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author | tmk <nobody@nowhere> | 2013-04-02 17:44:24 +0900 |
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committer | tmk <nobody@nowhere> | 2013-04-02 17:44:24 +0900 |
commit | c6d88d27956c4b76f8819fcdb076bf94a8f55868 (patch) | |
tree | 3b294d4282ed2ed06b0d155f81ff97385e6b024d /common/action_layer.h | |
parent | cc8e66754b1a5d0c11985cb0feb51ead49668744 (diff) |
Rename file layer_switch to action_layer
Diffstat (limited to 'common/action_layer.h')
-rw-r--r-- | common/action_layer.h | 77 |
1 files changed, 77 insertions, 0 deletions
diff --git a/common/action_layer.h b/common/action_layer.h new file mode 100644 index 0000000000..23f8a00bb7 --- /dev/null +++ b/common/action_layer.h @@ -0,0 +1,77 @@ +/* +Copyright 2013 Jun Wako <wakojun@gmail.com> + +This program is free software: you can redistribute it and/or modify +it under the terms of the GNU General Public License as published by +the Free Software Foundation, either version 2 of the License, or +(at your option) any later version. + +This program is distributed in the hope that it will be useful, +but WITHOUT ANY WARRANTY; without even the implied warranty of +MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the +GNU General Public License for more details. + +You should have received a copy of the GNU General Public License +along with this program. If not, see <http://www.gnu.org/licenses/>. +*/ +#ifndef ACTION_LAYER_H +#define ACTION_LAYER_H + +#include <stdint.h> +#include "keyboard.h" +#include "action.h" + + +/* + * Default Layer + */ +extern uint32_t default_layer_state; +void default_layer_debug(void); +void default_layer_set(uint8_t layer); + +#ifndef NO_ACTION_LAYER +/* bitwise operation */ +void default_layer_or(uint32_t state); +void default_layer_and(uint32_t state); +void default_layer_xor(uint32_t state); +#else +#define default_layer_or(state) +#define default_layer_and(state) +#define default_layer_xor(state) +#endif + + +/* + * Keymap Layer + */ +#ifndef NO_ACTION_LAYER +extern uint32_t layer_state; +void layer_debug(void); +void layer_clear(void); +void layer_move(uint8_t layer); +void layer_on(uint8_t layer); +void layer_off(uint8_t layer); +void layer_invert(uint8_t layer); +/* bitwise operation */ +void layer_or(uint32_t state); +void layer_and(uint32_t state); +void layer_xor(uint32_t state); +#else +#define layer_state 0 +#define layer_clear() +#define layer_move(layer) +#define layer_on(layer) +#define layer_off(layer) +#define layer_invert(layer) + +#define layer_or(state) +#define layer_and(state) +#define layer_xor(state) +#define layer_debug() +#endif + + +/* return action depending on current layer status */ +action_t layer_switch_get_action(key_t key); + +#endif |