diff options
author | Andrew Kannan <andrew.kannan@klaviyo.com> | 2020-04-11 18:21:36 -0400 |
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committer | GitHub <noreply@github.com> | 2020-04-11 23:21:36 +0100 |
commit | 27e7f322a51597423a828396d2783b63462aa446 (patch) | |
tree | f8cb63b1d8e9475342ca69096c1c3cebbc6a88f4 /keyboards/cannonkeys/db60/keymaps/via/keymap.c | |
parent | dfdc89296b2d491423ee4c22ed9059d5777fc652 (diff) |
CannonKeys DB60 (Daughterboard60) PCB (#8208)
* Cannonkeys DB60 Keyboard
* WhitespacE
* Add ISO and make layer names more idiomatic
* backlight enable
* Remove big backslash from ISO
* Apply suggestions from code review
Co-Authored-By: Ryan <fauxpark@gmail.com>
* Update for correct matrix
* Apply suggestions from code review
Co-Authored-By: James Young <18669334+noroadsleft@users.noreply.github.com>
Co-Authored-By: Ryan <fauxpark@gmail.com>
* Update chibios config files
* Complete VIA keymap
* Remove ugly hack comments
* Update keyboards/cannonkeys/db60/rules.mk
Co-Authored-By: Joel Challis <git@zvecr.com>
Co-authored-by: Ryan <fauxpark@gmail.com>
Co-authored-by: James Young <18669334+noroadsleft@users.noreply.github.com>
Co-authored-by: Joel Challis <git@zvecr.com>
Diffstat (limited to 'keyboards/cannonkeys/db60/keymaps/via/keymap.c')
-rw-r--r-- | keyboards/cannonkeys/db60/keymaps/via/keymap.c | 63 |
1 files changed, 63 insertions, 0 deletions
diff --git a/keyboards/cannonkeys/db60/keymaps/via/keymap.c b/keyboards/cannonkeys/db60/keymaps/via/keymap.c new file mode 100644 index 0000000000..47af39164f --- /dev/null +++ b/keyboards/cannonkeys/db60/keymaps/via/keymap.c @@ -0,0 +1,63 @@ +/* +Copyright 2012,2013 Jun Wako <wakojun@gmail.com> + +This program is free software: you can redistribute it and/or modify +it under the terms of the GNU General Public License as published by +the Free Software Foundation, either version 2 of the License, or +(at your option) any later version. + +This program is distributed in the hope that it will be useful, +but WITHOUT ANY WARRANTY; without even the implied warranty of +MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the +GNU General Public License for more details. + +You should have received a copy of the GNU General Public License +along with this program. If not, see <http://www.gnu.org/licenses/>. +*/ +#include QMK_KEYBOARD_H + + +// Each layer gets a name for readability, which is then used in the keymap matrix below. +// The underscores don't mean anything - you can have a layer called STUFF or any other name. +// Layer names don't all need to be of the same length, obviously, and you can also skip them +// entirely and just use numbers. +enum layer_names { + _BASE, + _FN1, + _FN2, + _FN3 +}; + +const uint16_t PROGMEM keymaps[][MATRIX_ROWS][MATRIX_COLS] = { + [_BASE] = LAYOUT_all( + KC_GESC, KC_1, KC_2, KC_3, KC_4, KC_5, KC_6, KC_7, KC_8, KC_9, KC_0, KC_MINS, KC_EQL, KC_BSPC, KC_DEL, + KC_TAB, KC_Q, KC_W, KC_E, KC_R, KC_T, KC_Y, KC_U, KC_I, KC_O, KC_P, KC_LBRC, KC_RBRC, KC_BSLS, + KC_CAPS, KC_A, KC_S, KC_D, KC_F, KC_G, KC_H, KC_J, KC_K, KC_L, KC_SCLN, KC_QUOT, KC_NUHS, KC_ENT, + KC_LSFT, KC_NUBS, KC_Z, KC_X, KC_C, KC_V, KC_B, KC_N, KC_M, KC_COMM, KC_DOT, KC_SLSH, KC_RSFT, MO(_FN1), + KC_LCTL, KC_LGUI, KC_LALT, KC_SPC, KC_RALT, KC_RGUI, MO(_FN1), KC_RCTL + ), + + [_FN1] = LAYOUT_all( + KC_GRV, KC_F1, KC_F2, KC_F3, KC_F4, KC_F5, KC_F6, KC_F7, KC_F8, KC_F9, KC_F10, KC_F11, KC_F12, KC_DEL, _______, + RGB_TOG, RGB_MOD, KC_UP, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, + BL_BRTG, _______, KC_LEFT, KC_DOWN, KC_RGHT, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, + BL_INC, BL_DEC, BL_TOGG, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, + _______, _______, _______, _______, _______, _______, _______, RESET + ), + + [_FN2] = LAYOUT_all( + _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, + _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, + _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, + _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, + _______, _______, _______, _______, _______, _______, _______, _______ + ), + + [_FN3] = LAYOUT_all( + _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, + _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, + _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, + _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, + _______, _______, _______, _______, _______, _______, _______, _______ + ) +}; |