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authorDasky <32983009+daskygit@users.noreply.github.com>2022-06-21 18:53:34 +0100
committerGitHub <noreply@github.com>2022-06-21 10:53:34 -0700
commitbe42c5fb9885d3bcbf47f99ad6cef343ba2b0b97 (patch)
tree5a34a2a56110950cca22b4beddc2e3563575da02
parent2d7a2dfad0308c06c81d53af2d1ddbd2330e8294 (diff)
Fix RGB heatmap to use XY positions and use correct led limits (#17184)
* Fix RGB heatmap to use XY positions * lower effect area limit and make configurable * tidy up macro * Fix triggering in both directions. * add docs * fix bug when decreasing value * performance tweak
-rw-r--r--docs/feature_rgb_matrix.md17
-rw-r--r--quantum/rgb_matrix/animations/typing_heatmap_anim.h84
-rw-r--r--quantum/rgb_matrix/rgb_matrix.c11
3 files changed, 67 insertions, 45 deletions
diff --git a/docs/feature_rgb_matrix.md b/docs/feature_rgb_matrix.md
index 2e88ae4727..9eaf63d710 100644
--- a/docs/feature_rgb_matrix.md
+++ b/docs/feature_rgb_matrix.md
@@ -667,7 +667,22 @@ In order to change the delay of temperature decrease define `RGB_MATRIX_TYPING_H
#define RGB_MATRIX_TYPING_HEATMAP_DECREASE_DELAY_MS 50
```
-Heatmap effect may not light up the correct adjacent LEDs for certain key matrix layout such as split keyboards. The following define will limit the effect to pressed keys only:
+As heatmap uses the physical position of the leds set in the g_led_config, you may need to tweak the following options to get the best effect for your keyboard. Note the size of this grid is `224x64`.
+
+Limit the distance the effect spreads to surrounding keys.
+
+```c
+#define RGB_MATRIX_TYPING_HEATMAP_SPREAD 40
+```
+
+Limit how hot surrounding keys get from each press.
+
+```c
+#define RGB_MATRIX_TYPING_HEATMAP_AREA_LIMIT 16
+```
+
+Remove the spread effect entirely.
+
```c
#define RGB_MATRIX_TYPING_HEATMAP_SLIM
```
diff --git a/quantum/rgb_matrix/animations/typing_heatmap_anim.h b/quantum/rgb_matrix/animations/typing_heatmap_anim.h
index 4b17c4c3ed..cfc3fc015b 100644
--- a/quantum/rgb_matrix/animations/typing_heatmap_anim.h
+++ b/quantum/rgb_matrix/animations/typing_heatmap_anim.h
@@ -6,30 +6,35 @@ RGB_MATRIX_EFFECT(TYPING_HEATMAP)
# define RGB_MATRIX_TYPING_HEATMAP_DECREASE_DELAY_MS 25
# endif
+# ifndef RGB_MATRIX_TYPING_HEATMAP_SPREAD
+# define RGB_MATRIX_TYPING_HEATMAP_SPREAD 40
+# endif
+
+# ifndef RGB_MATRIX_TYPING_HEATMAP_AREA_LIMIT
+# define RGB_MATRIX_TYPING_HEATMAP_AREA_LIMIT 16
+# endif
void process_rgb_matrix_typing_heatmap(uint8_t row, uint8_t col) {
# ifdef RGB_MATRIX_TYPING_HEATMAP_SLIM
// Limit effect to pressed keys
g_rgb_frame_buffer[row][col] = qadd8(g_rgb_frame_buffer[row][col], 32);
# else
- uint8_t m_row = row - 1;
- uint8_t p_row = row + 1;
- uint8_t m_col = col - 1;
- uint8_t p_col = col + 1;
-
- if (m_col < col) g_rgb_frame_buffer[row][m_col] = qadd8(g_rgb_frame_buffer[row][m_col], 16);
- g_rgb_frame_buffer[row][col] = qadd8(g_rgb_frame_buffer[row][col], 32);
- if (p_col < MATRIX_COLS) g_rgb_frame_buffer[row][p_col] = qadd8(g_rgb_frame_buffer[row][p_col], 16);
-
- if (p_row < MATRIX_ROWS) {
- if (m_col < col) g_rgb_frame_buffer[p_row][m_col] = qadd8(g_rgb_frame_buffer[p_row][m_col], 13);
- g_rgb_frame_buffer[p_row][col] = qadd8(g_rgb_frame_buffer[p_row][col], 16);
- if (p_col < MATRIX_COLS) g_rgb_frame_buffer[p_row][p_col] = qadd8(g_rgb_frame_buffer[p_row][p_col], 13);
- }
-
- if (m_row < row) {
- if (m_col < col) g_rgb_frame_buffer[m_row][m_col] = qadd8(g_rgb_frame_buffer[m_row][m_col], 13);
- g_rgb_frame_buffer[m_row][col] = qadd8(g_rgb_frame_buffer[m_row][col], 16);
- if (p_col < MATRIX_COLS) g_rgb_frame_buffer[m_row][p_col] = qadd8(g_rgb_frame_buffer[m_row][p_col], 13);
+ for (uint8_t i_row = 0; i_row < MATRIX_ROWS; i_row++) {
+ for (uint8_t i_col = 0; i_col < MATRIX_COLS; i_col++) {
+ if (i_row == row && i_col == col) {
+ g_rgb_frame_buffer[row][col] = qadd8(g_rgb_frame_buffer[row][col], 32);
+ } else {
+# define LED_DISTANCE(led_a, led_b) sqrt16(((int8_t)(led_a.x - led_b.x) * (int8_t)(led_a.x - led_b.x)) + ((int8_t)(led_a.y - led_b.y) * (int8_t)(led_a.y - led_b.y)))
+ uint8_t distance = LED_DISTANCE(g_led_config.point[g_led_config.matrix_co[row][col]], g_led_config.point[g_led_config.matrix_co[i_row][i_col]]);
+# undef LED_DISTANCE
+ if (distance <= RGB_MATRIX_TYPING_HEATMAP_SPREAD) {
+ uint8_t amount = qsub8(RGB_MATRIX_TYPING_HEATMAP_SPREAD, distance);
+ if (amount > RGB_MATRIX_TYPING_HEATMAP_AREA_LIMIT) {
+ amount = RGB_MATRIX_TYPING_HEATMAP_AREA_LIMIT;
+ }
+ g_rgb_frame_buffer[i_row][i_col] = qadd8(g_rgb_frame_buffer[i_row][i_col], amount);
+ }
+ }
+ }
}
# endif
}
@@ -40,10 +45,7 @@ static uint16_t heatmap_decrease_timer;
static bool decrease_heatmap_values;
bool TYPING_HEATMAP(effect_params_t* params) {
- // Modified version of RGB_MATRIX_USE_LIMITS to work off of matrix row / col size
- uint8_t led_min = RGB_MATRIX_LED_PROCESS_LIMIT * params->iter;
- uint8_t led_max = led_min + RGB_MATRIX_LED_PROCESS_LIMIT;
- if (led_max > sizeof(g_rgb_frame_buffer)) led_max = sizeof(g_rgb_frame_buffer);
+ RGB_MATRIX_USE_LIMITS(led_min, led_max);
if (params->init) {
rgb_matrix_set_color_all(0, 0, 0);
@@ -63,28 +65,26 @@ bool TYPING_HEATMAP(effect_params_t* params) {
}
// Render heatmap & decrease
- for (int i = led_min; i < led_max; i++) {
- uint8_t row = i % MATRIX_ROWS;
- uint8_t col = i / MATRIX_ROWS;
- uint8_t val = g_rgb_frame_buffer[row][col];
-
- // set the pixel colour
- uint8_t led[LED_HITS_TO_REMEMBER];
- uint8_t led_count = rgb_matrix_map_row_column_to_led(row, col, led);
- for (uint8_t j = 0; j < led_count; ++j) {
- if (!HAS_ANY_FLAGS(g_led_config.flags[led[j]], params->flags)) continue;
-
- HSV hsv = {170 - qsub8(val, 85), rgb_matrix_config.hsv.s, scale8((qadd8(170, val) - 170) * 3, rgb_matrix_config.hsv.v)};
- RGB rgb = rgb_matrix_hsv_to_rgb(hsv);
- rgb_matrix_set_color(led[j], rgb.r, rgb.g, rgb.b);
- }
-
- if (decrease_heatmap_values) {
- g_rgb_frame_buffer[row][col] = qsub8(val, 1);
+ uint8_t count = 0;
+ for (uint8_t row = 0; row < MATRIX_ROWS && count < RGB_MATRIX_LED_PROCESS_LIMIT; row++) {
+ for (uint8_t col = 0; col < MATRIX_COLS && RGB_MATRIX_LED_PROCESS_LIMIT; col++) {
+ if (g_led_config.matrix_co[row][col] >= led_min && g_led_config.matrix_co[row][col] < led_max) {
+ count++;
+ uint8_t val = g_rgb_frame_buffer[row][col];
+ if (!HAS_ANY_FLAGS(g_led_config.flags[g_led_config.matrix_co[row][col]], params->flags)) continue;
+
+ HSV hsv = {170 - qsub8(val, 85), rgb_matrix_config.hsv.s, scale8((qadd8(170, val) - 170) * 3, rgb_matrix_config.hsv.v)};
+ RGB rgb = rgb_matrix_hsv_to_rgb(hsv);
+ rgb_matrix_set_color(g_led_config.matrix_co[row][col], rgb.r, rgb.g, rgb.b);
+
+ if (decrease_heatmap_values) {
+ g_rgb_frame_buffer[row][col] = qsub8(val, 1);
+ }
+ }
}
}
- return led_max < sizeof(g_rgb_frame_buffer);
+ return rgb_matrix_check_finished_leds(led_max);
}
# endif // RGB_MATRIX_CUSTOM_EFFECT_IMPLS
diff --git a/quantum/rgb_matrix/rgb_matrix.c b/quantum/rgb_matrix/rgb_matrix.c
index f721dfc7f2..a51e379025 100644
--- a/quantum/rgb_matrix/rgb_matrix.c
+++ b/quantum/rgb_matrix/rgb_matrix.c
@@ -249,8 +249,15 @@ void process_rgb_matrix(uint8_t row, uint8_t col, bool pressed) {
#endif // RGB_MATRIX_KEYREACTIVE_ENABLED
#if defined(RGB_MATRIX_FRAMEBUFFER_EFFECTS) && defined(ENABLE_RGB_MATRIX_TYPING_HEATMAP)
- if (rgb_matrix_config.mode == RGB_MATRIX_TYPING_HEATMAP) {
- process_rgb_matrix_typing_heatmap(row, col);
+# if defined(RGB_MATRIX_KEYRELEASES)
+ if (!pressed)
+# else
+ if (pressed)
+# endif // defined(RGB_MATRIX_KEYRELEASES)
+ {
+ if (rgb_matrix_config.mode == RGB_MATRIX_TYPING_HEATMAP) {
+ process_rgb_matrix_typing_heatmap(row, col);
+ }
}
#endif // defined(RGB_MATRIX_FRAMEBUFFER_EFFECTS) && defined(ENABLE_RGB_MATRIX_TYPING_HEATMAP)
}