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authorJack Humbert <jack.humb@gmail.com>2016-06-21 22:39:54 -0400
committerGitHub <noreply@github.com>2016-06-21 22:39:54 -0400
commit649b33d7783cf3021928534b7ae127e0a89e8807 (patch)
treec2b5e0cf8ff4aa2918e3b88ab75dbdb071cc0a1d /keyboard/sixkeyboard/sixkeyboard.h
parent464c8e274f993d3571fe5ea5e836fe55a3912ffe (diff)
Renames keyboard folder to keyboards, adds couple of tmk's fixes (#432)
* fixes from tmk's repo * rename keyboard to keyboards
Diffstat (limited to 'keyboard/sixkeyboard/sixkeyboard.h')
-rw-r--r--keyboard/sixkeyboard/sixkeyboard.h22
1 files changed, 0 insertions, 22 deletions
diff --git a/keyboard/sixkeyboard/sixkeyboard.h b/keyboard/sixkeyboard/sixkeyboard.h
deleted file mode 100644
index 5c0820d7d6..0000000000
--- a/keyboard/sixkeyboard/sixkeyboard.h
+++ /dev/null
@@ -1,22 +0,0 @@
-#ifndef SIXKEYBOARD_H
-#define SIXKEYBOARD_H
-
-#include "quantum.h"
-
-// This macro is an example of using a non-standard row-column matrix. The
-// keyboard in question had 11 rows and 8 columns, but the rows were not all
-// horizontal, and the columns were not all vertical. For example, row 2
-// contained "Print Screen", "N", "M", ",", ".", "/", "Right Shift", and
-// "Left Alt". Column 0 contained "F6", "7", "O", "'", "Q", "D", "B",
-// "Left Alt", "Up Arrow", and "Down Arrow".
-//
-// The macro makes programming the keys easier and in a more straight-forward
-// manner because it realigns the keys into a 6x15 sensible keyboard layout
-// instead of the obtuse 11x8 matrix.
-
-
-void matrix_init_user(void);
-void matrix_scan_user(void);
-void led_set_user(uint8_t usb_led);
-
-#endif \ No newline at end of file