diff options
author | Drashna Jaelre <drashna@live.com> | 2019-10-16 13:11:22 -0700 |
---|---|---|
committer | GitHub <noreply@github.com> | 2019-10-16 13:11:22 -0700 |
commit | e3a21348c3879c11072c7c42d3b4d04b022f4fe2 (patch) | |
tree | b4b007bce3d0b9167dfe651a537df330dbf7bead /keyboards/crkbd/keymaps/drashna/config.h | |
parent | 7662ee71f0d1df7cee03a563f52dba21854fd0be (diff) |
[Keymap] Drashna's Hardware Features Experimentations (#6920)
* Change RGBLight pin for Planck Light
Move it to A0, so that the SPI? pins are available for BT hackery
* Add QMK DFU bootloader info
* Add Solenoid
* Disable annoying white LED on bottom
* Enable Solenoid on Corne
* Remove bounds for animations
* Increase debounce for Ergodox EZ to reduce repeat key issues
* Set swap hands key to be a hold-tap key
This way, it's not ANNOYING and doesn't swap the hands inteniontally
* Move MT Alt in Corne keymap
* Re-Add fine tuned control of secrets
* Squash mods to single row
* Add LRA settings to haptic feedback settings for Rev6
* Fix issue with non-Planck EZ keymaps
* Add 40 Percent Nano with Analog Joystick
* Add Collide39 keymap
* Fix OLED printing to be more flavorful
* Fix up Iris GamePad and come cleanup
* Expand OLED char map further
* Add modded characters to keylogger
* Here be dragons
Co-Authored-By: noroadsleft <18669334+noroadsleft@users.noreply.github.com>
* Fix up rules for community layouts
* Some more OLED tweaks
* Add mod mask check function
* Change QMK DFU Audio pin to be correct
* Use manual STM config instead of CTPC for Collide 39
Diffstat (limited to 'keyboards/crkbd/keymaps/drashna/config.h')
-rw-r--r-- | keyboards/crkbd/keymaps/drashna/config.h | 10 |
1 files changed, 7 insertions, 3 deletions
diff --git a/keyboards/crkbd/keymaps/drashna/config.h b/keyboards/crkbd/keymaps/drashna/config.h index d35f723dac..26af029573 100644 --- a/keyboards/crkbd/keymaps/drashna/config.h +++ b/keyboards/crkbd/keymaps/drashna/config.h @@ -41,7 +41,7 @@ along with this program. If not, see <http://www.gnu.org/licenses/>. # define RGBLIGHT_HUE_STEP 8 # define RGBLIGHT_SAT_STEP 8 # define RGBLIGHT_VAL_STEP 5 -# define RGBLIGHT_LIMIT_VAL 150 +# define RGBLIGHT_LIMIT_VAL 120 #endif #ifdef RGB_MATRIX_ENABLE @@ -51,7 +51,7 @@ along with this program. If not, see <http://www.gnu.org/licenses/>. # define RGB_DISABLE_WHEN_USB_SUSPENDED true // turn off effects when suspended // # define RGB_MATRIX_LED_PROCESS_LIMIT (DRIVER_LED_TOTAL + 4) / 5 // limits the number of LEDs to process in an animation per task run (increases keyboard responsiveness) // # define RGB_MATRIX_LED_FLUSH_LIMIT 16 // limits in milliseconds how frequently an animation will update the LEDs. 16 (16ms) is equivalent to limiting to 60fps (increases keyboard responsiveness) -# define RGB_MATRIX_MAXIMUM_BRIGHTNESS 150 // limits maximum brightness of LEDs to 200 out of 255. If not defined maximum brightness is set to 255 +# define RGB_MATRIX_MAXIMUM_BRIGHTNESS 120 // limits maximum brightness of LEDs to 200 out of 255. If not defined maximum brightness is set to 255 # define RGB_MATRIX_HUE_STEP 8 # define RGB_MATRIX_SAT_STEP 8 # define RGB_MATRIX_VAL_STEP 5 @@ -60,7 +60,11 @@ along with this program. If not, see <http://www.gnu.org/licenses/>. #ifdef AUDIO_ENABLE # define B6_AUDIO -// #define NO_MUSIC_MODE +# define NO_MUSIC_MODE +#endif + +#ifdef HAPTIC_ENABLE +# define SOLENOID_PIN B7 #endif #undef PRODUCT |