC_WH_D, KC_MS_L, KC_MS_D, KC_MS_R, KC_BTN1, KC_PGDN, KC_LEFT, KC_DOWN, KC_RGHT, XXXXXXX, XXXXXXX,\ + //|--------+--------+--------+--------+--------+--------| |--------+--------+--------+--------+--------+--------| + _______, XXXXXXX, KC_WH_L, XXXXXXX, KC_WH_R, XXXXXXX, XXXXXXX, KC_ACL0, KC_ACL1, KC_ACL2, XXXXXXX, _______,\ + //|--------+--------+--------+--------+--------+--------+--------| |--------+--------+--------+--------+--------+-------+---------| + _______, _______, _______, _______, S_NAV, _______ \ + //`--------------------------' `--------------------------' + ), + + [_UTIL] = LAYOUT( \ + //,-----------------------------------------------------. ,-----------------------------------------------------. + RESET, XXXXXXX, KC_MSTP, KC_VOLU, KC_MNXT, XXXXXXX, COLEMAK, GAMING, XXXXXXX, XXXXXXX, XXXXXXX, XXXXXXX,\ + //|--------+--------+--------+--------+--------+--------| |--------+--------+--------+--------+--------+--------| + XXXXXXX, XXXXXXX, KC_MPRV, KC_VOLD, KC_MPLY, XXXXXXX, XXXXXXX, RGB_MOD, RGB_SPI, RGB_HUI, RGB_SAI, RGB_VAI,\ + //|--------+--------+--------+--------+--------+--------| |--------+--------+--------+--------+--------+--------| + XXXXXXX, KC_SLEP, XXXXXXX, KC_MUTE, XXXXXXX, XXXXXXX, RGB_TOG,RGB_RMOD, RGB_SPD, RGB_HUD, RGB_SAD, RGB_VAD,\ + //|--------+--------+--------+--------+--------+--------+--------| |--------+--------+--------+--------+--------+--------+--------| + _______, _______, _______, _______, _______, _______ \ + //`--------------------------' `--------------------------' + ) +}; + +layer_state_t layer_state_set_user(layer_state_t state) { + switch (get_highest_layer(default_layer_state)) { + case _COLEMAKDHM: + state = update_tri_layer_state(state, _NUM, _NAV, _UTIL); + break; + case _GAMING: + state = update_tri_layer_state(state, _GAMING_EXT, _NAV, _UTIL); + break; + } + return state; +} + +#ifdef OLED_DRIVER_ENABLE +oled_rotation_t oled_init_user(oled_rotation_t rotation) { + if (is_master) { + return OLED_ROTATION_270; + } else { + return OLED_ROTATION_180; + } +} + +void render_crkbd_logo(void) { + static const char PROGMEM crkbd_logo[] = { + 0x80, 0x81, 0x82, 0x83, 0x84, 0x85, 0x86, 0x87, 0x88, 0x89, 0x8a, 0x8b, 0x8c, 0x8d, 0x8e, 0x8f, 0x90, 0x91, 0x92, 0x93, 0x94, + 0xa0, 0xa1, 0xa2, 0xa3, 0xa4, 0xa5, 0xa6, 0xa7, 0xa8, 0xa9, 0xaa, 0xab, 0xac, 0xad, 0xae, 0xaf, 0xb0, 0xb1, 0xb2, 0xb3, 0xb4, + 0xc0, 0xc1, 0xc2, 0xc3, 0xc4, 0xc5, 0xc6, 0xc7, 0xc8, 0xc9, 0xca, 0xcb, 0xcc, 0xcd, 0xce, 0xcf, 0xd0, 0xd1, 0xd2, 0xd3, 0xd4, + 0}; + oled_write_P(crkbd_logo, false); +} + +void render_status(void) { + // oled_write_P(PSTR("Layout: "), false); + switch (get_highest_layer(default_layer_state)) { + case _COLEMAKDHM: + oled_write_P(PSTR("CLMK "), false); + break; + case _GAMING: + oled_write_P(PSTR("GAME "), false); + break; + } + + oled_write_P(PSTR("\n"), false); + + switch (get_highest_layer(layer_state)) { + case 0: + oled_write_P(PSTR(" "), false); + break; + case _NUM: + oled_write_P(PSTR("Comm "), false); + break; + case _FN: + oled_write_P(PSTR("Stage"), false); + break; + case _NAV: + oled_write_P(PSTR("Fuel "), false); + break; + case _GAMING_EXT: + oled_write_P(PSTR("Ext "), false); + break; + case _UTIL: + oled_write_P(PSTR("Util "), false); + break; + default: + oled_write_P(PSTR("Unkn "), false); + break; + } + oled_write_P(PSTR("\n"), false); + + uint8_t modifiers = get_mods(); + + oled_write_P( (modifiers & MOD_MASK_CTRL) ? PSTR("PROG ") : PSTR(" "), false); + oled_write_P( (modifiers & MOD_MASK_SHIFT) ? PSTR("PULSE") : PSTR(" "), false); + oled_write_P( (modifiers & MOD_MASK_ALT) ? PSTR("STBY ") : PSTR(" "), false); + oled_write_P( (modifiers & MOD_MASK_GUI) ? PSTR("GYRO ") : PSTR(" "), false); + + oled_write_P(PSTR("\n"), false); + + uint8_t led_usb_state = host_keyboard_leds(); + oled_write_P(PSTR("Mode:\n"), false); + oled_write_P(IS_LED_ON(led_usb_state, USB_LED_NUM_LOCK) ? PSTR(" NUM ") : PSTR(" "), false); + oled_write_P(IS_LED_ON(led_usb_state, USB_LED_CAPS_LOCK) ? PSTR(" CAPS") : PSTR(" "), false); + oled_write_P(IS_LED_ON(led_usb_state, USB_LED_SCROLL_LOCK) ? PSTR(" SCRL") : PSTR(" "), false); +} + +void oled_task_user(void) { + if (is_master) { + render_status(); // Renders the current keyboard state (layer, lock, caps, scroll, etc) + } else { + render_crkbd_logo(); + // oled_scroll_left(); // Turns on scrolling + } +} +#endif + +void suspend_power_down_keymap(void) { + rgb_matrix_set_suspend_state(true); +} + +void suspend_wakeup_init_keymap(void) { + rgb_matrix_set_suspend_state(false); +} |