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authorDamien <Dbroqua@users.noreply.github.com>2017-01-26 09:05:55 +0100
committerGitHub <noreply@github.com>2017-01-26 09:05:55 +0100
commitb7b94bfb132aa5f2f79b587fcfa6b1197485db27 (patch)
tree4cae966728b7b6baf101a7ab2b95eeff16cce141 /keyboards/atreus
parentf91f0a715d51286064bfe808b0d463878a6d3588 (diff)
parentaac7c0aa4db6b27f4c8d8f3849f8fd41f07e892a (diff)
Merge pull request #17 from qmk/master
Merged from QMK project
Diffstat (limited to 'keyboards/atreus')
-rw-r--r--keyboards/atreus/readme.md2
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diff --git a/keyboards/atreus/readme.md b/keyboards/atreus/readme.md
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--- a/keyboards/atreus/readme.md
+++ b/keyboards/atreus/readme.md
@@ -169,7 +169,7 @@ This requires [some hardware changes](https://www.reddit.com/r/MechanicalKeyboar
## Building
-Download or clone the whole firmware and navigate to the keyboards/planck folder. Once your dev env is setup, you'll be able to type `make` to generate your .hex - you can then use `make dfu` to program your PCB once you hit the reset button.
+Download or clone the whole firmware and navigate to the keyboards/atreus folder. Once your dev env is setup, you'll be able to type `make` to generate your .hex - you can then use `make dfu` to program your PCB once you hit the reset button.
Depending on which keymap you would like to use, you will have to compile slightly differently.