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author | Ryan <fauxpark@gmail.com> | 2021-09-14 22:16:24 +1000 |
---|---|---|
committer | GitHub <noreply@github.com> | 2021-09-14 13:16:24 +0100 |
commit | b56282756b5faa410301de8c4ecdcae0e0148652 (patch) | |
tree | cf68cfe0e4f148d6eab52ae289ce261bea88f6c3 /docs/feature_ps2_mouse.md | |
parent | 0ca4a56a0449d17a497ba610d4cee41c914ff50e (diff) |
[Docs] Clean up some code block languages (#14434)
Diffstat (limited to 'docs/feature_ps2_mouse.md')
-rw-r--r-- | docs/feature_ps2_mouse.md | 6 |
1 files changed, 3 insertions, 3 deletions
diff --git a/docs/feature_ps2_mouse.md b/docs/feature_ps2_mouse.md index 776a33150e..433a47fa9b 100644 --- a/docs/feature_ps2_mouse.md +++ b/docs/feature_ps2_mouse.md @@ -30,7 +30,7 @@ Note: This is not recommended, you may encounter jerky movement or unsent inputs In rules.mk: -```makefile +```make PS2_MOUSE_ENABLE = yes PS2_USE_BUSYWAIT = yes ``` @@ -56,7 +56,7 @@ The following example uses D2 for clock and D5 for data. You can use any INT or In rules.mk: -```makefile +```make PS2_MOUSE_ENABLE = yes PS2_USE_INT = yes ``` @@ -118,7 +118,7 @@ To use USART on the ATMega32u4, you have to use PD5 for clock and PD2 for data. In rules.mk: -```makefile +```make PS2_MOUSE_ENABLE = yes PS2_USE_USART = yes ``` |