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author | Wojciech Siewierski <wojciech.siewierski@onet.pl> | 2016-04-03 11:14:08 +0200 |
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committer | Wojciech Siewierski <wojciech.siewierski@onet.pl> | 2016-04-03 11:23:00 +0200 |
commit | 47dd29513eeec7b7f639bef6df441a905ce8bacb (patch) | |
tree | 29170847273e786384bd3d7c7781e67dc4335bbb /keyboard/gh60/README.md | |
parent | 8ef14d09b8451b3f2a77e6f019922eae0ac43642 (diff) | |
parent | 8d39263d2444f0273327902684c802b218efb7b6 (diff) |
Merge branch 'master' of https://github.com/jackhumbert/qmk_firmware into modifier-release-fix
Diffstat (limited to 'keyboard/gh60/README.md')
-rw-r--r-- | keyboard/gh60/README.md | 14 |
1 files changed, 7 insertions, 7 deletions
diff --git a/keyboard/gh60/README.md b/keyboard/gh60/README.md index 510cb5c8b6..41a757ea3a 100644 --- a/keyboard/gh60/README.md +++ b/keyboard/gh60/README.md @@ -21,7 +21,7 @@ Use `make -f Makefile.pjrc` if you want to use PJRC stack but I find no reason t ## Keymap -Several version of keymap are available in advance but you are recommended to define your favorite layout yourself. To define your own keymap create file named `keymap_<name>.c` and see keymap document(you can find in top README.md) and existent keymap files. +Several version of keymap are available in advance but you are recommended to define your favorite layout yourself. To define your own keymap create file named `<name>.c` in the keymaps folder, and see keymap document(you can find in top README.md) and existent keymap files. To build firmware binary hex file with a certain keymap just do `make` with `KEYMAP` option like: @@ -29,8 +29,8 @@ To build firmware binary hex file with a certain keymap just do `make` with `KEY ### 1 Poker -[keymap_poker.c](keymap_poker.c) emulates original Poker layers -while both [keymap_poker_bit.c](keymap_poker_bit.c) and [keymap_poker_set.c](keymap_poker_set.c) implements same layout in different way and they fix a minor issue of original Poker and enhance arrow keys. +[poker.c](keymaps/poker.c) emulates original Poker layers +while both [poker_bit.c](keymaps/poker_bit.c) and [poker_set.c](keymaps/poker_set.c) implement the same layout in different ways and they fix a minor issue of original Poker and enhance arrow keys. Fn + Esc = ` Fn + {left, down, up, right} = {home, pgdown, pgup, end} @@ -63,7 +63,7 @@ while both [keymap_poker_bit.c](keymap_poker_bit.c) and [keymap_poker_set.c](key ### 2. Plain Without any Fn layer this will be useful if you want to use key remapping tool like AHK on host. -See [keymap_plain.c](keymap_plain.c) for detail. +See [plain.c](keymaps/plain.c) for detail. #### 1.0 Plain Default layer ,-----------------------------------------------------------. @@ -80,11 +80,11 @@ See [keymap_plain.c](keymap_plain.c) for detail. ### 3. Hasu -This is my favorite keymap with HHKB Fn, Vi cursor and Mousekey layer. See [keymap_hasu.c](keymap_hasu.c) for detail. +This is my favorite keymap with HHKB Fn, Vi cursor and Mousekey layer. See [hasu.c](keymaps/hasu.c) for detail. ### 4. SpaceFN -This layout proposed by spiceBar uses space bar to change layer with using Dual role key technique. See [keymap_spacefn.c](keymap_spacefn.c) and [SpaceFN discussion](http://geekhack.org/index.php?topic=51069.0). +This layout proposed by spiceBar uses space bar to change layer with using Dual role key technique. See [spacefn.c](keymaps/spacefn.c) and [SpaceFN discussion](http://geekhack.org/index.php?topic=51069.0). #### 4.0 Default layer ,-----------------------------------------------------------. @@ -113,7 +113,7 @@ This layout proposed by spiceBar uses space bar to change layer with using Dual ### 5. HHKB -[keymap_hhkb.c](keymap_hhkb.c) emulates original HHKB layers. +[hhkb.c](keymaps/hhkb.c) emulates original HHKB layers. #### 5.0: Default layer ,-----------------------------------------------------------. |Esc| 1| 2| 3| 4| 5| 6| 7| 8| 9| 0| -| =| \| `| |