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authorJack Humbert <jack.humb@gmail.com>2016-02-01 11:42:45 -0500
committerJack Humbert <jack.humb@gmail.com>2016-02-01 11:42:45 -0500
commit2ce9c1947848a6de2883dfa490d349a8c52d48cf (patch)
tree2a56f2ad49b6d55e5ea5e45127f6010cb824fcd0 /keyboard/planck/keymaps
parentf24c69d177b7c764fdb4f065654696b2cb05c763 (diff)
parent41c17baccf858980dfd387400ab3347dc5b5028e (diff)
Merge pull request #123 from cbbrowne/master
README notes and cbbrowne layout
Diffstat (limited to 'keyboard/planck/keymaps')
-rw-r--r--keyboard/planck/keymaps/cbbrowne/README.md16
-rw-r--r--keyboard/planck/keymaps/cbbrowne/keymap.c142
2 files changed, 158 insertions, 0 deletions
diff --git a/keyboard/planck/keymaps/cbbrowne/README.md b/keyboard/planck/keymaps/cbbrowne/README.md
new file mode 100644
index 0000000000..323e9a8596
--- /dev/null
+++ b/keyboard/planck/keymaps/cbbrowne/README.md
@@ -0,0 +1,16 @@
+cbbrowne custom keyboard
+==============================
+
+Due to cbbrowne@acm.org
+Christopher Browne
+
+This was originally based on the default keyboard map, but I have been
+doing sundry experimentation:
+
+ * To figure things out about the toolset
+ * I'm an Emacs guy, so will be needing a fair bit of tuning
+ * It made sense to mess around some with keyboard maps.
+ - I added Workman alongside Dvorak and Colemak
+ - Boy, oh boy, these don't help
+ - I have done 30 years of learning of Emacs key mappings, and these alternative keyboards massively mess me up
+ - I added a keypad, originally based on keymaps/numpad.c, but mighty substantially revised, as that one seems to be rotated 90 degrees from usual conventions for number pads \ No newline at end of file
diff --git a/keyboard/planck/keymaps/cbbrowne/keymap.c b/keyboard/planck/keymaps/cbbrowne/keymap.c
new file mode 100644
index 0000000000..bd09f65c87
--- /dev/null
+++ b/keyboard/planck/keymaps/cbbrowne/keymap.c
@@ -0,0 +1,142 @@
+#include "planck.h"
+#ifdef BACKLIGHT_ENABLE
+ #include "backlight.h"
+#endif
+
+/* Each layer is given a name to aid in readability, which is then
+ used in the keymap matrix below. The underscores do not denote
+ anything - you can have a layer called STUFF or any other name.
+
+ Layer names don't all need to be of the same length, obviously, and
+ you could also skip them entirely and just use numbers, though that
+ means needing to manage the numbers.
+
+ It is preferable to keep the symbols short so that a line worth of
+ key mappings fits compactly onto a line of code. */
+
+/* This was originally based on planck/keymaps/default/default.c, and
+ then cbbrowne has revised things */
+
+/* Things I did not like about the default mapping
+
+ - I find control too hard to get to. I think I'll want it on a
+ left finger. Gonna need to lose something to do that...
+ - Almost certainly, KC_LCTL should be on [2][1]
+ - having dash on [lower-j] is a bit nonintuitive, but may be OK
+ - I'll bet I should switch ESC/TAB
+ - I'm suspicious that I want to shift M(0) from [4][1] to [4][2],
+ and shift ESC off the first column so KC_LCTL and KC_LALT can
+ be on the first column.
+ - I think I wanna swap ' and ENTER
+
+ - All of the above are done :-)
+
+ - I'm keeping Colemak and Dvorak around for reference, and added
+ Workman just for fun. They're useless to me, though.
+*/
+
+/* Other things to do...
+
+ - Need to think about what zsh and readline actions I use lots
+ - Wanna figure out macros, so I can put in a "cbbrowne" macro
+ - Ought to ensure that Control-Alt-Delete is convenient enough
+ - How about Alt-F1 thru Alt-F8?
+ - What's the keystroke to get from X to console these days?
+ - I do indeed want a sweet number pad!
+ - A layer for doing console switching would not be a bad idea
+*/
+
+enum layers {
+ _QW = 0, /* Qwerty mapping */
+ _CM, /* Colemak */
+ _DV, /* Dvorak */
+ _WK, /* Workman */
+ _LW, /* Lower layer, where top line has symbols !@#$%^&*() */
+ _RS, /* Raised layer, where top line has digits 1234567890 */
+ _KP, /* Key pad */
+};
+
+/* Note that Planck has dimensions 4 rows x 12 columns */
+
+const uint16_t PROGMEM keymaps[][MATRIX_ROWS][MATRIX_COLS] = {
+[_QW] = { /* Qwerty */
+ {KC_ESC, KC_Q, KC_W, KC_E, KC_R, KC_T, KC_Y, KC_U, KC_I, KC_O, KC_P, KC_BSPC},
+ {KC_LCTL, KC_A, KC_S, KC_D, KC_F, KC_G, KC_H, KC_J, KC_K, KC_L, KC_SCLN, KC_ENT},
+ {KC_LSFT, KC_Z, KC_X, KC_C, KC_V, KC_B, KC_N, KC_M, KC_COMM, KC_DOT, KC_SLSH, KC_QUOT },
+ {KC_TAB, M(0), KC_LALT, KC_LGUI, MO(_LW), KC_SPC, KC_SPC, MO(_RS), KC_LEFT, KC_DOWN, KC_UP, KC_RGHT}
+},
+[_CM] = { /* Colemak */
+ {KC_ESC, KC_Q, KC_W, KC_F, KC_P, KC_G, KC_J, KC_L, KC_U, KC_Y, KC_SCLN, KC_BSPC},
+ {KC_LCTL, KC_A, KC_R, KC_S, KC_T, KC_D, KC_H, KC_N, KC_E, KC_I, KC_O, KC_ENT},
+ {KC_LSFT, KC_Z, KC_X, KC_C, KC_V, KC_B, KC_K, KC_M, KC_COMM, KC_DOT, KC_SLSH, KC_QUOT },
+ {KC_TAB, M(0), KC_LALT, KC_LGUI, MO(_LW), KC_SPC, KC_SPC, MO(_RS), KC_LEFT, KC_DOWN, KC_UP, KC_RGHT}
+},
+[_DV] = { /* Dvorak */
+ {KC_ESC, KC_QUOT, KC_COMM, KC_DOT, KC_P, KC_Y, KC_F, KC_G, KC_C, KC_R, KC_L, KC_BSPC},
+ {KC_LCTL, KC_A, KC_O, KC_E, KC_U, KC_I, KC_D, KC_H, KC_T, KC_N, KC_S, KC_SLSH},
+ {KC_LSFT, KC_SCLN, KC_Q, KC_J, KC_K, KC_X, KC_B, KC_M, KC_W, KC_V, KC_Z, KC_ENT },
+ {KC_TAB, M(0), KC_LALT, KC_LGUI, MO(_LW), KC_SPC, KC_SPC, MO(_RS), KC_LEFT, KC_DOWN, KC_UP, KC_RGHT}
+},
+[_WK] = { /* Workman */
+ {KC_ESC, KC_Q, KC_D, KC_R, KC_W, KC_B, KC_J, KC_F, KC_U, KC_P, KC_SCLN, KC_BSPC},
+ {KC_LCTL, KC_A, KC_S, KC_H, KC_T, KC_G, KC_Y, KC_N, KC_E, KC_O, KC_I, KC_ENT},
+ {KC_LSFT, KC_Z, KC_X, KC_M, KC_C, KC_V, KC_K, KC_L, KC_COMM, KC_DOT, KC_SLSH, KC_QUOT },
+ {KC_TAB, M(0), KC_LALT, KC_LGUI, MO(_LW), KC_SPC, KC_SPC, MO(_RS), KC_LEFT, KC_DOWN, KC_UP, KC_RGHT}
+},
+[_RS] = { /* RAISE */
+ {KC_GRV, KC_1, KC_2, KC_3, KC_4, KC_5, KC_6, KC_7, KC_8, KC_9, KC_0, KC_BSPC},
+ {KC_TRNS, KC_F1, KC_F2, KC_F3, KC_F4, KC_F5, KC_F6, KC_MINS, KC_EQL, KC_LBRC, KC_RBRC, KC_BSLS},
+ {KC_TRNS, KC_F7, KC_F8, KC_F9, KC_F10, KC_F11, KC_F12, DF(_QW), DF(_CM), DF(_WK), RESET, KC_TRNS},
+ {KC_TRNS, KC_TRNS, KC_TRNS, KC_TRNS, KC_TRNS, KC_TRNS, KC_TRNS, KC_TRNS, KC_MNXT, KC_VOLD, KC_VOLU, KC_MPLY}
+},
+[_LW] = { /* LOWER */
+ {KC_TILD, KC_EXLM, KC_AT, KC_HASH, KC_DLR, KC_PERC, KC_CIRC, KC_AMPR, KC_ASTR, KC_LPRN, KC_RPRN, KC_BSPC},
+ {KC_TRNS, KC_F1, KC_F2, KC_F3, KC_F4, KC_F5, KC_F6, KC_UNDS, KC_PLUS, KC_LCBR, KC_RCBR, KC_PIPE},
+ {KC_TRNS, KC_F7, KC_F8, KC_F9, KC_F10, KC_F11, KC_F12, DF(_QW), DF(_CM), DF(_WK), RESET, KC_TRNS},
+ {KC_TRNS, DF(_KP), KC_TRNS, KC_TRNS, KC_TRNS, KC_TRNS, KC_TRNS, KC_TRNS, KC_MNXT, KC_VOLD, KC_VOLU, KC_MPLY}
+},
+[_KP] = { /* Key Pad */
+ {KC_ESC, KC_Q, KC_W, KC_E, KC_R, KC_T, KC_Y, KC_KP_ENTER, KC_KP_PLUS, KC_KP_PLUS, KC_KP_ENTER, KC_KP_ENTER},
+ {KC_LCTL, KC_A, KC_S, KC_D, KC_F, KC_G, KC_H, KC_KP_MINUS, KC_7, KC_8, KC_9, KC_KP_DOT},
+ {KC_LSFT, KC_Z, KC_X, KC_C, KC_V, KC_B, KC_N, KC_KP_PLUS, KC_4, KC_5, KC_6, KC_0},
+ {BL_STEP, M(0), KC_LALT, KC_LGUI, KC_NO, KC_SPC, KC_SPC, DF(_QW), KC_1, KC_2, KC_3, KC_0}
+}
+};
+
+/* I'm planning to use this to set up some macros, including one to
+ expand into "cbbrowne", more to prove it can be done than anything
+ else.
+*/
+
+enum macro_id {
+ M_P0,
+ M_P1,
+ M_P2,
+ M_P3,
+ M_P4,
+ M_P5,
+ M_USERNAME
+};
+
+
+const uint16_t PROGMEM fn_actions[] = {
+
+};
+
+const macro_t *action_get_macro(keyrecord_t *record, uint8_t id, uint8_t opt)
+{
+ // MACRODOWN only works in this function
+ switch(id) {
+ case 0:
+ if (record->event.pressed) {
+ register_code(KC_RSFT);
+ #ifdef BACKLIGHT_ENABLE
+ backlight_step();
+ #endif
+ } else {
+ unregister_code(KC_RSFT);
+ }
+ break;
+ }
+ return MACRO_NONE;
+};