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authorskullydazed <skullydazed@users.noreply.github.com>2017-09-06 14:49:19 -0700
committerGitHub <noreply@github.com>2017-09-06 14:49:19 -0700
commit4580d3a730c078484ea417575c617c17598b5a39 (patch)
tree6b180261bde6124a189b054a0657faa480e571c5 /keyboards/clueboard/rev2
parent0ce45eb0b7ad0af28de4418906543c51dbc505cc (diff)
RGB improvements (#1684)
* Allow the knight animation to be restricted to a portion of the LED strip * Add keys for jumping directly to particular animation modes * Remove orphaned break statements * Tweak the `RGB_MODE` buttons so they cycle through the same mode. * small indentation fix
Diffstat (limited to 'keyboards/clueboard/rev2')
-rw-r--r--keyboards/clueboard/rev2/config.h11
1 files changed, 9 insertions, 2 deletions
diff --git a/keyboards/clueboard/rev2/config.h b/keyboards/clueboard/rev2/config.h
index 8435fd02be..bc34fc07bb 100644
--- a/keyboards/clueboard/rev2/config.h
+++ b/keyboards/clueboard/rev2/config.h
@@ -30,10 +30,17 @@
/* Underlight configuration
*/
#define RGB_DI_PIN D7
-#define RGBLIGHT_ANIMATIONS
#define RGBLED_NUM 14 // Number of LEDs
-#define RGBLIGHT_HUE_STEP 10
+#define RGBLIGHT_HUE_STEP 32
#define RGBLIGHT_SAT_STEP 17
#define RGBLIGHT_VAL_STEP 17
+#define RGBLIGHT_ANIMATIONS
+#define RGBLIGHT_EFFECT_CHRISTMAS_INTERVAL 666*2
+#define RGBLIGHT_EFFECT_CHRISTMAS_STEP 1
+#define RGBLIGHT_EFFECT_KNIGHT_LENGTH 3 // How many LEDs wide to light up
+#define RGBLIGHT_EFFECT_KNIGHT_OFFSET 1 // The led to start at
+#define RGBLIGHT_EFFECT_KNIGHT_LED_NUM 5 // How many LEDs to travel
+#define RGBLIGHT_EFFECT_SNAKE_LENGTH 4 // How many LEDs wide to light up
+
#endif