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authorMazin Bokhari <mbokhar2@illinois.edu>2016-05-25 01:43:06 -0500
committerMazin Bokhari <mbokhar2@illinois.edu>2016-05-25 01:43:06 -0500
commit66f9cdd041eb6a97658f32fe79cf70e250660c50 (patch)
treee45d80c0a7e28c367d565f91f1f7a3c6efecfdf3
parent59dc19940a3c5f29860de7b7d7e7a96ea27692c2 (diff)
Change bottom keycluster keys to be alt temporarily until a more permanent solution is though up... although you just now lost your arrow keys, so idk what to do about that tomorrow lol
-rw-r--r--keyboard/ergodox_ez/keymaps/maz/keymap.c7
1 files changed, 4 insertions, 3 deletions
diff --git a/keyboard/ergodox_ez/keymaps/maz/keymap.c b/keyboard/ergodox_ez/keymaps/maz/keymap.c
index 986cbb52db..33878d8b7f 100644
--- a/keyboard/ergodox_ez/keymaps/maz/keymap.c
+++ b/keyboard/ergodox_ez/keymaps/maz/keymap.c
@@ -25,13 +25,14 @@ const uint16_t PROGMEM keymaps[][MATRIX_ROWS][MATRIX_COLS] = {
* ,------|------|------| |------+--------+------.
* | | | Home | | PgUp | | |
* | Space| Bksp |------| |------| Tab |Enter |
- * | ctrl | gui | End | | PgDn | gui | ctrl |
+ * | ctrl | gui | Alt | | Alt | gui | ctrl |
* `--------------------' `----------------------'
*/
// TODO: somehow map shit so you can hold down a button to override the macro hold down feature (e.g. override control hold so that holding a key and space/bksp/ent/tab will repeat those) ~~~~~~ this might be taken care of.... you can just tap once, then hold, and it does this shit :::))) ... not sure if this is desirable for most use-cases / situations
// TODO: maybe make almost identical layers but for wintdows and mac
// TODO: find a do nothing key, so you aren't tempted by useless keys
// TODO: add vi layer for arrow keys and shit on hjkl?
+ // TODO: maybe look into changing the delay or whatever for the holding macros... not sure which way you would go with this. if the macro automatically kicks in if you hold it and press another button (no matter how long you held it for), then it wouldn't hurt to have a longer period i think... although if you hold a button and then decide not to, then you;ll register a space/bksp/etc. on accident. on the other hand, if it's too short of a delay, then you might be able to register spc/bksp/etc quickly enough, although i don't see this as big of an issue
// not sure if gui is meta key or super... it says meta on the basic keycodes page, and i think that's consitent with other shit, but you should really figure out how to program the keyboard to have meta and super separately instead of hacking your init.el to recognize alt as meta... because shit will get fucked up beteween awesome and emacs and other shit i'm guessing
// If it accepts an argument (i.e, is a function), it doesn't need KC_.
// Otherwise, it needs KC_*
@@ -44,7 +45,7 @@ const uint16_t PROGMEM keymaps[][MATRIX_ROWS][MATRIX_COLS] = {
LT(SYMB,KC_GRV), KC_QUOT, LALT(KC_LSFT), KC_LEFT,KC_RGHT,
ALT_T(KC_APP), KC_LGUI,
KC_HOME,
- CTL_T(KC_SPC),GUI_T(KC_BSPC),KC_END,
+ CTL_T(KC_SPC),GUI_T(KC_BSPC),KC_LALT,
// right hand
KC_RGHT, KC_6, KC_7, KC_8, KC_9, KC_0, KC_MINS,
TG(SYMB), KC_Y, KC_U, KC_I, KC_O, KC_P, KC_BSLS,
@@ -53,7 +54,7 @@ const uint16_t PROGMEM keymaps[][MATRIX_ROWS][MATRIX_COLS] = {
KC_UP, KC_DOWN,KC_LBRC,KC_RBRC, KC_FN1,
KC_LALT, CTL_T(KC_ESC),
KC_PGUP,
- KC_PGDN,GUI_T(KC_TAB), CTL_T(KC_ENT)
+ KC_RALT,GUI_T(KC_TAB), CTL_T(KC_ENT)
),
/* Keymap 1: Symbol Layer
*