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author | Damien <Dbroqua@users.noreply.github.com> | 2017-01-26 09:05:55 +0100 |
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committer | GitHub <noreply@github.com> | 2017-01-26 09:05:55 +0100 |
commit | b7b94bfb132aa5f2f79b587fcfa6b1197485db27 (patch) | |
tree | 4cae966728b7b6baf101a7ab2b95eeff16cce141 /keyboards/atreus | |
parent | f91f0a715d51286064bfe808b0d463878a6d3588 (diff) | |
parent | aac7c0aa4db6b27f4c8d8f3849f8fd41f07e892a (diff) |
Merge pull request #17 from qmk/master
Merged from QMK project
Diffstat (limited to 'keyboards/atreus')
-rw-r--r-- | keyboards/atreus/readme.md | 2 |
1 files changed, 1 insertions, 1 deletions
diff --git a/keyboards/atreus/readme.md b/keyboards/atreus/readme.md index a4077668e3..8baa581f02 100644 --- a/keyboards/atreus/readme.md +++ b/keyboards/atreus/readme.md @@ -169,7 +169,7 @@ This requires [some hardware changes](https://www.reddit.com/r/MechanicalKeyboar ## Building -Download or clone the whole firmware and navigate to the keyboards/planck folder. Once your dev env is setup, you'll be able to type `make` to generate your .hex - you can then use `make dfu` to program your PCB once you hit the reset button. +Download or clone the whole firmware and navigate to the keyboards/atreus folder. Once your dev env is setup, you'll be able to type `make` to generate your .hex - you can then use `make dfu` to program your PCB once you hit the reset button. Depending on which keymap you would like to use, you will have to compile slightly differently. |