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authorJack Humbert <jack.humb@gmail.com>2016-03-22 22:15:18 -0400
committerJack Humbert <jack.humb@gmail.com>2016-03-22 22:15:18 -0400
commite8951d6e41e364a95f862a1d3544a52b32857148 (patch)
treea4a868a605e1f0564fd332c1c3f095c03491b6ea /keyboard/retro_refit/README.md
parent403d756ad56de18488e3d048e849c55e77a20b32 (diff)
parent3d56ec052ed485d4b717da930c4024b4a3f792e0 (diff)
Merge pull request #199 from IBNobody/master
Added LED Indicator Support to QMK Template
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+retro_refit keyboard firmware
+======================
+
+## Quantum MK Firmware
+
+For the full Quantum feature list, see [the parent README.md](/README.md).
+
+## Building
+
+Download or clone the whole firmware and navigate to the keyboard/retro_refit folder. Once your dev env is setup, you'll be able to type `make` to generate your .hex - you can then use the Teensy Loader to program your .hex file.
+
+Depending on which keymap you would like to use, you will have to compile slightly differently.
+
+### Default
+To build with the default keymap, simply run `make`.
+
+### Other Keymaps
+Several version of keymap are available in advance but you are recommended to define your favorite layout yourself. To define your own keymap create file named `<name>.c` and see keymap document (you can find in top README.md) and existent keymap files.
+
+To build the firmware binary hex file with a keymap just do `make` with `KEYMAP` option like:
+```
+$ make KEYMAP=[default|jack|<name>]
+```
+Keymaps follow the format **__\<name\>.c__** and are stored in the `keymaps` folder. \ No newline at end of file